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Simple Questions, Simple Answers - Page 1089

Forum Index > Dota 2 Strategy
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FHDH
Profile Joined July 2014
United States7023 Posts
May 10 2015 08:06 GMT
#21761
On May 10 2015 16:20 Birdie wrote:
Why are casters so unknowledgeable in general in this game? I'm not a very high skill player but I generally seem to know more than many of them, and the vast majority of casts I watch that aren't done by professional players are extremely poor quality with completely incorrect information given out much of the time. The excitement of English casters is rarely as good as Korean casters from Brood War, and the knowledge is often less than mine making me not want to have any cast at all. But I recall in Brood War many of the foreign commentators had a lot of insights into the game and tended to be reasonable level players; why is it so different in DOTA2 and why don't they put more effort into learning the game? (Perhaps they do, I dunno).

-> There's not a lot of money in casting
-> It's not very competitive
После драки кулаками не машут (Don't shake your fist when the fight is over)
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 10 2015 11:49 GMT
#21762
i've never really had issues with casters
all the larger tournaments tend to have pros/semipros as cocasters anyway
also bts seems to cast everything and they're generally pretty decent quality
xAdra
Profile Joined July 2012
Singapore1858 Posts
May 10 2015 12:24 GMT
#21763
Also DotA is a 5v5 game; there are often very complicated and convoluted reasons as to why a play is made, which makes it not so easy for the casters to analyze. Not that Broodwar is not complicated, but when it's a 1v1 the analysis is probably easier. You aren't setting up plays for your allies or anything like that.

Never really knew the problem people had with casters. Like yea some of the more obscure ones can be quite bad but the mainstays like LD, merlini, GodZ, Zyori are pretty good in my opinion.
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 10 2015 13:13 GMT
#21764
On May 10 2015 21:24 xAdra wrote:
Also DotA is a 5v5 game; there are often very complicated and convoluted reasons as to why a play is made, which makes it not so easy for the casters to analyze. Not that Broodwar is not complicated, but when it's a 1v1 the analysis is probably easier. You aren't setting up plays for your allies or anything like that.

Never really knew the problem people had with casters. Like yea some of the more obscure ones can be quite bad but the mainstays like LD, merlini, GodZ, Zyori are pretty good in my opinion.

I'm not so fussed when someone miss-calls a play, but often it's when the casters attempt to sound knowledgeable about a particular thing by criticizing a team or player about something without actually having a clue, or just being flat out wrong about something. For all that it is a complex game, the analytical caster is there to break that down for the viewer and for the most part the casters that I have heard are very poor at that.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2015-05-10 13:34:45
May 10 2015 13:34 GMT
#21765
this is true of almost any game, for example there's an sc2 caster who is able to convince people that he is "fantastically analytical" despite having been proven to be objectively wrong over 75% of the time; it just depends on the willingness of people to buy it.
When in doubt, just believe in yourself and press buttons
Yurie
Profile Blog Joined August 2010
12088 Posts
May 10 2015 13:51 GMT
#21766
Many casters are actually very good at the game, 5k+ rated (not all). The problem comes when you need to keep up a flow and say something. You end up making mistakes you wouldn't do if you spectated the game first and then casted it again. It is hard to have the right idea while watching the game, I spot their mistakes but I don't really spot when I am thinking something and it is incorrect.
Zoltrone
Profile Joined May 2015
Jordan5 Posts
May 10 2015 22:35 GMT
#21767
why is undying is picked/banned alot in 6.84 . i didn't understand the changes on this hero
3k MMR player
PuercoPop
Profile Blog Joined December 2009
Peru277 Posts
May 10 2015 22:36 GMT
#21768
If I have an agahanim on my hero and the alche uses one agahanim on me, If I sell my aga do I still get the upgraded ulti?
The Proof of the Pudding is in the eating!
Yurie
Profile Blog Joined August 2010
12088 Posts
May 11 2015 04:26 GMT
#21769
On May 11 2015 07:35 Mask of Madness wrote:
why is undying is picked/banned alot in 6.84 . i didn't understand the changes on this hero


It isn't so much the changes on the hero as the changes in the way the game is played. Since comeback gold was nerfed a bit lane dominators and early team fighters are stronger now. Undying is in both categories.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 11 2015 04:49 GMT
#21770
On May 11 2015 07:36 PuercoPop wrote:
If I have an agahanim on my hero and the alche uses one agahanim on me, If I sell my aga do I still get the upgraded ulti?

yes
but you lose the stats of the 2nd aghs obviously
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Unleashing
Profile Joined March 2011
Denmark14978 Posts
May 11 2015 07:56 GMT
#21771
On May 11 2015 13:26 Yurie wrote:
Show nested quote +
On May 11 2015 07:35 Mask of Madness wrote:
why is undying is picked/banned alot in 6.84 . i didn't understand the changes on this hero


It isn't so much the changes on the hero as the changes in the way the game is played. Since comeback gold was nerfed a bit lane dominators and early team fighters are stronger now. Undying is in both categories.

