General Discussion - Page 6392
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FetTerBender
Germany1393 Posts
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Jinxed
United States6450 Posts
On September 05 2014 20:46 Targe wrote: techies is going to be exactly the same as earth spirit and wisp that hes going to be useless in 99% of pubs and this is going to hold true forever IO is actually ridiculously strong in pubs provided that you have any remote idea of how to play the hero. The only thing you need is a carry who can farm even a little bit. Max overcharge first and become the extra item your carry needs to really dish out the damage. For best results I suggest LC. | ||
pedrlz
Brazil5234 Posts
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teddyoojo
Germany22369 Posts
this forums gone to shit so hard ^^^^ | ||
Targe
United Kingdom14103 Posts
On September 05 2014 21:01 LeLoup wrote: IO is actually ridiculously strong in pubs provided that you have any remote idea of how to play the hero. The only thing you need is a carry who can farm even a little bit. Max overcharge first and become the extra item your carry needs to really dish out the damage. For best results I suggest LC. i didnt mean the heroes are strong, i mean if people pick/random it theyre going to be terrible | ||
idonthinksobro
3138 Posts
On September 05 2014 20:57 FetTerBender wrote: How can people fuck up with ench that much? Ench is so strong :-o ench needs a bunch of items to be relevant in the lategame (but greedy jungling midas -> orchid etc. often loses the game before you had any impact). The hero only works if your team actually pushes with you, unlike a lycan or furion ench can't really push much alone. You want to push early with ench, but often players are in the mindset that they are still in the "laning phase" and they don't want to gather and push with you. Also low MMR players have problems to control creeps. | ||
TMG26
Portugal2017 Posts
On September 05 2014 20:47 Acritter wrote: Poor Alchemist. When will we see him buffed again? Problem with alch is the people that play him. I see too many Alch carries. He doesn't work so well as carry right now, but he is still a good support or mid. | ||
Plansix
United States60190 Posts
On September 05 2014 21:01 LeLoup wrote: IO is actually ridiculously strong in pubs provided that you have any remote idea of how to play the hero. The only thing you need is a carry who can farm even a little bit. Max overcharge first and become the extra item your carry needs to really dish out the damage. For best results I suggest LC. IO also requires the person you are working with to have the ability to quickly move the mini map and not be an idiot. This is a lot to ask of the average dota player. | ||
Jinxed
United States6450 Posts
On September 05 2014 21:44 Plansix wrote: IO also requires the person you are working with to have the ability to quickly move the mini map and not be an idiot. This is a lot to ask of the average dota player. Honestly the number of times that I relocate with IO per game is less than 3. Literally just overcharge and tether heals all day. | ||
Plansix
United States60190 Posts
On September 05 2014 21:49 LeLoup wrote: Honestly the number of times that I relocate with IO per game is less than 3. Literally just overcharge and tether heals all day. Yeah, I like IO and it is a super cool hero, just working with some of my trench carry friends is just to annoying. But these are the same dolts who refuse to play support and then let an unused BKB sit in their inventory all game. Also, Techies has been as ineffective as I expected. Only one scary moment with stasis trap to report at point. But techies is no match for a mildly farmed BB with a hood. | ||
BobMcJohnson
France2916 Posts
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Dubzex
United States6994 Posts
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ykl
Malaysia541 Posts
On September 05 2014 20:41 TMG26 wrote: ![]() Guys, Techies is not the guy with less win rate, so stop flaming techies in your games. Wat. How is Shadow Demon that far down. | ||
Kraznaya
United States3711 Posts
because he saves ur enemies and kills ur teammates with disruption | ||
Laserist
Turkey4269 Posts
He nerfed so hard, you can't even win anymore ![]() Jokes aside, pub win rates mostly dominated by people don't know how to play that hero. | ||
Plansix
United States60190 Posts
Shadow Demon is hard to play and difficult to understand. He is no every man hero like EarthShaker. Its why when I am captain and someone requests them, I give it to them. Because no one requests that hero unless they know how he works. And then he is a tiny god. | ||
Steveling
Greece10806 Posts
Fun fun fun | ||
Jinxed
United States6450 Posts
On September 05 2014 22:51 Plansix wrote: Shadow Demon is hard to play and difficult to understand. He is no every man hero like EarthShaker. Its why when I am captain and someone requests them, I give it to them. Because no one requests that hero unless they know how he works. And then he is a tiny god. One of my favorite supports, but I'm still not all that great with him. Getting soul catcher placement right is so hard sometimes... | ||
Plansix
United States60190 Posts
Plus ES super fun and a good ult can just make my day. | ||
Jinxed
United States6450 Posts
Specifically if I could get any semblance of how to play Kaolin I'd be fucking ecstatic. | ||
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