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[G] Hardcore

Forum Index > Diablo 3
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Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-05-30 22:46:37
March 27 2013 03:54 GMT
#1
STATUS: Basically complete, but I will continue adding and editing as relevant.

Alright guys, you've probably seen my thread about why you should play hardcore or my posts in the d3 HC community thread, so it's no secret that I love HC and play it a lot. I see a ton of questions here, on reddit, etc from people just getting into HC and I figured I could make a centralized guide to answer many of those questions. I'll answer any additional Q's in a FAQ at the bottom on anything I don't cover, and I plan to update this a lot til it feels complete.

This guide hopes to be the ultimate HC guide. It will include skill and gear suggestions for all classes, for leveling up, for multiple budgets/gear levels/playstyles. It will cover as much as I can possibly add by the time I'm done. It will put you in the mindset of a good HC player and teach you to make your own choices as well.

Hardcore And You - Why You Should Try Hardcore
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#1 - The economy.
Probably the #1 reason to me. I have gear worth 250m+ and 50m in the bank at paragon 39 [note: this was written in December 2012] having never run MF gear or anything. The economy is much fresher because everyone is dying and making new characters, as long as you have the right combinations, there is always a demand for mediocre mid-level gear as everyone is dying and making new characters all the time. Most of my money is made off sales in the 1-5m range, and it's easy for someone to start and just make a few million gold with some starter a3 mp0 gear (you'll have 30k dps which may feel slow coming from softcore, but the amount of stuff that is worth selling makes a huge difference). There also is not always the availability of godly gear, not every high end character looks the same because there might not exist more than one 6% crit mempo on the server, and the highest dps char has something like 260k dps unbuffed.

#2 - Character progression and accomplishment
It's a great feeling to hit 60 for the first time, and if you still enjoy leveling, I definitely recommend leveling it yourself for the first time. If you don't, I'm willing to powerlevel a group of TLers with my archon wizard. Even past level 60, every paragon is one level you didn't die, one piece of gear that you worked for. There is a much bigger feeling of accomplishment.

#3 - The community and playing for the journey
This one is hard to understand til you've really played hardcore, but you come to appreciate the game and the people around you much more by playing hardcore, rather than your gear and the number of gold you have. I regularly see hardcore players donating eachother gold and items found in their farming when they know they'll help out their friends - everyone will die in the end anyway, so you just have to enjoy sharing the game experience with everyone around you. If I find a strength crit mempo, my first thought is no longer "omg I'm so rich now!", it's "maybe my barb buddy could use this!" Coming from softcore you might have a much bigger attachment to your own stuff, but if you let that go, you'll just have a much more relaxed communal experience.

#4 - A new challenge, something fresh to try
If you're like me and played softcore for months on end, you eventually wonder why you're still playing and what else there is to accomplish. HC can be a new challenge, a chance to try a new class, a new playstyle, and make new friends. This alone was enough to get me to try HC.

HC isn't for everyone. You will inevitably die (even if you have godly gear you'll disconnect someday) and that is a fact you must accept. It is a challenge that requires patience and careful attention. On the flip side, it feels a lot more rewarding and satisfying.


Starting Hardcore - A General Guideline
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Leveling Up
Leveling up for the first time in HC is like a rite of passage. Even if you've leveled up five softcore characters, leveling to 60 the first time in HC actually feels somewhat like a challenge and accomplishment compared to the endless grind that is softcore. I recommend at least leveling your first couple characters to 60 legitimately, and then when future characters die, powerlevel to replace them (I couldn't personally be bothered to level five wizards to 60).

Try to obtain decent items just to make things easier. If it's your first time, get flawless square gems and a cain's set from a friend if you can, and stick a ruby in your helm ASAP. Buy a cheap weapon upgrade from the AH every 5-10 levels (they'll always be better than what you can find at that level), and replace absolutely awful gear every once in a while. This combined with careful play should get you from 1-60 with any class with ease!

Oh, also, if you can't stand playing without movespeed like me - pick up a Scrimshaw (movespeed weapon) at level 15 if you can, as well as movespeed boots asap. From level 33+, Slave Bonds (lacuni junior) is a good option. There are some other good MS legendaries out there - search for all armor / legendary / movespeed to find them!

Starting Inferno
Congrats, you managed not to be a total fuckup and you hit level 60 without dying. Or maybe you did die a few times, I dunno. (Don't worry, I won't laugh at you.)

You should have some amount of gold between 300k and 1m depending on how much you spent and sold leveling up. This should be enough for a few starter pieces. When you first hit inferno, you basically should just be trying to get as much mainstat/vit/AR as possible, along with some sustain - it's always better to start too tanky and work your way down as you get comfortable than try to toe the line and die right after you hit 60. Your goal should be to work up to MP0 A3 inferno farming as fast as possible. If you can get bits of crit on offhand/gloves/rings/amulet then by all means do so, but the goal is first to not die.

Progressing Further
This is where it gets far more class specific, so there will be a lot more info in the class specific sections. Start adding crit to your gear and work towards a build that is less defensive and allows for better farming. Look into sets/legendaries that will be cost effective for your character. Start new ones if you want!


Barbarian
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Barbarian is one of the best HC starter classes, along with WD. Fairly forgiving and stress free, barbs can be effective at every gear level and progress well on a starting budget. Due to their many defensive and offensive options in passives and secondary skills, it is very easy to customize your barb based on your comfort and gear to get the best performance as your gear improves.

Pros
- Many defensive skills and methods of sustain
- Simple to gear
- Many viable skill choices for alternative playstyles
- Very viable and survivable on a budget
- Extremely fast and efficient at the top end

Cons
- A bit slow and annoying to level, don't get some of your best skills later on
- Tough to move from the slower tank spec to the fast WW spec without great gear
- Must play solo for ideal farming effiency with WW
- There are a lot of barbs, so high end gear is expensive and hard to find

Leveling Up
Barbs are imo one of the more annoying classes to level. They're easy and simple for a HC first timer, but if you get impatient and like to rush through content, it's more difficult. You have a lot of flexibility building your barb leveling up - you'll probably be using a 1h+shield and some sort of primary+rend+revenge spec with leap and some defensive skills most of the way. Depending on your preferences you can try HotA, offensive passives, etc - really it's up to you. Whirlwind simply does not work without crit and all the correct skills. (Trust me, I've tried.) Still, barb is a great first HC class due to their ability to tank fairly independently of gear.

Starting Inferno
Barbs are one of the easiest classes to progress into inferno with, for aforementioned reasons. Gearwise, you'll be looking to start as tanky as possible, using a 1h, shield, and a bit of LoH to survive. Basically, look str/vit/AR/sockets on pretty much every piece - maybe pick up a lifesteal belt (though with low dps, rend and revenge will be your primary sustain) or crit rings/gloves, but that starts to get a bit more expensive with good stats. Your weapon should be a decent dps 1h with 2/3 of crit, socket, and LoH - you can pick up some LoH on amulet/rings as well, but I actually personally don't find LoH entirely necessary with Rend and Revenge providing a lot of sustain comparatively. Skillwise, you'll likely run something like this:
Frenzy - Sidearm/Maniac/whatever you like, maybe even bash
Rend - Bloodlust - sustain+dps in one!
Revenge - rune of choice - sustain+dps in one AGAIN!
War Cry - Impunity - duh, more defense the better. Some people like the max life one - plugged into EHP calculator, impunity almost always wins.
Leap - Iron Impact - escape and mitigation in emergencies. Don't use it offensively til you know what you're doing!
Wrath of the Berserker - Insanity / Striding Giant - Your "oh shit" button for those nasty frozen jailer arcane packs.
Passives: Start off with three defensive passives, and drop them for dps ones as you get comfortable. Tough as Nails / Nerves of Steel / Superstition are always good choices. If you're really tanky, Inspiring Presence can be really nice, especially in a disconnect/lag situation.

Progressing Further
If Barbarian is your first character, you'll likely be on the tanky shield spec for quite a while - many top end barbs even use variants of this spec if they don't enjoy whirlwind or feel comfortable with it. As your gear improves, you'll switch out a couple defensive passives for Weapons Master/Ruthless to improve your farming efficiency. Your first upgrade progressions should include some of the following, in this general order (though you can feel free to gear in whatever way you choose):
- 12% Movespeed boots with competent str/vit/AR if you didn't get movespeed initially
- crit on rings, amulet, gloves - avoid IAS for now, it doesn't increase your rend/revenge damage, which is your main output
- crafting if you have a bit of money and some bad pieces in craft slots
- begin working towards IK pieces, starting with belt and a second piece of your choosing (gloves is the cheapest, but also very easy to outroll with crafts)
- 24% MS via lacunis, tyrael's, or inna's pants (innas are usually the endgame goal, but it's very hard to find good barb ones, you also need to make up the EHP elsewhere).
- begin adding IAS and consider transitioning into whirlwind at an appropriate gear level (by this point you should have a good feel for your character)

3 piece IK is pretty standard on pretty much every barb, generally the belt, chest, and either boots or helm are used, but you can go the full five piece if you pick up some nice IK gloves or don't like to craft them. Supplement that with another 12% MS piece and some nice rares and you should be good to go!


Monk
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The second melee class, monks are in the middle of the pack when it comes to hardcore. With less innate tank ability and sustain options as compared to barb, monks will rely on higher defensive stats and sustain than barbs to survive initially. However, monks also have the luxury of One With Everything allowing them to easily obtain high AR numbers. Monks are a great balance between a forgiving melee class and a quick, agile, fun-to-play farming class with the right gear.

Pros
- Melee class with some inherent damage reduction and defensive capabilities
- Very easy to start gearing for beginners - OWE reduces costs significantly
- Can achieve quite high mitigation with OWE and Seize the Initiative
- Can transition into Tempest Rush for faster farming, decently fast with base spec
- Doesn't require a lot of different gear/skill/spec changing for farming in parties, ubers, high MP, etc (other than TR build)

Cons
- Can be difficult and expensive to upgrade past the initial set - you almost always have to drop some resist to make offensive upgrades
- Requires fairly high LoH / LS compared to other classes (no innate sustain other than Breath of Heaven)
- Not as tanky at lower gear levels OR as fast at high gear levels as a barb
- Not a lot of flexibility in build options and skill choices

Leveling Up
I haven't leveled a monk in a really, really, long time, but I'll give as much as I remember... Fists of Thunder / Thunderclap is basically a lock for primary, such a great skill. Among the rest of your skills, you'll usually want a spirit burner (Wave of Light is extremely strong with recent buffs), a defensive mantra, Serenity + Breath of Heaven for survival, and the last slot is up to you! Cyclone Strike, Seven Sided Strike, Mystic Ally are some of the skills I enjoyed using. Passives are honestly up to you, Seize the Initiative will obviously help defensively, beyond that monks really don't gain their best passive options til they are level 60 and have some gear to make use of passives like One With Everything. All general tips for leveling apply, as usual.

Starting Inferno
Monks are one of the cheapest classes to gear with a starter set, but one of the hardest to upgrade past that to improve your DPS without sacrificing defense. As usual, it is always best to start defensive. When you hit level 60, you'll want to pick a single resist to stack for One With Everything - this will significantly reduce your gearing costs and increase your survivability. The resist you pick doesn't matter too much in the long run, but there are a couple factors to consider. First off, if a friend (or me) has a couple of starter monk pieces lying around of a particular resist, that could be an easy way to pick one and build around that resist. If you have some nice vit crafted items that you made while rolling crafts for other characters that have a single resist, that could be an easy way to pick one. If there's a particular legendary you'd like to use that always rolls a single resist (Andariels Visage/Poison, Fire Walkers + Cindercoat/Fire to name a couple), that could be another way to pick one. But honestly, don't worry about it too much - if you really can't decide, maybe just try to craft a couple items and see if you get a half decent one with a resist.

Alright, now that you've decided on a resist, your gear will pretty much be the same as all other classes, with the addition of said single resist. You'll usually want to look for both AR and your single resist on defensive pieces like shoulders, belt, pants, and chest, and perhaps only go for the single resist on pieces that you can roll more desirable affixes on: for example, maybe search for Dex + CC + CD or IAS + single resist on gloves or rings, etc. If you're extremely poor, search for single resist as much as possible and forego all resist unless you can get it cheaply. You'll want a solid amount of LoH, usually on two pieces - some on either your weapon or amulet, and then some more on one of your rings. A starter monk will generally like to have ~1000 LoH and a decent attack speed weapon to make use of it (a fist or sword is usually ideal). You'll of course be starting off with a shield - don't even think about using 2H or dual wield til your gear is much better. Your shield will probably start off as a defensive one with dex/vit/AR/single res/as high block as possible, and then you can add crit in the long run.

Your skill build will likely look something like every monk ever:
Fists of Thunder - Thunderclap
Sweeping Wind - Cyclone (use Cyclone once you have over 20% crit chance, if your crit is under 20%, use a different rune like Fire Storm or Blade Storm)
Serenity - Ascension
Breath of Heaven - Blazing Wrath
Mantra of Conviction - Overawe for damage, OR you can start off with Mantra of Evasion - Hard Target if you're concerned about dying. Mantra of Healing - Time of Need is also another solid defensive option, but I believe Hard Target almost always outperforms it EHP wise.
Last slot is up to you - you'll usually want a defensive movement skill to get out of trouble quickly, like Dashing Strike or Tempest Rush. If you want a damage spell here, Wave of Light would be the way to go.

Progressing Further
Monk is one of the trickiest classes in this section - because you'll have to start looking into high AR numbers instead of high single resist due to single resist being capped at 60 per piece, it can get really expensive and have a lot of tradeoffs to increase monk DPS. Look to improve your DPS on spots like gloves, rings, and amulet while dropping as little survivability as possible. Inna's set is another thing to work towards, the pants and helm are a good two piece to work towards - single resist as the random property will likely be the most cost efficient, but again, you'll likely be dropping a good bit of survivability to do this, so be careful. Your endgame will involve some combination of Inna's set (either 2 piece or 4 piece depending on your build), a possible Natalya boots + ring for the 7% crit bonus, and good rares for a nice full set. A lifesteal skorn or good dual wield weapons with lifesteal are possibilities when your gear gets very good, especially for speed farming low MP. If you choose the lifesteal skorn tempest rush route, you'll be great for fast farming low MP, but you'll need to switch up your set to survive at higher MP.

I haven't played monk at all - if any more experienced monks want to add, please go ahead!


Demon Hunter
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Demon Hunter is, in my humble opinion, the worst class in HC. I say this having played and enjoyed DH significantly - it is not boring nor is it stupid to play DH, but DH is basically mediocre in every sense of the word when it comes to HC. With very little innate survivability, DH players will need to rely on good tactics and quick reactions in order to stay alive, even with very good gear. DH excels at running fast and quickly killing stuff at low MP, but really isn't that much faster than other classes when it comes down to it, and they scale far worse into higher MP. Still, you can run around really fast even when you don't have mobs to kill to reset cooldowns or generate fury. Running fast, fuck yeah, am I right? If that's you, maybe DH is for you.

Pros
- They run really fast, even if there aren't mobs around. Vault + Tactical forever.
- Fun to level, you get all your core skills by level 30-35 I believe.
- Great at melting white mobs on the run.
- Fast-paced and challenging gameplay.
- Some available alternative skill specs to experiment with, can be built in quite a few ways.
- Cheap gear, because not very many people play DH.

Cons
- Definitely the easiest class to die with in many, many situations, both leveling up and later in the game.
- Horrible scaling into higher MP than 1-2, even with great gear.
- No matter how you gear, they take quite a while to kill elites.
- Difficult to achieve good DPS numbers without significantly sacrificing EHP.
- Kinda monotonous in a way, no exciting build to look forward to once you have good gear like WW barb / TR monk / archon wiz / CM wiz.

Leveling Up
Demon Hunter, for the amount I just shit on them, is actually probably one of the most fun classes to level up. With all your core skills unlocked early on and no real game-changing mechanics that you can't take advantage of before level 60, DH is both a thrill and challenge to level. Getting through hell on a DH is also actually pretty hard, even with good gear, so if you like a challenge, try to solo a DH to 60. In terms of leveling up, you'll play somewhat similar to a level 60 DH - Hungering Arrow, a secondary of your choice (usually Elemental Arrow - Ball Lightning or Multishot - Fire At Will), Smoke Screen, Vault, Preparation, and a pet (Bat and later Boar). Passives probably Tactical Advantage, Perfectionist, and Archery, as soon as they unlock. Sharpshooter may be better DPS wise from the time you get it to the time you have 30+ base crit chance. All other rules of leveling apply - make sure to keep your gear in good shape, it's easy to be overconfident with DH until you get into that one shitty spot where you die.

Starting Inferno
This is where it gets tricky. While there aren't a lot of DHs around and gear is fairly cheap, DH runs into the unfortunate problem of having basically no sustain or mitigation, and therefore relying on killing stuff to survive. It's extremely hard to strike a balance between enough DPS to kill stuff fast and enough defense to not get fried when you make a mistake. You really can't run around with a 30k DPS DH like you can the other classes, you simply can't kill tough packs before you run out of discipline and inevitably die. That being said, your gear will basically be standard stuff - 12% MS boots are a must, as much dex/vit/AR as possible on defensive armor pieces, and a good balance of crit and stats on jewelry and gloves. 2H crossbow and quiver is the way to go, for sure. Your crossbow can be a standard crit/socket crossbow or as good a manticore as you can pick up, while quiver can be a DML or a dex/vit/crit/disc rare. I find LoH and LS pretty bad on DH - they don't really have any good skills to make use of this sustain, and no matter what your sustain is, your goal is to kill stuff before you run out of hatred and discipline.

Your skill build will look something like your leveling build. Gloom is awesome and all, but the reality is that you shouldn't be as glass-cannony as you might be in softcore, and smoke screen and vault will help you get out of those nasty packs better than gloom will. Basically, Gloom will be more useful 98% of the time than smoke screen, but that 2% of the time, you'll die if you don't have smokescreen, while if you don't have gloom you can just run away. You can use Sentry/Guardian Turret if you so choose instead of a boar pet, but I personally prefer the boar pet.

Progressing Further
DH has a tough time with gear progression, because it's really hard to upgrade your DPS without sacrificing defense without spending a buttload of cash. 24% MS is a priority, usually via inna's pants - make up the vitality through vit crafting. Keep your AR up as much as possible while adding offensive stats. Natalya two piece, with boots and then either chest and ring (I find the chest far cheaper for the stats it brings, try to pick one up with AR) will boost your DPS significantly. Manticore and DML are the go-to pair for weapon and quiver, and decent ones are actually obtainable fairly cheap due to the small amount of surviving DHs in hardcore. You'll either want to get 3 piece nat or 2 piece inna eventually, with either nat chest or inna chest for the +130 dex bonus (along with nat ring / nat boots / inna pants). 4 piece nat is okay, but good nat helms cost a bogus amount, and you really want to get some good stats on your helm.

