• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:38
CEST 09:38
KST 16:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun5[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
WardiTV Spring Cup 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
JaeDong's ASL S21 Ro16 Post-Review BW General Discussion Leta's ASL S21 Ro.16 review ASL21 General Discussion [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2008 users

Na`Vi Discussion - Page 100

Forum Index > Dota 2 Player & Team Discussion
Post a Reply
Prev 1 98 99 100 101 102 269 Next
smr
Profile Joined April 2011
Germany4808 Posts
May 08 2015 17:38 GMT
#1981
That almost exactly how I felt in one of the last games. I think it was against Empire!? Dendi was on Beastmaster is the thing I remember. T2 was still alive and they chased somebody onto highground but then decided to back away. But the moment they stepped onto highground for that one second I thought: "Yes! That's the navi I love. That's it! Don't stop." Sure they lost in the end in the back of a few questionable other decisions but full out mobility + aggression is what I love about navi.
Xboct weaver chasing towards base with t1 and t2 still alive? Sure! He's the real deal!
Tephus
Profile Joined May 2011
Cascadia1754 Posts
May 08 2015 19:36 GMT
#1982
Who remembers the old "Fight you under your tower, kill you under your tower, kill your tower" they were famous for,... those were the days.
AdministratorTeam Liquid VP of Esports
Racket
Profile Joined July 2013
3023 Posts
Last Edited: 2015-05-08 20:25:55
May 08 2015 20:24 GMT
#1983
On May 09 2015 04:36 Tephus wrote:
Who remembers the old "Fight you under your tower, kill you under your tower, kill your tower" they were famous for,... those were the days.

Yea, those days are long gone. I hope this patch brings it back, some minor updates to tune down the ratdoto would be welcome on my end. We will see.

Edit: Whether it is NaVi or any other team, seeing early aggressive dota is way more enjoyable than this last stupid year with absent farming and full unstoppable pushes.
Alcor
Profile Joined March 2011
Italy137 Posts
Last Edited: 2015-05-18 10:18:46
May 18 2015 10:18 GMT
#1984
Yesterday i was watchin Dendi's stream, and for the first time i heard him answer instantly "yes" to the question "do you consider as a possibility to play for a squad that isn't na'vi"?

I think TI5 qualifiers will be really a great deal for this team...
MMR is just a (low) number...
Racket
Profile Joined July 2013
3023 Posts
May 18 2015 13:35 GMT
#1985
On May 18 2015 19:18 Alcor wrote:
Yesterday i was watchin Dendi's stream, and for the first time i heard him answer instantly "yes" to the question "do you consider as a possibility to play for a squad that isn't na'vi"?

I think TI5 qualifiers will be really a great deal for this team...

Nice.

Off topic: Given the current patch, won't TI5 last like nothing? I mean, until now we have seen pretty short games with only a few 40+ minutes.
What do you think? Is Icefrog gonna revert this just after TI?
Mutineer
Profile Joined March 2013
New Zealand179 Posts
May 18 2015 13:52 GMT
#1986
what wrong with 20-30 min games we have now? I do not want return of 2 hours gaming.
goody153
Profile Blog Joined April 2013
44267 Posts
Last Edited: 2015-05-18 14:02:40
May 18 2015 14:02 GMT
#1987
i'd rather have this patch where in order for a comeback you actually need to outplay the enemy team ahead so hard or they need to fuck up so badly .. than last patch where 1-2 hero deaths give so much gold and xp that whatever advantage you built up for the game suddenly the team who is losing so hard suddenly is back on the game

that was so bad for a competitive scene
this is a quote
Racket
Profile Joined July 2013
3023 Posts
May 18 2015 17:19 GMT
#1988
Yea guys, I don't think it is bad either. I like it more than 6.83 but I mean, maybe Valve does not like the games to last 20-30 minutes.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
May 18 2015 22:00 GMT
#1989
On May 18 2015 23:02 goody153 wrote:
i'd rather have this patch where in order for a comeback you actually need to outplay the enemy team ahead so hard or they need to fuck up so badly .. than last patch where 1-2 hero deaths give so much gold and xp that whatever advantage you built up for the game suddenly the team who is losing so hard suddenly is back on the game

that was so bad for a competitive scene

The comeback mechanic is a bandaid fix for how overpowered a team that reaches midgame items/levels first is.

