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Simple Questions, Simple Answers - Page 309

Forum Index > Dota 2 Strategy
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Unleashing
Profile Joined March 2011
Denmark14978 Posts
January 21 2013 15:30 GMT
#6161
Okay this is more of a Dota1 question.
Void backtrack was a triggered heal, right?
Would that mean AA ult prevents void from backtracking? Or can he still backtrack? I always wondered how the mechanics behind that functioned.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
TheYango
Profile Joined September 2008
United States47024 Posts
January 21 2013 15:35 GMT
#6162
On January 22 2013 00:30 Unleashing wrote:
Okay this is more of a Dota1 question.
Void backtrack was a triggered heal, right?
Would that mean AA ult prevents void from backtracking? Or can he still backtrack? I always wondered how the mechanics behind that functioned.

Nope.

Ice Blast checks your HP every 0.02 seconds and prevents your HP from rising above that number.

Triggered heals happen instantaneously when the damage is dealt and don't normally bring your HP above that amount (though sometimes stacking multiple triggered heals this way would allow you to gain HP, Ice Blast DOES prevent this), so they function just fine.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
January 21 2013 15:40 GMT
#6163
gg #dota-mechanics
Moderator
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
January 21 2013 19:05 GMT
#6164
On January 21 2013 21:55 Firebolt145 wrote:
My advice (other people have different opinions): When you first start, focus on playing a small pool of heroes, maybe 3-4 heroes tops. Whenever you come across a new hero that confuses you, read up what skills it has on wiki/whatever. That way you can focus on improving your play on a small pool of heroes but at the same time learn the spells of all heroes in the game. Eventually as you feel more confident you can branch out to more and more heroes.

This is basically what I did. I played Sniper + Death prophet forever when I started. If you're not sure what heroes you wanna commit time to, I'd recommend either hitting random or playing single draft until you run across a hero you enjoy
Dodge arrows
ArcticRaven
Profile Joined August 2011
France1406 Posts
Last Edited: 2013-01-21 19:37:50
January 21 2013 19:37 GMT
#6165
Also you can try Rubick - a lot of spells I was confused about just made sense to me after I tried them, and stealing spells really teaches you their strength/weaknesses and lets you try something that could be fun. Plus he's very polyvalent and makes things happen by himself (you can buy courier/wards, go gank, initiate teamfights, push...)

Edit : and also of course he's really really fun to play :D
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
January 21 2013 21:57 GMT
#6166
What do you guys think is the best item start with SF?

The most standard one seems to be tango/salve/2x branch/1x or 2x slippers OR going for 3x branch&tango rushing bottle.

The latter choice I find bad because its hard to get those lasthits early on. I've been testing wraith band + salve as it gives the most early damage with a buildup into RoA or just leaving it at wraith band. With branches I feel I have to get a wand else I'm being wasteful, even more so if dropping the branch is required.

Thoughts?
You must gather your party before venturing forth.
r.Evo
Profile Joined August 2006
Germany14081 Posts
January 21 2013 22:03 GMT
#6167
On January 22 2013 06:57 Andr3 wrote:
What do you guys think is the best item start with SF?

The most standard one seems to be tango/salve/2x branch/1x or 2x slippers OR going for 3x branch&tango rushing bottle.

The latter choice I find bad because its hard to get those lasthits early on. I've been testing wraith band + salve as it gives the most early damage with a buildup into RoA or just leaving it at wraith band. With branches I feel I have to get a wand else I'm being wasteful, even more so if dropping the branch is required.

Thoughts?

3x branch & tango is asking to get denied to hell and back. Personally I would go for massing stats (slippers/branches/tango/salve) - you win the lane with getting some necromastery stacks up, not with getting a quick bottle.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 21 2013 22:08 GMT
#6168
On January 22 2013 06:57 Andr3 wrote:
What do you guys think is the best item start with SF?

The most standard one seems to be tango/salve/2x branch/1x or 2x slippers OR going for 3x branch&tango rushing bottle.

The latter choice I find bad because its hard to get those lasthits early on. I've been testing wraith band + salve as it gives the most early damage with a buildup into RoA or just leaving it at wraith band. With branches I feel I have to get a wand else I'm being wasteful, even more so if dropping the branch is required.

Thoughts?


You need to overvalue early damage as SF. You need to get rolling in lane early on or you're just gonna get shut down and not get any farm at all. It is worthwhile to waste 100 or 200 of your starting gold so you can get some souls to get the ball started rolling downhill.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 21 2013 22:11 GMT
#6169
SF's starting items are all about getting as many early last hits as possible really. First 4-5 last hits are really hard even with many stats from starting items against most mids, but once you get those first last hits, the lane gets much much easier in most cases, so focus on that
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-01-21 22:16:29
January 21 2013 22:14 GMT
#6170
On January 22 2013 06:57 Andr3 wrote:
The latter choice I find bad because its hard to get those lasthits early on. I've been testing wraith band + salve as it gives the most early damage with a buildup into RoA or just leaving it at wraith band. With branches I feel I have to get a wand else I'm being wasteful, even more so if dropping the branch is required.