A major problem with DH progression is that no matter how good your gear is, you're basically locked into using four defensive skills on your bar, and having no quick way to tear down elites. You can drop the boar/sentry (whichever you choose) for something like cluster arrow or spike traps, but it's always a tradeoff with DH. Sentry is nice for progressing into higher MP/ubers, but DH really doesn't have a good safe option for high MP regardless - just DPS behind a good party.


Witch Doctor
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The kings of hardcore. Many softcore players are surprised when I tell them that Witch Doctor, not barb, is the best HC class. A ranged class with both great DPS capabilities with Soul Harvest, Gruesome Feast, and Zombie Bears giving insane effective DPS and survivability with Spirit Walk, pets, Jungle Fortitude, and Spirit Vessel, WD has it all. WD shines at surviving and farming fast with mediocre gear, being extremely forgiving to mistakes, and progressing fairly well into upper gear levels when you have the money. They aren't quite as strong top end as Wizard and Barb, but given you're about twice as likely to make it there and you can practically fall asleep at your keyboard and not die, WD is a great class for those who worry about... well, anything, WDs pretty much never have to worry.

Pros
- Easy to level - Statistics don't lie!
- Very survivable/forgiving on a budget with mediocre gear - Spirit Walk/Vessel, Pets, and Jungle Fortitude are all extremely strong and not gear dependent
- Soul Harvest, Gruesome Feast, and Zombie Bears allow you to inflate your effective DPS to far above your unbuffed sheet DPS and melt elites like no other
- Spirit Walk allows you to move between packs of mobs like no other, and with pickup radius and Grave Injustice, you'll soon be zoom-zooming everywhere
- Acid Cloud and Rain of Toads have disgusting LoH proc rates

Cons
- Everyone and their grandma plays WD, so there are a million carbon copies of you walking around. Also, pickup radius is really expensive and popular.
- Not a ton of gear and skill creativity, except maybe the zombie dog cooldown build (but even that's not hipster anymore).
- It sort of defeats the point of playing HC if your character can't actually die. In all seriousness, it's a bit less interesting than the other classes.
- You'll be playing the same class as Chosan/notbriancho/jaychohomie/whatever he calls himself now (NOT the teamliquid Chosen!). If you don't get it... you'll get it eventually after playing enough HC and reading enough d2jsp HC trading forum. Really, I just can't think of any more good reasons.

Leveling Up
Leveling a WD is fairly easy - other than zombie bears, most of your core skills are available early on. Primary and secondary you have a lot of options, darts/splinters is good, dire bats is good, there are some fun ones to experiment with. Your four skills will pretty much always be dogs + gargantuan + soul harvest + spirit walk with jaunt. Passives usually Jungle Fortitude, Spirit Vessel, then another of your choosing (generally Gruesome Feast). This will be fairly similar to your early inferno build. All other general leveling tips apply - WD leveling is pretty much cake, really.

Starting Inferno
WD has a very, very strong cookie cutter build at any gear level, as well as simple gearing. Your gear should include as much int/vit/AR as possible on all slots, 500-800 LoH either from your amulet or weapon, and some crit on gloves, rings, amulet, and weapon. WD can usually afford to skimp a bit more on defensive stats to get crit pieces earlier, but again, rather safe than sorry. You'll either want to pick up a Thing of the Deep (even shitty ones are in the 1m+ range, so out of a very beginner price range) or some pickup radius pieces as soon as possible.

Your skill build will likely look something like this:
Plague of Toads - Rain of Toads has amazing LoH proc rate, and can shoot over walls to keep up your life when you get walled in. Definitely the safest primary skill, and not too bad offensively.
Zombie Charger - Zombie Bears is a must for beginning WDs - the damage output is absolutely insane, and in combination with buffs, you'll find yourself tearing through MP0 with very mediocre gear.
Zombie Dogs - I personally like Life Link for mitigation (it's basically a flat 10% mitigation)
Gargantuan - Any rune that you like, Restless Giant is probably the most popular, as it can save you from elites in a DC situation more easily.
Soul Harvest - Vengeful Spirit is the standard rune, but none of them are totally terrible.
Spirit Walk - Jaunt is an absolute must.
Passives: Spirit Vessel is a must, the other two slots will be some combination of Jungle Fortitude, Grave Injustice, and Gruesome Feast. Honestly, I find myself safe enough with WD to drop Jungle Fortitude fairly early, but definitely start off with it til you're more comfortable with your character.

This will be your standard build throughout all of your WD play - later on you can drop one of the pets for Horrify - Stalker, Horrify - Frightening Aspect, or Big Bad Voodoo if you so prefer, but the cookie cutter build will always work effectively.


Progressing Further
Your gearing priorities will include:
- getting pickup radius, as much as possible, either via a frog or a couple armor pieces
- having crit on all crit-available pieces (except helm, since you mostly want 4 piece zuni)
- getting 24% movespeed
- getting 4 piece zunimassa set
- AVOIDING ATTACK SPEED LIKE THE PLAGUE (other than lacunis)
- eventually getting things like a witching hour to boost DPS once your EHP is sufficient

WD has a fairly simple gear progression and it's usually pretty easy to find things to upgrade in my experience, which is not a feeling I've had with all classes (especially DH and monk). Great WD gear is expensive, but fortunately WD is safe enough that you can usually cut some corners as long as you don't cut five corners at once. In terms of skills, as you approach 100k+ DPS with high pickup radius, you can think about running Acid Cloud - Acid Rain instead of zombie bears - this will allow you to clear trash extremely fast and run MP0 super quick. In fact, if you have no mana troubles and 4 piece zuni with high dps, you can even drop plague of toads and run BOTH acid rain and bears - this is mana intensive, but if you kill stuff really fast on low MP, it shouldn't be too much of an issue, and will allow you to shred both elites and white mobs super fast.

WD scales okay into high MP - you'll definitely want to use bears, most likely, as it's pretty mana efficient - and pick up a lifesteal weapon if you plan to run above MP2-3, where LoH will likely not be enough. At this point, you should probably have a good grasp on your character and will have more specific questions than what this general guide can provide! Though, food for thought: if you have a good amount of pickup radius on your armor, a lifesteal skorn can be really strong if you have the money, and the low attack speed will allow you to be extremely mana efficient.


Wizard
+ Show Spoiler +
Wizard is my baby, my first hardcore class and the one I've always come back to. With multiple unique builds and skill choices, it can almost feel like having multiple classes at your fingertips. While back in the day when hardcore gear was garbage we were stuck kiting with Blizz/Hydra all day, but now with gear constantly improving and inferno being weakened, more fun specs like CM and archon have been opened up to hardcore players with appropriate gear. There also aren't a ton of wizards, although there are quite a few top CM wizards nowadays, the gear is reasonable and progression is fun. With the Unstable Anomaly buff, wizards actually have okay-ish survival, though it's still definitely a cut below WD and barb and probably worse than monk too. Overall, wizard is a fun, multi-faceted class that's good for experienced players who want a challenge.

Pros
- Lots of unique gear/skill choices to make
- A few defensive options with prismatic armor/blur/unstable anomaly/diamond skin
- Great DPS potential and fairly easy upgrade progression
- Extremely strong and fun at any monster power and situation with good gear
- Great asset to groups as well as very good solo farming potential

Cons
- A lot of your luxuries are not available as a beginning wizard, you'll be stuck in blizz/hydra for a bit
- Not too forgiving to mistakes and bad play, better than it used to be but still a pretty squishy class
- CM can be tiring on your fingers
- Requires significantly different gearsets for different specs (at least to use them ideally)

Leveling Up
Wizards are probably the hardest class to level apart from DH, and unfortunately, they don't really have a great leveling build either. Don't even try to use archon or CM before appropriate level 60 gear, you will definitely get yourself killed. Your build will likely be a variation of the standard blizzard hydra kiting build, which you will also use for starting inferno:
- A primary, I like spectral blades if your gear can survive getting up close a bit, or piercing orb/magic missile for a safer one
- Blizzard - Snowbound, amazing damage for the AP cost, especially since the buff
- Hydra - Arcane Hydra, any rune works, but I like arcane the best - again, very AP efficient
- Diamond Skin - Crystal Shell, a must for mitigation
- Energy Armor - any rune early on, Prismatic Armor @ level 60 - ditto
- Teleport - Wormhole, a necessary escape mechanism

This is definitely the simplest and easiest way to play wizard for the majority of the time, both below 60 and at 60 until your gear can handle better.

Starting Inferno
... will feel much like leveling, if you're on a budget! Similar to all other classes, get up your AR/int/vit as much as possible, crit/IAS as budget allows. I personally feel you don't really need LoH/LS on a blizz/hydra wizard - kiting with diamond skin and teleport should kill stuff fast enough, and you'll more likely have to run away in a tough spot no matter how much sustain you have. Cheap triumvirates are usually the best option in the source spot, paired with a decent black damage weapon with crit and/or socket. Other than that, your gear will be the standard set of rares, with movespeed boots being a fairly high priority.

Progressing Further
Alright! This is where Wizard gets far more interesting, and becomes IMO the most unique and diverse class in the game. At this point you have to decide what you want to progress towards first - Archon, for solo farming low MP (but good for moving up to mp2-3 to take advantage of bonuses when your gear is appropriate), Critical Mass/Freeze, for playing in groups and being especially effective in higher MP, or Blizzard + Spectral Blades + Teleport, for speed farming low MP solo or in groups. The latter of the three will likely be very similar to your leveling build, except you'll drop arcane hydra for magic weapon and begin to use teleport more offensively than defensively. I'll go through a quick rundown of gear priorities for the three builds (clicking on the build name will link you to the cookie cutter variation in a skill calculator!):

Archon:
- Lifesteal weapon with black damage and a socket
- Good triumvirate
- 24% Movespeed (big priority - usually lacunis will be the most reasonable for the price)
- As much sheet DPS as possible, the balance of crit/CD/ias does not matter - just want pure sheet damage
- As much AR/armor as possible, they get multiplied a lot with prismatic and archon

Critical Mass/Freeze:
- As much crit and IAS as possible - 40+ Crit Chance and 2.15+ attack speed highly recommended
- Chantodo wand + source, to help you achieve aforementioned stats
- Two items with 9+ AP on Crit - usually Chantodo weapon and a crit or socket storm crow, or rare helm with apoc (hard to find!)
- solid defensive stats to go along with it
- Movespeed is nice, but not a huge necessity

Blades/Blizzard:
- Crit and crit damage, try to avoid attack speed (to maximize damage per blizzard cast)
- 24% movespeed
- High damage, slow attack speed weapon - ideally a mace or spear with crit damage and a socket (lifesteal not required, but if you have it, you can change spectral blades rune)
- Source ideally would be The Oculus with very high damage, and the two skill bonuses being Blizzard and either Teleport or Spectral Blades

So each of the builds has slightly different ideal gear, but most of them can be used effectively just by changing a couple pieces. For example, it won't totally kill a blizzard/blades build if you have high attack speed, and eventually you'll just mostly be changing your weapon/source/helm for ideal usage.


So What Class Should I Choose?
+ Show Spoiler +
I plan to make a cute little multiple-choice quiz that will predict what class would be best for you. You know those personality quizzes that you see on survey sites? If anyone knows a good site to make that on, please link me!
For now, you'll have to pick for yourself, based on my pros and cons. Sorry, lazy people!
But really, the answer is probably Witch Doctor.


General Hardcore-specific tips about Gameplay, AH, etc
+ Show Spoiler +
Play for the journey, not for the end result. Every one of your characters will inevitably die if you play it enough. There's always some stupid situation, some stupid server crash, some stupid router reset that might kill you, and you just have to play with the mindset that you're always gonna enjoy it while it happens. The hardcore community is great, and we all enjoy playing even without the top end gear that softcore players more easily have access to. We all start new characters of all classes, we all band together and help those that had a tough loss, and you'll have plenty of great gameplay experience whether you're a hardcore veteran or new blood.

Use d3up.com and the d3bit utility to calculate your EHP and DPS with gear changes. Especially important for EHP, you may find a lot of surprising and unexpected ways to maximize your EHP. It will help you a lot with making upgrades.

Do not undervalue armor. 10 armor = 1 AR, and for some characters who have armor buffs (i.e wizard prismatic armor boosts armor by a higher percentage than AR), 10 armor > 1 AR. I see so many softcore players wearing ilvl 58 pants and having no +armor gear - both armor and AR mitigate ALL damage, not physical or elemental or whatever.

Be patient with the auction house. Unlike softcore, the kind of item that you need will not always be available, and sometimes not for the right price. You may have to wait days to get an item you want at a fair price. While in softcore there are so many items that things generally have a well-defined value, you can find a lot of deals on HC by being patient.

Read d2jsp Hardcore Trading Forums (Europe), especially as you move into higher gear levels. Starting off, you'll mostly be using the AH, but for buying mid-end items and selling top-end items, jsp is the way to go. Warning: for selling anything but top top items, you can usually get more on the AH than on jsp, but for buyers, jsp contains a lot of great deals. I probably purchase ~30% of my items via d2jsp. In line with the last point - items you want may not be available on the AH, but they may be available on jsp - you never know.

Rather be safe than sorry! Play in groups when possible, always start too safe and then move up in difficulty as you feel comfortable. You don't necessarily have to take this to the extreme of stacking life regen and never leaving MP0, but don't go crazy before your character is ready for it.


Questions and Answers - FAQ from me and expert HC players
+ Show Spoiler +
Does hardcore use the same auction house as softcore?
No, hardcore has its own auction house, and there is no access to the real money auction house for hardcore characters. However, if you are so inclined, you can usually find people willing to trade hardcore for softcore gold and vice versa. Generally the rate hovers around 1m HC gold to 3m SC gold.

Do I get my jewelcrafter, blacksmith, and stash from softcore? Will I lose my stash if I die?
Jewelcrafting and blacksmithing are separate from softcore - you will have to relevel them and learn all the plans again. Your stash, items, and gold are also completely separate. You keep your stash and gold when you die - those are tied to your account, not to your individual characters. You lose the character, everything it is wearing, and everything in its inventory.

How does the economy compare between softcore and hardcore?
The Hardcore economy is a lot less top-heavy, and many things have value below the top tier of items. In softcore I find item values to often be based on how close to perfect they are, while in hardcore things generally have value more closely tied to their practical use. Since people are dying frequently, there is always a demand for items of all levels, and mid-level legendaries have FAR more value. For example, the cheapest Zunimassa boots are 30-40m, the cheapest Blackthorne pants are ~10-15m, etc. These items don't lose value because many, many characters die with them and have to buy new ones, while in softcore, people are always just looking to upgrade closer to perfection. Still, hardcore prices as compared to softcore prices do take some getting used to, but the economy is far, far healthier than that of softcore.

Is it worth it to craft?
Yes, absolutely - the bound to account crafted items are extremely strong, especially when you have some money to sink into it. Be warned, though, tomes and brimstones are extremely expensive! In hardcore, the general rule is that 1 point of main stat is valued about as much as 1 vitality, unlike softcore, where 180 main / 80 vit would be worth far more than 80 main / 180 vit, for example. Therefore, you usually will want to craft vitality crafts, with the exception of chest pieces - chests natively roll higher vit than main stat, so it's more likely you'll get a better chest when you craft main stat. If you find yourself at a stat imbalance, just swap some gems or change some other pieces! Crafting vit will make it three times more likely you roll something useful - if you roll Dex shoulders that randomly roll 200 strength, that's pretty useless, but if you craft vit items, you can get a lot of things that will be useful for your future characters, or help you start something new when you die.

What ways to die should I beware the most?
The number one bane of Hardcore characters is disconnects, unfortunately, but as for things you actually can control, here are some things you should watch out for:
- Waller with desecrator or arcane in tight spaces, especially if you're playing a class that can't teleport over walls in some way.
- Jailer+Frozen+another damage affix - save your CC breaker skill if you have one!
- Fallen Maniacs in Keep Depths 2 - it's fairly safe to farm here once your character is well geared, but starting out, be careful!
- Poison from the trees in the fields of act 1, especially if you're doing keys on a higher MP, tree poison can melt ANY character extremely fast, no matter your gear.
- The fire grates in Keep Depths 1 - DO NOT walk over these and just pray they don't hit you, teleport/spirit walk/leap/vault across them or go around a different way.

I have a bad internet connection, is hardcore right for me?
Probably not. (I think I'll cover this in another section soon)

What are the best ways to power level in hardcore?
Powerleveling is using a level 60 friend (or paying someone) to carry your character from 1-60. Done properly, you can have a level 60 character ready in about three hours. To get power leveled, put on as much XP boosting gear and vit as you can, and follow your powerleveler around. Usually, you will run mob-dense areas such as Keep 2 or Arreat Crater levels on MP10 until you reach the minimum level for the next difficulty. The powerleveler should use skills that can quickly clear trash mobs and move quickly between packs. I personally prefer Keep 2, as I find that worms are more dangerous than banelings for a low level character!

Is there a general rule about what to vendor and what to salvage?
It doesn't really matter - crafting mats usually cost roughly the same as vendor price, you'd have to check the AH for material costs if you're really into min-maxing, but it's usually pennies either way. Brimstones and Tomes of Secrets, however, are worth quite a bit in HC, at least at the time of this writing!


Some Useful Resources and Links
+ Show Spoiler +
Teamliquid D3 Hardcore Community
d2jsp Hardcore - Americas Trading
d2jsp Hardcore - Europe Trading
Hardcore and why you should play it - Dec2012
Hardcore Character Survival Rate to Level 60
Why You Should Try Hardcore - video by ChoseN
Hardcore Witch Doctor Guide - video by ChoseN, with guest haXudon
Hardcore Barbarian Guide (with focus on WW), video by ChoseN, with guest Protatoe


Thanks and Acknowledgments
+ Show Spoiler +
to fungus, phil, Nethermind, MortalSmurph @ HC America - for being my main crew nearly since I started hardcore, and giving me tons of help along the way
to everyone I've played with, parties are the way to go!
to Valiver, and anyone else who helps with the FAQ - YOUR NAME COULD BE HERE!
to ChoseN, for making great contributions to teamliquid HC players
to wooozy, for being THE FIRST ONE to point out a silly mistake
to you lovely readers who should all play hardcore with me!!!