A team with Mek is probably around 40% more survivable than a team without. A hero with Glimmer Cape's buff can survive almost twice as long in early fights. Most of the supports in the meta have their burst damage doubled once they hit six. Heroes like QoP or Lina are at their peak damage/enemy hp ratio at around 6-7. Tanky heroes like DK or BB become unkillable if they're a couple levels ahead of everyone else.

Then you add a few of those together in one game, and a team that's ahead at 10 minutes is a lot more ahead than the gold and xp graphs can show.
Average means I'm better than half of you.
goody153
Profile Blog Joined April 2013
44267 Posts
Last Edited: 2015-05-19 00:01:32
May 18 2015 23:34 GMT
#1990
On May 19 2015 07:00 WolfintheSheep wrote:
Show nested quote +
On May 18 2015 23:02 goody153 wrote:
i'd rather have this patch where in order for a comeback you actually need to outplay the enemy team ahead so hard or they need to fuck up so badly .. than last patch where 1-2 hero deaths give so much gold and xp that whatever advantage you built up for the game suddenly the team who is losing so hard suddenly is back on the game

that was so bad for a competitive scene

The comeback mechanic is a bandaid fix for how overpowered a team that reaches midgame items/levels first is.

A team with Mek is probably around 40% more survivable than a team without. A hero with Glimmer Cape's buff can survive almost twice as long in early fights. Most of the supports in the meta have their burst damage doubled once they hit six. Heroes like QoP or Lina are at their peak damage/enemy hp ratio at around 6-7. Tanky heroes like DK or BB become unkillable if they're a couple levels ahead of everyone else.

Then you add a few of those together in one game, and a team that's ahead at 10 minutes is a lot more ahead than the gold and xp graphs can show.

yeah glimmer cape is retarded and other factors are there as well however i don't think a quickfix like the rubberband is really the solution
this is a quote
Mutineer
Profile Joined March 2013
New Zealand179 Posts
Last Edited: 2015-05-19 03:38:43
May 19 2015 03:37 GMT
#1991
NO glimmer cape is actially what make supports fun to play. I am sorry but in previous patch supports had 0 fun. Items aoi was buffed many times , i remember multiply time i die just from items magical aoi + may be some aoi spell, and not somethng like echo. It was simply not fun. Glimmer cap prolong support surviability and making them have inpact deeper in game. So laning phase became matter ( in previous no one care about lanes), lane domitation matter = more different support s matter. (again in previous only a very few supports were picked).
goody153
Profile Blog Joined April 2013
44267 Posts
Last Edited: 2015-05-19 03:54:43
May 19 2015 03:53 GMT
#1992
On May 19 2015 12:37 Mutineer wrote:
NO glimmer cape is actially what make supports fun to play. I am sorry but in previous patch supports had 0 fun. Items aoi was buffed many times , i remember multiply time i die just from items magical aoi + may be some aoi spell, and not somethng like echo. It was simply not fun. Glimmer cap prolong support surviability and making them have inpact deeper in game. So laning phase became matter ( in previous no one care about lanes), lane domitation matter = more different support s matter. (again in previous only a very few supports were picked).

glimmer makes the game more fun but the problem is that it's too cheap and it gives too much magic resistance which makes whoever who gets initiated just get glimmered (of course you can still kill him with detection + something however it gives too much and early-midgame rarely you will have enough physical damage to kill whoever is glimmered) which makes teams less punishable with positioning mistakes

@bolded part : just supports ? lol playing carries like luna was a nightmare .. sniper was pewpew~ing you or troll would just 1v1 any hero
this is a quote
Bisu-Fan
Profile Joined January 2010
Russian Federation3339 Posts
May 19 2015 04:59 GMT
#1993
Back on topic, past few weeks have been Na'Vi game less Looking forward to them playing again. Hope they qualify for Dreamleague. Maybe they become like VP, where they're not making it big for a bit, but they qualify and do well in smaller tournaments. Not getting into ESL really hurt
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
Racket
Profile Joined July 2013
3023 Posts
Last Edited: 2015-05-19 07:00:17
May 19 2015 06:53 GMT
#1994
On May 19 2015 13:59 Bisu-Fan wrote:
Back on topic, past few weeks have been Na'Vi game less Looking forward to them playing again. Hope they qualify for Dreamleague. Maybe they become like VP, where they're not making it big for a bit, but they qualify and do well in smaller tournaments. Not getting into ESL really hurt

Yea man, I've longing for a game so much. Tomorrow they play Dreamleague and I really hope they can play better with this patch, they were in a good spot last patch.

