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Simple Questions, Simple Answers - Page 236

Forum Index > Dota 2 Strategy
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UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 13 2012 06:22 GMT
#4701
when do I take stats
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
November 13 2012 08:15 GMT
#4702
On November 13 2012 13:07 whereismymind wrote:
So how exactly is DP tank? i die very fast in teamfights.


DP has high MS so shes hard to kill. You need to build tanky items on her, which is why she works best when played as a carry. Also, if you live through your ulti it puts you back at full hp. I have been having great success with solo mid krob, bottle phase boots bloodstone heart/shivas depending on magical or physical damage. Late game i can solo whole teams because I get so stacked ( they're hilarious games because of the 1v5ing). Works at most levels of matchmaking.

On November 13 2012 15:02 Emnjay808 wrote:
What skill build should I do for SB nowdays?

Back then it always used to be 1/3/1.

But now I sorta just do like 1/2/2. Maybe even 1/1/3. But I hate relying on procs during laning phase.

Any clue as to whats best?


I generally max charge then bash and save empowering haste until last. It doesn't give you much except for extra MS, and the bash gives you a lot more because it works off of ms instead of straight damage. You need to max charge first and put at least 1 point into bash early though. Other than that im not sure.

On November 13 2012 15:22 UniversalSnip wrote:
when do I take stats


You take stats when you need more hp and/or more mana, and also when your spell sucks early game or in general.

People take stats on jugg early so they have enough mana to spin-->omnislash, on sven early for more nukes. SK takes stats because vamp and crit are awful early game. The AM burning build takes lots of stats early, relying on being more tanky and having blink to be able to get out of ganks safely and to allow am to farm more because of never dying. Old school lion gets stats over mana drain because generally if you're using mana drain on someone and standing still for 4 seconds you're gonna die. It also used to be an awful spell, and im not sure how good it is now, since hex and impale are amazing spells. I sometimes take early stats on drow if im not going frost arrows because i dont need trueshot yet and 0/1 point of silence is enough for me (not on the new drow though probably.., haven't played her yet). If you're more specific as in "when do i get stats on X hero" I can help you out a lot more
In Mushi we trust
Pingvinen
Profile Joined August 2008
Sweden78 Posts
November 13 2012 09:54 GMT
#4703
Not really agreeing with your stats over skill reasoning there, ofcourse it depends on situation etc, but lets take Skeleton King.
I build him so when i hit lvl 7 i got 1 stun, 4 crit, 1 ulti, and depending on sitution, either aura or 1 stats.
This makes him a monster midgame when you get full armlet, ofcourse if you're planning to farm longer time, feel free to get stats instead.

Drow is a bit more tricky, trueshot is reallly good, but she's also really fragile.

Lions new manadrain is good, and 1 point is quite good to have. I can guarantee that you'll find uses out of it.
Cant really see stats fitting in with lion since you'd want to max out stun and hex asap. and then its like stats at lvl 12-13?

For me, i rarely take stats on any hero, skillpoints are too good!
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-11-13 10:38:21
November 13 2012 10:22 GMT
#4704
On November 13 2012 18:54 Pingvinen wrote:
Not really agreeing with your stats over skill reasoning there, ofcourse it depends on situation etc, but lets take Skeleton King.
I build him so when i hit lvl 7 i got 1 stun, 4 crit, 1 ulti, and depending on sitution, either aura or 1 stats.
This makes him a monster midgame when you get full armlet, ofcourse if you're planning to farm longer time, feel free to get stats instead.

Drow is a bit more tricky, trueshot is reallly good, but she's also really fragile.

Lions new manadrain is good, and 1 point is quite good to have. I can guarantee that you'll find uses out of it.
Cant really see stats fitting in with lion since you'd want to max out stun and hex asap. and then its like stats at lvl 12-13?

For me, i rarely take stats on any hero, skillpoints are too good!

That's funny, because 1 stun 4 crit and 1 ulti is quite horrible on SK and maxing stun is by far the better build early on.
Unless of course you're saying that you have treads, soul ring and armlet at level 7? Lmfao.


And there are plenty of heroes where going stats is good.
Such as: Juggernaut(Same idea behind jugger as behind SK, no need to get crit untill you actually have items to back it up, and they both need mana horribly.), occasionally morphling, CM, WR(Skipping ulti), Occasionally leshrac(Skipping lightning or something similar), Occasionally sand king(Skipping caustic), ES(Only 1 level enchant) and obviously all other heroes with one point wonder skills.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
CoMuTra
Profile Joined April 2012
United Kingdom9 Posts
November 13 2012 23:49 GMT
#4705
On November 13 2012 14:55 TheYango wrote:
Show nested quote +
On November 13 2012 09:37 CoMuTra wrote:
Related - I was playing around with Spirit Breaker, testing builds and such, and I noticed that his bonus damage from Greater Bash didn't show up in the damage amount in the stats. Activating Mask of Madness gave no change in the number displayed, neither did his charge. Is the bonus GB damage a hidden bonus that is not displayed, or is it not registering? It seems a bit odd to not display it, as it's a flat bonus, and doesn't rely on procs.

It IS based on procs. Greater Bash's bonus damage only applies to bashes, not to regular attacks.