If you're interested in watching me play: http://www.twitch.tv/pokebunny
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 04:33 GMT
#2
I welcome any suggestions, questions, or comments no matter the state of completion this guide is in! ;D
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-03-27 05:30:47
March 27 2013 05:20 GMT
#3
Alright, done with the basic outline and pros/cons for each class. Will continue tomorrow with the rest of class rundowns and hopefully some more stuff!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2013-03-27 05:39:22
March 27 2013 05:33 GMT
#4
On March 27 2013 12:54 Pokebunny wrote:
Leveling Up
Leveling up for the first time in HC is like a rite of passage. Even if you've leveled up five hardcore characters, leveling to 60 the first time in HC actually feels somewhat like a challenge and accomplishment compared to the endless grind that is softcore. I recommend at least leveling your first couple characters to 60 legitimately, and then when future characters die, powerlevel to replace them (I couldn't personally be bothered to level five wizards to 60).


pretty sure you mean softcore
i expect to be put into the credits for this.

edit: in all seriousness though, i definitely agree with that. i mainly started up hardcore for the achievements, but leveling up my character without having the funds to keep him super beefy all the way to 60 (ie softcore) made the game fun again
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 05:51 GMT
#5
On March 27 2013 14:33 wooozy wrote:
Show nested quote +
On March 27 2013 12:54 Pokebunny wrote:
Leveling Up
Leveling up for the first time in HC is like a rite of passage. Even if you've leveled up five hardcore characters, leveling to 60 the first time in HC actually feels somewhat like a challenge and accomplishment compared to the endless grind that is softcore. I recommend at least leveling your first couple characters to 60 legitimately, and then when future characters die, powerlevel to replace them (I couldn't personally be bothered to level five wizards to 60).


pretty sure you mean softcore
i expect to be put into the credits for this.

edit: in all seriousness though, i definitely agree with that. i mainly started up hardcore for the achievements, but leveling up my character without having the funds to keep him super beefy all the way to 60 (ie softcore) made the game fun again

happy?!?! ;D

Yeah, I leveled my first HC Wizard after already having leveled three softcore characters, but it was still definitely a fun new experience to level it after only having played softcore. It didn't feel like a grind like leveling other softcore characters felt.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
March 27 2013 07:12 GMT
#6
Just started playing hardcore and d3 in general (not counting the original hype at release ;p)

this guide is awesome. thx!!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 07:19 GMT
#7
thanks!! :D

make sure to check back when i'm done with everything, barb is the only section complete atm!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
yokohama
Profile Joined February 2005
United States1116 Posts
Last Edited: 2013-03-27 07:19:43
March 27 2013 07:19 GMT
#8
Great guide Pokebunny, maybe I'll come play with you. I used to play with Chosen when I had a 60 barb, but when he died I never got motivated to start another character. I really want to try a Wizard, maybe I'll give it a go :D
Gowerly
Profile Blog Joined July 2011
United Kingdom916 Posts
March 27 2013 09:51 GMT
#9
Great guide.
As a monk, Near Death Experience is perhaps the most important passive (obviously you don't get it until late!).
I also found that Sweeping Wind, with the buffs, is really good. You can get the spirit generating rune on it to help with TR if you're that way inclined and want to get around faster and the tornado rune later on is great for extra DPS.
Wave of Light, though, is amazing with the buffs, too.
I will reduce you to a series of numbers.
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
March 27 2013 12:03 GMT
#10
Could put in some builds that counter getting disconnected - though mostly it requires gear with life per second, afk damage (thorns, shurken cloud, pets, storm armor, etc) and life steal, but for example on monk, I've DCed at least 5 times right when seeing an elite pack (mp1) with nde, divine prot, backlash and came back 5 min later and was alive. Mashing buttons and hoping they lag thru also helps (maybe)
http://us.battle.net/d3/en/profile/Davlok-1847/career
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
March 27 2013 15:37 GMT
#11
Here are a few ideas for the FAQ, got a test soon so can't answer them all myself yet but here's some outlines of possible questions:

Does hardcore use the same auction house as softcore?
No, hardcore has its own auction house, and there is no access to the real money auction house for hardcore characters.

Do my Jeweler and blacksmith artisan levels carry over to hardcore?
No, the JC/BS are separate in hardcore. You have to level them up again with new plans even if you have everything in softcore.

Do my characters share a stash and artisans?
All of your hardcore characters share a stash and artisans, and all of your softcore characters share a different stash and artisans. There can be no trading between any of these from different game types. If it is in your softcore stash, your hardcore stash will never see that item.

How does the economy compare between softcore and hardcore?

Is it worth it to craft?

What ways to die should I beware the most?
(this is where fallen maniacs and the like could be mentioned).

I have a bad internet connection, is hardcore right for me?

What are the best ways to power level in hardcore?
(maybe just link another guide here, I think I remember one on TL a few weeks back)


Need to get back to studying for now, I'll try to add more in a few hours.
Writer
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 16:02 GMT
#12
On March 28 2013 00:37 Valiver wrote:
Here are a few ideas for the FAQ, got a test soon so can't answer them all myself yet but here's some outlines of possible questions:

Does hardcore use the same auction house as softcore?
No, hardcore has its own auction house, and there is no access to the real money auction house for hardcore characters.

Do my Jeweler and blacksmith artisan levels carry over to hardcore?
No, the JC/BS are separate in hardcore. You have to level them up again with new plans even if you have everything in softcore.

Do my characters share a stash and artisans?
All of your hardcore characters share a stash and artisans, and all of your softcore characters share a different stash and artisans. There can be no trading between any of these from different game types. If it is in your softcore stash, your hardcore stash will never see that item.

How does the economy compare between softcore and hardcore?

Is it worth it to craft?

What ways to die should I beware the most?
(this is where fallen maniacs and the like could be mentioned).

I have a bad internet connection, is hardcore right for me?

What are the best ways to power level in hardcore?
(maybe just link another guide here, I think I remember one on TL a few weeks back)


Need to get back to studying for now, I'll try to add more in a few hours.

Great questions - I can definitely answer these, and I hope you don't mind if I reword some of your answers
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Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 17:20 GMT
#13
Monk finished, FAQ added
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Charger
Profile Blog Joined September 2010
United States2405 Posts
March 27 2013 17:30 GMT
#14
Is there a general rule about what to vendor and what to salvage? It doesn't matter too much in SC if you sell or salvage imo as you can easily and cheaply buy the crafting mats anyway but HC is probably a little different.
It's easy to be a Monday morning quarterback.
Nethermind
Profile Joined April 2011
New Zealand445 Posts
March 27 2013 18:18 GMT
#15
Well done Poke!

If I may give you some monk comments. At any stage for new or old monks, in HC it is wise to utilize a movement skill either offensively or (importantly) defensively. For monks, the options are either tempest rush or dashing strike. Their defensive utility comes from avoiding monster collision detection when placed in a poor spot. Be warned however on DS; it can bug the player character on occasion, locking them in place and often resulting in death. TR (tailwind) is usually my recommendation.

On defensive mantra's, MoE - Hard Target and MoH - Time of Need (20% resists) can have the same value depending upon the monk characters shortcomings. It would be prudent to advise both options.

Given the drive to obtain the easy high resistances monks are capable of, an understandable side effect is a lack of focus on armour. One recommendation for HC mentality would be to keep the balance of armour to resists in place (common theory is 1 armour to every 10 resists). This will aid in survivability.

Thank you for the kind acknowledgement. It's been a pleasure to run with you in HC Poke. Its been good.

Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-03-27 19:14:13
March 27 2013 19:03 GMT
#16
double post fail
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-03-27 21:04:34
March 27 2013 19:09 GMT
#17
On March 28 2013 02:30 Charger wrote:
Is there a general rule about what to vendor and what to salvage? It doesn't matter too much in SC if you sell or salvage imo as you can easily and cheaply buy the crafting mats anyway but HC is probably a little different.

Doesn't matter much, it's pennies either way and prices fluctuate enough and are pretty close to vendor amount that it doesn't really matter. I'll add this to FAQ in a bit!

Also thanks for comments Nethermind, I'll integrate them when I continue in a couple hours!

On March 27 2013 21:03 Burrfoot wrote:
Could put in some builds that counter getting disconnected - though mostly it requires gear with life per second, afk damage (thorns, shurken cloud, pets, storm armor, etc) and life steal, but for example on monk, I've DCed at least 5 times right when seeing an elite pack (mp1) with nde, divine prot, backlash and came back 5 min later and was alive. Mashing buttons and hoping they lag thru also helps (maybe)


I'll probably add a section about disconnects at some point, but tbh my opinion is that you shouldn't play OVERLY safe in case of DC, at least not to the point where it's harming your ability to enjoy the game. That's just my personal opinion though, so I will add a bit more for those who REALLY value your characters! You'll inevitably lose your characters, though, so play for fun and the experience!
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JustPassingBy
Profile Blog Joined January 2011
10776 Posts
March 27 2013 21:55 GMT
#18
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-03-27 22:04:45
March 27 2013 22:04 GMT
#19
On March 28 2013 06:55 JustPassingBy wrote:
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?

10 seconds from when the server realized that you're disconnected. Sometimes that will be as soon as you disconnect, sometimes it doesn't realize until up to 20-30 seconds later.

GUIDE IS NOW PRETTY MUCH FINISHED! Enjoy everyone ^^
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JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2013-03-27 22:30:15
March 27 2013 22:05 GMT
#20
On March 28 2013 07:04 Pokebunny wrote:
Show nested quote +
On March 28 2013 06:55 JustPassingBy wrote:
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?

10 seconds from when the server realized that you're disconnected. Sometimes that will be as soon as you disconnect, sometimes it doesn't realize until up to 20-30 seconds later.


What? Isn't 10 seconds a bit overkill? O.o
edit:: thanks for the answer. <3 but I think I stay far far away from hc until dc does not mean certain death, otherwise it just feels as if you're at the mercy of your connection (mine isn't very good btw)
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 22:39 GMT
#21
On March 28 2013 07:05 JustPassingBy wrote:
Show nested quote +
On March 28 2013 07:04 Pokebunny wrote:
On March 28 2013 06:55 JustPassingBy wrote:
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?

10 seconds from when the server realized that you're disconnected. Sometimes that will be as soon as you disconnect, sometimes it doesn't realize until up to 20-30 seconds later.


What? Isn't 10 seconds a bit overkill? O.o
edit:: thanks for the answer. <3 but I think I stay far far away from hc until dc does not mean certain death, otherwise it just feels as if you're at the mercy of your connection (mine isn't very good btw)

The point is to prevent people from leaving games to get out of shitty situations, which unfortunately causes the opposite problem more often than not.
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JustPassingBy
Profile Blog Joined January 2011
10776 Posts
March 27 2013 22:49 GMT
#22
On March 28 2013 07:39 Pokebunny wrote:
Show nested quote +
On March 28 2013 07:05 JustPassingBy wrote:
On March 28 2013 07:04 Pokebunny wrote:
On March 28 2013 06:55 JustPassingBy wrote:
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?

10 seconds from when the server realized that you're disconnected. Sometimes that will be as soon as you disconnect, sometimes it doesn't realize until up to 20-30 seconds later.


What? Isn't 10 seconds a bit overkill? O.o
edit:: thanks for the answer. <3 but I think I stay far far away from hc until dc does not mean certain death, otherwise it just feels as if you're at the mercy of your connection (mine isn't very good btw)

The point is to prevent people from leaving games to get out of shitty situations, which unfortunately causes the opposite problem more often than not.


Ah, good point, but can't those players still do it by tp out of the battle?
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 27 2013 23:04 GMT
#23
On March 28 2013 07:49 JustPassingBy wrote:
Show nested quote +
On March 28 2013 07:39 Pokebunny wrote:
On March 28 2013 07:05 JustPassingBy wrote:
On March 28 2013 07:04 Pokebunny wrote:
On March 28 2013 06:55 JustPassingBy wrote:
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?

10 seconds from when the server realized that you're disconnected. Sometimes that will be as soon as you disconnect, sometimes it doesn't realize until up to 20-30 seconds later.


What? Isn't 10 seconds a bit overkill? O.o
edit:: thanks for the answer. <3 but I think I stay far far away from hc until dc does not mean certain death, otherwise it just feels as if you're at the mercy of your connection (mine isn't very good btw)

The point is to prevent people from leaving games to get out of shitty situations, which unfortunately causes the opposite problem more often than not.


Ah, good point, but can't those players still do it by tp out of the battle?

No, TP has a five second channel time in which you cannot be attacked or it cancels.
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Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
March 27 2013 23:06 GMT
#24
On March 28 2013 07:49 JustPassingBy wrote:
Show nested quote +
On March 28 2013 07:39 Pokebunny wrote:
On March 28 2013 07:05 JustPassingBy wrote:
On March 28 2013 07:04 Pokebunny wrote:
On March 28 2013 06:55 JustPassingBy wrote:
Question out of curiosity: in case of a dc, how long does your character actually still stay in the game?

10 seconds from when the server realized that you're disconnected. Sometimes that will be as soon as you disconnect, sometimes it doesn't realize until up to 20-30 seconds later.


What? Isn't 10 seconds a bit overkill? O.o
edit:: thanks for the answer. <3 but I think I stay far far away from hc until dc does not mean certain death, otherwise it just feels as if you're at the mercy of your connection (mine isn't very good btw)

The point is to prevent people from leaving games to get out of shitty situations, which unfortunately causes the opposite problem more often than not.


Ah, good point, but can't those players still do it by tp out of the battle?


Only if you have a skill like Monk's Serenity where you are immune for a portion of the cast time and hope you dodge any other attacks. (Ascension lasts 4 seconds, TP is 5 or so).

Maybe add a list of stuff/skills/etc each class can do to save any buddies that are clearly DCing. Off the top of my head for Monk: CCing mobs away with: LTK:Sweeping Armada (knockback) or BoH: Pentinent Flame (fear).. or reducing damage to party members: Inner Sanc: Circle of Protection (35% 5 sec), Mantra of Evasion: Divine Protection (80% 3 sec), or the once OP Serenity: Tranquility (Immunity: 1 sec). I saved one random walled in wizard about to get scissored by arcane beams with tranquility once! He then complained I wasn't using overawe -_-
http://us.battle.net/d3/en/profile/Davlok-1847/career
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-03-28 02:17:54
March 28 2013 02:11 GMT
#25
Wondering what class you should choose!? TAKE THE HARDCORE PERSONALITY QUIZ NOW!

http://snack.to/qtjfoffn

Wow, this site is awful, I almost wanna remake it on a different site lol -_-
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iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
March 28 2013 02:51 GMT
#26
that quiz is borked. I tried my hardest to get DH as my answer and I got monk instead.
Team Liquid needs more Terrans.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 28 2013 02:58 GMT
#27
I think it's pretty shitty lol, mostly jsut for fun

gonna try to make a real one eventually
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philler
Profile Joined March 2013
1 Post
March 28 2013 05:35 GMT
#28
Your quiz says I should be a wizard when clearly I am a witch doctor. On a more serious note I would remove the Chosan bitching from the WD section. Otherwise good guide!
ktang
Profile Joined September 2010
United States196 Posts
March 28 2013 06:33 GMT
#29
I guess I should play hardcore now since poke is so convincing!

Poke, I might need a 2b loan for hardcore soon! ^_^v
ツ
Xeteh
Profile Blog Joined October 2010
United States589 Posts
March 28 2013 08:08 GMT
#30
This is a really good thread... its a shame I can't get in to D3 like I did D2. I miss the fun of a hardcore grind but I just can't keep myself interested in D3.
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
March 28 2013 09:28 GMT
#31
Thanks for this guide Pokebunny. The HC thread has got me back into D3.
Praise the sun! \o/
Douillos
Profile Joined May 2010
France3195 Posts
March 28 2013 10:04 GMT
#32
" I want to play with one hand on my dick [...]"

-> Monk!

hahahaha
Look a giraffe! Look a fist!!
madnessman
Profile Blog Joined May 2009
United States1581 Posts
Last Edited: 2013-03-28 11:45:49
March 28 2013 11:38 GMT
#33
My WD literally just died a minute ago. Damn it.

Edit: Only lvl 13 so nbd but still...
MstrJinbo
Profile Joined March 2011
United States1251 Posts
March 28 2013 14:34 GMT
#34
On March 28 2013 11:11 Pokebunny wrote:
Wondering what class you should choose!? TAKE THE HARDCORE PERSONALITY QUIZ NOW!

http://snack.to/qtjfoffn

Wow, this site is awful, I almost wanna remake it on a different site lol -_-


"Your Result: demon hunter" (>_<)
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 28 2013 14:48 GMT
#35
LOL sorry about the terrible quiz guys

One hand on your dick corresponds to WD, your other answers must be more monk-like

@phil clearly you do not embrace the WD spirit

@all - I'm really glad you guys like it, and I hope I can motivate you to play! glad to help anywhere I can :D
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Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-03-28 18:26:11
March 28 2013 18:26 GMT
#36
Now home so I can accept all your friend requests ;D

Pokebunny#1967
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Dhul
Profile Joined March 2010
Finland52 Posts
March 29 2013 12:55 GMT
#37
Is it worth it to level up on monster powers? Yes I know HC is all about not dieing, but is the higher MP actually making you level faster? Havent played D3 in months so I dont know the xp rates you get from leveling on MP
Najda
Profile Joined June 2010
United States3765 Posts
March 29 2013 19:01 GMT
#38
On March 29 2013 21:55 Dhul wrote:
Is it worth it to level up on monster powers? Yes I know HC is all about not dieing, but is the higher MP actually making you level faster? Havent played D3 in months so I dont know the xp rates you get from leveling on MP


I leveled my DH up playing on the highest mp that allowed me to still clear everything very quickly (mostly 1 shots) and only had a couple near-death experiences. If you're buying gear every few levels then it's definitely better to up the MP.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 29 2013 19:03 GMT
#39
If you have xp gear you'll hit 60 before the end of hell anyway, but really it doesn't matter all that much as long as you're clearing quickly.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pibacc
Profile Joined May 2010
Canada545 Posts
March 30 2013 08:19 GMT
#40
I'm planning on leveling a WD on hardcore, if anyone wants to roll a new character add me. pibacc#1188
PuppyPrime
Profile Joined April 2013
27 Posts
April 14 2013 14:52 GMT
#41
Started to continue my Level30 hc barb I started last year. I'm level40 now and playing on MP4 Nightmare. It feels like I choose the wrong class. I play barb on softcore and have every class on 60 except a Monk. :o
Is there a spell like WotB that makes you CC immune? How to avoid killed while in CC/Walled in, except that -75% damage passive?
I think I will probably die in the future with a unlucky CC combo. :x
BoondockSnake
Profile Joined April 2012
United States30 Posts
April 14 2013 15:28 GMT
#42
Dude, this is awesome. Thanks for putting this together. Played through normal difficulty softcore when the game came out, got bored after that...friends stopped playing. Later, made a HC demon hunter for myself thinking, "You know, I'll just see how far I can make it..." Eventually stopped. Months to a year later, an old friend who I originally didn't play with asks me if I want to start playing. I convince him to do hardcore. We have a lot of fun with it, good times and bad (RIP wizard/dh), stop playing around December-ish. Starting to get back in now.

