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On January 30 2012 19:54 Hassybaby wrote:Show nested quote +On January 30 2012 19:50 lozarian wrote:On January 30 2012 19:34 Hassybaby wrote: Sort of why I never play full pubs; I always sign up for games with at least one mate. Means I play less, but at least I have one reliable guy on the team. Otherwise, I dunno what the solution can be...maybe pick a more game-defining hero? SK is great and all but he doesn't dictate the pace as much as, say. an anti-mage or a dark seer. Really kinda doesnt matter that much, you can have antimage, have 60 cs in 10 minutes, two kills and a tower 1v1 vs a windrunner, and still lose if your team are a bunch of mouth breathers who lose a 2v1 lion/jakiro vs a clinkz and never gank. He said bitterly and without the tiniest bit of personal experience. The way to win pub games in your own is to win your AND EACH OTHER lane. You need a hero that can carry, that wins a lane, and that can gang. This is why furion. I was going to mention Furion, but the other team had him  But yes, if you wanna win on your own, Furion is the best hero for that. If your team has 2 possibly competent players in, you can add AM into the mix as well. EDIT: Then again, if I pick, its almost always Engima. Every time I ulti I have Tobi screaming "BLAAACCCKKK HOOOOLLLLEEEE" in my mind 
I think Enigma is actually like one of maybe three heroes I've never been.
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United Kingdom10823 Posts
If you really want it as raw HP, then you just can't go wrong with a Vit Booster. You'll almost definitely be using it (whether its for a Vanguard or the eventual Heart) so I prefer that to a Sange. It also eliminates the hassle with orb effects.
Actually, that raises a question: how do orb effects work now? I understand for some cases where one orb effect works until the proc of another (lifesteal with a maelstrom for example) but what about SK's Caustic Finale? How does that work now?
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Not comparing it to vitality booster, comparing it to vanguard, if you really want to be pedantic you could say ogre axe + belt 350 more gold, gives you 50 more hp, it's that t now builds into halberd that makes it attractive, obviously if all you want is ehp there are better options, but it's still pretty cheap, and gives you a nice anti carry item to go for.
Sange items are no longer orb effects at all. Maelstrom is, I believe, only orb effect on proc now. So it plays nice with most things. I seem to remember leeching with a maelstrom. So you could, in theory, have a maelstrom, leech, skadi and a Sange/yasha on the same ranged hero, and have it all play nice.
Some testing is required, but I'd be surprised if one of the mechs from playdota forums hasn't already done it.
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On January 30 2012 20:19 Hassybaby wrote: If you really want it as raw HP, then you just can't go wrong with a Vit Booster. You'll almost definitely be using it (whether its for a Vanguard or the eventual Heart) so I prefer that to a Sange. It also eliminates the hassle with orb effects.
Actually, that raises a question: how do orb effects work now? I understand for some cases where one orb effect works until the proc of another (lifesteal with a maelstrom for example) but what about SK's Caustic Finale? How does that work now?
I don't think sk's caustic finale will stack with any orb effects.
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SK's caustic finale makes his attacks apply a debuff, and the debuff is what triggers the explode. For all intents and purposes it acts as an orb that goes off on every attack, so by http://www.dota2wiki.com/wiki/Unique_Attack_Modifier it would get overridden by maelstrom or mjollnir proc, but not by always-on orbs such as lifesteal or desolator.
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On January 30 2012 20:09 PHILtheTANK wrote:Show nested quote +On January 30 2012 19:54 Hassybaby wrote:On January 30 2012 19:50 lozarian wrote:On January 30 2012 19:34 Hassybaby wrote: Sort of why I never play full pubs; I always sign up for games with at least one mate. Means I play less, but at least I have one reliable guy on the team. Otherwise, I dunno what the solution can be...maybe pick a more game-defining hero? SK is great and all but he doesn't dictate the pace as much as, say. an anti-mage or a dark seer. Really kinda doesnt matter that much, you can have antimage, have 60 cs in 10 minutes, two kills and a tower 1v1 vs a windrunner, and still lose if your team are a bunch of mouth breathers who lose a 2v1 lion/jakiro vs a clinkz and never gank. He said bitterly and without the tiniest bit of personal experience. The way to win pub games in your own is to win your AND EACH OTHER lane. You need a hero that can carry, that wins a lane, and that can gang. This is why furion. I was going to mention Furion, but the other team had him  But yes, if you wanna win on your own, Furion is the best hero for that. If your team has 2 possibly competent players in, you can add AM into the mix as well. EDIT: Then again, if I pick, its almost always Engima. Every time I ulti I have Tobi screaming "BLAAACCCKKK HOOOOLLLLEEEE" in my mind  I think Enigma is actually like one of maybe three heroes I've never been. You should really try enigma. Such a "pub-stomp" support hero. First of all, enigma is arguably the best jungle in the game. Furion is probably a little better, but enigma has to be just behind. This allows you to run two solo lanes, which really can make your team a ganking beast. Running lich/lion and wr solo with a jungle enigma = 2 won lanes. Second, enigmas Q on level 3 and 4 is one of the best ganking skills in the game. Easy point and click that screws anyone up and makes skill shots like pudge and linas super easy to land. Third......DAT ULTI!!!! So sexy, especially in pubs when everyone bunches up around towers and such, and allows you to blink in and wrap their entire team up. Drop a lich/sk/es ulti in the middle and you have a super easy team wipe. Having a tide initiate for you so you can drop an E first is even better. Most terrids are too bad to spread out and interrupt your ulti even if you don't wrap up everyone. Either that, or they have carries like viper that just sit back and shoot at you while their team is getting raped because they can't do a thing about it.
