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Torment Baselines - Page 2

Forum Index > Diablo 3
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Prev 1 2 3 Next All
kuresuti
Profile Blog Joined December 2009
1393 Posts
March 31 2014 10:15 GMT
#21
On March 31 2014 18:32 BananaJunkie wrote:
Do any of you guys got any updates after RoS? :D Im currently playing my Crusader HC and im tempted to try out torment but im affraid to die. How much Toughness/DPS do you guys get through with? This is my character: Armory
The build im using right now is just for fast farming on lower difficulties. I got plans on trying this build later today: Divine Warrior Build


I'm currently playing a Hardcore Wizard running Torment I. I have about 12m toughness and 200k damage buffed. I am basically invulnerable with no close calls at all yet and rarely need to use my teleport to get out of a bad situation. I can kill everything but it is slow for my tastes.

I farmed normal until I had about 8m toughness and 120k damage and then went straight for T1. I don't think that much toughness is needed for T1 but I'd rather be safe than sorry.
BananaJunkie
Profile Joined October 2011
Denmark119 Posts
March 31 2014 10:31 GMT
#22
On March 31 2014 19:15 kuresuti wrote:
Show nested quote +
On March 31 2014 18:32 BananaJunkie wrote:
Do any of you guys got any updates after RoS? :D Im currently playing my Crusader HC and im tempted to try out torment but im affraid to die. How much Toughness/DPS do you guys get through with? This is my character: Armory
The build im using right now is just for fast farming on lower difficulties. I got plans on trying this build later today: Divine Warrior Build


I'm currently playing a Hardcore Wizard running Torment I. I have about 12m toughness and 200k damage buffed. I am basically invulnerable with no close calls at all yet and rarely need to use my teleport to get out of a bad situation. I can kill everything but it is slow for my tastes.

I farmed normal until I had about 8m toughness and 120k damage and then went straight for T1. I don't think that much toughness is needed for T1 but I'd rather be safe than sorry.

Yeah okay.. then i might have a bigger chance for survival than i thought currently running with 8+M Toughness and around 450k dmg :D
Beer: The cause of, and solution to, all of life's problems.
rauk
Profile Blog Joined February 2009
United States2228 Posts
March 31 2014 11:05 GMT
#23
On March 31 2014 19:31 BananaJunkie wrote:
Show nested quote +
On March 31 2014 19:15 kuresuti wrote:
On March 31 2014 18:32 BananaJunkie wrote:
Do any of you guys got any updates after RoS? :D Im currently playing my Crusader HC and im tempted to try out torment but im affraid to die. How much Toughness/DPS do you guys get through with? This is my character: Armory
The build im using right now is just for fast farming on lower difficulties. I got plans on trying this build later today: Divine Warrior Build


I'm currently playing a Hardcore Wizard running Torment I. I have about 12m toughness and 200k damage buffed. I am basically invulnerable with no close calls at all yet and rarely need to use my teleport to get out of a bad situation. I can kill everything but it is slow for my tastes.

I farmed normal until I had about 8m toughness and 120k damage and then went straight for T1. I don't think that much toughness is needed for T1 but I'd rather be safe than sorry.

Yeah okay.. then i might have a bigger chance for survival than i thought currently running with 8+M Toughness and around 450k dmg :D


i have 8m toughness and 590k dps with 56% to FO... i tried torment 1 and didn't like it much, it felt too slow compared to farming expert for double blood shards. i guess i can't find the class sets that way but i don't have the killspeed to actually find a significant number of legs on t1 and no hc torment capable party to boost mf
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
March 31 2014 11:50 GMT
#24
On March 31 2014 19:15 kuresuti wrote:
Show nested quote +
On March 31 2014 18:32 BananaJunkie wrote:
Do any of you guys got any updates after RoS? :D Im currently playing my Crusader HC and im tempted to try out torment but im affraid to die. How much Toughness/DPS do you guys get through with? This is my character: Armory
The build im using right now is just for fast farming on lower difficulties. I got plans on trying this build later today: Divine Warrior Build


I'm currently playing a Hardcore Wizard running Torment I. I have about 12m toughness and 200k damage buffed. I am basically invulnerable with no close calls at all yet and rarely need to use my teleport to get out of a bad situation. I can kill everything but it is slow for my tastes.