As you can probably tell, I haven't actually played THAT much Diablo, and I don't watch streamers and the like. I don't really know the most efficient ways of doing things, so this guide is a nice help. Always fun reading about HC stuff, too. Thanks again.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 14 2013 19:01 GMT
#43
@PuppyPrime - why not use WotB? Most people keep it on their bar and only use it during emergencies.

@BoondockSnake - glad you liked it!! :D
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rauk
Profile Blog Joined February 2009
United States2228 Posts
April 22 2013 21:16 GMT
#44
what sort of benchmarks should i try to hit as WD for progressin through inferno?

currently plevel 2, around 400~ ares, 2800 armor, 35k hp, and about 30k dps
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 23 2013 20:20 GMT
#45
On April 23 2013 06:16 rauk wrote:
what sort of benchmarks should i try to hit as WD for progressin through inferno?

currently plevel 2, around 400~ ares, 2800 armor, 35k hp, and about 30k dps

Health seems insanely low. Allres pretty low too. You can probably get by with it, but in the long run you'll likely eventually die. Your dps is fine for your gear level.
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rauk
Profile Blog Joined February 2009
United States2228 Posts
April 23 2013 23:18 GMT
#46
how much hp/ares do i need then? i've been farming mp1 a1 okay right now, with a few close calls where i wasn't paying enough attention

current gear looks like this http://us.battle.net/d3/en/profile/raukolith-1578/hero/32874116
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2013-04-24 01:00:19
April 24 2013 00:58 GMT
#47
On April 24 2013 08:18 rauk wrote:
how much hp/ares do i need then? i've been farming mp1 a1 okay right now, with a few close calls where i wasn't paying enough attention

current gear looks like this http://us.battle.net/d3/en/profile/raukolith-1578/hero/32874116



this is my hc wd:
http://eu.battle.net/d3/en/profile/BlackXistenZ-2929/hero/26614679

spent only 28 hours on him (this is with playing through everything by myself, no power leveling!) and almost no gold since this is my first serious hc char. can easily farm act3 inferno if i play cautiously. you should really up your hp and res, the armor could be higher as well. dps isnt the issue for wds on mp0.... I'm quite satisfied with my killspeed despite the laughable 15k dps. also keep in mind that there is always a tradeoff between high dps at the cost of survivability versus a quicker, but more risky playstyle.
"What am I supposed to do against this?" - "Lose!" :-]
Simberto
Profile Blog Joined July 2010
Germany11691 Posts
Last Edited: 2013-04-24 05:41:30
April 24 2013 05:39 GMT
#48
I'd like a bit of advice.

Firstly, this is my character: http://eu.battle.net/d3/en/profile/Simberto-2209/hero/26788948
I have been farming a bit of Keeps 2, now on MP1. However, the whole thing is not really working that great. Basically the only money i make is from Tomes which, as i today noticed, are worth quite a lot. Is there something that would be better to farm? Basically, i feel like i am not finding anything because i barely have any MF due to only being PL 5, and apparently these keep runs are pretty dependent on that.

Which of my items would you suggest i upgrade next?

Different topic, which areas are the most dangerous when progressing from here on? I have a softcore monk and a bit of money there which i could probably use to test stuff out, but some knowledge about which areas i need to test beforehand, and how much i should farm before trying to kill Azmodan/ doing act 4 would be nice to know. This is my very first Hardcore character, i am very happy that i managed to reach level 60 (Though i pussied out and just farmed stuff in A2 hell to 60 before doing Belial).

So some information from more experienced hardcore players would be nice.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2013-04-24 07:18:06
April 24 2013 07:17 GMT
#49
On April 24 2013 14:39 Simberto wrote:
I'd like a bit of advice.

Firstly, this is my character: http://eu.battle.net/d3/en/profile/Simberto-2209/hero/26788948
I have been farming a bit of Keeps 2, now on MP1. However, the whole thing is not really working that great. Basically the only money i make is from Tomes which, as i today noticed, are worth quite a lot. Is there something that would be better to farm? Basically, i feel like i am not finding anything because i barely have any MF due to only being PL 5, and apparently these keep runs are pretty dependent on that.

Which of my items would you suggest i upgrade next?

Different topic, which areas are the most dangerous when progressing from here on? I have a softcore monk and a bit of money there which i could probably use to test stuff out, but some knowledge about which areas i need to test beforehand, and how much i should farm before trying to kill Azmodan/ doing act 4 would be nice to know. This is my very first Hardcore character, i am very happy that i managed to reach level 60 (Though i pussied out and just farmed stuff in A2 hell to 60 before doing Belial).

So some information from more experienced hardcore players would be nice.

keep depth runs are only good on high mps, say mp7+, and with high mf. basically, they are a softcore farming technique and not suitable for starting out in hc. not at all. just do keep depths + stonefort + skycrown runs....
"What am I supposed to do against this?" - "Lose!" :-]
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 24 2013 11:14 GMT
#50
On April 24 2013 08:18 rauk wrote:
how much hp/ares do i need then? i've been farming mp1 a1 okay right now, with a few close calls where i wasn't paying enough attention

current gear looks like this http://us.battle.net/d3/en/profile/raukolith-1578/hero/32874116

My WD has 700 AR 3200 armor 60k hp and I feel that is about solid/safe for mp1-2 (I'd go up to 4 in a good group).
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-04-24 11:24:10
April 24 2013 11:16 GMT
#51
On April 24 2013 14:39 Simberto wrote:
I'd like a bit of advice.

Firstly, this is my character: http://eu.battle.net/d3/en/profile/Simberto-2209/hero/26788948
I have been farming a bit of Keeps 2, now on MP1. However, the whole thing is not really working that great. Basically the only money i make is from Tomes which, as i today noticed, are worth quite a lot. Is there something that would be better to farm? Basically, i feel like i am not finding anything because i barely have any MF due to only being PL 5, and apparently these keep runs are pretty dependent on that.

Which of my items would you suggest i upgrade next?

Different topic, which areas are the most dangerous when progressing from here on? I have a softcore monk and a bit of money there which i could probably use to test stuff out, but some knowledge about which areas i need to test beforehand, and how much i should farm before trying to kill Azmodan/ doing act 4 would be nice to know. This is my very first Hardcore character, i am very happy that i managed to reach level 60 (Though i pussied out and just farmed stuff in A2 hell to 60 before doing Belial).

So some information from more experienced hardcore players would be nice.

I just clear the good areas of A3 in order. Skycrown, kd2, rakkis backwards + fields, td1, crater2, core. Most hardcore players run some variant of this.

I know nothing about the eu market but you should be able to upgrade anything for under 500k. Your allres is plenty high, as long as you're above 700 you're fine, but maybe look to up your hp a bit. Use d3up to calculate ehp before buying stuff. Get rid of the LS on your weapon and change to one with LoH + CD or socket, you should run with about 800-1000 loh total. Gloves can easily get you more dps. Pants, bracers, shield, shoulders look like your best pieces for now but pretty much everything else should be easy to improve.
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Simberto
Profile Blog Joined July 2010
Germany11691 Posts
April 24 2013 15:43 GMT
#52
Thanks a lot. I guess that involves also killing Elites and Bosses?
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 24 2013 16:17 GMT
#53
absolutely, elite skipping runs are pretty awful below mp8+
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2013-04-24 22:26:38
April 24 2013 17:43 GMT
#54
On April 25 2013 01:17 Pokebunny wrote:
absolutely, elite skipping runs are pretty awful below mp8+

and even then its not really worth it (from an item find point of view) unless your char has a high enough para level. if you have 0 mf, the 75% mf provided by the 5 NV stacks make quite the difference. if you already have 200 base mf from paragon, additional 75% on top of that will not be worth spending several minutes on killing a few elite packs..
"What am I supposed to do against this?" - "Lose!" :-]
Grendel
Profile Joined November 2010
Belgium126 Posts
April 24 2013 21:39 GMT
#55
You said there was little originality left for Witch Doktors, but going to try anyway: What about this?
http://eu.battle.net/d3/en/profile/iClipse-2401/hero/26888783

Basically, a Life Regen build to make pets extremely tanky. Only reached lvl 60 today, so it's obviously still a build in progress. I tried something similar on my Monk and it worked pretty well there. Had very low hp (22k and about 2k allres with One with Everything) and then 2k+ life regen which made it so that I basically never died.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 24 2013 22:04 GMT
#56
On April 25 2013 06:39 Grendel wrote:
You said there was little originality left for Witch Doktors, but going to try anyway: What about this?
http://eu.battle.net/d3/en/profile/iClipse-2401/hero/26888783

Basically, a Life Regen build to make pets extremely tanky. Only reached lvl 60 today, so it's obviously still a build in progress. I tried something similar on my Monk and it worked pretty well there. Had very low hp (22k and about 2k allres with One with Everything) and then 2k+ life regen which made it so that I basically never died.

2k regen?!?! O_o

I mean, it's probably okay for surviving, but as far as actually killing anything quickly, it might struggle. =o
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Grendel
Profile Joined November 2010
Belgium126 Posts
April 24 2013 22:18 GMT
#57
Yeah, most things did tend to die fairly slowly, haha :D Though, I did manage to get around 30k dps, which isn't THAT bad for a tanky build.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
April 24 2013 22:28 GMT
#58
On April 25 2013 06:39 Grendel wrote:
You said there was little originality left for Witch Doktors, but going to try anyway: What about this?
http://eu.battle.net/d3/en/profile/iClipse-2401/hero/26888783

Basically, a Life Regen build to make pets extremely tanky. Only reached lvl 60 today, so it's obviously still a build in progress. I tried something similar on my Monk and it worked pretty well there. Had very low hp (22k and about 2k allres with One with Everything) and then 2k+ life regen which made it so that I basically never died.



but will immortal pets save you from aoe effects like arcane or poison? say waller jailer poison arcane enchanted....
"What am I supposed to do against this?" - "Lose!" :-]
calgar
Profile Blog Joined November 2007
United States1277 Posts
April 25 2013 01:30 GMT
#59
How do you decide whether to gem vitality or main stat, and is ruby > extra health in helm?
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
April 25 2013 01:50 GMT
#60
people still play this game? Roflman

User was warned for this post
ur pro or ur noob , thats life
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
April 25 2013 19:51 GMT
#61
On April 25 2013 10:30 calgar wrote:
How do you decide whether to gem vitality or main stat, and is ruby > extra health in helm?

if your lifebar frequently dips below 50%, then go for vita. otherwise i'd say mainstat. it should be kept in mind that "oh shit"-situations can always happen. sometimes, the only way to survive such a situation is to nuke the dangerous pack as quickly as possible.

in helm, i'd always go for ruby on low paragon chars because levels and thus the level boni come in quickly so that you will soon see a return on investment for the ruby. the higher the char, the more it would hurt to die, so that extra precausion might make sense.
"What am I supposed to do against this?" - "Lose!" :-]
Shadow Sylph
Profile Joined December 2010
United States98 Posts
Last Edited: 2013-04-26 02:02:27
April 26 2013 02:00 GMT
#62
Poke I have a wizard right now sitting at 46k Health, 600 All Res, 4000 Armor and 30k DPS. Where should I be farming to be most efficient, yet feel relatively safe?

Edit: Updated ALL res to reflect with prismatic armor
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 26 2013 02:28 GMT
#63
On April 26 2013 11:00 Shadow Sylph wrote:
Poke I have a wizard right now sitting at 46k Health, 600 All Res, 4000 Armor and 30k DPS. Where should I be farming to be most efficient, yet feel relatively safe?

Edit: Updated ALL res to reflect with prismatic armor

Try to get into a good party and just farm A3 MP0. I just clear the good areas of A3 in order. Skycrown, kd2, rakkis backwards + fields, td1, crater2, core. Most hardcore players run some variant of this. I'm not sure if you'd be comfortable doing it solo - if you wanna get some help getting into it, feel free to add me and I'll run with ya pokebunny#1967
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
April 26 2013 06:35 GMT
#64
I just started hardcore and wow, it's a lot more enjoyable. Although I think that's mostly due to the achievements I get for killing every boss and every 10 levels. And probably the fact that I've never played monk before so it's refreshing! I guess I also haven't played D3 in like a year. Whatever, I'm having a great time. Thanks Pokebunny for this thread!
Shine[Kal] #1 fan
Freezard
Profile Blog Joined April 2007
Sweden1013 Posts
Last Edited: 2013-04-26 12:44:05
April 26 2013 12:42 GMT
#65
I'm interested in starting HC again in 1.08. I have a paragon 11 barb, haven't swapped gear since 1.03 so she's EXTREMELY defensively oriented with 74k life, 650 AR, 5.7k armor and 17k DPS. It would be nice to play with others in a group on MP0-1 so feel free to add me Freezard#2349
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 26 2013 16:29 GMT
#66
On April 26 2013 15:35 Xenocide_Knight wrote:
I just started hardcore and wow, it's a lot more enjoyable. Although I think that's mostly due to the achievements I get for killing every boss and every 10 levels. And probably the fact that I've never played monk before so it's refreshing! I guess I also haven't played D3 in like a year. Whatever, I'm having a great time. Thanks Pokebunny for this thread!

glad to hear it!
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Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
April 27 2013 05:25 GMT
#67
Thanks man!
Great guide XD
Celebrating Starcraft since... a long time ago.
Lylat
Profile Joined August 2009
France8575 Posts
April 27 2013 09:40 GMT
#68
Great guide, I had a level 60 monk way before the Paragon patch and died to a server disconnect.. Hadn't play HC since ^^ maybe I'll start again cause SC is really boring..
Should I start Normal/Nightmare with a MP level or is MP0 better ?
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
April 27 2013 12:53 GMT
#69
On April 27 2013 18:40 Lylat wrote:
Great guide, I had a level 60 monk way before the Paragon patch and died to a server disconnect.. Hadn't play HC since ^^ maybe I'll start again cause SC is really boring..
Should I start Normal/Nightmare with a MP level or is MP0 better ?

depends on your focus and whether you use the ah or gear from previous hc chars or not.

when i just want to get to lvl 60 + inferno as quickly as possible, i start on mp0 until im lvl 15. then i get a socketed weapon with a ruby in it (at least flawless square) and switch to mp3 until the end of act3. azmodan kill on mp0, however, since his meteor attack can really smash chars if it had enough time to accelerate. from then on, i regularly upgrade my gear and my weapon in particular, but always stay on mp0 until inferno. this way, whereever you are, you will be on about the highest level on which you still get good exp in that area.


if you play selffound, then mp0 all the way.
"What am I supposed to do against this?" - "Lose!" :-]
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
April 27 2013 13:08 GMT
#70
On April 27 2013 21:53 Black Gun wrote:
Show nested quote +
On April 27 2013 18:40 Lylat wrote:
Great guide, I had a level 60 monk way before the Paragon patch and died to a server disconnect.. Hadn't play HC since ^^ maybe I'll start again cause SC is really boring..
Should I start Normal/Nightmare with a MP level or is MP0 better ?

depends on your focus and whether you use the ah or gear from previous hc chars or not.

when i just want to get to lvl 60 + inferno as quickly as possible, i start on mp0 until im lvl 15. then i get a socketed weapon with a ruby in it (at least flawless square) and switch to mp3 until the end of act3. azmodan kill on mp0, however, since his meteor attack can really smash chars if it had enough time to accelerate. from then on, i regularly upgrade my gear and my weapon in particular, but always stay on mp0 until inferno. this way, whereever you are, you will be on about the highest level on which you still get good exp in that area.


if you play selffound, then mp0 all the way.



you can MP10 up to hell with only buying a new, 10k-ish weapon every 10th level. i dont rly know what ur talking about.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Shadow Sylph
Profile Joined December 2010
United States98 Posts
April 27 2013 13:13 GMT
#71
I just MP0 all the way and upgrade my gear once and a while when I stop dominating the mobs. With a red gem in helm you out level the content easily.
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
Last Edited: 2013-04-28 13:08:48
April 28 2013 13:04 GMT
#72
I just got to level 60 as a Monk, first try.

Asked a rather stupid question and just answered it via the OP. Basically i'm going to stack lightning res and all res on my gear.
Praise the sun! \o/
Simberto
Profile Blog Joined July 2010
Germany11691 Posts
April 28 2013 13:10 GMT
#73
Lres will generally be cheaper then allres, and have the same effect, so I'd go for Vit + Dex + LRes + x, depending on how much money you have. You will probably want Allres + Lres on some of your gear, +armor is always nice too, so you can be save enough. Though if you have enough money you will also want more damage.

I am by no means experienced, but maybe you want to take a look at what i bought so far:

http://eu.battle.net/d3/en/profile/Simberto-2209/hero/26788948

This is a very cheap set, i think i paid at most 1-2 mio total, and i am able to farm A3 rather safely. I wouldn't want to get a lot less EHP then this, though. At the moment i am trying to improve my damage without dropping EHP, but this is interestingly pretty expensive.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 28 2013 13:44 GMT
#74
On April 27 2013 22:08 KalWarkov wrote:
Show nested quote +
On April 27 2013 21:53 Black Gun wrote:
On April 27 2013 18:40 Lylat wrote:
Great guide, I had a level 60 monk way before the Paragon patch and died to a server disconnect.. Hadn't play HC since ^^ maybe I'll start again cause SC is really boring..
Should I start Normal/Nightmare with a MP level or is MP0 better ?

depends on your focus and whether you use the ah or gear from previous hc chars or not.

when i just want to get to lvl 60 + inferno as quickly as possible, i start on mp0 until im lvl 15. then i get a socketed weapon with a ruby in it (at least flawless square) and switch to mp3 until the end of act3. azmodan kill on mp0, however, since his meteor attack can really smash chars if it had enough time to accelerate. from then on, i regularly upgrade my gear and my weapon in particular, but always stay on mp0 until inferno. this way, whereever you are, you will be on about the highest level on which you still get good exp in that area.


if you play selffound, then mp0 all the way.



you can MP10 up to hell with only buying a new, 10k-ish weapon every 10th level. i dont rly know what ur talking about.