TLDR: If you like sk in pubs.......PLAY ENIGMA. Much fun. If you have a buddy that can play sk/lich/etc, its even better.
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Ya ill def have to try enigma out, black hole just seems so sweet.
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SK is my favorite hero lol, but I've never played Enigma, for that matter I've never played junglers. Probably will try out enigma some time, dude is insane. I've always preferred the idea of having to anticipate the enemies gathering together for epicenter's channel, as opposed to the blink in and instantly ulti thing like Tide, ES, Enigma. I don't know why I prefer it but I do. Also I like the impale stuns that can hit more than one person.
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Netherlands45349 Posts
I hate playing enigma for some reason.
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has anyone been playing a lot of clinkz? he gains insane dps lategame and even has ok dps if you don't do so well early game (considering he has a flat + to dmg spell and an attack speed spell.)
i don't really agree with the recommended items though. i dont see magic wand being very usefull midgame (since it breaks invisibility), and should i really go for orchid so quickly? i don't even think you need it as the magic-regen-ring (forgot the name) gives you plenty of mana the whole game.
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SK-gaming released their dota2 team (monkey).http://www.sk-gaming.com/content/36471-SKs_DotA2_team_has_been_released. 
It looks like SK-gaming dont believe in the success of dota2?? (It's sad because they were one of the best team if not the best)
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Netherlands45349 Posts
On January 31 2012 04:51 Tal0n wrote: has anyone been playing a lot of clinkz? he gains insane dps lategame and even has ok dps if you don't do so well early game (considering he has a flat + to dmg spell and an attack speed spell.)
i don't really agree with the recommended items though. i dont see magic wand being very usefull midgame (since it breaks invisibility), and should i really go for orchid so quickly? i don't even think you need it as the magic-regen-ring (forgot the name) gives you plenty of mana the whole game. Wooooooooooosh
Bone fletcher dead
thats what happens to him.
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After playing a bunch of bad/frustrating games i randomed Riki.... finally my spirits have been lifted!
![[image loading]](http://i.imgur.com/S81iw.png)
Honestly tho, what a dumb hero.
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FREEAGLELAND26780 Posts
This second game between Dignitas and DD is a perfect demonstration of how silly European DotA (2) is. No buyback gold, Chronospheres catching nothing, Radiant trying to focus two sets of rax at once (and getting neither).
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Netherlands45349 Posts
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the chronosphere catched AM lol. i feel like i'm the only one to have noticed.
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On January 31 2012 05:51 flamewheel wrote: This second game between Dignitas and DD is a perfect demonstration of how silly European DotA (2) is. No buyback gold, Chronospheres catching nothing, Radiant trying to focus two sets of rax at once (and getting neither).
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What do you mean by "European"? As non-Slavic European or non-Chinese?
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FREEAGLELAND26780 Posts
On January 31 2012 06:18 shalafi wrote:Show nested quote +On January 31 2012 05:51 flamewheel wrote: This second game between Dignitas and DD is a perfect demonstration of how silly European DotA (2) is. No buyback gold, Chronospheres catching nothing, Radiant trying to focus two sets of rax at once (and getting neither).
... What do you mean by "European"? As non-Slavic European or non-Chinese? Non-Slavic whoops. I rewatched some old M5 vs NaVi games yesterday and those are quite sublime (one game G and LightOfHeaven have over 6.5 cs/min each at the 15 minute mark or something or so I remember).
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Well I mean to be fair xP is a fantastic team, and there are other stronk teams but well, some of the others are quite overrated.
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On January 31 2012 04:51 Tal0n wrote: has anyone been playing a lot of clinkz? he gains insane dps lategame and even has ok dps if you don't do so well early game (considering he has a flat + to dmg spell and an attack speed spell.)
i don't really agree with the recommended items though. i dont see magic wand being very usefull midgame (since it breaks invisibility), and should i really go for orchid so quickly? i don't even think you need it as the magic-regen-ring (forgot the name) gives you plenty of mana the whole game.
Played him for some games now. Forget Wand and Ring of Acquila. Orchid is imho very important for mana and silence so you can kill a Gondar before he even tracks you (This is meant for pubs)
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