Fair enough. The skill description has the damage bonus written as a distinct element from the rest of the Bash effects. So not a different effect, just a badly written skill?
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
November 14 2012 03:08 GMT
#4706
Been learning support heroes as I'm still pretty noob at the game and enjoy playing support :D Haven't touched Rubick and would like to work on playing him. What is the typical support skill build and items for him?
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
November 14 2012 08:11 GMT
#4707
What are the mechanics behind batrider's flamebreak? I know it displaces units within 400 aoe radially, but does closer mean more displacement? Or does everything get displaced to a certain radius? Probably something people should know, but it's not listed anywhere.
Jindor
Profile Joined November 2012
Austria10 Posts
November 14 2012 10:35 GMT
#4708
On November 14 2012 12:08 Random_Guy09 wrote:
Been learning support heroes as I'm still pretty noob at the game and enjoy playing support :D Haven't touched Rubick and would like to work on playing him. What is the typical support skill build and items for him?


General support starting items(wards, courier, smoke if you want to roam), but you will most likely not play him as a hard support. You can get the mek if it really is necessary, but if you have other players who complete it than you definetly should go for forcestaff. He needs the mobility a lot, after that point you could build additional mobility with Blink dagger and euls, or go for more supportive items like drums, medallion of courage. Skillbuild is generally just max fade bolt and then telekenisis, take ultimate whenever possible and then max his passive. One point in passive early on can't hurt against cast heavy lineups.
Random_Guy09
Profile Joined April 2012
Canada1010 Posts
November 14 2012 15:18 GMT
#4709
On November 14 2012 19:35 Jindor wrote:
Show nested quote +
On November 14 2012 12:08 Random_Guy09 wrote:
Been learning support heroes as I'm still pretty noob at the game and enjoy playing support :D Haven't touched Rubick and would like to work on playing him. What is the typical support skill build and items for him?


General support starting items(wards, courier, smoke if you want to roam), but you will most likely not play him as a hard support. You can get the mek if it really is necessary, but if you have other players who complete it than you definetly should go for forcestaff. He needs the mobility a lot, after that point you could build additional mobility with Blink dagger and euls, or go for more supportive items like drums, medallion of courage. Skillbuild is generally just max fade bolt and then telekenisis, take ultimate whenever possible and then max his passive. One point in passive early on can't hurt against cast heavy lineups.


Thanks!
evilfatsh1t
Profile Joined October 2010
Australia8818 Posts
Last Edited: 2012-11-14 21:01:19
November 14 2012 21:01 GMT
#4710
On November 14 2012 17:11 igotmyown wrote:
What are the mechanics behind batrider's flamebreak? I know it displaces units within 400 aoe radially, but does closer mean more displacement? Or does everything get displaced to a certain radius? Probably something people should know, but it's not listed anywhere.


from memory the closer the impact the further you go
FairForever
Profile Joined February 2011
Canada2392 Posts
November 15 2012 06:34 GMT
#4711
Is there any way to mute ingame voice or text chat from other people?
TheEmulator
Profile Blog Joined July 2010
28099 Posts
November 15 2012 06:40 GMT
#4712
On November 15 2012 15:34 FairForever wrote:
Is there any way to mute ingame voice or text chat from other people?

You can mute in game voice. I am not sure about the text chat though.

To mute a player's in game voice, just click on the player tab located towards the top left, and then right click on that players name. The option to mute him should be there.
Administrator
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 15 2012 06:41 GMT
#4713
Mute works for chat & voice, not for pings tho. =(
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
TheEmulator
Profile Blog Joined July 2010
28099 Posts
November 15 2012 07:49 GMT
#4714
On November 15 2012 15:41 r.Evo wrote:
Mute works for chat & voice, not for pings tho. =(

Yep, you are correct. I just tested it out on a very annoying individual I had the displeasure to play with.
Administrator
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
November 15 2012 07:50 GMT
#4715
Slark's heal+MS increase from his ultimate - is this passive all the (unobserved) time, or only during the 5.5 second duration?
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Firebolt145
Profile Blog Joined May 2010
Lalalaland34501 Posts
November 15 2012 08:20 GMT
#4716
On November 15 2012 16:50 LAN-f34r wrote:
Slark's heal+MS increase from his ultimate - is this passive all the (unobserved) time, or only during the 5.5 second duration?

All
Moderator
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
November 15 2012 17:24 GMT
#4717
if you have passive lifesteal will you get life back from damage to cleaved units or only the main target?
Call me Marge Simpson cuz I love you homie
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 15 2012 17:31 GMT
#4718
Only the main target. No Orb effects or buff placers or Unique Attack Modifiers or whatever they are called proc on cleave damage, only the main attack procs them.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
coriamon
Profile Joined August 2011
244 Posts
November 15 2012 20:36 GMT
#4719
Are there any advantages to having full sets of items? Are they worth more on the trade market?
evilfatsh1t
Profile Joined October 2010
Australia8818 Posts
November 15 2012 20:42 GMT
#4720
On November 16 2012 05:36 coriamon wrote:
Are there any advantages to having full sets of items? Are they worth more on the trade market?

?? as in cosmetic items?
the only advantage to having a full set of cosmetic items is that you have a full set of cosmetic items
i didnt even know there was a "trade market"
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