He's right. With Cain's and a ruby, you'll hit level 60 before finishing hell even on MP0 most of the way, so it's better to just speed through the content faster.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Isaac
Profile Joined August 2010
United States810 Posts
Last Edited: 2013-04-28 16:43:49
April 28 2013 16:40 GMT
#75
Is there a place where I can trade SC gold to HC gold?

I am starting out, kind of going a bit slow.

edit: forgot word
number one fan of marineking
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
April 28 2013 16:46 GMT
#76
On April 28 2013 22:10 Simberto wrote:
Lres will generally be cheaper then allres, and have the same effect, so I'd go for Vit + Dex + LRes + x, depending on how much money you have. You will probably want Allres + Lres on some of your gear, +armor is always nice too, so you can be save enough. Though if you have enough money you will also want more damage.

I am by no means experienced, but maybe you want to take a look at what i bought so far:

http://eu.battle.net/d3/en/profile/Simberto-2209/hero/26788948

This is a very cheap set, i think i paid at most 1-2 mio total, and i am able to farm A3 rather safely. I wouldn't want to get a lot less EHP then this, though. At the moment i am trying to improve my damage without dropping EHP, but this is interestingly pretty expensive.



Thanks for your help, i've bought a couple of items (with Lres and allres). This is my character pretty much fresh out of A4 hell having just hit 60.

http://eu.battle.net/d3/en/profile/Shottaz-2781/hero/26329650
Praise the sun! \o/
convention
Profile Joined October 2011
United States622 Posts
April 29 2013 05:53 GMT
#77
On April 29 2013 01:40 Isaac wrote:
Is there a place where I can trade SC gold to HC gold?

I am starting out, kind of going a bit slow.

edit: forgot word

No, they are on completely different economies, which is good. Otherwise people would just farm up SC and have a free ride through HC.
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
April 29 2013 07:11 GMT
#78
Has Inferno been heavily nerfed since the early days? I remember in Act 1 with my glass cannon WD I would get about 1/3rd of my health chunked by and Act 1 mob and now I can stand infront of a group and be ok having just hit 60 on my first run.

It might just be the power of Allres to be honest, does 800 res mean I mitigate the first 800 points of damage, then you factor in armor?

http://eu.battle.net/d3/en/profile/Shottaz-2781/hero/26329650

Expert opinions please, how far can this guy go currently? A2 inf MP0?
Praise the sun! \o/
Oxslow
Profile Joined November 2010
United Kingdom42 Posts
April 29 2013 08:39 GMT
#79
Thanks Pokebunny for writing this guide. I think I will now pixk up and start playing D3 after a break of a few months.
Oxslow
Profile Joined November 2010
United Kingdom42 Posts
April 29 2013 08:44 GMT
#80
On April 29 2013 01:40 Isaac wrote:
Is there a place where I can trade SC gold to HC gold?

I am starting out, kind of going a bit slow.

edit: forgot word


You used to be able to find people to trade with on the official forums about 4:1 for softcore to hardcore not sure if they still exist as I have been away for a few months and the ratio might have changed, BUT I would not do that because half the fun is levelling. There is no point running through HC complete out gearing the content on your first play through of every race IMO.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 29 2013 09:51 GMT
#81
@Isaac - battle.net HC trading forums usually have threads about this.

@convention - please don't answer questions you don't know the answer to, thanks!

@Shottaz - yes, it has. And no, AR and armor are both percentage mitigation stats. Hover over the tooltips in the character screen -> details tab.

@Oxslow - glad you like it, good luck!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Simberto
Profile Blog Joined July 2010
Germany11691 Posts
April 29 2013 14:13 GMT
#82
On April 29 2013 17:44 Oxslow wrote:
Show nested quote +
On April 29 2013 01:40 Isaac wrote:
Is there a place where I can trade SC gold to HC gold?

I am starting out, kind of going a bit slow.

edit: forgot word


You used to be able to find people to trade with on the official forums about 4:1 for softcore to hardcore not sure if they still exist as I have been away for a few months and the ratio might have changed, BUT I would not do that because half the fun is levelling. There is no point running through HC complete out gearing the content on your first play through of every race IMO.


You can still easily afford AH gear on just the stuff you find yourself and vendor. Only thing you probably can't afford is Cain's, everything else can be gotten for less than 10k/slot.
TannerHide
Profile Joined August 2012
Canada6 Posts
April 29 2013 22:20 GMT
#83
Quit HC a while back have 63 mill to trade off at 4:1
PM me with account # if interested. high posts
He's just the President, He still washes his dick in the sink like everyone else!
serum321
Profile Joined January 2012
United States606 Posts
April 29 2013 22:48 GMT
#84
You can do mp10 with a new character, but unless you have a decent hellfire its not really feasible, you would earn more xp/clear the game faster on a lower mp. You want it to have the same speed as you would on an ideal farming run, meaning you one shot most mobs.
Parametric
Profile Blog Joined February 2010
Canada1261 Posts
April 29 2013 22:50 GMT
#85
On April 30 2013 07:48 serum321 wrote:
You can do mp10 with a new character, but unless you have a decent hellfire its not really feasible, you would earn more xp/clear the game faster on a lower mp. You want it to have the same speed as you would on an ideal farming run, meaning you one shot most mobs.


Might not be able to do mp10 in hell or late nightmare but all a person really needs for MP10 normal + most of nightmare is a weapon with a socket and a ruby.
Crispy Bacon craving overload.
awha
Profile Joined August 2010
Denmark1358 Posts
May 02 2013 08:22 GMT
#86
I just wanted to drop by and thank you for this guide. I havent played a monk before, and recently started leveling one, with a friend leveling alongside as a barb. Great fun!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 02 2013 14:25 GMT
#87
<3 thanks, glad you're having fun!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 02 2013 16:56 GMT
#88
Just beat normal on the first HC D3 characters, figured since I did D2 a few months ago I should do D3. My friend and I are running Wizard and DH so it sounds like its going to be interesting. I personally hate the whole AH side of D3 so I plan on not using it at all so I'm hoping self found gear will be enough with patience.

2 questions I have though. Is playing normal/nightmare/hell worth playing on a higher MP instead of just MP0 on the next difficulty?

Also I'm currently playing the Wizard with frost nova, crystal armor and time warp and energy(?) armor for survivability. I feel like time warp has to go, my damager skills are just magic missile (or whatever you start with) and arcane orb with obliterate. Would you recommend switching out my damage skills as well as taking time warp out for teleport?

Thanks for the writeup
serum321
Profile Joined January 2012
United States606 Posts
May 02 2013 18:05 GMT
#89
On May 03 2013 01:56 Scrandom wrote:
Just beat normal on the first HC D3 characters, figured since I did D2 a few months ago I should do D3. My friend and I are running Wizard and DH so it sounds like its going to be interesting. I personally hate the whole AH side of D3 so I plan on not using it at all so I'm hoping self found gear will be enough with patience.

2 questions I have though. Is playing normal/nightmare/hell worth playing on a higher MP instead of just MP0 on the next difficulty?

Also I'm currently playing the Wizard with frost nova, crystal armor and time warp and energy(?) armor for survivability. I feel like time warp has to go, my damager skills are just magic missile (or whatever you start with) and arcane orb with obliterate. Would you recommend switching out my damage skills as well as taking time warp out for teleport?

Thanks for the writeup

1) Ideally you want to be one shotting most things, so as long as you turn mp up a little and you still are, that is fine. Playing self found you'll most likely want to keep it on 0 or possibly 1, but I wouldn't reccomend going much higher if any unless you got lucky with drops.
2)Either blizzard or arcane hydra would be good choices, it would give you more aoe and they are both good spells to kite with so you can stay out of danger.
Verator
Profile Joined June 2010
United States283 Posts
May 03 2013 11:34 GMT
#90
Just had my first really scary moment in a long time again, fighting belial on my witch doctor. The fight wasn't hard, but this is the first time i've been really excited/ stressed playind D3 since beating the bosses for the first time in inferno with release! Very glad I started doing hardcore.
So far as I can remember, there is not one word in the Gospels in praise of intelligence. -- Bertrand Russell
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
Last Edited: 2013-05-03 12:00:46
May 03 2013 11:47 GMT
#91
currently leveling my first hardcore character.lvl 52. 18.5k hp , 5k armor, 1.9k dps. So far destroying everything with
Cleave (Reaping Swing for extra fury)
Whirlwind(Hurricane)
Revenge (Vengeance is mine,for Healing and Fury)
Rend (Blood Lust For Healing)
War Cry ( Invigorate , for regeneration and Life, will switch with impunity once i reach it)
Ground Stomp ( Wrenching Smash for pulling enemies closer so its easier to hit them with whirlwind)
Passives are nerves of steel, tough as nails and inspiring presence so i regenerate even more life.I will switch inspiring presence with Brawler or Weapon Mastery as soon as i see issues with my dps.

I really appreciate hardcore because i was able to sell so many items during my leveling - something that never happened in SC since the AH is a joke there, overflooded with items.

I sold a 30str/30dex/20vit/11 movement speed boots for lvl21 for 50k . Whoa nice!

Been selling helms with vit/sockets for low levels too , for 4-5k each. It's really good for a hc novice like me.

I'm running solo so i really pay attention to my gear and browse the AH for the best offers for my level. I have 700k gold and i gear myself only from cheap 5-6k items that make it possible for me to progress easily without fear of dying.

Had a couple of OMG moments when i almost died which was a really great feeling, first time diablo 3 manages to raise my adrenalin.

HC is great. It's what real men play.

PS : and yeah, i love using a shield. I loved using shield in d2 and was so disappointed everyone was using offhands in d3 instead of sexy sexy shields. I cant wait until i find/trade my first monarch.
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
AeroGear
Profile Joined July 2009
Canada652 Posts
May 03 2013 12:05 GMT
#92
Has nothing to do with HC if you buy your items, items found by other players...
Driven by hate, fueled by rage
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 03 2013 13:04 GMT
#93
On May 03 2013 21:05 AeroGear wrote:
Has nothing to do with HC if you buy your items, items found by other players...

That is your point of view... I don't see the game as any less "hardcore" just because you want to trade your things that are useful to others for things that are useful to you.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
zf
Profile Joined April 2011
231 Posts
May 03 2013 14:45 GMT
#94
Any thoughts on buying/selling unid'd items?
AeroGear
Profile Joined July 2009
Canada652 Posts
May 03 2013 15:01 GMT
#95
On May 03 2013 22:04 Pokebunny wrote:
Show nested quote +
On May 03 2013 21:05 AeroGear wrote:
Has nothing to do with HC if you buy your items, items found by other players...

That is your point of view... I don't see the game as any less "hardcore" just because you want to trade your things that are useful to others for things that are useful to you.


Its not trading per se, its purchasing with an easily farmable currency. Buying items that let your ignore every mechanics and makes you unkillable sorts of defeats the purpose of HC, especially while leveling. Buying upgrades is of a different order.
Driven by hate, fueled by rage
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2013-05-03 15:49:04
May 03 2013 15:48 GMT
#96
On May 04 2013 00:01 AeroGear wrote:
Show nested quote +
On May 03 2013 22:04 Pokebunny wrote:
On May 03 2013 21:05 AeroGear wrote:
Has nothing to do with HC if you buy your items, items found by other players...

That is your point of view... I don't see the game as any less "hardcore" just because you want to trade your things that are useful to others for things that are useful to you.


Its not trading per se, its purchasing with an easily farmable currency. Buying items that let your ignore every mechanics and makes you unkillable sorts of defeats the purpose of HC, especially while leveling. Buying upgrades is of a different order.


You are envisioning some guy buying thousands and thousands of dollars worth of gear and then sticking only to mp0 so he literally can't die to anything ever. While I'm sure guys like that exist, they are extremely rare and most are idiots/terrible players who still find ways to die.

The AH in hardcore is very different from softcore. Those items you are referring to may not even exist on the hc server and if they do, it's once every few months one pops up for billions of gold. The vast majority of hc players will never know that kind of wealth. The AH helps you handle the content, but it most certainly isn't an easy button you push and suddenly you're invincible.
It's easy to be a Monday morning quarterback.
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
Last Edited: 2013-05-03 15:51:57
May 03 2013 15:50 GMT
#97
i wanna say that i've bought gear for maximum 50k :D:D

never thought such a dispute would arise because of 50k items :D

yes, i feel less manly using the AH . but hell , all i wanted to say was that HC AH >>>>>>>>>>>>>>>>> SC AH
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Charger
Profile Blog Joined September 2010
United States2405 Posts
May 03 2013 15:54 GMT
#98
On May 03 2013 23:45 zf wrote:
Any thoughts on buying/selling unid'd items?


I did a lot of buying unid in sc, found a lot of trash and some good items but it mostly evened out gold wise. I haven't bought much unid in hc but I have sold a few big ticket items unid - something I never ever would have considered doing in sc. But I needed the gold and good unid items go for A TON of gold in hc.

It's a gamble in the purest sense of the word. If you buy you could roll a 2B item or lose millions. Just like if you sell you risk letting go of that 2B+ item for a hundred million or so. If I had the gold to play with I wouldn't mind buying some but I really really hate selling unid.
It's easy to be a Monday morning quarterback.
Simberto
Profile Blog Joined July 2010
Germany11691 Posts
May 03 2013 15:58 GMT
#99
In my opinion, Gold AH is fine. RMAH is of course bullshit, but doesn't work in Hardcore anyways. Essentially, you are still trading with another person, the AH just makes things less complicated. I am sure there are people who enjoy running around through forums for ages to find the guy that sells the item they want AND wants to trade it for something they themselves have. But i am not that guy, so the AH gives an easy solution for this.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-05-03 16:10:31
May 03 2013 16:08 GMT
#100
On May 04 2013 00:01 AeroGear wrote:
Show nested quote +
On May 03 2013 22:04 Pokebunny wrote:
On May 03 2013 21:05 AeroGear wrote:
Has nothing to do with HC if you buy your items, items found by other players...

That is your point of view... I don't see the game as any less "hardcore" just because you want to trade your things that are useful to others for things that are useful to you.


Its not trading per se, its purchasing with an easily farmable currency. Buying items that let your ignore every mechanics and makes you unkillable sorts of defeats the purpose of HC, especially while leveling. Buying upgrades is of a different order.

Have you played HC? There's no character in the game that can do MP10 at no risk. There's always more challenge for yourself. Of course if you were to stick to MP0 act 1 you could create a character that never dies... but that's basically the same as saying you could create a level 60 character that would never die in Nightmare. Obviously if you play insanely safe you will never die, but people don't play like that because it's boring.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
AeroGear
Profile Joined July 2009
Canada652 Posts
May 03 2013 17:33 GMT
#101
I've played HC, have a plvl 22 monk and a bunch of dead 50's. I could've 1 click killed my way to 60 constantly using weapons and gear ahead of my progression but I chose not to. These items are available for grab at the AH and they cost dimes, they dont need to be perfect or anything if they increase your health or dps by 50-100%.

Am not debating invulnerability playing at MP10, but there's quite a few steps until that difficulty settings, many of which you can buy yourself through.
Driven by hate, fueled by rage
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 03 2013 19:54 GMT
#102
On May 04 2013 02:33 AeroGear wrote:
I've played HC, have a plvl 22 monk and a bunch of dead 50's. I could've 1 click killed my way to 60 constantly using weapons and gear ahead of my progression but I chose not to. These items are available for grab at the AH and they cost dimes, they dont need to be perfect or anything if they increase your health or dps by 50-100%.

Am not debating invulnerability playing at MP10, but there's quite a few steps until that difficulty settings, many of which you can buy yourself through.

Exactly, that's the point... there's always a higher difficulty you can challenge yourself with. Some people would rather test their characters to the limit and always push to improve them. Some would like to play what they consider organically. Different strokes for different folks ^^
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 03 2013 22:10 GMT
#103
On May 03 2013 03:05 serum321 wrote:
Show nested quote +
On May 03 2013 01:56 Scrandom wrote:
Just beat normal on the first HC D3 characters, figured since I did D2 a few months ago I should do D3. My friend and I are running Wizard and DH so it sounds like its going to be interesting. I personally hate the whole AH side of D3 so I plan on not using it at all so I'm hoping self found gear will be enough with patience.

2 questions I have though. Is playing normal/nightmare/hell worth playing on a higher MP instead of just MP0 on the next difficulty?

Also I'm currently playing the Wizard with frost nova, crystal armor and time warp and energy(?) armor for survivability. I feel like time warp has to go, my damager skills are just magic missile (or whatever you start with) and arcane orb with obliterate. Would you recommend switching out my damage skills as well as taking time warp out for teleport?

Thanks for the writeup

1) Ideally you want to be one shotting most things, so as long as you turn mp up a little and you still are, that is fine. Playing self found you'll most likely want to keep it on 0 or possibly 1, but I wouldn't reccomend going much higher if any unless you got lucky with drops.
2)Either blizzard or arcane hydra would be good choices, it would give you more aoe and they are both good spells to kite with so you can stay out of danger.


Alright cool, thank you.
Grendel
Profile Joined November 2010
Belgium126 Posts
Last Edited: 2013-05-05 12:58:10
May 05 2013 12:57 GMT
#104
Aaaaand, I lost my level 14 paragon WD to lag Didn't even see myself dying.

RIP http://eu.battle.net/d3/en/profile/iClipse-2401/hero/26888783

Edit: I do have to say that this guide brought me to playing it in the first place, and I had a lot of fun in doing so. So thanks for this
Oxslow
Profile Joined November 2010
United Kingdom42 Posts
May 05 2013 15:02 GMT
#105
Sorry to hear that you died. Were you in a group or solo?
Grendel
Profile Joined November 2010
Belgium126 Posts
Last Edited: 2013-05-05 19:44:43
May 05 2013 19:42 GMT
#106
Just solo (haven't played ever in a group yet, to be honest). But I'm not blaming anyone but myself. I connected an extra screen to my computer, and I don't think my graphic card could handle it, since it was the very first time I had a lag on D3.
Oxslow
Profile Joined November 2010
United Kingdom42 Posts
May 05 2013 20:14 GMT
#107
At least you had an idea on what caused it. Good luck with your next char.
Garbels
Profile Joined July 2010
Austria653 Posts
Last Edited: 2013-05-07 16:03:07
May 07 2013 16:02 GMT
#108
Reached 60HC a few days ago. I was really scared of inferno but as WD the hell -> inferno transition is really smooth.
Made it to act 4 but now I am scared of Rakanoth.
I have only 22k DPS. Took me 3 phases to kill the spider and almost 4 pools for Azmodan.

