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Simple Questions, Simple Answers - Page 340

Forum Index > Dota 2 Strategy
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PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 20 2013 00:07 GMT
#6781
i think gyros rocket as well. probably more.
Call me Marge Simpson cuz I love you homie
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-20 00:40:44
February 20 2013 00:39 GMT
#6782
http://www.playdota.com/forums/showpost.php?p=4028450&postcount=14

The following spells can't be evaded via blink:
Storm Bolt
Mystic Snake
Chain Frost
Unstable Current
Snowball
Stiffling Dagger
Spectral Dagger
Soul Assumption
Death Pulse (nether heal nor damage)
Scream of Pain
Leech Seed (the heal)
Spirit Lance
Shackleshot
Homing Missile
Arcane Bolt
Concussive Shot

TP can't dodge any projectiles. Though the projectile doesn't home you, but its effects affect you when it reaches your position before you TP'd.

Note that while Blink doesnt disjoin these, some of them can be evaded via invisibility (e.g. Storm Bolt), and being invulnerable at the time the projectile hits you (e.g. getting hit as Storm Spirit mid-flight) still evades the effect.
Moderator
castled
Profile Joined March 2011
United States322 Posts
February 20 2013 01:09 GMT
#6783
On February 20 2013 08:55 Cyx. wrote:
Show nested quote +
On February 20 2013 07:46 castled wrote:
On February 20 2013 05:14 synapse wrote:
On February 19 2013 16:00 Arisen wrote:
This doesn't seem like it really belongs here, but I didn't want to make another thread for this.

When do you know when you should start picking heroes instead of randoming every game? By suggestion of some people here on TL I started random APing every game to try to see every hero. When do you know when you're in a spot where you should be deliberatley picking your heroes? Mostly people aren't that good on the games I'm playing (except maybe 1 or 2 key players) so for right now I think I'm still good randoming, but I thought I'd ask

So what I did in the beginning was lay out a list of 5-6 heroes for each role (farming carry, semicarry, mid ganker, offlane solo, jungle, initiator/support, hard support, etc.) that I thought looked cool / seemed fun to play, then picked whatever I thought my team needed from that pool.

This way you go into the game learning new heroes but also having looked into their skills and builds a bit so you're not clueless.

This is a good idea, I need to stop randoming and make these lists. Randoming is fun and I know how to play all heroes, but at some point I feel like you're hurting your progress as a player if you don't repeatedly play the same heroes and refine your play.

On another note I have a Razor question. I played him a couple times recently and was lucky enough to be the only viable mid. I never realized his Static Link costs nearly no mana, so in a 1v1 mid situation it's amazing for lane control, especially against low range heroes. I beat a TA pretty badly, which I didn't think would be possible with Razor. My question is, do you think Razor should be considered a solid mid option (in pub games), or do you think I'll get flamed if I pick him and ask for mid?
Static link can be really powerful in mid against low-range heroes like you found out - Razor's not a bad mid at all, especially in pub games, with that to dominate in CS as well as plasma field (or whatever his q is called) for decent lane control.

Show nested quote +
On February 20 2013 07:46 castled wrote:

Also what do you think of item builds for Razor? I've been going wraith > phase > aquila > casual vit booster > yasha > s&y > heart. I definitely think Phase boots are better than the recommended treads, as in battles I'm always either running away or chasing as Razor, not just sitting and auto attacking. Anyway let me know if you have any comments about that build...


Your item build's not bad at all - a lot of people will disagree with the sange + yasha, and I think I would usually prefer to turn it into a manta rather than adding the sange, but otherwise you're looking at a fairly standard Razor build I think.

I really love building mek on him a la Aui_200 though - the casual vit booster -> later heart route is a good way to get the HP that Razor needs in the midgame without having to build it into a vangaurd, which sucks on him (and all ranged heroes), but I really love the utility of mek, and the armor combined with an aquila will be a solid chunk of armor to sit on in the midgame. I usually follow it up with a BKB because I find that you don't need to build a lot of damage on him if you can manage to get a decent chunk of static link off, and with just mek and BKB he's unstoppable at that point.

Also, with that much HP I feel comfortable starting to build into lategame attack speed items - Razor can be a solid lategame carry with very little damage because static link is so good, even beating BKB and invis, so I focus more on attack speed in the lategame with the tankiness afforded by mek and BKB. I like to follow up those items with something like mjolnir/butterfly/manta style in the lategame. This is my weird Razor build though - I random him a lot and totally used to hate him but after like fifteen games where I randomed him I started to love the static link so much.