Wraith+Salve is really greedy. Good players will abuse a regen disadvantage to to get you into a position where it's dangerous for you to lasthit, but at the same time, it's not efficient for you to salve yet (e.g. trade you down ~250 HP at level 1/2, then go eat a Tango while you're debating whether to waste your Salve).

It's not a downside to make Wand as Shadowfiend because very typically you are going to participate in those midgame teamfights where Wand has high value. You're going to make and use wand in 99% of games on SF.
Moderator
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-01-21 22:24:24
January 21 2013 22:22 GMT
#6171
"Tip" for SF in pubs: Play with a veno and go to rosh right away and get max soul stacks before game begins(Rosh auto attacks bring level 1 wards so low you can deny and it only takes 1 attack to kill them for level 1 SF) if you're dire. Makes mid-laning with SF hilariously easy. Downside is veno giving up all level 1 potential.
It's gimmicky as hell, but funny.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
TheYango
Profile Joined September 2008
United States47024 Posts
January 21 2013 22:27 GMT
#6172
Semi-related question: how many Necromastery stacks does SF get for denying a hero? Does he get the full 12 for a hero kill?
Moderator
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-01-21 22:33:09
January 21 2013 22:32 GMT
#6173
Yes, he recieves all 12, just tested.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
January 21 2013 23:34 GMT
#6174
On January 22 2013 07:14 TheYango wrote:
Show nested quote +
On January 22 2013 06:57 Andr3 wrote:
The latter choice I find bad because its hard to get those lasthits early on. I've been testing wraith band + salve as it gives the most early damage with a buildup into RoA or just leaving it at wraith band. With branches I feel I have to get a wand else I'm being wasteful, even more so if dropping the branch is required.

Wraith+Salve is really greedy. Good players will abuse a regen disadvantage to to get you into a position where it's dangerous for you to lasthit, but at the same time, it's not efficient for you to salve yet (e.g. trade you down ~250 HP at level 1/2, then go eat a Tango while you're debating whether to waste your Salve).

It's not a downside to make Wand as Shadowfiend because very typically you are going to participate in those midgame teamfights where Wand has high value. You're going to make and use wand in 99% of games on SF.

It is greedy. Personally I've only had trouble when people gank mid heavily or if it's a duo-mid lane(i play pretty conservatively till bottle).

Your point about salve seems reasonable as the less HP you have the riskier it gets but using it before is very inefficient, indeed. BUT there's two choices from what I see.

2xslipper/2xbranch/tango/salve gives you 8 dmg, and good regen but you gotta sell those slippers so its a bit ineffective imo.
or wraith band + salve, which gives you 9 damage and it's a great efficient item early on which you can also turn into aquila.

I guess it comes down to early risk factor because you only have a salve and stick vs aquila, which I guess stick wins. But early aquila is really handy on SF even with bottle&tread swapping I find myself going oom a lot.
You must gather your party before venturing forth.
TheYango
Profile Joined September 2008
United States47024 Posts
January 22 2013 00:25 GMT
#6175
Selling a Slipper loses you 75 gold, which is less than 2 creeps. Seeing as the Tango regen is probably likely to be worth more than 2 creeps to you, you're really worrying too much about the fact that you have to sell a Slipper.
Moderator
sandyph
Profile Joined September 2010
Indonesia1640 Posts
Last Edited: 2013-01-22 05:01:45
January 22 2013 04:58 GMT
#6176
On January 22 2013 07:22 Unleashing wrote:
"Tip" for SF in pubs: Play with a veno and go to rosh right away and get max soul stacks before game begins(Rosh auto attacks bring level 1 wards so low you can deny and it only takes 1 attack to kill them for level 1 SF) if you're dire. Makes mid-laning with SF hilariously easy. Downside is veno giving up all level 1 potential.
It's gimmicky as hell, but funny.


neat trick

for SF (and most mid carry agi heroes) I usually go the standard 1 slipper, 3 gg branch, tango and salve which should give you spare money to get that wand faster.

then Ill get wraith band next while building up for thread and just wing it from there but in pub Lothars+Daedulus is sooo great on SF.Initiating team fights with ulti like a boss then 1 critting all the almost dead heroes

Put quote here for readability
LazyFailKid
Profile Joined September 2011
Canada750 Posts
January 22 2013 05:34 GMT
#6177
Wouldn't everyone buying blademail on your team pretty much instakill medusa if she has rapier? Does her mana shield block pure damage?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 22 2013 05:49 GMT
#6178
On January 22 2013 14:34 LazyFailKid wrote:
Wouldn't everyone buying blademail on your team pretty much instakill medusa if she has rapier? Does her mana shield block pure damage?


Mana shield does block pure damage. Why doesn't Medusa have a BKB though?
I'll always be your shadow and veil your eyes from states of ain soph aur.
lazyitachi
Profile Blog Joined December 2011
1043 Posts
January 22 2013 05:54 GMT
#6179
Why would medu have Bkb?

Anyway, wouldnt her mana and HP pool already make her ridiculous? Getting skadi and linkens up will make her almost unkillable. Even with blademail unless all 5 enemies make blademail for that maximum self rape.
TheYango
Profile Joined September 2008
United States47024 Posts
January 22 2013 06:02 GMT
#6180
If she activates Satanic, she can attack into 2 Blademails without them effectively doing damage to her.
Moderator
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