Any recommendations on DPS for a WD to not hit the enrage timer?
Garbels
Profile Joined July 2010
Austria653 Posts
May 08 2013 12:59 GMT
#109
Did it with 23k DPS. Didn't even take a minute(enrage is 3 min).
Did the rest of A4 to.
My internet is terrible so it's quite a feat for me
Omegastar
Profile Joined May 2013
Netherlands1 Post
Last Edited: 2013-05-08 20:47:53
May 08 2013 20:42 GMT
#110
Im currently lvl 14 paragon DH HC, and my build differs pretty much from the suggested abilities.

My build: http://eu.battle.net/d3/en/calculator/demon-hunter#WhXdYk!fde!ZbYbaY

Generally my impression is that my main attack, Bola Shot, is an AOE attack, and by the time I would prefer a single-target skill, it means that there are only a few monsters left and it is therefore not dangerous anymore. So I've done away with a second attacking ability all together to make place for a survivability skill. It might slow down my dps a bit, but not much to be honest; Bola shot is just great. When I removed my second attacking ability, the skill that I added was actually Smoke Screen. Imagine that, me running around with no real panic button until lvl 10 Paragon hehe.

But the combination of 4 of my skills seems to greatly reduce the need for a panic button;

Vault is an obvious skill
Sentry Aid Station is always, without fail, followed by Caltrops. I use Sentry whenever it is off cooldown and I generally do not enter combat if its not off cooldown. Always having two Sentries up gives me relative save spaces that, combined with Brooding, quite rapidly regenerate my health. And they're almost always easy to reach thanks to Vault. Sentries also do quite a bit of damage. Caltrops combined with the DH's rapid speed and Vault makes it easier to stay away from monsters.

Smokescreen was added because, as I mentioned, I did not have a real panic button in case I got stuck somewhere.

I am very happy with this build, but the only problem is that it is heavily, very heavily Discipline reliant. In fact, only the Sentry uses Hatred, and since it has a cooldown, my Hatred is actually completely irrelevant and unused.

I'd be interested to hear what you guys think of my build.

(Also, <3 HC all the way, I actually do not have a lvl 60 softcore character. My DH was the second HC I got to 60, my first was a WD who died at lvl 9 paragon in act 3 inferno. My DH only recently finished act 4 inferno. I have also used the AH exactly once to try it out, when the game was released. I feel the AH cheapens things too much, I prefer to rely solely on the stuff that drops for me.)
no
metaStatic
Profile Joined September 2011
Australia7 Posts
May 09 2013 06:59 GMT
#111
Barbarian

Cons

No way to break CC effects. You either have WotB up all the time and are totally imune to CC or you have nothing
Scythe90
Profile Joined October 2010
Australia137 Posts
May 10 2013 17:26 GMT
#112
I was just reading the OP, under the progressing witch doctor part it says to avoid attack speed at all costs!!

What is the reasoning behind this? Is it because it is inefficient on mana?
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2013-05-10 19:14:28
May 10 2013 19:13 GMT
#113
On May 11 2013 02:26 Scythe90 wrote:
I was just reading the OP, under the progressing witch doctor part it says to avoid attack speed at all costs!!

What is the reasoning behind this? Is it because it is inefficient on mana?

exactly. wd's are the only class in the game whose damage output is mainly limited by their resource, rather than cooldowns or the charscreen dps. each bear hit's damage is calculated based on the raw damage numbers on your weapon and the other damage modifiers. the speed with which the bears are cast is based on the attack speed. therefore, if two gear setups achieve the same charscreen dps, but have different attackspeeds, the slower setup will do more damage per hit and be able to sustain those harder attacks for longer. thats also a reason why skorns and doom hammers are so popular on sc wds. overall, wd is probably the class where the charscreen dps matters the least.
"What am I supposed to do against this?" - "Lose!" :-]
`Rab
Profile Joined March 2011
United States13 Posts
May 14 2013 19:46 GMT
#114
Great post Pokebunny, I played HC during the race to inferno Diablo at release and lost all interest after those benchmarks were reached. Recently resumed HC and actually convincing some SC players to join in on the fun, I will definitely point them to this post to get a better idea of what is in store for them. Here's to hoping for a ladder (either community ladder) or Blizzard implemented though!
ChoBz
Profile Joined February 2009
Canada836 Posts
Last Edited: 2013-05-16 04:07:39
May 16 2013 04:07 GMT
#115
Thanks for the guide =]
I just finished HC Inferno today on my WD... and not a single legendary found during my journey there. D:
ChoBz
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 17 2013 12:42 GMT
#116
On May 09 2013 15:59 metaStatic wrote:
Barbarian

Cons

No way to break CC effects. You either have WotB up all the time and are totally imune to CC or you have nothing

Most barbs will keep wotb on their bar for emergencies if they're not using a perma wotb build.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
May 22 2013 21:53 GMT
#117
Hello, i am a Demon hunter from Europe (Denmark).
I am level 62 paragon.
120k dps - 850allres- 7k armor - 65k hp

I am looking for passionate players, who wanna farm mp3-4 act 1. We will also farm uberbosses at minimum mp5.
I already got my hellfire ring but always fun to get a better one, and maybe for other classes.
My goal is to get 100paragon on Hardcore - and try new content as a top hardcore player

BravoScripT#1956
Zerg all the wayz
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 24 2013 05:17 GMT
#118
Damn they must have nerfed inferno with no mp so hard, I havent really played since before they added it. I really like how hard it was on release. Just got to inferno on self found characters and I know A1 was easy but that was a joke, nowhere close to dying. I guess next few acts will maybe make me eat my words.
carmon
Profile Joined December 2010
United States220 Posts
May 24 2013 05:34 GMT
#119
On May 24 2013 14:17 Scrandom wrote:
Damn they must have nerfed inferno with no mp so hard, I havent really played since before they added it. I really like how hard it was on release. Just got to inferno on self found characters and I know A1 was easy but that was a joke, nowhere close to dying. I guess next few acts will maybe make me eat my words.


If you want the same difficulty before mp levels were added go play mp3/4. The introduction of mp levels only shifted the retarded design flaw of having to jump from hell to what is the equivalent of mp3/4 atm which was not fun to say the least.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
May 24 2013 12:24 GMT
#120
On May 16 2013 13:07 ChoBz wrote:
Thanks for the guide =]
I just finished HC Inferno today on my WD... and not a single legendary found during my journey there. D:


wow, i played through it till act 2 inferno now (farming mp1 now for a week in act 1) and i found like 7-8 legendarys on the way to paragon 11 already :D
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2013-05-24 13:02:14
May 24 2013 12:59 GMT
#121
I have a level 38 barb, self found. Killing stuff and advancing was starting to get slow because I hadn't found a weapon in about 10 levels. But the ecstasy of finding a cutlass that boosted my DPS from 400 to 700 made self-found all worth it
I can only play starcraft when I am shit canned. IPXZERG is a god.
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
May 25 2013 09:56 GMT
#122
[image loading]
RIP Nyuuk 34p Wizard
Zerg all the wayz
Rampoon
Profile Joined May 2009
United Kingdom166 Posts
May 25 2013 16:07 GMT
#123
On May 24 2013 21:59 Rotodyne wrote:
I have a level 38 barb, self found. Killing stuff and advancing was starting to get slow because I hadn't found a weapon in about 10 levels. But the ecstasy of finding a cutlass that boosted my DPS from 400 to 700 made self-found all worth it


I too was having fun with a self found barb, however i just did something very silly and now my 60(2) old fella is dust .

uff
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 27 2013 22:15 GMT
#124
On May 24 2013 14:17 Scrandom wrote:
Damn they must have nerfed inferno with no mp so hard, I havent really played since before they added it. I really like how hard it was on release. Just got to inferno on self found characters and I know A1 was easy but that was a joke, nowhere close to dying. I guess next few acts will maybe make me eat my words.


To quote myself here because its funny, my friend and I playing our self found first HC chars suffered a casualty. We were in A2 inferno, didnt feel too confident leading up to Belial (we were at zolton) so we decided to farm A1 and I suggest it on MP1 since it was very easy the first time. I didnt know it boosted the monster density so much and we tp'd to fields of misery (inexperience) and my friend died due to lag/1000 monsters that he couldnt escape. My fault for not knowing MP1 would do that, I played another guy for him rushed to lvl 55 so far on the DH but man does it feel like I could die at any second even with prep vault smoke screen.
serum321
Profile Joined January 2012
United States606 Posts
May 27 2013 22:32 GMT
#125
There is a huge difference between a1 mp 0 and a1 mp1, besides the new mob density mobs in a1 mp0 are only lvl 61, once you turn mp on they become lvl 63 on top of the bonus hp and damage from mp. So really you want to farm a1 mp0 until you feel comfortable killing belial and then you can farm a3 mp 0. But you have to be careful, there is still a big difference between a1 and a3.
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 27 2013 22:35 GMT
#126
On May 28 2013 07:32 serum321 wrote:
There is a huge difference between a1 mp 0 and a1 mp1, besides the new mob density mobs in a1 mp0 are only lvl 61, once you turn mp on they become lvl 63 on top of the bonus hp and damage from mp. So really you want to farm a1 mp0 until you feel comfortable killing belial and then you can farm a3 mp 0. But you have to be careful, there is still a big difference between a1 and a3.


For sure, I feel stupid now it was my fault I suggested it. I wasnt aware of the density thing which is the main reason. As for getting the DH back to 60 man is it scary, so many close encounters. I using prep,smoke screen, vault, companinon bat, hungering arrow and rapid fire. Probably not the best but it seems decent. At Belial now, would suck to die before 60.
Undercroft
Profile Joined April 2010
United Kingdom166 Posts
May 28 2013 09:17 GMT
#127
Recently begun heading into hardcore on a wizard. Waaaaay more fun than softcore ever was for me. currently around lvl 37 atm. Tried a demon hunter too, but didn't make it past lvl 13. Much prefer wizard
Our dronessssss are under attaahck!!
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
May 28 2013 10:53 GMT
#128
Anyone have any clue about prices on items? I just returned from like almost a year away and would like to have a pricecheck on my items so i have a clue how much an upgrade would cost me. Economy has inflated a good bit since i left and i´m not even sure what sells and what doesn´t anymore. If you feel like helping out send me a PM.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
May 29 2013 13:22 GMT
#129
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
May 29 2013 14:16 GMT
#130
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...
"What am I supposed to do against this?" - "Lose!" :-]
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
May 29 2013 14:47 GMT
#131
On May 29 2013 23:16 Black Gun wrote:
Show nested quote +
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo
Zerg all the wayz
Eschaton
Profile Joined May 2010
United States1245 Posts
May 30 2013 03:12 GMT
#132
On May 29 2013 23:47 BravoScripT.DK wrote:
Show nested quote +
On May 29 2013 23:16 Black Gun wrote:
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo


IMO stay out of inferno till you can gear up at 60, self-found or not.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
Last Edited: 2013-05-30 06:37:16
May 30 2013 06:37 GMT
#133
On May 30 2013 12:12 Eschaton wrote:
Show nested quote +
On May 29 2013 23:47 BravoScripT.DK wrote:
On May 29 2013 23:16 Black Gun wrote:
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo


IMO stay out of inferno till you can gear up at 60, self-found or not.


Thanks for the advice but my Barb died at level 59, right after Izual. I didn't have my cooldowns ready and met a Mallet Lord elite pack with Knockback Vortex and Desecrator. I couldn't get out in time to take an health globe as they pulled me in and then killed me. I should have played more carefully, this just feels horrible. I got my all res gear to enter Inferno and everything and to end like this..

Well, I guess I won't be touching hardcore again. 30 hours down the drain doesn't feel like fun.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
BeaSteR
Profile Joined May 2009
Sweden328 Posts
May 30 2013 08:18 GMT
#134
On May 30 2013 15:37 Bleak wrote:
Show nested quote +
On May 30 2013 12:12 Eschaton wrote:
On May 29 2013 23:47 BravoScripT.DK wrote:
On May 29 2013 23:16 Black Gun wrote:
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo


IMO stay out of inferno till you can gear up at 60, self-found or not.


Thanks for the advice but my Barb died at level 59, right after Izual. I didn't have my cooldowns ready and met a Mallet Lord elite pack with Knockback Vortex and Desecrator. I couldn't get out in time to take an health globe as they pulled me in and then killed me. I should have played more carefully, this just feels horrible. I got my all res gear to enter Inferno and everything and to end like this..

Well, I guess I won't be touching hardcore again. 30 hours down the drain doesn't feel like fun.

Act 4 should be skipped as much as possible. Difficult monsters there. Ask a friend to boost you if you are close to dying or go back and level in safe places
Greed is good
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
May 30 2013 12:49 GMT
#135
On May 30 2013 17:18 BeaSteR wrote:
Show nested quote +
On May 30 2013 15:37 Bleak wrote:
On May 30 2013 12:12 Eschaton wrote:
On May 29 2013 23:47 BravoScripT.DK wrote:
On May 29 2013 23:16 Black Gun wrote:
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo


IMO stay out of inferno till you can gear up at 60, self-found or not.


Thanks for the advice but my Barb died at level 59, right after Izual. I didn't have my cooldowns ready and met a Mallet Lord elite pack with Knockback Vortex and Desecrator. I couldn't get out in time to take an health globe as they pulled me in and then killed me. I should have played more carefully, this just feels horrible. I got my all res gear to enter Inferno and everything and to end like this..

Well, I guess I won't be touching hardcore again. 30 hours down the drain doesn't feel like fun.

Act 4 should be skipped as much as possible. Difficult monsters there. Ask a friend to boost you if you are close to dying or go back and level in safe places


If I had my WotB I would have easily killed them but without it just 5 seconds of 65% less dmg wasn't enough. I kept getting knockbacked, and my Rend heal rune could not keep me up. I chugged a potion, and kept fighting, however they got 2-3 more attacks and knockbacks and I was down to 30-40% of health. I tried to move to a health globe and they pulled me towards them and then killed me.

I felt pretty bad yesterday but now I feel like I wanna avenge this death. Already started a Barb, level 6 right now. Thankfully my latest acquired gear through AH was not on me (except my Cindercoat which had pretty good stats for Inferno starting gear) I think I'll treat this death as a learning experience:

1) Never get cocky (I was pretty cocky since I 1-2 shot most stuff including most elites, which made me overconfident)
2) Play Act 4 Hell with others. I don't wanna get to there and die again.
3) Stop playing when sleepy. I was a little bit sleepy last night, that might have contributed to my death.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
Last Edited: 2013-05-30 12:53:31
May 30 2013 12:51 GMT
#136
On May 30 2013 17:18 BeaSteR wrote:
Show nested quote +
On May 30 2013 15:37 Bleak wrote:
On May 30 2013 12:12 Eschaton wrote:
On May 29 2013 23:47 BravoScripT.DK wrote:
On May 29 2013 23:16 Black Gun wrote:
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo


IMO stay out of inferno till you can gear up at 60, self-found or not.


Thanks for the advice but my Barb died at level 59, right after Izual. I didn't have my cooldowns ready and met a Mallet Lord elite pack with Knockback Vortex and Desecrator. I couldn't get out in time to take an health globe as they pulled me in and then killed me. I should have played more carefully, this just feels horrible. I got my all res gear to enter Inferno and everything and to end like this..

Well, I guess I won't be touching hardcore again. 30 hours down the drain doesn't feel like fun.

Act 4 should be skipped as much as possible. Difficult monsters there. Ask a friend to boost you if you are close to dying or go back and level in safe places


lol, ask a friend cuz too hard. :D
all you need is a decent weapon, its the most important factor to do damage even in hardcore.
most ppl tend to play way too safe, but the longer you fight, the more damage you take as well!

feeling pretty comfortable with my WD now, paragon 19 reached, can safely farm mp2 act1 or mp1 act3. started about a month ago from scratch (had 40k gold from a past try^^).

If you dont play selffound: try to buy new weapons every 10 levels for about ~10k gold, and you get trough pretty safely will all chars. also, replace gear that is really, really weak for your level, and can be replaced by a way better one for up to 10k gold.

Also, already try to bet on low cost but decent lvl 60 gear - thats super important imo as you can safe a shitton of money and already gear up at 60 once you reach it.

You can also make your life easier by spending ~50k-80k gold on level 50-52ish for a weapon with > 500 damage, hell will be fairly easy then.
Another tip from Nightmare on is to acutally read what affixes the elite packs have before attacking them - this way you can prepare for a fight way better.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 30 2013 20:56 GMT
#137
On May 30 2013 15:37 Bleak wrote:
Show nested quote +
On May 30 2013 12:12 Eschaton wrote:
On May 29 2013 23:47 BravoScripT.DK wrote:
On May 29 2013 23:16 Black Gun wrote:
On May 29 2013 22:22 Bleak wrote:
I am playing a level 56 Barbarian on Hell Act 2 with 17k DPS and 24k HP. How much more do I need to enter safely into inferno Act 1 (along with AR gear ofc)

triple the hp would be good. 2.5 times more hp would also be ok, but not much less...


Survivability isnt about HP, it is about EHP
Get alot of armor and all resistance, and about 40k hp, you should be well off.

500+ all res minimum imo


IMO stay out of inferno till you can gear up at 60, self-found or not.


Thanks for the advice but my Barb died at level 59, right after Izual. I didn't have my cooldowns ready and met a Mallet Lord elite pack with Knockback Vortex and Desecrator. I couldn't get out in time to take an health globe as they pulled me in and then killed me. I should have played more carefully, this just feels horrible. I got my all res gear to enter Inferno and everything and to end like this..

Well, I guess I won't be touching hardcore again. 30 hours down the drain doesn't feel like fun.

You really shouldn't buy a significant amount of gear before level 60, level 60 gear is about 100 times better. I generally try to hit 60 in early act 3 on my first character; just run skycrown/stonefort over and over til 60.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Doomaga
Profile Joined July 2013
1 Post
July 06 2013 22:23 GMT
#138
Really awesome read as I've just come back to D3 and decided to play HC as SC is a little boring.
Think I'm going to continue a Barbarian I have at level 30 based off of your information, but will try wizard if/when I die.

Thanks for putting this together Pokebunny.
And if you have any extra helpful hints or anything, please let me know.

Cheers.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
July 07 2013 21:47 GMT
#139
you wouldn't bother writing some updates for the skills? I guess zombiebears aren't as hot any longer since they buffed the bats?

I just hit lvl 60 with my wd and i used the bats all along the way.
Countdown to victory: 1 200!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 07 2013 22:50 GMT
#140
On July 08 2013 06:47 Hryul wrote:
you wouldn't bother writing some updates for the skills? I guess zombiebears aren't as hot any longer since they buffed the bats?

I just hit lvl 60 with my wd and i used the bats all along the way.

