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Simple Questions, Simple Answers - Page 1012

Forum Index > Dota 2 Strategy
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Dead9
Profile Blog Joined February 2008
United States4725 Posts
January 02 2015 23:53 GMT
#20221
agro range is also 500 so u can issue attack commands out of that range
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
Last Edited: 2015-01-03 00:19:39
January 03 2015 00:17 GMT
#20222
On January 03 2015 00:14 FFGenerations wrote:
yeah

but if you are hitting a tower with your creeps and no1 else is around and you're standing behind your creeps

then the enemy creeps walk up

and all the creeps start attacking each other and you're still attacking the tower

then the tower suddenly shoots you

i think

1. Closest enemy unit or hero attacking a friendly hero with auto attack (no enemy heroes around)
2. Closest enemy unit or hero attacking the tower itself with auto attack (our creeps suddenly attack their creeps leaving our hero as only thing attacking the tower)


Pretty much.

1. Closest enemy unit or hero attacking a friendly hero with auto attack
2. Closest enemy unit or hero attacking the tower itself with auto attack
3. Closest enemy unit or hero attacking any friendly unit with auto attack
4. Closest enemy unit
5. Closest enemy hero
6. Closest enemy catapult

The easiest thing to do is simply stop attacking the tower for a split second after the creep the tower is targeting dies. Once the tower changes its target to a new unit, you are free to resume attacking the tower.

To clarify - when your creeps de-aggro the tower and engage the enemy creeps is not when you have to stop attacking the tower. It's when the tower kills whatever target it was attacking, and you are the only thing hitting the tower that it will aggro you.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
January 03 2015 02:03 GMT
#20223
cheers

anyone know an article about how they programmed dota/other games to be able to send and receive so much minute data to function the way it does?
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
TheYango
Profile Joined September 2008
United States47024 Posts
January 03 2015 04:15 GMT
#20224
It's mimicking War3 DotA, which is half JASS triggers and half idiosyncracies of the War3 Engine. The stuff where it differs is all outlined in the dev forum, but it's really poorly organized.

Basically if you want information on how DotA "works" you're going to read either the Gameplay Bugs subforum on dev.dota2.com or the Advanced Mechanics subforum on playdota.com, but unless you're crazy it's going to be a really long time before you get anything meaningful out of it.
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
January 03 2015 14:09 GMT
#20225
How does dota deal with decimals when it comes to damage?

For example, if Skywrath's Q is supposed to do xxx.6 damage, is it rounded up, down, given a 60% chance to do that extra point of damage, or something else entirely?
LiquidDota Staff
TL+ Member
TheYango
Profile Joined September 2008
United States47024 Posts
January 03 2015 16:27 GMT
#20226
On January 03 2015 23:09 eieio wrote:
How does dota deal with decimals when it comes to damage?

For example, if Skywrath's Q is supposed to do xxx.6 damage, is it rounded up, down, given a 60% chance to do that extra point of damage, or something else entirely?

IIRC DotA 2 truncates/rounds down, but DotA 1 follows normal rounding rules.
Moderator
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
January 03 2015 17:33 GMT
#20227
Is there a counter pick to Silencer? It is very annoying to go into battles with all these plans, only to have them foiled cause of a f*ing global silence...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
January 03 2015 18:20 GMT
#20228
On January 04 2015 02:33 Seeker wrote:
Is there a counter pick to Silencer? It is very annoying to go into battles with all these plans, only to have them foiled cause of a f*ing global silence...


Agi carries in general are very good against silencer because you can always get a bkb and manta at no cost to your fighting capability.
High Risk Low Reward
Kreb
Profile Joined September 2010
4834 Posts
January 03 2015 18:39 GMT
#20229
On January 04 2015 02:33 Seeker wrote:
Is there a counter pick to Silencer? It is very annoying to go into battles with all these plans, only to have them foiled cause of a f*ing global silence...

I wouldnt call it counterpicks, but it helps with heroes who either dont rely much on spell usage to be effective or heroes who are gonna build BKB and/or manta regardless of being up against a silencer or not.
Mutineer
Profile Joined March 2013
New Zealand179 Posts
January 03 2015 18:41 GMT
#20230
I have problem playing viper mid against lane cleaning heroes. They will push lane before 2X min mark and I have to last hit behind towers when they get rune to full bottle and have mana /health to repeat process. That not taking in account other benefit of runes and possibility for them to gunk other lane. Any advice?
TheYango
Profile Joined September 2008
United States47024 Posts
January 03 2015 18:47 GMT
#20231
Maximize how much pressure you put on them *before* they finish their bottle, build slight lane pressure before they would clear the wave to get rune so they can't just clear it with 1 spell and leave.
Moderator
Kmatt
Profile Joined July 2011
United States1019 Posts
January 03 2015 18:52 GMT
#20232
On January 04 2015 03:41 Mutineer wrote:
I have problem playing viper mid against lane cleaning heroes. They will push lane before 2X min mark and I have to last hit behind towers when they get rune to full bottle and have mana /health to repeat process. That not taking in account other benefit of runes and possibility for them to gunk other lane. Any advice?


That tends to be one of viper's weaknesses. Generally, if you plan to go for a rune, you should push the wave into them so you have time to leave lane before their next wave appears, otherwise you'd lose EXP/gold from not being there to lasthit (effectively what they're doing to you). As a viper your best bet would be to try and take out the enemy range creep on the wave you want to push and auto attack to kill the creeps around the same time the other mid does.