Thanks for the detailed reply. Mek sounds like a really cool option! I will try that instead of vit booster next time. After that I would probably go Yasha or BKB depending on the opponents. I like the idea of getting a BKB after Yasha instead of S&Y, because my primary reason for getting S&Y was increased tankyness. Then it opens you up to getting Manta afterwards.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
February 20 2013 02:08 GMT
#6784
What do you build on a support lategame? I just had a game on tide that went more than an hour and I just couldn't figure out what to build late in the game. I started with a regular support build and just warded alot, got a courier, but as our team started to do really well when I had money I got

Arcane Boots
Vanguard
Blink Dagger
Shiva
Refresher
Assault Cuirass

After the Shiva I felt like I didn't know what else to build (someone already built a sheepstick)
"If you're not angry, you're not paying attention"
synapse
Profile Blog Joined January 2009
China13814 Posts
February 20 2013 02:10 GMT
#6785
On February 20 2013 07:26 Firebolt145 wrote:
They're not considered units, I'm 90% sure you can't.

Huh. I always thought since they had a controllable attack they must be units xD
:)
MSGHero
Profile Joined December 2012
United States147 Posts
February 20 2013 02:13 GMT
#6786
On February 20 2013 11:08 Arisen wrote:
After the Shiva I felt like I didn't know what else to build (someone already built a sheepstick)

Your team is allowed to have more than one sheepstick. Heart to replace vanguard maybe.
synapse
Profile Blog Joined January 2009
China13814 Posts
February 20 2013 02:30 GMT
#6787
On February 20 2013 11:08 Arisen wrote:
What do you build on a support lategame? I just had a game on tide that went more than an hour and I just couldn't figure out what to build late in the game. I started with a regular support build and just warded alot, got a courier, but as our team started to do really well when I had money I got

Arcane Boots
Vanguard
Blink Dagger
Shiva
Refresher
Assault Cuirass

After the Shiva I felt like I didn't know what else to build (someone already built a sheepstick)

Another sheep is fine if you have the money. Eul's is kind of like a poor man's sheepstick, so that's good too. Consider veil of discord for extra damage. If you need more tanky, heart.
:)
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-02-20 03:12:41
February 20 2013 02:44 GMT
#6788
Why would you even make vanguard on tidehunter is the real question you should be asking. If you want the health you should stick with a casual vit booster until you can upgrade it into a heart or rod of atos. You should also consider building up some damage items if you have that much gold. A tidehunter with heart+AC is so tanky and hard to kill because of kraken shell. If you ever try to stun and kill him he just gets purged ^_^ Mjollnir is the go to choice if you only have one damage item. Just be sure to use the shield on whomever is getting blasted.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheYango
Profile Joined September 2008
United States47024 Posts
February 20 2013 03:01 GMT
#6789
One thing to bear in mind is that multiple damage blocks don't stack (if they both proc, the highest one is taken), so the Vanguard damage block has vastly diminished value once Kraken Shell is leveled.
Moderator
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
February 20 2013 03:55 GMT
#6790
On February 20 2013 11:08 Arisen wrote:
What do you build on a support lategame? I just had a game on tide that went more than an hour and I just couldn't figure out what to build late in the game. I started with a regular support build and just warded alot, got a courier, but as our team started to do really well when I had money I got

Arcane Boots
Vanguard
Blink Dagger
Shiva
Refresher
Assault Cuirass

After the Shiva I felt like I didn't know what else to build (someone already built a sheepstick)

It really depends on what you're playing vs. More than one sheepstick never hurts. Rod of Atos, veil of discord and vlads are viable. Heaven's halbeard gives good stats and is really good if they have a DPS hero giving you trouble. Mek and Pipe of insight are musts if no1 else on your team has them
Dodge arrows
aintz
Profile Joined August 2010
Canada5624 Posts
February 20 2013 05:01 GMT
#6791
you can never have enough sheeps. and please do not go vanguard on tide, most people have explained by it is bad. late game replace boots with bots is always good.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
February 20 2013 05:43 GMT
#6792
At that point your priority should be:

1: Buyback
2: Everything else

But yeah. More damage or CC, and make sure your team has the fight-uphill items - Pipe, Drums and Mek. Otherwise, it's gonna be situational.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Arisen
Profile Blog Joined October 2010
United States2382 Posts
February 20 2013 05:50 GMT
#6793
On February 20 2013 11:44 Blitzkrieg0 wrote:
Why would you even make vanguard on tidehunter is the real question you should be asking. If you want the health you should stick with a casual vit booster until you can upgrade it into a heart or rod of atos. You should also consider building up some damage items if you have that much gold. A tidehunter with heart+AC is so tanky and hard to kill because of kraken shell. If you ever try to stun and kill him he just gets purged ^_^ Mjollnir is the go to choice if you only have one damage item. Just be sure to use the shield on whomever is getting blasted.


I was just going off the 30s guide post here on TL
"If you're not angry, you're not paying attention"
Cyx.
Profile Joined November 2010
Canada806 Posts
February 20 2013 06:06 GMT
#6794
On February 20 2013 11:08 Arisen wrote:
What do you build on a support lategame? I just had a game on tide that went more than an hour and I just couldn't figure out what to build late in the game. I started with a regular support build and just warded alot, got a courier, but as our team started to do really well when I had money I got

Arcane Boots
Vanguard
Blink Dagger
Shiva
Refresher
Assault Cuirass

After the Shiva I felt like I didn't know what else to build (someone already built a sheepstick)


As a hard support in the late game when you have a lot of money a really good option that you didn't get to is vlad's - it's a really cheap item that benefits your team a ton in the late game, and it's generally not great for your carry to get it because it's just as efficient for them if you get it, freeing up another slot for their big items. So vlads can be a really good option lategame for a support.