I farmed normal until I had about 8m toughness and 120k damage and then went straight for T1. I don't think that much toughness is needed for T1 but I'd rather be safe than sorry.


Is that your buffed toughness? Cuz I have 25m buffed and I still don't feel completely safe on T1.
You want 20 good men, but you need a bad pussy.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 31 2014 12:33 GMT
#25
On March 31 2014 20:50 BluzMan wrote:
Show nested quote +
On March 31 2014 19:15 kuresuti wrote:
On March 31 2014 18:32 BananaJunkie wrote:
Do any of you guys got any updates after RoS? :D Im currently playing my Crusader HC and im tempted to try out torment but im affraid to die. How much Toughness/DPS do you guys get through with? This is my character: Armory
The build im using right now is just for fast farming on lower difficulties. I got plans on trying this build later today: Divine Warrior Build


I'm currently playing a Hardcore Wizard running Torment I. I have about 12m toughness and 200k damage buffed. I am basically invulnerable with no close calls at all yet and rarely need to use my teleport to get out of a bad situation. I can kill everything but it is slow for my tastes.

I farmed normal until I had about 8m toughness and 120k damage and then went straight for T1. I don't think that much toughness is needed for T1 but I'd rather be safe than sorry.


Is that your buffed toughness? Cuz I have 25m buffed and I still don't feel completely safe on T1.


That seems excessive, i bet you would be safer with more dmg and less toughness.
kuresuti
Profile Blog Joined December 2009
1393 Posts
March 31 2014 14:01 GMT
#26
On March 31 2014 20:50 BluzMan wrote:
Show nested quote +
On March 31 2014 19:15 kuresuti wrote:
On March 31 2014 18:32 BananaJunkie wrote:
Do any of you guys got any updates after RoS? :D Im currently playing my Crusader HC and im tempted to try out torment but im affraid to die. How much Toughness/DPS do you guys get through with? This is my character: Armory
The build im using right now is just for fast farming on lower difficulties. I got plans on trying this build later today: Divine Warrior Build


I'm currently playing a Hardcore Wizard running Torment I. I have about 12m toughness and 200k damage buffed. I am basically invulnerable with no close calls at all yet and rarely need to use my teleport to get out of a bad situation. I can kill everything but it is slow for my tastes.

I farmed normal until I had about 8m toughness and 120k damage and then went straight for T1. I don't think that much toughness is needed for T1 but I'd rather be safe than sorry.


Is that your buffed toughness? Cuz I have 25m buffed and I still don't feel completely safe on T1.


Yes it's buffed. Maybe I should have mentioned my healing aswell which is 12.5k, with 7k hp/s and the boots which gives me 500 extra per second I've not moved, up to 4k. Even with good hp/s I should at least see the hp meter moving but I often don't. I can tank rares and champion packs by just standing there, except in extreme cases with like 4 arcane orbs and a pool of venom.
Ektor Baboden
Profile Joined May 2012
68 Posts
March 31 2014 14:14 GMT
#27
I have a HC Wizard and I recently started running Torment I. I have 6.5M toughness and 500K DPS on the character sheet (obviously higher in practice).

In group I feel very safe. I have the two save-ass passives of course (dominance and unstable anomaly), and skills that freeze if I need to run away. But so far I never had to teleport.

Maybe I will be proven wrong :D so far it looks ok. I wouldn't solo with this setup, though.
nimbim
Profile Blog Joined June 2009
Germany983 Posts
April 01 2014 03:29 GMT
#28
I have 8m toughness and 300k dps on my HC wiz and I'm afraid to do T1, lol.

