Simple Questions, Simple Answers - Page 1012
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Dead9
United States4725 Posts
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Xxazn4lyfe51xX
United States976 Posts
On January 03 2015 00:14 FFGenerations wrote: yeah but if you are hitting a tower with your creeps and no1 else is around and you're standing behind your creeps then the enemy creeps walk up and all the creeps start attacking each other and you're still attacking the tower then the tower suddenly shoots you i think 1. Closest enemy unit or hero attacking a friendly hero with auto attack (no enemy heroes around) 2. Closest enemy unit or hero attacking the tower itself with auto attack (our creeps suddenly attack their creeps leaving our hero as only thing attacking the tower) Pretty much. 1. Closest enemy unit or hero attacking a friendly hero with auto attack 2. Closest enemy unit or hero attacking the tower itself with auto attack 3. Closest enemy unit or hero attacking any friendly unit with auto attack 4. Closest enemy unit 5. Closest enemy hero 6. Closest enemy catapult The easiest thing to do is simply stop attacking the tower for a split second after the creep the tower is targeting dies. Once the tower changes its target to a new unit, you are free to resume attacking the tower. To clarify - when your creeps de-aggro the tower and engage the enemy creeps is not when you have to stop attacking the tower. It's when the tower kills whatever target it was attacking, and you are the only thing hitting the tower that it will aggro you. | ||
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FFGenerations
7088 Posts
anyone know an article about how they programmed dota/other games to be able to send and receive so much minute data to function the way it does? | ||
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TheYango
United States47024 Posts
Basically if you want information on how DotA "works" you're going to read either the Gameplay Bugs subforum on dev.dota2.com or the Advanced Mechanics subforum on playdota.com, but unless you're crazy it's going to be a really long time before you get anything meaningful out of it. | ||
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eieio
United States14512 Posts
For example, if Skywrath's Q is supposed to do xxx.6 damage, is it rounded up, down, given a 60% chance to do that extra point of damage, or something else entirely? | ||
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TheYango
United States47024 Posts
On January 03 2015 23:09 eieio wrote: How does dota deal with decimals when it comes to damage? For example, if Skywrath's Q is supposed to do xxx.6 damage, is it rounded up, down, given a 60% chance to do that extra point of damage, or something else entirely? IIRC DotA 2 truncates/rounds down, but DotA 1 follows normal rounding rules. | ||
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Seeker
Where dat snitch at?37085 Posts
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Spicy_Curry
United States10573 Posts
On January 04 2015 02:33 Seeker wrote: Is there a counter pick to Silencer? It is very annoying to go into battles with all these plans, only to have them foiled cause of a f*ing global silence... Agi carries in general are very good against silencer because you can always get a bkb and manta at no cost to your fighting capability. | ||
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Kreb
4834 Posts
On January 04 2015 02:33 Seeker wrote: Is there a counter pick to Silencer? It is very annoying to go into battles with all these plans, only to have them foiled cause of a f*ing global silence... I wouldnt call it counterpicks, but it helps with heroes who either dont rely much on spell usage to be effective or heroes who are gonna build BKB and/or manta regardless of being up against a silencer or not. | ||
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Mutineer
New Zealand179 Posts
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TheYango
United States47024 Posts
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Kmatt
United States1019 Posts
On January 04 2015 03:41 Mutineer wrote: I have problem playing viper mid against lane cleaning heroes. They will push lane before 2X min mark and I have to last hit behind towers when they get rune to full bottle and have mana /health to repeat process. That not taking in account other benefit of runes and possibility for them to gunk other lane. Any advice? That tends to be one of viper's weaknesses. Generally, if you plan to go for a rune, you should push the wave into them so you have time to leave lane before their next wave appears, otherwise you'd lose EXP/gold from not being there to lasthit (effectively what they're doing to you). As a viper your best bet would be to try and take out the enemy range creep on the wave you want to push and auto attack to kill the creeps around the same time the other mid does. Of course, if you know you won't be in a position to contest the enemy's bottle, it's often better to alert your supports ahead of time (if you're against a DP or Tinker this would be a given) to move towards runes and just stay in lane for the full last-hitting potential while the other mid is away. | ||
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Targe
United Kingdom14103 Posts
cos in http://www.dotabuff.com/matches/1139123332 my es sat in fountain from the start until he eventually got the afk abandon but stats were still recorded, is it only the disconnect abandon that u get no stats recorded for ? (first blood happened before he abandoned, but if someone disconnects before first blood it doesnt count doesnt it?) | ||
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FFGenerations
7088 Posts
i use q and w for the skills e to tab r to control "other units" f1 for me f3 for all so i can combo like this 1 (blink) q click w click ew click ew click ew click ew click eq click eq click eq click eq click f1 i thought you're supposed bw style f1 f2 f3 f4 f5 but i watched a short notail youtube video and he said he uses tab and "other units" (and f keys) 1-2 so far... 2 disaster games (not my fault... how the fuck do you win against warlock ulti+dp ulti+gyro ulti+tombstone+blink es in 2k pubs? NOTE THE TOMBSTONE LOL. they took every tower in like 20 mins and 50 kills and not even in a team amazingly) | ||
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govie
9334 Posts
Armour+healing items like vlads, mek, crimson gaurd are nice as most of the damage taken will be psychical damage; Atleast 1 diffusal blade to purge a golem; Silence against upheaval. Pugna ward seems potent against warlockcombo >1000 damage. Killing heros before they teamup delays pushes, best tactic there is in imo and less draft dependant too. | ||
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FFGenerations
7088 Posts
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govie
9334 Posts
E: if u play AP i think a splitpushing natures prophet (or similar) is best counter. He can also 1v1 alot of hero's and has low cd teleport. | ||
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75
Germany4057 Posts
On January 04 2015 18:58 FFGenerations wrote: nice i learnt to play Meepo (the buttons i mean lol) i use q and w for the skills e to tab r to control "other units" f1 for me f3 for all so i can combo like this 1 (blink) q click w click ew click ew click ew click ew click eq click eq click eq click eq click f1 i thought you're supposed bw style f1 f2 f3 f4 f5 but i watched a short notail youtube video and he said he uses tab and "other units" (and f keys) 1-2 so far... 2 disaster games (not my fault... how the fuck do you win against warlock ulti+dp ulti+gyro ulti+tombstone+blink es in 2k pubs? NOTE THE TOMBSTONE LOL. they took every tower in like 20 mins and 50 kills and not even in a team amazingly) you can try to use quickcast on meepo, makes it easier to nuke, imo. | ||
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FFGenerations
7088 Posts
On January 04 2015 22:53 75 wrote: you can try to use quickcast on meepo, makes it easier to nuke, imo. nice idea | ||
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Liebig
France738 Posts
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