• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:17
CEST 22:17
KST 05:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed12Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed Who will win EWC 2025? Weekly Cups (July 7-13): Classic continues to roll
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft in widescreen
Tourneys
Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Segway man no more. Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 678 users

[Hero] Centaur Warrunner - Page 4

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2015-01-17 18:28:18
January 17 2015 18:24 GMT
#61
How do y'all feel about support Centaur?

Cons:
*Miss level 5-9 solo kill timing window
*Late blink dagger
*Stampede damage is underwhelming
*Melee support in lane
*Little counter-push

Mixed
*Tanky enough to trade hits with the offlaner, but low engagement range means he can't force hits to be traded.
*Able to clear small/medium camp stacks, but mediocre at jungling in general.
*Greedy, can't operate as position 6.

Pros:
*Primary initiator from a support role.
*Strong Level 2-3 gank timing with brown boots.
*Good late game with only two cheap items (Tranquils/Blink).
*Stampede gives global presence during the recovery split-farm period for blink dagger.


In practice, I've been forced into a support role by team decisions a few times, and it usually works out okay.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 17 2015 19:15 GMT
#62
In my last match I picked so far one of my most favorite lineups. Cent offlane, viper + venge, puck, axe jungle. If you have a strong solo support then I feel having additional strong initiation is really really good especially if you pick around it. I'am not 100% sure how well cent would jungle but if he can do it decently then it's definitely an option too. I wouldn't put him just as a lane support though. I feel like if you go for a greedy pos 4 then your lineup has to be tempo all around. I don't think it would be advisable to pick a hardcarry into any position with a greedy 4th pos like cent/axe would be. Other junglers like ench/chen/enigma can put pressure on the map easier and earlyer than an axe or centaur can so you want really strong lanes in mid and safelane.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 17 2015 21:54 GMT
#63
On January 18 2015 03:24 Buckyman wrote:
How do y'all feel about support Centaur?

Cons:
*Miss level 5-9 solo kill timing window
*Late blink dagger
*Stampede damage is underwhelming
*Melee support in lane
*Little counter-push

Mixed
*Tanky enough to trade hits with the offlaner, but low engagement range means he can't force hits to be traded.
*Able to clear small/medium camp stacks, but mediocre at jungling in general.
*Greedy, can't operate as position 6.

Pros:
*Primary initiator from a support role.
*Strong Level 2-3 gank timing with brown boots.
*Good late game with only two cheap items (Tranquils/Blink).
*Stampede gives global presence during the recovery split-farm period for blink dagger.


In practice, I've been forced into a support role by team decisions a few times, and it usually works out okay.


Seems to me like you're basically a useless xp sapper unless you have a setup--could be viable when paired with something like a boots-first shadow demon though. Stack jungle camps in between ganks and whatnot and take the safelane after ~10 min or so to catch-up farm your blink as the carry goes to the jungle.
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2015-01-17 23:11:03
January 17 2015 22:52 GMT
#64
On a completely different note, why isn't Armlet popular on Centaur? He needs both the armor and the regen, and toggling the Armlet seems like an excellent way to survive double edging yourself to 1 HP.

As a side benefit, if my math is correct, the attack speed bonus from Armlet should be just large enough to let Centaur get off three attacks during a level 4 stomp, assuming the stomp's animation is cancelled promptly.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
January 17 2015 23:51 GMT
#65
On January 18 2015 07:52 Buckyman wrote:
On a completely different note, why isn't Armlet popular on Centaur? He needs both the armor and the regen, and toggling the Armlet seems like an excellent way to survive double edging yourself to 1 HP.

As a side benefit, if my math is correct, the attack speed bonus from Armlet should be just large enough to let Centaur get off three attacks during a level 4 stomp, assuming the stomp's animation is cancelled promptly.

Because:

1) Tranquils costs 550 to upgrade from brown boots. Armlet costs 2400.

2) That armlet could've been a Blink Dagger or Force Staff.

3) Why are you even discussing right clicks on Centaur?
Average means I'm better than half of you.
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-18 01:28:56
January 18 2015 01:06 GMT
#66
Interesting idea buckyman. I think it could work in a more carrylike centaurbuild but you should go pt's (20% more damage output) aswell and ditch the tranquils. Normally you dont wait an hour at lvl 16 until tranquils heal you up for 400 hp anyway and you already got better armour from the armlet. I have seen rtz carry games on his stream with centaur, he hit like a truck with just simple strengthitems so dont underestimate statitems on centaur. I think it would be fun experimenting with a carrybuild for centaur which works for you, i'd say go for it!