Maybe I'm a coward after losing so many wizards, but I think 1m toughness is far too risky for T1 HC and if you can't 2-shot most white mobs, being surrounded is a real threat.
rauk
Profile Blog Joined February 2009
United States2228 Posts
April 01 2014 09:10 GMT
#29
8m is definitely enough and you can always use teleport or black hole to get rid of walls/surround/whatever, the main problem to me is that dps is too low to be worth doing t1
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2014-04-01 12:43:50
April 01 2014 12:41 GMT
#30
8m buffed means you die to lag spikes, being sleepy and general bad judgement. No thanks. Furthermore, I am strongly against Dominance as it gives you a false sense of protection. When you're killing enemies left and right, you're already ok, why would you need any extra protection when everything dies around you? Trouble comes when you meet something dangerous that you can't kill fast and dominance won't do jack in that situation.
You want 20 good men, but you need a bad pussy.
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 01 2014 17:21 GMT
#31
So I revised my characters gear to get more DPS and stuff changed. Now I have 575k/12.3m and am still doing T1. It turns out my healing was obscene. The only healing I have now is some life per kill which is kind of unimportant and the 5k hp/s templar passive.

I'd still say 12m toughness is fine because I've never been close to getting BLAPPED like you did on inferno in vanilla D3. I don't know if they did something or whatever, but I haven't had anything of the sort happen to me and I have maybe 15 solid hours in T1 so far. Previously with the huge amount of healing I had I could stand in desecration spots without flinching, now without it I obviously can't but just playing like normal (avoiding desecration and such) I still feel very comfortable.

In conclusion, healing is more useful than I thought, 12m toughness is fine and 500k DPS is pretty good, in my opinion of course. I've only ran T1 rifts and A1 and A4 bounties though so I don't know what would happen against Belial for example (and I don't feel like testing it ).
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2014-04-01 22:21:57
April 01 2014 22:21 GMT
#32
I've only died once on HC, but that one death was like "I'm feeling invincible solo clearing torment 2 then bam two elite packs frozen/fire chains, bam stuck permafrozen in a corner, bam unstable anomaly but still frozen, then dead". I could literally facetank anything or so I thought, and it lasted, but then I met those two packs (mistake number one I guess) that had DRASTICALLY different ability to hurt me than other packs. You have to have a huge safety net, otherwise your death is a question of time. If you're ever getting to 50% hp/chuggin pots, that's a very bad sign.

Dunno how it ends up with Ice Climbers tho. They seem OP as hell.
You want 20 good men, but you need a bad pussy.
Gorsameth
Profile Joined April 2010
Netherlands21661 Posts
April 01 2014 23:22 GMT
#33
On April 02 2014 02:21 kuresuti wrote:
So I revised my characters gear to get more DPS and stuff changed. Now I have 575k/12.3m and am still doing T1. It turns out my healing was obscene. The only healing I have now is some life per kill which is kind of unimportant and the 5k hp/s templar passive.

I'd still say 12m toughness is fine because I've never been close to getting BLAPPED like you did on inferno in vanilla D3. I don't know if they did something or whatever, but I haven't had anything of the sort happen to me and I have maybe 15 solid hours in T1 so far. Previously with the huge amount of healing I had I could stand in desecration spots without flinching, now without it I obviously can't but just playing like normal (avoiding desecration and such) I still feel very comfortable.

In conclusion, healing is more useful than I thought, 12m toughness is fine and 500k DPS is pretty good, in my opinion of course. I've only ran T1 rifts and A1 and A4 bounties though so I don't know what would happen against Belial for example (and I don't feel like testing it ).