? No it's definitely the changes to the heroes, he got two huge buffs.
1: You can't target zombies with soulrip meaning you can't accidentally soulrip a zombie
2: Zombies can only be killed by attacking them, meaning he can't be instantly countered by AOE physical damage or cleave.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
synapse
Profile Blog Joined January 2009
China13814 Posts
May 11 2015 13:38 GMT
#21772
On May 11 2015 16:56 Unleashing wrote:
Show nested quote +
On May 11 2015 13:26 Yurie wrote:
On May 11 2015 07:35 Mask of Madness wrote:
why is undying is picked/banned alot in 6.84 . i didn't understand the changes on this hero


It isn't so much the changes on the hero as the changes in the way the game is played. Since comeback gold was nerfed a bit lane dominators and early team fighters are stronger now. Undying is in both categories.

? No it's definitely the changes to the heroes, he got two huge buffs.
1: You can't target zombies with soulrip meaning you can't accidentally soulrip a zombie
2: Zombies can only be killed by attacking them, meaning he can't be instantly countered by AOE physical damage or cleave.

#1 was never really a problem
but before could always just counterpick bristle or axe and tombstone becomes completely useless
plus, troll/sniper are naturally good counters to undying... both of them nerfed
:)
Quochobao
Profile Joined October 2010
United States350 Posts
May 11 2015 15:42 GMT
#21773
So I'm learning to micro brewmaster ulti. I have 3 as "select all units" and use tab to cycle through the brewlings. However, whenever I hit 3, it doesn't reset the tab position (i.e. earth spirit first).

This means that I always have to keep track of which unit my tab is on, instead of quickly hit 3 to reset the position and have earth spirit first.

Do you guys have the same problem and how do you deal with it? In early game I could easily click on single brew to micro, but in late game team fight it is hard to be precise with mouse and not with control group.
Best or nothing.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
May 11 2015 16:02 GMT
#21774
hmm, i personally have 2 hotkeyed to the storm panda, so when i split i select all, boulder an enemy, right click that enemy with all brewlings, hit 2, windwalk and attack target then cyclone.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
May 11 2015 16:17 GMT
#21775
yeah for micro heroes, I generally have specific control groups set up for specific things.

so like for brew, though I've only played him a select few times, 1 is earth, 2 is storm, 3 is fire.

I have 4 as my select all hotkey, 5 is my courier. starcraft 2 hotkeys still burn strong within me.
LiquidDota Staff@BluemoonGG_
Quochobao
Profile Joined October 2010
United States350 Posts
May 11 2015 16:59 GMT
#21776
On May 12 2015 01:17 BluemoonSC wrote:
yeah for micro heroes, I generally have specific control groups set up for specific things.

so like for brew, though I've only played him a select few times, 1 is earth, 2 is storm, 3 is fire.

I have 4 as my select all hotkey, 5 is my courier. starcraft 2 hotkeys still burn strong within me.


I play SC too and was thinking about using control groups like that. The one thing is that I'm using 1 for my hero hotkey right now, so I have to re-bind 1 to earth every time I split (which is unacceptable since I need the control group available right after split).

What do you have for your main hero hotkey?
Best or nothing.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
May 11 2015 17:24 GMT
#21777
fwiw double tapping the ward slot to toggle wards doesn't work if you're a quickcast user (this becomes more obvious once you are surrounded by wards). i guess i have to set another slot as non-quickcast
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Quochobao
Profile Joined October 2010
United States350 Posts
May 11 2015 17:33 GMT
#21778
On May 12 2015 01:02 ahswtini wrote:
hmm, i personally have 2 hotkeyed to the storm panda, so when i split i select all, boulder an enemy, right click that enemy with all brewlings, hit 2, windwalk and attack target then cyclone.


When you select all, boulder and right click, do you have to wait for the boulder to hit before right clicking? Does right click cancel the boulder hurl?
Best or nothing.
Fleetfeet
Profile Blog Joined May 2014
Canada2720 Posts
May 11 2015 17:42 GMT
#21779
Jumping between SC and dota screws me up, because 12345678 are my SC2 hotkeys and f1f2f3f4f5 are my dota ones. I end up using items trying to select creeps and stuff, it's annoying.
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
Last Edited: 2015-05-11 17:56:11
May 11 2015 17:54 GMT
#21780
On May 12 2015 02:42 Fleetfeet wrote:
Jumping between SC and dota screws me up, because 12345678 are my SC2 hotkeys and f1f2f3f4f5 are my dota ones. I end up using items trying to select creeps and stuff, it's annoying.


I decided to just pretend that qwer + items are like my building hotkeys.

As for the previous question, if you go into a custom game and bind 1 to panda, split, select the earth brewling and hit ctrl+shift+1 it will add to the group just like adding on unhatched zerg eggs to your army hotkey. so when you split, you will have the earth panda and when you are normal, you have the hero on control group 1.

this works for dominated creeps (chen, enchantress, etc) but gets screwy if you have to rebind it bc you compulsively bind whenever you select something from your old sc habits like me

Oh and if the cast animation completes (and the boulder is mid air) you can right click and the boulder will still land provided the target doesn't disjoint the boulder. if you want you can shift queue actions Just like starcraft also.
LiquidDota Staff@BluemoonGG_
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