The returnskill also benefits alot from strength
lvl 16 without armlet he has 80 strength, resulting in 22 + 40 = 62 returndamage per hit.
lvl 16 with armlet he has 105 strength, resulting in 22 + 53 = 77 returndamage per hit.

Rightclickdamage
In my opinion centaur does rightclick to kill people a couple of times during the combo (3 maybe 4). as the total damage is not enough for killing most heros. Lategame, centaur can hit really hard because he has insane statgrowth (3.8 or something), therefore pt's should fit him pretty well if you itemise him a little bit as a carry.

lvl16 : rightclick damage 123
lvl16 with armlet : rightclick damage 179

lets assume you can get a maximum of 4 hits before/during/after the combo somehow : (179 - 123) * 4 = 66 * 4 = 264 extra damage from armlet, 23% more damage output during a combo, which is nice and certainly costeffective!

General
Maybe find or experience with enough regen+stats into high tier items. I allways go urn on centaur because 1 charge is the same amount of HP as a double edge burns away (burstheal, more strength, cheap & manaregen). Urn keep me, a mediocre player, more active during the early/midgame with less downtime. Maybe urn works for you too until you sell it for a HoT during the mid/lategame.

My experimental suggestion would be to go a strengthstat carrybuild: Pt's+blink+urn+armlet--> bkb+HoT --> AC --> into basher/molnjir/skadi/hex/etc (torte de lini wrote somewhere he prefers bkb over pipe in alot of games, also a strengthitem)

When i want to draft a dedicated jungler, i tend to pick 2 good offlaners as the support cant really play babysit when she does most of the supporting alone. I think if you draft a dedicated jungler, a carry centaurbuild could be good and fit wel in a timing of certain herocompositions. Could well be i am totally wrong, but i like experiments and tend to stay positive for a long time about new idea's and suggestions.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2015-01-18 02:11:39
January 18 2015 01:35 GMT
#67
On January 18 2015 08:51 WolfintheSheep wrote:
1) Tranquils costs 550 to upgrade from brown boots. Armlet costs 2400.

Simple facts, yes.



2) That armlet could've been a Blink Dagger or Force Staff.



Agreed, and I wouldn't suggest getting an Armlet before you have a Blink or Force Staff.


3) Why are you even discussing right clicks on Centaur?

Because Centaur almost always gets right clicks off on someone after stomping them. 300 extra physical damage during his level 11 combo seems worth talking about.
(Also, 50 more from Stampede)


On January 18 2015 10:06 govie wrote:

Rightclickdamage
In my opinion centaur does rightclick to kill people a couple of times during the combo (3 maybe 4). as the total damage is not enough for killing most heros. Lategame, centaur can hit really hard because he has insane statgrowth (3.8 or something), therefore pt's should fit him pretty well if you itemise him a little bit as a carry.

lvl16 : rightclick damage 123
lvl16 with armlet : rightclick damage 179

lets assume you can get a maximum of 4 hits before/during/after the combo somehow : (179 - 123) * 4 = 66 * 4 = 264 extra damage from armlet, 23% more damage output during a combo, which is nice and certainly costeffective!


I'm getting 289 physical right-click damage and 50 Stampede magical damage at level 11. This includes the attack speed letting him get a third extra right-click off, which would hit before the stun ends with armlet but after the stun lands without it.


General
Maybe find or experience with enough regen+stats into high tier items. I allways go urn on centaur because 1 charge is the same amount of HP as a double edge burns away (burstheal, more strength, cheap & manaregen). Urn keep me, a mediocre player, more active during the early/midgame with less downtime. Maybe urn works for you too until you sell it for a HoT during the mid/lategame.

My experimental suggestion would be to go a strengthstat carrybuild: Pt's+blink+urn+armlet--> bkb+HoT --> AC --> into basher/molnjir/skadi/hex/etc (torte de lini wrote somewhere he prefers bkb over pipe in alot of games, also a strengthitem)


I was tentatively considering Tranquil Boots -> Sobi/Basi -> Blink -> Urn/Vlad's and Armlet -> situational (Manta?), eventually ditching the Tranquils.
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-18 01:42:15
January 18 2015 01:39 GMT
#68
An armlet begs for pt's imo (increase in damageoutput (pt==tq) is really high above 20% iirc), but if tranquils feel better why not.

http://devilesk.com/dota2/apps/hero-calculator/ <--- easy one, really nice (input and then click on the damagedetails button, easier way of going about when experimenting new builds).
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-01-18 02:23:00
January 18 2015 02:18 GMT
#69
On January 18 2015 06:54 xxpack09 wrote:
Seems to me like you're basically a useless xp sapper unless you have a setup--could be viable when paired with something like a boots-first shadow demon though. Stack jungle camps in between ganks and whatnot and take the safelane after ~10 min or so to catch-up farm your blink as the carry goes to the jungle.