They are definitely still the best imo for low geared wd's, you can't survive running in and using bats.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
July 08 2013 02:18 GMT
#141
uh ok. I guess then i just played something different. I'm too much of a chicken to "run in" - Thus I neither use soul harvest nor zombiebears. I just stand at a reasonable range and spam bats. (mostly vampire bats b/c the other runes didn't convince me. haven't even bothered to try cloud of bats - dat range)
Countdown to victory: 1 200!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 08 2013 03:38 GMT
#142
On July 08 2013 11:18 Hryul wrote:
uh ok. I guess then i just played something different. I'm too much of a chicken to "run in" - Thus I neither use soul harvest nor zombiebears. I just stand at a reasonable range and spam bats. (mostly vampire bats b/c the other runes didn't convince me. haven't even bothered to try cloud of bats - dat range)

Ah assumed you meant cloud as that's mostly what I see ppl use. I haven't tried other runes myself.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Eschaton
Profile Joined May 2010
United States1245 Posts
July 08 2013 18:02 GMT
#143
On July 08 2013 11:18 Hryul wrote:
uh ok. I guess then i just played something different. I'm too much of a chicken to "run in" - Thus I neither use soul harvest nor zombiebears. I just stand at a reasonable range and spam bats. (mostly vampire bats b/c the other runes didn't convince me. haven't even bothered to try cloud of bats - dat range)


Are you using gruesome feast / grave injustice spec? you might be surprised how much faster you can finish your runs when you hit soul harvest / some bears in the middle of a big pack, instantly resetting the cooldown on your spirit walk. A1 fields is pretty much ideal for this spec. You need a lifesteal weapon, but that's pretty much required for HC anyway. I personally like to use LMB bears / RMB plague bats when soloing. The dmg from plague bats is good although not as good as cloud of bats, but it has much more range and the dmg keeps procing after you stop channeling.
Doko
Profile Joined May 2010
Argentina1737 Posts
Last Edited: 2013-07-08 23:06:20
July 08 2013 23:02 GMT
#144
http://us.battle.net/d3/en/calculator/witch-doctor#cUQdZX!Yea!bZbcaY

Run that and you'll never die unless you are playing completely recklessly.

If you ever get cornered fear and reposition or if spirit walk is on cooldown you can mitigate a ridiculous amount of damage with 100% extra armor assuming you are not pushing your luck on a monster power setting you have no business doing. Most elite packs will get a noticeable movement speed reduction with 80% grasp allowing you to dps better with cloud of bats.
BBV is optional but you could easily take dogs with life leech or absorb damage for more survival if you so desire. Not taking soul harvest is completely stupid. Its not only a major damage boost its also an instant heal for when you can't afford to stand still with 2 of its runes and a free 65 resist all when stacked to 5.
If damage is high enough there is absolutely no reason to ever remove vengeful as the maximum health you'll get back from siphon is 10k while vengeful doesnt have any kind of limit you'll just leech for whatever damage you deal.

The passives all work well for hardcore. gruesome is personal choice for extra dps / mana but grave injustice is a better defensive option specially if you are running high pickup radius (plague tends to kill a lot outside of the default 8 yards).
A cheap skorn with good LS will keep you alive forever even through a bad freeze / vortex assuming you had some ticks going on mobs before hand. That's the magic of cloud of bats, it makes life leech a constant stream of health vs cloud of bats's high ticks but completely inconsistent and non existant after a freeze/knockback/vortex while being weak to getting surrounded which grasp takes care of.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
July 17 2013 21:13 GMT
#145
mhm thanks for the advice guys. Didn't think I would get that much feedback. I'll try it (with my sc wd first )
Just managed to kill diablo, so I guess progress is done for me.
Countdown to victory: 1 200!
Eschaton
Profile Joined May 2010
United States1245 Posts
July 18 2013 19:58 GMT
#146
On July 18 2013 06:13 Hryul wrote:
mhm thanks for the advice guys. Didn't think I would get that much feedback. I'll try it (with my sc wd first )
Just managed to kill diablo, so I guess progress is done for me.


Killing the last boss was never the end of 'progress' in diablo.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 19 2013 22:18 GMT
#147
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.

"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 19 2013 22:30 GMT
#148
On July 20 2013 07:18 Qwyn wrote:
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.


"Good" AH items at low levels are quite unnecessary, as long as they have some main stat and vit, you're honestly fine.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Eschaton
Profile Joined May 2010
United States1245 Posts
July 19 2013 23:52 GMT
#149
On July 20 2013 07:18 Qwyn wrote:
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.



You're not the target of those sales, it's people who have 100s of millions, are leveling up a new toon, and want to do it quickly. I've sold -16 reduced level shoulders with STR/VIT/AR for 10m, but it's not gear that you need anyway.

My advice is to save up your gold for when you hit 60, prices for reasonable gear are actually getting a lot lower recently.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
July 20 2013 00:30 GMT
#150
On July 19 2013 04:58 Eschaton wrote:
Show nested quote +
On July 18 2013 06:13 Hryul wrote:
mhm thanks for the advice guys. Didn't think I would get that much feedback. I'll try it (with my sc wd first )
Just managed to kill diablo, so I guess progress is done for me.


Killing the last boss was never the end of 'progress' in diablo.

I meant "progress(ing through acts)" as the opposite of "farming (for better gear)"
Countdown to victory: 1 200!
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-07-20 00:49:21
July 20 2013 00:45 GMT
#151
On July 20 2013 08:52 Eschaton wrote:
Show nested quote +
On July 20 2013 07:18 Qwyn wrote:
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.



You're not the target of those sales, it's people who have 100s of millions, are leveling up a new toon, and want to do it quickly. I've sold -16 reduced level shoulders with STR/VIT/AR for 10m, but it's not gear that you need anyway.

My advice is to save up your gold for when you hit 60, prices for reasonable gear are actually getting a lot lower recently.


Right I know that I'm not the target of that bullshit, but when 90 percent of good items are priced that way, it's still a bit frustrating. Not everyone has 100m gold >.>.

Yeah I know it doesn't matter guys , what I'm raging at (in a lighthearted way) is how people somehow think anyone is going to buy that stuff when they price it that way. It reduces their market to a select few who have that sort of money.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Eschaton
Profile Joined May 2010
United States1245 Posts
July 20 2013 00:57 GMT
#152
On July 20 2013 09:45 Qwyn wrote:
Show nested quote +
On July 20 2013 08:52 Eschaton wrote:
On July 20 2013 07:18 Qwyn wrote:
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.



You're not the target of those sales, it's people who have 100s of millions, are leveling up a new toon, and want to do it quickly. I've sold -16 reduced level shoulders with STR/VIT/AR for 10m, but it's not gear that you need anyway.

My advice is to save up your gold for when you hit 60, prices for reasonable gear are actually getting a lot lower recently.


Right I know that I'm not the target of that bullshit, but when 90 percent of good items are priced that way, it's still a bit frustrating. Not everyone has 100m gold >.>.

Yeah I know it doesn't matter guys , what I'm raging at (in a lighthearted way) is how people somehow think anyone is going to buy that stuff when they price it that way. It reduces their market to a select few who have that sort of money.


Have you tried crafting? It's a good and cheap way to find a nice rare sub-60.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 20 2013 01:03 GMT
#153
On July 20 2013 09:57 Eschaton wrote:
Show nested quote +
On July 20 2013 09:45 Qwyn wrote:
On July 20 2013 08:52 Eschaton wrote:
On July 20 2013 07:18 Qwyn wrote:
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.



You're not the target of those sales, it's people who have 100s of millions, are leveling up a new toon, and want to do it quickly. I've sold -16 reduced level shoulders with STR/VIT/AR for 10m, but it's not gear that you need anyway.

My advice is to save up your gold for when you hit 60, prices for reasonable gear are actually getting a lot lower recently.


Right I know that I'm not the target of that bullshit, but when 90 percent of good items are priced that way, it's still a bit frustrating. Not everyone has 100m gold >.>.

Yeah I know it doesn't matter guys , what I'm raging at (in a lighthearted way) is how people somehow think anyone is going to buy that stuff when they price it that way. It reduces their market to a select few who have that sort of money.


Have you tried crafting? It's a good and cheap way to find a nice rare sub-60.


Yep, sure have! A good roll saves me from the rage that is the AH, lol. I only go there when I need to fill in the gaps!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-07-20 19:28:15
July 20 2013 05:27 GMT
#154
Hey guys, what should your kit look like in order to kill Belial on Nightmare? Right now I'm standing at 14k HP and 900 DPS Wizard.

In the beginning of Act II, btw, just trying to get an estimate for later.

Alright, and now I've reached the final stretch before Belial. Level 41, 15K HP, 900 DPS.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Frolossus
Profile Joined February 2010
United States4779 Posts
July 21 2013 00:03 GMT
#155
^diamond skin with the absorb extra damage and probably hydras
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 21 2013 04:05 GMT
#156
Sorry Frolossus, I was/asking for stats when I said "kit," lol! I'm running the suggested hydra/blizzard spellset with storm and DS until I hit 60, as is suggested <3.

Just trying to get an estimate of what my stats should look like before I run Belial. I know this is being extra safe, but I don't want to lose all my progress!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
July 21 2013 17:33 GMT
#157
i'm sorry dude but i don't think a lot of people will know stats you need. You shouldn't be too worried though. I got with my DH(!) through belial ez but ripped at 1st boss a4nm. (selffound, ran out of hate and aoe)
also NM isn't that much of progress
Countdown to victory: 1 200!
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-07-22 07:12:47
July 21 2013 23:10 GMT
#158
Alright, sounds good! I'll just over-level and over-gear until I feel confident.

I know it may not be a lot of progress for the hardcore heroes , but it is a lot for me <3.

I am happy to report that I safely made it through NM Belial! 19K HP, 1800 DPS buffed. Damage-wise, it was an easy fight, but I did come close to dying once. Luckily blowing diamond skin/aggressive pursuit of health-globes made it so I only had to blow one potion.

Onwards, to Azmodan!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
MstrJinbo
Profile Joined March 2011
United States1251 Posts
July 22 2013 16:01 GMT
#159
On July 20 2013 09:45 Qwyn wrote:
Show nested quote +
On July 20 2013 08:52 Eschaton wrote:
On July 20 2013 07:18 Qwyn wrote:
Jeesh mid-level items in the auction house are so fucking over-inflated. How can anyone justify charging millions for them? It's so aggravating sitting on 15 level outdated bracers and being unable to buy new ones with better armor because people somehow feel they can justify charging 300k+ for them. Absolutely fucking ridiculous.

Luckily enough my self-found and other good buys off the AH have pretty sick vit for such a low level. Ironically better than the POS rares people are selling for 400-500k. I just laugh when I see someone selling something for a million.

I mean obviously I'm sure once you get a good 60 and start farming for gold and MF then this becomes somewhat irrelevant, but for someone like me who is just jumping in, it makes me lol and rage.



You're not the target of those sales, it's people who have 100s of millions, are leveling up a new toon, and want to do it quickly. I've sold -16 reduced level shoulders with STR/VIT/AR for 10m, but it's not gear that you need anyway.

My advice is to save up your gold for when you hit 60, prices for reasonable gear are actually getting a lot lower recently.


Right I know that I'm not the target of that bullshit, but when 90 percent of good items are priced that way, it's still a bit frustrating. Not everyone has 100m gold >.>.

Yeah I know it doesn't matter guys , what I'm raging at (in a lighthearted way) is how people somehow think anyone is going to buy that stuff when they price it that way. It reduces their market to a select few who have that sort of money.


I've honestly never bought armor and stuff sub 60. It's pretty easy to gear up with stuff you find. Although I'm am guilty of selling low level gear for a couple hundred k. Not sure why it sells, but it does.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
July 22 2013 17:20 GMT
#160
I've been enjoying my first few days playing HC. People overall are more likely to chat and I noticed that people will drop blues and rares that they might think would benefit you or another party member. Haven't seen such kindness on the internet in forever haha.

I did have my first death yesterday though, at least it was on an alt. I like to raid WoW and play D3 at the same time. I'm guessing I aggroed a random zombie from a distance at some point, so while thinking it was safe to tab out, I got killed by a single fat zombie bastard =_=. RIP lvl 8 Barb.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-07-22 19:00:45
July 22 2013 19:00 GMT
#161
I need friends in EU Nobody plays over here Cant get any pubs either.

I mean im only levelling but hell i'd be willing to do ANYTHING on HC with some buddies...(giggity)

Hit me up with ur name? i cant remember my bnet id so will update later with it

BTW is there any trick to finding teammates with pub games? I feel like the monster level messes things up alot with finding games / being found
Useless wet fish.
MstrJinbo
Profile Joined March 2011
United States1251 Posts
July 22 2013 19:03 GMT
#162
On July 23 2013 02:20 Snuggles wrote:
I've been enjoying my first few days playing HC. People overall are more likely to chat and I noticed that people will drop blues and rares that they might think would benefit you or another party member. Haven't seen such kindness on the internet in forever haha.

I did have my first death yesterday though, at least it was on an alt. I like to raid WoW and play D3 at the same time. I'm guessing I aggroed a random zombie from a distance at some point, so while thinking it was safe to tab out, I got killed by a single fat zombie bastard =_=. RIP lvl 8 Barb.


Glad to have you with us. Good lesson to learn that it is never safe to tab out when not in town. Fortunately it was only an alt.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 22 2013 22:46 GMT
#163
On July 23 2013 04:00 Capped wrote:
I need friends in EU Nobody plays over here Cant get any pubs either.

I mean im only levelling but hell i'd be willing to do ANYTHING on HC with some buddies...(giggity)

Hit me up with ur name? i cant remember my bnet id so will update later with it

BTW is there any trick to finding teammates with pub games? I feel like the monster level messes things up alot with finding games / being found

Likely you will only find people on MP0 or MP10 before inferno.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Freezard
Profile Blog Joined April 2007
Sweden1013 Posts
July 23 2013 21:41 GMT
#164
SC is kinda dead now so I've been playing some HC again for the first time since 1.04. Still having a hard time finding upgrades on AH which is kinda funny, but at least HC is rewarding to actually play.

Solo is still pretty boring so if anyone would like to play MP1-2 on EU... Freezard#2349
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 25 2013 22:05 GMT
#165
Progress report! Level 52 now, making my way through Hell with a buddy! Playing with friends sure does make the game fun <3.

I know now that I was playing EXTREMELY safe. But, I think I'll give the question another go now that I'm in Hell. At the moment I have 32K life, 3000 armor buffed, and 11K DPS. Anyone have a benchmark for the Butcher?

I'm still using the standard, blizzard/hydra with DS and teleport. Main attack is SB with LS, is the range increase rune viable later on?
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Eschaton
Profile Joined May 2010
United States1245 Posts
July 26 2013 01:46 GMT
#166
On July 26 2013 07:05 Qwyn wrote:
Progress report! Level 52 now, making my way through Hell with a buddy! Playing with friends sure does make the game fun <3.

I know now that I was playing EXTREMELY safe. But, I think I'll give the question another go now that I'm in Hell. At the moment I have 32K life, 3000 armor buffed, and 11K DPS. Anyone have a benchmark for the Butcher?

I'm still using the standard, blizzard/hydra with DS and teleport. Main attack is SB with LS, is the range increase rune viable later on?


You have more than enough of everything to get the job done, just watch out for the fireballs as always.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 26 2013 04:42 GMT
#167
Sweet, thanks! We'll be zooming through and making our way to inferno, then! Not looking forward to Belial or Diablo, Azmodan should be easy as always.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 27 2013 05:52 GMT
#168
Hey, how do I get more DPS as a wizard? My level 54 demon hunter friend has built his up to 37 thousand off of cheap gear and I cannot for the life of me find a good 1 handed weapon for less than 1 million (he found all his in the 100k or less).

My gear is better than his, all except for the weapon. Do demon hunter weapons cost less in general? Did he just get lucky? Right now I'm sitting at around 15K buffed (977 damage 2-hander with 1.10 attack speed) and he's just obliterating everything with multi-shot before I can even do anything to it on Act II Hell difficulty. I'm not too worried about it and am content to let him have his fun, but what I am WORRIED about is the future.

Am I just going to have to accept the fact that I cannot get by without 1 million gold or more? How are you even supposed to play inferno with self-found?
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
nRoot
Profile Joined February 2010
Germany928 Posts
Last Edited: 2013-07-27 09:41:00
July 27 2013 09:40 GMT
#169
On July 27 2013 14:52 Qwyn wrote:
How are you even supposed to play inferno with self-found?

It just takes forever, but you'll manage somehow. Wiz is pretty bad imo, but playing with your friend will make it easier.
gl
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2013-07-27 15:10:11
July 27 2013 15:09 GMT
#170
On July 27 2013 18:40 nRoot wrote:
Show nested quote +
On July 27 2013 14:52 Qwyn wrote:
How are you even supposed to play inferno with self-found?

It just takes forever, but you'll manage somehow. Wiz is pretty bad imo, but playing with your friend will make it easier.
gl

vouch, it is possible. on wds, for example, it is quite easy to play act1 inferno mp0-1 selffound.

wizard, however, is probably the worst class for selffound play. on the other hand, with archon and cm, it offers some of the strongest builds in the game for well-geared/rich folks.
"What am I supposed to do against this?" - "Lose!" :-]
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 28 2013 19:31 GMT
#171
On July 27 2013 14:52 Qwyn wrote:
Hey, how do I get more DPS as a wizard? My level 54 demon hunter friend has built his up to 37 thousand off of cheap gear and I cannot for the life of me find a good 1 handed weapon for less than 1 million (he found all his in the 100k or less).

My gear is better than his, all except for the weapon. Do demon hunter weapons cost less in general? Did he just get lucky? Right now I'm sitting at around 15K buffed (977 damage 2-hander with 1.10 attack speed) and he's just obliterating everything with multi-shot before I can even do anything to it on Act II Hell difficulty. I'm not too worried about it and am content to let him have his fun, but what I am WORRIED about is the future.

Am I just going to have to accept the fact that I cannot get by without 1 million gold or more? How are you even supposed to play inferno with self-found?

15K is way more than enough to clear up to level 60. 37K pre-60 is pretty insanely high.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
July 29 2013 00:17 GMT
#172
wait, what? 37k pre-60?

my para 34 wd has 38k dps and can easily farm mp5 inferno.....
"What am I supposed to do against this?" - "Lose!" :-]
Eschaton
Profile Joined May 2010
United States1245 Posts
July 30 2013 14:37 GMT
#173
On July 29 2013 09:17 Black Gun wrote:
wait, what? 37k pre-60?

my para 34 wd has 38k dps and can easily farm mp5 inferno.....


