I think they fixed that.
Official 'what is Dota anymore' discussion - Page 10281
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Artisreal
Germany9235 Posts
I think they fixed that. | ||
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teddyoojo
Germany22369 Posts
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PoulsenB
Poland7730 Posts
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Faruko
Chile34173 Posts
On April 07 2020 22:05 teddyoojo wrote: i wanna stream something but i wanna play nothing i would tell you to play dota 2, but jesus this is prolly the worst patch neutral items killed this game. dude has problems balancing a game without more stuff in it¨? what does he do? ADD MORE ITEMS FOR MORE RANDOM STUFF, also outposts | ||
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kizi2020
2 Posts
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teddyoojo
Germany22369 Posts
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Artisreal
Germany9235 Posts
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PassiveAce
United States18076 Posts
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CorsairHero
Canada9491 Posts
strange writing but overall its was ok definitely a wait for a sale game | ||
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teddyoojo
Germany22369 Posts
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Faruko
Chile34173 Posts
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Faruko
Chile34173 Posts
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CorsairHero
Canada9491 Posts
have until the 12th to finish it | ||
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Avery0348
1 Post
User was banned for this post. | ||
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Artisreal
Germany9235 Posts
Or some cheap third party mockup. It remains to be seen whether they will rock. I never liked the 2 analog sticks on the same position, though I rarely played that. Maybe I have to rethink this feeling. | ||
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rabidch
United States20289 Posts
On April 07 2020 17:46 Slomo wrote: I played a single game of ability draft in my life. It was against a PL when he had the absurd dex gain who took drow rangers Frost Arrows. When he used these frost arrows his attacks became ranged and had no projectile. You just got slowed and killed without visual clues. Nerver raged so hard in dota as I have in this game. everything has a visual cue now. only thing i hate is how some aghanims are bugged and you just have to know it | ||
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HwangjaeTerran
Finland5967 Posts
And I don't think there's much need for such bullshit items when the average game is less than 30 minutes right now. It just makes the longer games feel really shitty rather than intense. Also remove tping to outposts and the sight range, there can be an indicator when it's being taken that's fine I think. Sieging strats are a bit too strong. Actually I'm not sure if the outposts actually matter all that much, rarely have I seen one team with a massive exp advantage that wasn't winning anyways. Maybe instead of every 10 minutes, they could tick up exp constantly if they need to force clashing in the jungles idk. | ||
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PassiveAce
United States18076 Posts
Also lemme know if anyone wants to play the gears campaign coop | ||
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PassiveAce
United States18076 Posts
https://www.twitch.tv/wishicouldfly | ||
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advertisement_in_nam
1 Post
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