Support Centaur doesn't sap XP. It's basically required to be a double roam hero. You go Boots first + stun and get kills. You stack and catch up after game progresses a bit and you have Tranquils.

On January 18 2015 08:51 WolfintheSheep wrote:
Show nested quote +
On January 18 2015 07:52 Buckyman wrote:
On a completely different note, why isn't Armlet popular on Centaur? He needs both the armor and the regen, and toggling the Armlet seems like an excellent way to survive double edging yourself to 1 HP.

As a side benefit, if my math is correct, the attack speed bonus from Armlet should be just large enough to let Centaur get off three attacks during a level 4 stomp, assuming the stomp's animation is cancelled promptly.

Because:

1) Tranquils costs 550 to upgrade from brown boots. Armlet costs 2400.

2) That armlet could've been a Blink Dagger or Force Staff.

3) Why are you even discussing right clicks on Centaur?

Centaur can be an effective lategame right-click hero, it's just that you almost always make the transition LATER if you do so.

The hero's early-game strength is in the burst damage from his spells, which you will typically maximize with items like Blink+BKB or Blink+Hood/Pipe. At the earliest, you'd transition into damage items on your 3rd item, but at that point you start to get strapped for slots.

If you wanted to make the autoattack transition, it would be on major items 3-5 with something like AC+Heart+MKB. Armlet is cost-effective, which makes it strong earlier, but it's relative slot-inefficiency compared to 5k+ gold major items makes it awkward to buy late in the game, which is when you'd even consider the autoattack damage transition on Centaur in the first place. Prior to that, BKB offers far more effective combat power due to Magic Immunity preventing Double Edge self-damage entirely (results in more effective HP gained than Armlet's health increase), and Hood is a better farming item due to almost all your farming power coming off Double Edge spam (and Hood provides more HP regen and, again, reduces Double Edge self-damage).
Moderator
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 18 2015 10:41 GMT
#70
I feel like you are too big on slot efficiency on that hero. Though I agree that boots->blink->bkb/pipe (if you plan on rightklick damage then it's gonna be bkb) is set in stone as a path. However the efficiency of armlet is so incredibly overwhelming as a right click item that i wouldn't ever skip it on a str based autoattacker. Yes on cent it's gonna be the third big item but only because you go for some right click damage doesn't mean you should now suddenly play passive and farm 3 big items to fill your slots efficiently. As centaur you are constantly supposed to get into peoples faces after your blink. So if you go bkb after blink and plan on rightklicking then the only item I would agree on instead of armlet would be AC if you need the aura.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Verrou
Profile Joined July 2013
France193 Posts
January 18 2015 16:25 GMT
#71
Go for Tiny+Centaur duo roaming supports.

Launch Centaur, stun, hit, hit, hit...

Otherwise I feel like Centaur support is probably very weak, maybe even weaker than his mid potential :/
Black^ / n0tail / Misery / Lanm - Nyx/Windrunner/Slardar
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
January 18 2015 21:06 GMT
#72
On January 19 2015 01:25 Verrou wrote:
Go for Tiny+Centaur duo roaming supports.

Launch Centaur, stun, hit, hit, hit...

Otherwise I feel like Centaur support is probably very weak, maybe even weaker than his mid potential :/


relevant video



ya idk i don't really see centaur support being worth. if you're having a bad time i suppose you can build support-y, but your blink is too important.
LiquidDota Staff@BluemoonGG_
Delphiki
Profile Joined October 2012
Philippines1955 Posts
January 21 2015 10:10 GMT
#73
Support centaur is absolutely horrendous. As a cent, you need farm and xp to do your combo effectively. Your only stun is melee range. Unless you have a lane partner who has a stun, you will just get kited a lot. Support centaur will also tend to be squishy so you cannot use return to its full capability (OP OP OP)
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-21 11:01:44
January 21 2015 11:00 GMT
#74
I think its all about getting a good hoofstomp off and less about xp and gold, that means 2300 gold or supporttiny is adviceable, it seems not that effective if you ask me. Elder titan became a support somewhere, although he didnt need a blink to be effective and centaur does.
I think brew could well be the next core that becomes a support. Even without a blinkdagger he should be able to kill with smokes around lvl 6 and onwards. Just the vortex (eulsspell) is usefull enough for a supportrole to create 4v5 battles. Put him in a lineup that doesnt care about magic immunity to create a bkb-paradox. But centaur doesnt offer that paradox without 2300 gold,which seems the biggest difference between eldertitan, cw or even brew.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-01-26 16:25:46
January 26 2015 16:18 GMT
#75
What's the general rule of thumb for Hood/Pipe vs BKB for centaur?