Edit:

6.84c
--
* Haste rune duration reduced from 30 to 25
* Mekansm cooldown increased from 45 to 65
* Tether movespeed bonus reduced from 17% to 14/15/16/17%
* Rocket Barrage damage reduced from 11/15/19/23 to 8/13/18/23
* Bristleback Base Attack Time increased from 1.7 to 1.8
* Precision Aura's passive no longer has an exception for pseudo-heroes like Familiars (still affects them when cast, like creeps)
* Spiderlings Poison Sting slow reduced from 15 to 12%
* Holy Persuasion now provides a base HP minimum of 700/800/900/1000 instead of raw bonus HP
* Tombstone HP reduced from 200/400/600/800 to 175/350/525/700

* The fixed portion of the XP Hero Bounty for first 5 levels is reduced from 100/120/160/220/300 to 100/120/140/160/180 (then continues +100 per level as usual)
* AoE Gold Bounty, for teams that are behind, now has a small additional component that doesn't fully scale with net worth (100/75/50/35/25 for 1/2/3/4/5 heroes, scales linearly from 0 to 4k net worth difference)
* Small adjustments to AoE Gold (non-networth component)

Old:
1: 154 + 7.7 * Level
2: 115.5 + 6.6 * Level
3: 66 + 5.5 * Level
4: 38.5 + 4.4 * Level
5: 33 + 4.4 * Level

New
1: 150 + 8 * Level
2: 100 + 7 * Level
3: 40 + 6 * Level
4: 25 + 4 * Level
5: 20 + 4 * Level

Icefrog already into it.
The Mekansm will reduce how often the team that is ahead can play aggressively while giving the losing one the chance to look for opportunities.
Some adjustments to gold.
And the so expected (by me) nerf to Gyro.
elagrion
Profile Joined April 2010
Ukraine422 Posts
May 19 2015 08:42 GMT
#1995
I heard on Dendi/LightOfHeaven stream that Na'Vi starts bootcamp today.
Everything is a remix.
FHDH
Profile Joined July 2014
United States7023 Posts
May 19 2015 09:02 GMT
#1996
On May 19 2015 17:42 elagrion wrote:
I heard on Dendi/LightOfHeaven stream that Na'Vi starts bootcamp today.

Sweet, three days of hard work, including one day of XBOCT playing GTAV. I'm pumped.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Racket
Profile Joined July 2013
3023 Posts
May 19 2015 11:07 GMT
#1997
On May 19 2015 18:02 FHDH wrote:
Show nested quote +
On May 19 2015 17:42 elagrion wrote:
I heard on Dendi/LightOfHeaven stream that Na'Vi starts bootcamp today.

Sweet, three days of hard work, including one day of XBOCT playing GTAV. I'm pumped.

The master of farm and deep chases will show us some tricks on how to get a ton of money in GTAV
Faruko
Profile Joined April 2013
Chile34173 Posts
May 19 2015 11:09 GMT
#1998
No Witcher 3 ? im dissapointed
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Racket
Profile Joined July 2013
3023 Posts
May 19 2015 13:43 GMT
#1999
On these days, without any NaVi activity, we may use some of that good FHDH fanfic to kill some time.
the bear jew
Profile Joined August 2014
United States3674 Posts
May 22 2015 21:28 GMT
#2000
I think NaVi has been looking a lot better lately. They are starting to hit their stride this patch, but some heroes I'd say they should avoid. But their team fights have been looking a lot better, and their determination and not getting tilted after a god awful start is a good thing to see.

I think they have a very good shot in getting into TI and doing well if they keep improving. What say you folk?
DeMoN pulled off a Miracle and Flies to the Moon
Prev 1 98 99 100 101 102 269 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 222
ProTech131
StarCraft: Brood War
Calm 8440
GuemChi 3476
Zeus 424
Hyuk 367
Dewaltoss 99
soO 54
Aegong 54
sSak 51
Shinee 33
Bale 21
[ Show more ]
Noble 18
ZergMaN 11
Counter-Strike
Stewie2K1069
shoxiejesuss704
allub156
Super Smash Bros
Mew2King95
Other Games
summit1g7151
C9.Mang0394
Happy146
Livibee51
amsayoshi17
Organizations
Other Games
gamesdonequick727
Dota 2
PGL Dota 2 - Main Stream122
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt597
Upcoming Events
GSL
1h 52m
Rogue vs Percival
Zoun vs Solar
Replay Cast
16h 22m
GSL
1d 1h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 2h
Big Gabe
1d 4h
Replay Cast
1d 16h
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.