My question is, does this maybe work with a low level Telekenesis from Rubick or any other hero?
Simple Questions, Simple Answers - Page 306
| Forum Index > Dota 2 Strategy |
|
MeLlamoSatan
United States136 Posts
My question is, does this maybe work with a low level Telekenesis from Rubick or any other hero? | ||
|
Comeh
United States18919 Posts
On January 18 2013 03:15 MeLlamoSatan wrote: So with Tiny, you have the Avalanche->Toss->Avalanche combo if you land it right, meaning the opponent gets hit by the rocks 2x and takes the damage twice. My question is, does this maybe work with a low level Telekenesis from Rubick or any other hero? No, the double damage from avalanche while under the effect of toss is a specific multiplier from the effects of the two spells - it doesn't have to do with the hero being in the air. Edit: I actually am not 100% sure about this. Can anyone confirm? | ||
|
TheYango
United States47024 Posts
On January 18 2013 04:14 Comeh wrote: No, the double damage from avalanche while under the effect of toss is a specific multiplier from the effects of the two spells - it doesn't have to do with the hero being in the air. Edit: I actually am not 100% sure about this. Can anyone confirm? This is correct in DotA 2 (don't remember in DotA 1). Avalanche ticks are hard-coded to do double damage to a tossed unit. An interesting note is that this actually causes a buggy interaction with Toss and Avalanche (doesn't happen in DotA 1)--if you Toss too quickly after your Avalanche, the Toss will finish before the last tick of Avalanche damage, which means you won't get double damage on the last tick of Avalanche. You get the most damage if you Avalanche, wait a split second, THEN Toss (making sure that you cast Toss before the first tick of Avalanche damage). It also means that Toss->Ava does less damage than Ava->Toss in DotA 2 (Toss first means your Toss ends with 2 ticks of Avalanche left) when IIRC in DotA 1 they're supposed to be the same. Dev forum thread: http://dev.dota2.com/showthread.php?t=25271 | ||
|
ZerG~LegenD
Sweden1179 Posts
| ||
|
Qbek
Poland12923 Posts
| ||
|
ZerG~LegenD
Sweden1179 Posts
On January 18 2013 06:25 Qbek wrote: Thether stuns once per tether instance(per cast from wisp), Stuns don't stack at all so if he's already stunned it won't wait for the stun to end thanks | ||
|
imMUTAble787
United States680 Posts
| ||
|
TheAppetizer
United States146 Posts
On January 18 2013 00:59 VelJa wrote: mmm i'm not ok Ursa is pretty in sick in Jungle bro his passive + attack speek make him really good for farm hard creeps ... and no mana dependant its too really easy to defend urself if someone want to gank you btw i like play jungle until i get phase / vlad (level 8/9 with one or two kills) then roshan then .... GANKGANKGANK Yes, Ursa is actually very competent in the jungle due to fury swipes stacking indefinitely and also overpower(although using overpower on neutrals is mana inefficient). If the safe lane has a good disabler, you can also get a pretty easy gank at lvl 3-4, letting you get vlads a lot faster. Question: how early can ursa actually solo rosh? Is it just as soon as you get Vlads? | ||
|
Mementoss
Canada2595 Posts
| ||
|
DW-Unrec
492 Posts
On January 18 2013 10:34 Mementoss wrote: How to right click deny rather than "a" click deny? dota_force_right_click_attack 1 | ||
|
LazyFailKid
Canada750 Posts
Edit: + Show Spoiler + Actually looking at the video, he had level 2 ultimate with 36 souls and the gankers were all beside him with less than max hp, so he probably just killed them normally. | ||
|
MeLlamoSatan
United States136 Posts
Question: how early can ursa actually solo rosh? Is it just as soon as you get Vlads?[/QUOTE] Yes. W/ swipes and overpower | ||
|
MeLlamoSatan
United States136 Posts
| ||
|
Rodberd
Germany531 Posts
how to skill her? (i tried 1E, max W, Q and ulti last) Items? since shes support, i go courier, arcane, wards, forcestaff (havent been able to get her into late game so far, im 0-5 with her. Shadowblade might be useful for safe ulti-channel) how would you combo her skills? nova first and stun after it? ulti + invis in teamfights? CM is a hero i havent got used to yet. all other heros i play usually have stun/disable and a nice nuke (atm favs are nyx and lion), she is sth different from that .. | ||
|
igotmyown
United States4291 Posts
Before the buff, people would rather get arcanes on some heroes then waste valuable skill points in aura. Arcane boots first cm in pubs seems like you're asking to die. You're better off getting hp so you have more time to do something useful in fights than saving for force staff/energy boosters. | ||
|
DW-Unrec
492 Posts
On January 18 2013 17:47 Rodberd wrote: i need some advice for Crystal Maiden how to skill her? (i tried 1E, max W, Q and ulti last) Items? since shes support, i go courier, arcane, wards, forcestaff (havent been able to get her into late game so far, im 0-5 with her. Shadowblade might be useful for safe ulti-channel) how would you combo her skills? nova first and stun after it? ulti + invis in teamfights? CM is a hero i havent got used to yet. all other heros i play usually have stun/disable and a nice nuke (atm favs are nyx and lion), she is sth different from that .. everything is situational in this game. I just played a game where I was shadowfiend top vs a solo razor. If it wasn't for crystal maiden's aura I wan't going to be able to win the game with constant raze harass. But at the same time if CM is laning with say anti mage and a WR is suicing top, then there's no point in leveling aura beyond level 1, as you every skill point on your offensive abilities will help you win the lane for your carry. Items are very situational too, sometimes your team needs 3 arcane boots, and sometimes 1 do the job just fine. Remember that arcane boots is for your team, not for you. Boots for CM I like to get arcane since it gives movespeed and heal. If the enemy team has naix or ursa, a forcestaff might be useful. Just use your brain. | ||
|
TheYango
United States47024 Posts
Even if you're going for kills, Nova is typically better because its damage scales much harder than Frostbite, and typically in early game kills, having that higher burst damage makes more of a difference than the fact that 0.5-1 second longer Frostbite is stronger than 0.5-1 second longer Nova (Frostbite gains 70 damage every 2 ranks, Nova gains 50 damage every rank). | ||
|
Dead9
United States4725 Posts
1 point in aura should be enough for all your mana, sometimes you need 2 tho + Show Spoiler + nova freeze freeze aura/nova nova ult nova nova freeze freeze ult aura/stats aura/stats aura/stats | ||
|
cellmate
Czech Republic65 Posts
On January 18 2013 19:59 Dead9 wrote: you want lv2 frostbite then max nova most of the time, lv2 frostbite does double the damage of lv1 frostbite 1 point in aura should be enough for all your mana, sometimes you need 2 tho + Show Spoiler + nova freeze freeze aura/nova nova ult nova nova freeze freeze ult aura/stats aura/stats aura/stats Is getting ulti so early viable? I usually max other skills before going freezing field and even then I hardly have the mana to pull it off. Also, I find the explosions from it kind of unreliable,sometimes it doesn't hit the hero at all even if I'm standing right next to him. | ||
|
Dead9
United States4725 Posts
it doesn't cost that much mana at lv1 and it does massive amounts of damage | ||
| ||