Simple Questions, Simple Answers - Page 392
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tauon
Australia1278 Posts
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Xxazn4lyfe51xX
United States976 Posts
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synapse
China13814 Posts
tiny aghs + wisp + troll warlord ulti no shits given | ||
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solidbebe
Netherlands4921 Posts
On April 05 2013 03:24 TheYango wrote: It's not that out of line, since the Bear doesn't gain Strength either. Armlet is 2600 gold for 40 damage, 25 attack speed, 8 HP regen, 5 armor. Maelstrom is 2700 gold for 54 damage (24 + 25% chance of 120 more), 25 attack speed. No regen and armor, but Maelstrom farms faster and builds into other items while Armlet is a dead end (if you look at the disparity between other components and dead-end items such as comparing Drums to Ultimate Orb, this difference in cost-effectiveness is expected). This is from the general discussion thread. Maelstrom looks better than armlet like this, so why do people go for armlet? *.Doesnt the armlet life drain also kinda mitigate the hp regen? | ||
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Dead9
United States4725 Posts
but honestly i think people build armlet way more than they should | ||
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TheYango
United States47024 Posts
On April 05 2013 04:24 solidbebe wrote: *.Doesnt the armlet life drain also kinda mitigate the hp regen? Armlet doesn't drain life on the Spirit Bear. | ||
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solidbebe
Netherlands4921 Posts
Oh right I completely forgot about the strength bonus~~ | ||
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TheYango
United States47024 Posts
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Numy
South Africa35471 Posts
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Cyx.
Canada806 Posts
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Erasme
Bahamas15899 Posts
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Cyx.
Canada806 Posts
On April 05 2013 08:34 Erasme wrote: You delay your push with ac.. getting both is dumber than getting armlet/ac. That's kind of what I thought too, but then I saw it done a couple of times in pro games and it seemed to work out pretty well so I feel like there's more value to it than you would expect. | ||
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MSGHero
United States147 Posts
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CeriseCherries
6170 Posts
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TheYango
United States47024 Posts
On April 05 2013 09:26 CeriseCherries wrote: dodge evasion affect cleave? If the main hit misses, then nobody will be cleaved. However, if you're only being hit by the cleave, you can't dodge the cleave effect. The exception is, as always, Void's Backtrack, because it acts as a triggered heal on damage instances taken and not real evasion. | ||
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Slardar
Canada7596 Posts
On April 05 2013 08:58 MSGHero wrote: Merlini just did a mailbag on this. Armlet is better for towers and bkb since chain lightning doesn't do anything Makes sense. Same idea with midgame Desolator to help push the towers down to press your advantage. | ||
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Belisarius
Australia6233 Posts
I'm having major issues judging her tiny attack range. If I get it wrong, she just walks out of meld to attack them and it's wasted. | ||
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Slardar
Canada7596 Posts
On April 05 2013 12:34 Belisarius wrote: Are there any tricks for TA's meld? I'm having major issues judging her tiny attack range. If I get it wrong, she just walks out of meld to attack them and it's wasted. No tricks whatsoever. Her 3rd ability Psi Blades increases her attack range by 60 per level. So that means for normal TA builds like 4-4-1 you'll be at 200 range until level 11-13. Consider it a tad more than melee range. Your best bet pre-blink is to phase boot toward your target, and then trap slow and phase literally on top of them (or as close as you can get) and then meld. That pretty much ensures you hitting a meld attack 1 on 1. Same theory applies w/o Phase if you go Treads or have just regular boots. | ||
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Mithhaike
Singapore2759 Posts
On April 05 2013 12:34 Belisarius wrote: Are there any tricks for TA's meld? I'm having major issues judging her tiny attack range. If I get it wrong, she just walks out of meld to attack them and it's wasted. All i can say is get used to it by practicing TA more. I started out with the same issue too, then after more games with TA it gets easier to judge. A simple way is to always be next to the enemy(within 300range) before meld hitting...it has the bonus effect of guaranteeing you at least 2 hits at the enemy instead of just 1 meld hit at the edge of your range | ||
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haduken
Australia8267 Posts
Say if I have 20 armor, a TA attacks me with 200 damage, i only receive 180 damage? | ||
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