Act boss dps is a joke so I wouldnt worry about Belial or any other outside of act 5. Elites and Rares are where the damage is.
It ignores such insignificant forces as time, entropy, and death
fishjie
Profile Blog Joined September 2010
United States1519 Posts
April 02 2014 18:01 GMT
#34
I only have 180k damage and 5 million toughness. Doing master, I can facetank most stuff except some affixes like arcane orbs, molten, etc. When I tried to solo Malthael boss fight I got roflstomped though =/ Guess I need to get even better gear
Gorsameth
Profile Joined April 2010
Netherlands21661 Posts
April 02 2014 18:04 GMT
#35
On April 03 2014 03:01 fishjie wrote:
I only have 180k damage and 5 million toughness. Doing master, I can facetank most stuff except some affixes like arcane orbs, molten, etc. When I tried to solo Malthael boss fight I got roflstomped though =/ Guess I need to get even better gear

Malthael (and the first act 5 boss) have widely disproportional difficulty curves compared to the rest. Heck I wouldnt be surprised if Torment 2 Elites do less damage then Master Malthael.
It ignores such insignificant forces as time, entropy, and death
digmouse
Profile Blog Joined November 2010
China6329 Posts
April 02 2014 18:29 GMT
#36
I have 650K dps but only 5.5M toughness and less than 10k healing, stomping T1, kinda rocking T2 atm, with some kiting when it comes to the trickier modifiers like Frozen, Thunderstorm and Plagued (my Lightning and Poison res are only around 800 with the rest sitting at 1100).
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
April 02 2014 20:07 GMT
#37
On April 03 2014 03:04 Gorsameth wrote:
Show nested quote +
On April 03 2014 03:01 fishjie wrote:
I only have 180k damage and 5 million toughness. Doing master, I can facetank most stuff except some affixes like arcane orbs, molten, etc. When I tried to solo Malthael boss fight I got roflstomped though =/ Guess I need to get even better gear

Malthael (and the first act 5 boss) have widely disproportional difficulty curves compared to the rest. Heck I wouldnt be surprised if Torment 2 Elites do less damage then Master Malthael.

... which imho is a good thing. it is nice to have some engaging bossfights where you have to move tactically. you have to out-skill those bosses, not out-gear them. thats a nice change.
"What am I supposed to do against this?" - "Lose!" :-]
andrewlt
Profile Joined August 2009
United States7702 Posts
April 03 2014 15:08 GMT
#38
On April 03 2014 05:07 Black Gun wrote:
Show nested quote +
On April 03 2014 03:04 Gorsameth wrote:
On April 03 2014 03:01 fishjie wrote:
I only have 180k damage and 5 million toughness. Doing master, I can facetank most stuff except some affixes like arcane orbs, molten, etc. When I tried to solo Malthael boss fight I got roflstomped though =/ Guess I need to get even better gear

Malthael (and the first act 5 boss) have widely disproportional difficulty curves compared to the rest. Heck I wouldnt be surprised if Torment 2 Elites do less damage then Master Malthael.

... which imho is a good thing. it is nice to have some engaging bossfights where you have to move tactically. you have to out-skill those bosses, not out-gear them. thats a nice change.


Malthael had a bit of a gear check. I had issues doing him when I first hit 70 at torment 1. That charge of his is hard to avoid and would often knock me to the clouds or some other shit. It was especially difficult near the end of the fight when there were so many of them up at the same time.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2014-04-03 20:32:27
April 03 2014 20:32 GMT
#39
the baseline is basically oneshotting trash groups with your primary/spam attack, and not taking more than 10 seconds for most elite fights. if you are kiting all over the place against elite packs, or spending too much resources on clearing trash, then you are in the wrong difficulty.

the rewards to difficulty curve in this game is not steep enough to warrant sacrificing much clear speed for drop chance.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Gorsameth
Profile Joined April 2010
Netherlands21661 Posts
April 03 2014 20:38 GMT
#40
On April 04 2014 05:32 oneofthem wrote:
the baseline is basically oneshotting trash groups with your primary/spam attack, and not taking more than 10 seconds for most elite fights. if you are kiting all over the place against elite packs, or spending too much resources on clearing trash, then you are in the wrong difficulty.

the rewards to difficulty curve in this game is not steep enough to warrant sacrificing much clear speed for drop chance.

Id say the jump from pre torment to torment might well be worth it assuming you can still comfortable do it, Dont need to kill everything in 2 seconds. Other then that I agree.
It ignores such insignificant forces as time, entropy, and death
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