Just saying...
[Hero] Nature's Prophet - Page 12
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DucK-
Singapore11447 Posts
Just saying... | ||
juracule
292 Posts
On May 16 2016 05:32 DucK- wrote: Nulls + blademail has always been a retarded build. You rely on tanking hits to deal more damage, whereas a Dagon would have done the same damage instantly. You hit equally hard as well. Just saying... Thats blatantly not true though A blade mail alone gives 32 dmg vs 22 dmg (+3 attack speed) of dagon, adding a null gives 41 dmg + 3 attack speed for the blade mail build, at a lesser price. That's nearly double the damage. Your point about the damage done instantly stands, although it should be said that the damage done by blade mail can also be higher than that of dagon | ||
meegrean
Thailand7699 Posts
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BluemoonSC
SoCal8910 Posts
The hero also has very little armor so in a team fight, sure you get your dagon off..but if that's all you get and they turn, you have no recourse. | ||
Belisarius
Australia6230 Posts
Both builds are basically trying to turn NP into a different hero; either a bulky frontliner or a timing-based ganker. Neither is really what you pick prophet for, but they work sometimes. | ||
clickrush
Switzerland3257 Posts
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evanthebouncy!
United States12796 Posts
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Comeh
United States18918 Posts
On May 17 2016 00:44 clickrush wrote: Idk blademail is mainly a damage item and not something that makes you bulky. yeah i mean, it gives 32 damage for 2200 gold, maens you cant manfight a NP, and is fine throughout the game. But ...its awkward because you want HP that drums aren't super worth it anymore. Almost feel like the build is 1 talisman 1 bracer phase and blademail...but that is super awkward. IDK anymore ufcking drums nerf man. | ||
evanthebouncy!
United States12796 Posts
On May 17 2016 05:05 Comeh wrote: yeah i mean, it gives 32 damage for 2200 gold, maens you cant manfight a NP, and is fine throughout the game. But ...its awkward because you want HP that drums aren't super worth it anymore. Almost feel like the build is 1 talisman 1 bracer phase and blademail...but that is super awkward. IDK anymore ufcking drums nerf man. that's why the build is 1 veil into blademail... holy god guys let's talk about VEIL jesus it's the best item on NP. i think... | ||
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BluemoonSC
SoCal8910 Posts
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evanthebouncy!
United States12796 Posts
again I think NP's item should compliment his team in pushes, which veil provides plenty. The only drawback really is you have to be there before you cast your ult, you can get bounces regardless of where you are... | ||
ahw
Canada1099 Posts
+6 Strength +6 Agility +12 Intelligence +6 Health regeneration +6 Attack Damage +6 Armor Vs +6 Strength +3 Agility +9 Intelligence +3 Health regeneration +3 Attack Damage The 6 armor is a pretty big deal, and it's just a bit more stat friendly. | ||
Archeon
3253 Posts
I mean if you get a team item get mek. Armor health and pushing power, transfer your early gank gold into early gold for everyone. It's not like this hero has a small mana pool, nor like he really loves lategame in most situations. If we are talking stats alone dl still gives +300 health and some as which still beats drums easily statwise. Something like pike into deso/orchid should still turn him into a decent pusher as well as fighter for relatively little cost. | ||
icystorage
Jollibee19346 Posts
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BluemoonSC
SoCal8910 Posts
as for the active (which is weaker now, since you can purge it off), i think that frequency of use is pretty important when you're considering it's value. like if spell's CD is close to/longer than the veil CD i don't think it's worth at all. the more frequently you can cast spells, the better the value pickup. otherwise if you want armor, and the ability to team fight, i still think blademail is the superior choice. purge or not, they can just go on you and blow you up. your shiny stats are nice, but you're still a nature's prophet and game is quite hard when you get face rushed. | ||
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