Of course, if you know you won't be in a position to contest the enemy's bottle, it's often better to alert your supports ahead of time (if you're against a DP or Tinker this would be a given) to move towards runes and just stay in lane for the full last-hitting potential while the other mid is away.
We CAN have nice things
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 04 2015 07:13 GMT
#20233
how does the 'no stats recorded' thing work

cos in http://www.dotabuff.com/matches/1139123332

my es sat in fountain from the start until he eventually got the afk abandon but stats were still recorded, is it only the disconnect abandon that u get no stats recorded for ?

(first blood happened before he abandoned, but if someone disconnects before first blood it doesnt count doesnt it?)
11/5/14 CATACLYSM | The South West's worst Falco main
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2015-01-04 10:03:07
January 04 2015 09:58 GMT
#20234
nice i learnt to play Meepo (the buttons i mean lol)
i use
q and w for the skills
e to tab
r to control "other units"
f1 for me
f3 for all

so i can combo like this
1 (blink) q click w click
ew click ew click ew click ew click eq click eq click eq click eq click f1

i thought you're supposed bw style f1 f2 f3 f4 f5 but i watched a short notail youtube video and he said he uses tab and "other units" (and f keys)

1-2 so far... 2 disaster games (not my fault... how the fuck do you win against warlock ulti+dp ulti+gyro ulti+tombstone+blink es in 2k pubs? NOTE THE TOMBSTONE LOL. they took every tower in like 20 mins and 50 kills and not even in a team amazingly)
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-04 13:02:48
January 04 2015 12:54 GMT
#20235
Meepo not favorable against those heros during siegefighting i think. Tombstones 1200 aoe means no blinkdaggerin' for meepo and you dont have magic immunity to cancel the slows of warlock, coptor and undying. Just splitpush and join the fight to clean up the leftovers when you got the objective you aimed for on the other side of the map. If one enemy tp's back you should be able to kill that hero 1v1 most of the time, after that tp back for a favorable 5v4 defence.

Armour+healing items like vlads, mek, crimson gaurd are nice as most of the damage taken will be psychical damage;
Atleast 1 diffusal blade to purge a golem;
Silence against upheaval.
Pugna ward seems potent against warlockcombo >1000 damage.
Killing heros before they teamup delays pushes, best tactic there is in imo and less draft dependant too.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2015-01-04 13:06:08
January 04 2015 13:05 GMT
#20236
sounds good but we went like 19-49 with 1-16 slark who spent most of the game afk in trees
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-04 13:27:28
January 04 2015 13:15 GMT
#20237
I played against similar drafts where they didnt show willingness to execute teamfighting together and they lost pretty heavily iirc. And I have played against similar drafts a couple of times where they showed the willinggness to group up early and teamfight. If they take the first and second tower while teamed up and not getting some major losses, then the game felt like domino. Thats why i said you need some kills when they are not grouped up to delay the sieges as their heros are pretty weak when they are alone (not taking heropicks into account).

E: if u play AP i think a splitpushing natures prophet (or similar) is best counter. He can also 1v1 alot of hero's and has low cd teleport.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
75
Profile Joined December 2012
Germany4057 Posts
January 04 2015 13:53 GMT
#20238
On January 04 2015 18:58 FFGenerations wrote:
nice i learnt to play Meepo (the buttons i mean lol)
i use
q and w for the skills
e to tab
r to control "other units"
f1 for me
f3 for all

so i can combo like this
1 (blink) q click w click
ew click ew click ew click ew click eq click eq click eq click eq click f1

i thought you're supposed bw style f1 f2 f3 f4 f5 but i watched a short notail youtube video and he said he uses tab and "other units" (and f keys)

1-2 so far... 2 disaster games (not my fault... how the fuck do you win against warlock ulti+dp ulti+gyro ulti+tombstone+blink es in 2k pubs? NOTE THE TOMBSTONE LOL. they took every tower in like 20 mins and 50 kills and not even in a team amazingly)

you can try to use quickcast on meepo, makes it easier to nuke, imo.
yo twitch, as long as I can watch 480p lagfree I'm happy
FFGenerations
Profile Blog Joined April 2011
7088 Posts
January 04 2015 14:00 GMT
#20239
On January 04 2015 22:53 75 wrote:
Show nested quote +
On January 04 2015 18:58 FFGenerations wrote:
nice i learnt to play Meepo (the buttons i mean lol)
i use
q and w for the skills
e to tab
r to control "other units"
f1 for me
f3 for all

so i can combo like this
1 (blink) q click w click
ew click ew click ew click ew click eq click eq click eq click eq click f1

i thought you're supposed bw style f1 f2 f3 f4 f5 but i watched a short notail youtube video and he said he uses tab and "other units" (and f keys)

1-2 so far... 2 disaster games (not my fault... how the fuck do you win against warlock ulti+dp ulti+gyro ulti+tombstone+blink es in 2k pubs? NOTE THE TOMBSTONE LOL. they took every tower in like 20 mins and 50 kills and not even in a team amazingly)

you can try to use quickcast on meepo, makes it easier to nuke, imo.


nice idea
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Liebig
Profile Joined August 2010
France738 Posts
January 04 2015 14:58 GMT
#20240
Are the icons above the hero portrait buggy ? It was telling me that poison sting was ticking for 96 damage, not sure how that's possible ? It's the damage per second and not the total damage right ? Since with poison nova, it was telling ticking for 108
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