As far as big items go, like a lot of people are saying another sheep is never a bad choice, though I honestly quite like most of the items you have here, especially the AC - as a support who's doing really well, the big expensive aura items are a great option, as well as something like pipe that would help your whole team out a lot in fights. Shivas and refresher both do great things for your teamfight presence which is your main thing on tide at that point, especially as a support - once you get your double ravage off, you don't really need the survivability that heart brings unless you're trying to stay alive to do damage with anchor smash, and hopefully you have someone better suited to the DPS role.

Vangaurd is the only thing I wouldn't really buy out of your list, the damage block not stacking with kraken shell combines with its general inefficiency as an item overall to make a casual vit booster or even a mek a better choice for HP in the midgame.

A few other things you can think about that are a little less overpriced and more in range for a normal support game that goes for a while (not one where you're doing really well as you seem to have been) are things like drums and necrobook - drums for the great aura and stats (good on every hero!) and necro for some added push power as well as some extra teamfight damage.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
February 20 2013 06:28 GMT
#6795
On February 20 2013 14:50 Arisen wrote:
Show nested quote +
On February 20 2013 11:44 Blitzkrieg0 wrote:
Why would you even make vanguard on tidehunter is the real question you should be asking. If you want the health you should stick with a casual vit booster until you can upgrade it into a heart or rod of atos. You should also consider building up some damage items if you have that much gold. A tidehunter with heart+AC is so tanky and hard to kill because of kraken shell. If you ever try to stun and kill him he just gets purged ^_^ Mjollnir is the go to choice if you only have one damage item. Just be sure to use the shield on whomever is getting blasted.


I was just going off the 30s guide post here on TL

Those are a tad bit out of date.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
February 20 2013 06:40 GMT
#6796
Yeah Vanguard was much better when that was written, lol.
Moderator
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
February 20 2013 06:55 GMT
#6797
VANGOD still #1 though, gentlemen.
Discarder
Profile Joined July 2012
Philippines411 Posts
February 20 2013 09:14 GMT
#6798
I've been seeing a lot of hardcarrys going health-boots lately. It seems to make sense, I farm as void with a poor man shield and a ring of health. What could be wrong with going health boots?
You can take the lion out of the jungle, but you can't take the jungle out of the lion
TheYango
Profile Joined September 2008
United States47024 Posts
February 20 2013 09:18 GMT
#6799
On February 20 2013 18:14 Discarder wrote:
I've been seeing a lot of hardcarrys going health-boots lately. It seems to make sense, I farm as void with a poor man shield and a ring of health. What could be wrong with going health boots?

Tranquil Boots are stronger in lane as they provide vastly more regen than Ring of Health at much higher cost-effectiveness. However, in the long run the regen is overkill as you will often finish Battle Fury anyway, and the attack speed difference from lacking Treads is noticeable.

Generally you get Tranquils in more difficult lanes, and RoH is more suited for lanes where you expect to get free farm more or less to your Battle Fury.
Moderator
Arisen
Profile Blog Joined October 2010
United States2382 Posts
February 20 2013 11:36 GMT
#6800
If you had to choose say...5 heroes for each role to improve in pub games, what would they be? I'm starting to choose out my heroes instead of randoming (I got sick of 5 carries, no carries or 5 int heroes, etc)

So far I've been playing with

Support:
Tide - Probably my favorite support, good tools throughout the game, tanky
Earthshaker for no other reason than I like his Q) and it feels good when you snowball your carry
CM - I don't think I'm very good at her because I try to play her more like I would tide or ES instead of sitting in lane and babysitting/spam harass


Carry:
DR - Pretty easy and seems like good early game damage so it's really easy to farm up, her slow is pretty good imo too
Morph - I'm really bad at morph, but i farm pretty well so things tend to go OK anyway


Nuker:
Lion - Pretty easy to win mid with lion imo, his q/ult is crazy good especially versus someone you're better than
Shadow Shaman - Blink shackle has worked really well for me in the game's I've played
Bane - His ult is really good
Zeus - Pretty powerful and is good at harassing early
Lich - Good at controlling lane because of sac


Semi-Carry (idk what to call); never know when to play this as opposed to a nuker or support
Jugg - Seems hard avoid getting harassed really hard early, but seems strong
Skeleton King - Really easy, pretty good stun and his ult is handy when you're mediocre and die too often
Slar - Very fun for me, but don't know when to pick
Lifestealer - Lane, Not Jungle (haven't learned how to yet)
Ursa - Lane, not jungle
"If you're not angry, you're not paying attention"
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