I often find myself unsure of which to go for, the hood is really nice for farming speed and pipe is really useful in pubs to add a lot to centaur's ability to counter-gank or turn fights quickly but sometimes I go for Pipe and feel like I'm just getting blown up in fights anyways.

Like I want BKB when the enemy team has a ton of magic damage, especially stuff that I think will hit me even as the enemies target my mid/safelane cores. But that's also exactly what I want pipe for because I want to be able to keep those cores and supports up.

If the enemy team has some really nasty disables it seems easy to choose. Likewise if they don't have much magic damage at all (hood or cloak for farming then). But when they have high magic damage without disables (say heroes like Phoenix*) I don't really know how to choose.


*I know sunray is pure, but fire spirits + supernova is still a ton of magic dmg.
Logo
TheYango
Profile Joined September 2008
United States47024 Posts
January 26 2015 16:42 GMT
#76
On January 27 2015 01:18 Logo wrote:
Like I want BKB when the enemy team has a ton of magic damage, especially stuff that I think will hit me even as the enemies target my mid/safelane cores. But that's also exactly what I want pipe for because I want to be able to keep those cores and supports up.

But those have varied priority from game-to-game. Sometimes your other cores/supports are more or less self-sufficient, and benefit from you cutting the enemy backline effectively more than you just giving them a magic shield. You sort of have to judge from the game whether it's more effective to make yourself more dangerous (BKB gives you more self-stats and makes you harder to deal with), or whether to buy a team item that gives relatively inefficient self-stats in exchange for some team defense.
Moderator
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-01-26 16:46:11
January 26 2015 16:45 GMT
#77
I guess I just need to grind out more games then; I'm just having trouble making that judgement call right now.
Logo
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2015-01-28 18:24:11
January 28 2015 18:07 GMT
#78
Armlet's probably not a 50% item, more like a 10% item. But right now, it's not even considered a 1% item.

Dotabuff Quiz: In pub games, which of the following items is less popular on Centaur than Armlet?
(a) Orchid
(b) Battlefury
(c) Dagon 5
(d) Radiance
(e) None of the above

+ Show Spoiler +
Answer: (a) Orchid

Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-01-28 18:22:33
January 28 2015 18:21 GMT
#79
I'm sort of surprised to see veil so low on the list for a hero that deals 700-800 magic damage in a full rotation (stampede, stomp, double edge) and 650 on a short cooldown. I mean I agree it's not what you want to get on him, but you'd at least think people would experiment with it more often than Orchid, Dagon, Necro, Butterfly, Bloodstone or Ring of Aquila (wtf?).
Logo
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2015-01-28 18:44:19
January 28 2015 18:42 GMT
#80
Aquila seems fine as a 1% item. Basilius is situational on everyone, and the slotless stats from the upgrade are pretty cheap. Vlad's is better, but a large commitment for a temporary value slot.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 226
ZombieGrub183
SteadfastSC 106
Nathanias 87
ForJumy 49
StarCraft: Brood War
Larva 512
Aegong 81
sas.Sziky 57
Bale 6
Dota 2
qojqva5208
syndereN258
Pyrionflax169
League of Legends
Grubby4490
Dendi1125
Counter-Strike
pashabiceps750
Stewie2K674
sgares551
Foxcn324
byalli209
Super Smash Bros
Mew2King105
Heroes of the Storm
Liquid`Hasu555
Other Games
summit1g6951
FrodaN3090
mouzStarbuck294
C9.Mang0188
Skadoodle116
Trikslyr91
Sick34
Organizations
Other Games
gamesdonequick3394
BasetradeTV212
StarCraft 2
angryscii 32
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• davetesta78
• Adnapsc2 24
• LUISG 8
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 20
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21482
League of Legends
• Jankos1942
• TFBlade891
Other Games
• imaqtpie1907
• Shiphtur352
Upcoming Events
The PondCast
13h 43m
OSC
16h 43m
WardiTV European League
19h 43m
Fjant vs Babymarine
Mixu vs HiGhDrA
Gerald vs ArT
goblin vs MaNa
Jumy vs YoungYakov
Replay Cast
1d 3h
Epic.LAN
1d 15h
CranKy Ducklings
2 days
Epic.LAN
2 days
CSO Contender
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
3 days
[ Show More ]
Online Event
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
5 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
6 days
Liquipedia Results

Completed

CSL 17: 2025 SUMMER
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.