38k for MP5? Are you talking solo or with a group? Before my 110k WD died, I didn't think farming above MP3/4 was efficient when soloing.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
July 30 2013 16:52 GMT
#174
On July 30 2013 23:37 Eschaton wrote:
Show nested quote +
On July 29 2013 09:17 Black Gun wrote:
wait, what? 37k pre-60?

my para 34 wd has 38k dps and can easily farm mp5 inferno.....


38k for MP5? Are you talking solo or with a group? Before my 110k WD died, I didn't think farming above MP3/4 was efficient when soloing.

yes, mp5 act1 solo farming with a firebats build. went perfectly smooth with 38k dps. now i am at 49k dps and tried mp6 last night, it was kinda slow. so i still farm mp5 with my 49k dps, but my killspeed is not that much higher than with 38k dps. i complete a festering -> manor -> fields + possibly scavenger den and crypt run maybe 3 minutes quicker now compared to the situation with 38k dps, while such a run takes me about 40-45 minutes.
"What am I supposed to do against this?" - "Lose!" :-]
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 30 2013 23:30 GMT
#175
On July 31 2013 01:52 Black Gun wrote:
Show nested quote +
On July 30 2013 23:37 Eschaton wrote:
On July 29 2013 09:17 Black Gun wrote:
wait, what? 37k pre-60?

my para 34 wd has 38k dps and can easily farm mp5 inferno.....


38k for MP5? Are you talking solo or with a group? Before my 110k WD died, I didn't think farming above MP3/4 was efficient when soloing.

yes, mp5 act1 solo farming with a firebats build. went perfectly smooth with 38k dps. now i am at 49k dps and tried mp6 last night, it was kinda slow. so i still farm mp5 with my 49k dps, but my killspeed is not that much higher than with 38k dps. i complete a festering -> manor -> fields + possibly scavenger den and crypt run maybe 3 minutes quicker now compared to the situation with 38k dps, while such a run takes me about 40-45 minutes.

I feel like using a bats + bears build on MP1 would be more efficient for you. I can't imagine MP5 being efficient with 40k dps.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
July 31 2013 12:26 GMT
#176
On July 31 2013 08:30 Pokebunny wrote:
Show nested quote +
On July 31 2013 01:52 Black Gun wrote:
On July 30 2013 23:37 Eschaton wrote:
On July 29 2013 09:17 Black Gun wrote:
wait, what? 37k pre-60?

my para 34 wd has 38k dps and can easily farm mp5 inferno.....


38k for MP5? Are you talking solo or with a group? Before my 110k WD died, I didn't think farming above MP3/4 was efficient when soloing.

yes, mp5 act1 solo farming with a firebats build. went perfectly smooth with 38k dps. now i am at 49k dps and tried mp6 last night, it was kinda slow. so i still farm mp5 with my 49k dps, but my killspeed is not that much higher than with 38k dps. i complete a festering -> manor -> fields + possibly scavenger den and crypt run maybe 3 minutes quicker now compared to the situation with 38k dps, while such a run takes me about 40-45 minutes.

I feel like using a bats + bears build on MP1 would be more efficient for you. I can't imagine MP5 being efficient with 40k dps.

well, i get more than twice the exp on mp5 compared to mp1. so i would have to perform the runs more than twice as fast as i do now. which is not possible since i dont require lots of time for the killing of white mobs. and if an elite pack doesnt have too bad affixes, i can facetank them to take them down quickly as well.

"What am I supposed to do against this?" - "Lose!" :-]
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 31 2013 17:31 GMT
#177
R.I.P. Fatbeard, LVL57 Demon Hunter. Died to Belial on ACT II Hell, due to an unfortunate vault after the rage timer had gone off. This was my friend's FIRST hardcore character too.

I myself survived, but sadly I am not in a position to powerlevel. I guess the best answer is to make a new character with my buddy and go at it again!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
July 31 2013 18:27 GMT
#178
On August 01 2013 02:31 Qwyn wrote:
R.I.P. Fatbeard, LVL57 Demon Hunter. Died to Belial on ACT II Hell, due to an unfortunate vault after the rage timer had gone off. This was my friend's FIRST hardcore character too.

I myself survived, but sadly I am not in a position to powerlevel. I guess the best answer is to make a new character with my buddy and go at it again!

never give it up!
and never underestimate the enrage timers if you are on a lowdps char.
"What am I supposed to do against this?" - "Lose!" :-]
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
August 01 2013 03:20 GMT
#179
Guess who just reached level 60 for the first time EVER (softcore or hardcore)? Fuck yeah, finally! Dumped 55 hours into this guy.

Thank you so much Pokebunny and folks <3, you've made this experience a hell a lot more enjoyable than if I had just been wandering around like a chicken with its head cut off (on my own).

Now I can finally begin Leoric's Signet Ring farming!

Onwards!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
August 01 2013 04:53 GMT
#180
People complaining about no one playing on EU?

NO ONE PLAYS ON ASIA T_T
cool beans
BreathePL
Profile Joined June 2012
Poland33 Posts
August 01 2013 08:14 GMT
#181
On August 01 2013 13:53 nyxnyxnyx wrote:
People complaining about no one playing on EU?

NO ONE PLAYS ON ASIA T_T


Ha ha i can imagine :D. Lone Hero Mode !!!
I wonder if you are destined to be forgotten. Will your life fade in the shadow of greater beings?
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
August 01 2013 17:32 GMT
#182
On August 01 2013 12:20 Qwyn wrote:
Guess who just reached level 60 for the first time EVER (softcore or hardcore)? Fuck yeah, finally! Dumped 55 hours into this guy.

Thank you so much Pokebunny and folks <3, you've made this experience a hell a lot more enjoyable than if I had just been wandering around like a chicken with its head cut off (on my own).

Now I can finally begin Leoric's Signet Ring farming!

Onwards!

Congrats!!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
August 02 2013 20:08 GMT
#183
So it turns out that 40K DPS and 60K HP is more than enough to kill Azmodan without even once getting hit, rofl. I am playing so damn safe, but it's better to play safe and understand what you can or cannot do next time than play risky and die.

I hope I'll be geared up enough to kill Diablo!

What sort of armor should you have in Hell as a Wizard? And should you be using a source or a shield? With a shield I had 5000 armor buffed, with a source I have 4200 buffed. Is this high or low? Bit scared, since I read that some players had around 8500 armor buffed O.o. Well, they would also be melee, wouldn't they (AH HA!).
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
August 02 2013 20:27 GMT
#184
On August 03 2013 05:08 Qwyn wrote:
So it turns out that 40K DPS and 60K HP is more than enough to kill Azmodan without even once getting hit, rofl. I am playing so damn safe, but it's better to play safe and understand what you can or cannot do next time than play risky and die.

I hope I'll be geared up enough to kill Diablo!

What sort of armor should you have in Hell as a Wizard? And should you be using a source or a shield? With a shield I had 5000 armor buffed, with a source I have 4200 buffed. Is this high or low? Bit scared, since I read that some players had around 8500 armor buffed O.o. Well, they would also be melee, wouldn't they (AH HA!).

Depending on your allres your stats are enough to clear inferno really.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-08-02 20:51:46
August 02 2013 20:51 GMT
#185
Ok, thanks Pokebunny! I guess I just have been programmed to play safe as fuck with blizzard/hydra kiting, and I'm super scared of boss fights ever since my buddy's DH died to Belial's acid pool in ACT II Hell.

Another question (I'm being a question whore, I know), can you use Blizzard/Hydra over a CMWW build in Inferno, not just as your leveling build? I love the build so much I sure do hope I can continue to use it. It's by far one of the safest styles I've ever played (I'm sure the WD is safer, rofl).

Also, is the socket what makes a good Chantado's Will? My stats:

[image loading]

It has 236-615 fire damage (what makes it black damage? I read that if the portrait background is black, meaning that it does not have any +% elemental damage, then it is a black damage weapon?)...I saw yours has a fire background with similar damage stats.

I got mine for 500K, was it so cheap because it didn't have the socket?

So, actually, if I didn't want to play a CMWW with lots of crit, would there be a better weapon to aim for?
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Wuiph
Profile Joined October 2011
Austria28 Posts
August 02 2013 23:14 GMT
#186
I am not sure how the mechanics work, but I believe using a slow weapon is better for blizzards. How I imagine it to be is that you simply need a bit longer to cast the spell, but especially with this build you are not casting constantly so even something like a skorn could be considered in the low budget area.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-08-02 23:30:00
August 02 2013 23:27 GMT
#187
On August 03 2013 05:51 Qwyn wrote:
Ok, thanks Pokebunny! I guess I just have been programmed to play safe as fuck with blizzard/hydra kiting, and I'm super scared of boss fights ever since my buddy's DH died to Belial's acid pool in ACT II Hell.

Another question (I'm being a question whore, I know), can you use Blizzard/Hydra over a CMWW build in Inferno, not just as your leveling build? I love the build so much I sure do hope I can continue to use it. It's by far one of the safest styles I've ever played (I'm sure the WD is safer, rofl).

Also, is the socket what makes a good Chantado's Will? My stats:

[image loading]

It has 236-615 fire damage (what makes it black damage? I read that if the portrait background is black, meaning that it does not have any +% elemental damage, then it is a black damage weapon?)...I saw yours has a fire background with similar damage stats.

I got mine for 500K, was it so cheap because it didn't have the socket?

So, actually, if I didn't want to play a CMWW with lots of crit, would there be a better weapon to aim for?

mine is worth about 100m and yes due to the socket. A socket is worth around 300 dps or so, so even a 900 dps socket one would beat yours. Blizzard hydra is possible in inferno just a bit slower, you would want a low attack speed weapon with black damage (all Chantodos are fire) like a spear or mace.

Actually if you get an Oculus source with blizzard and teleport skill bonuses it doesn't matter if the weapon is black. Onl matters if you use triumvirate (which is highest dps but oculus can be better for blizzard).
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
August 03 2013 00:15 GMT
#188
Sweet, thank you! I now have items to work for! Just trying to scrape together the necessary parts for a basic Inferno setup. I'll keep those in mind when I get the money (lol). I was wondering why that was selling for so low but it makes sense now.

Also, if all Chantodos are fire, why didn't that one have the little flame background O.o. Is that a glitch?

Onwards!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Eschaton
Profile Joined May 2010
United States1245 Posts
August 03 2013 01:27 GMT
#189
On August 03 2013 09:15 Qwyn wrote:
Sweet, thank you! I now have items to work for! Just trying to scrape together the necessary parts for a basic Inferno setup. I'll keep those in mind when I get the money (lol). I was wondering why that was selling for so low but it makes sense now.

Also, if all Chantodos are fire, why didn't that one have the little flame background O.o. Is that a glitch?

Onwards!


It's not always obvious for legendary weapons. I believe the Manajuma's knife also does not have the graphics for elemental damage but nonetheless counts for poison, and has a + poison damage like the Chant's has +fire.
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 06 2013 23:54 GMT
#190
RIP lvl 53 monk. Jailer waller arcane in caldeum sewers (hell) TT. They walled perfectly all day erryday

Hmmm, wizard or demon hunter next, anyone recommend one over the other?
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
August 07 2013 15:43 GMT
#191
On August 07 2013 08:54 Clarity_nl wrote:
RIP lvl 53 monk. Jailer waller arcane in caldeum sewers (hell) TT. They walled perfectly all day erryday

Hmmm, wizard or demon hunter next, anyone recommend one over the other?


GO WD or barb that is a safe win
Zerg all the wayz
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 08 2013 16:04 GMT
#192
Where's the fun in that!
Started a demon hunter, turns out strafe is pretty sick while leveling.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Najda
Profile Joined June 2010
United States3765 Posts
August 09 2013 02:08 GMT
#193
Black damage is just flat +min +max damage, which you can see on an Echoing Fury for example.

On August 03 2013 05:08 Qwyn wrote:
So it turns out that 40K DPS and 60K HP is more than enough to kill Azmodan without even once getting hit, rofl. I am playing so damn safe, but it's better to play safe and understand what you can or cannot do next time than play risky and die.

I hope I'll be geared up enough to kill Diablo!

What sort of armor should you have in Hell as a Wizard? And should you be using a source or a shield? With a shield I had 5000 armor buffed, with a source I have 4200 buffed. Is this high or low? Bit scared, since I read that some players had around 8500 armor buffed O.o. Well, they would also be melee, wouldn't they (AH HA!).


Those stats are easily sufficient for mp0 Inferno even. I think I had 30k hp 10k dps as a monk at the end of Hell.
Meow-Meow
Profile Blog Joined May 2013
Germany451 Posts
August 09 2013 08:10 GMT
#194
Anyone playing on EU interested in starting out alongside a total HC newby?

I wanted to start HC this weekend when WCS is going on, so if you're up for it, give me a PM.
However, I'm really new to HC, so I might mess up rather badly.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ) Like all techno, it's hard to tell if it's good music played horribly or horrible music played well.
Big G
Profile Joined April 2011
Italy835 Posts
Last Edited: 2013-08-09 10:55:11
August 09 2013 10:52 GMT
#195
You can't really "mess up", the game is rather simple. Don't be overconfident in your play, use a safe build with some sort of emergency skill (ignore pain, serenity, diamond skin, gloom, spirit walk...), farm a bit in act III to level up, upgrade your gear every few levels and stack vitality wherever you can. After level ~15 you'll find gear with sockets which will allow you to overwhelm everything (flawless square ruby in a fast weapon = gg).

Sadly, the road to 60 is more long and boring than dangerous, it took me around 22 hours to level my barb. Toob bad the new monster density is just for Inferno.



Meow-Meow
Profile Blog Joined May 2013
Germany451 Posts
August 09 2013 11:05 GMT
#196
How do you upgrade your gear every few levels?
I suppose farming must be super inefficient with 0 MF and no Nephalem, right?

Not sure the AH is an option when you just have the gold you find on the leveling toon.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ) Like all techno, it's hard to tell if it's good music played horribly or horrible music played well.
Big G
Profile Joined April 2011
Italy835 Posts
Last Edited: 2013-08-09 11:36:39
August 09 2013 11:34 GMT
#197
I spent no more than 5k gold a piece till level ~35, upgrading gear after each play session. Even the most expensive ones after that were in the range of 20-50k. Be patient and keep an eye on free bid auctions, of course you need a bit of experience to make good deals.

You can sell any low level item with main stat and vit, so gold isn't really a problem as long as you can buy and sell wisely.

Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
Last Edited: 2013-08-09 13:15:02
August 09 2013 13:01 GMT
#198
Surprisingly the town shops tend to have upgrades for you as well. Especially when you enter act 2, make sure to get some damage rings and an amulet.

The only thing I upgrade from the auction house is my weapon at lvl 15 with a socket, since I have some high level characters I can stick a good ruby in there (flawless square is like 1k, get one) it makes act 2-4 of normal a cakewalk.
Also get a helm with a ruby for faster leveling, until you feel you need an amethyst in there instead (which you shouldn't until like hell act 2, but earlier is ofcourse fine)

No reason to stay in act 3, just go through it and move on.
You basically should be oneshotting everything in normal once you reach act 2 and are lvl 15, is my point.

The main killer for me is not disconnects, it's overconfidence. I am more likely to die with a defensive spell off cooldown than I am having used all my resources and it not being enough.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Meow-Meow
Profile Blog Joined May 2013
Germany451 Posts
August 10 2013 18:17 GMT
#199
Wow, this is surprisingly exciting!

I'm only in A3 normal now and already my heart has skipped a beat or two.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ) Like all techno, it's hard to tell if it's good music played horribly or horrible music played well.
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 10 2013 20:04 GMT
#200
Well if anyone's around during a weekend and wanna start a new hardcore char I'd be game for that.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
kuzyk
Profile Joined January 2011
United States19 Posts
August 19 2013 18:06 GMT
#201
i am curious about which follower to use with a DH for levels 30+, also which abilities they should have. an example would be the enchantress with the reduced missile damage vs armor. not sure which is actually a better choice. thoughts and ideas are appreciated.
Freezard
Profile Blog Joined April 2007
Sweden1013 Posts
September 30 2013 15:25 GMT
#202
I would go with the Templar. But then again I never play HC solo, just too much of a risk.
MrTortoise
Profile Joined January 2011
1388 Posts
September 30 2013 20:43 GMT
#203
the one time i died solo was just after i changed to scoundrel for crit instead of templar.
ViperPL
Profile Joined March 2011
Poland1775 Posts
Last Edited: 2013-09-30 21:34:14
September 30 2013 21:33 GMT
#204
I always use scoundrel on every character and it works fine. Maybe I'd use the templar but I can't stand his comments, so I figured 3% crit + blind is better than constant annoyance running around you.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
HorsemasterK
Profile Joined August 2010
United States606 Posts
September 30 2013 22:06 GMT
#205
On August 20 2013 03:06 kuzyk wrote:
i am curious about which follower to use with a DH for levels 30+, also which abilities they should have. an example would be the enchantress with the reduced missile damage vs armor. not sure which is actually a better choice. thoughts and ideas are appreciated.


I've stuck with the Templar since I find that, with all the DH's mobility and damage, having another body (Templar + Boar Companion) to tank/distract while I kite/smokescreen is more valuable than the minor dps increase from the enchantress or scoundrel. This is hardcore after all, its far more important to stay safe than kill stuff a little faster. Went full utility on the Templar, with Heal, Loyalty, Charge and Inspire, though now that I'm using a slow crossbow, I might drop Inspire for Guardian.

Wish there was more to do than just farm paragon levels tho. Can't wait for the expansion. Randomized Dungeons ftw!
fezvez
Profile Blog Joined January 2011
France3021 Posts
March 15 2014 15:30 GMT
#206
I just wanted to say that with the upcoming RoS, I finally managed to start a hardcore character. This guide game me the motivation to do it. It's really a different experience, to play knowing you could die for good.

By the way, with the new difficulty settings, it goes pretty fast (5 hours to reach level 40, never played hardcore before, never played barbarian before, no Hellfire ring, etc...)

So, thanks Pokebunny =)
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 16 2014 07:59 GMT
#207
On March 16 2014 00:30 fezvez wrote:
I just wanted to say that with the upcoming RoS, I finally managed to start a hardcore character. This guide game me the motivation to do it. It's really a different experience, to play knowing you could die for good.

By the way, with the new difficulty settings, it goes pretty fast (5 hours to reach level 40, never played hardcore before, never played barbarian before, no Hellfire ring, etc...)

So, thanks Pokebunny =)

Glad to hear it and you're welcome!
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
March 16 2014 21:11 GMT
#208
I started a monk on HC, my first HC character. I gotta say playing on HC feels really thrilling and exciting.
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