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On June 28 2012 04:25 Daozzt wrote:Show nested quote +On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons.
Just out of curiosity, what sorts of defensive stats do you need to sustain this type of dps build? I have about 40k life, 800 res all, 700 loh, and about 12k dmg, all unbuffed. I can do a2 fine, a3 I die a bit more but can do fine with a bit... well a lot.. of kiting. Kind of sick of the tanky kiting build so looking to go dps.
Obv i will need to drop evasion mantra for overawe. What sorts of def stats should I be increasing to compensate for the loss of evasion. I'm guessing probably more LOH, with some atkspd upgrades?
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More DPS, lots of armor, dodge, block, resists 800+ is probably fine. You can fall back on serenity CD even if you can't sustain it because of how fast you kill shit.
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On June 28 2012 05:00 Ownos wrote:Show nested quote +On June 28 2012 04:25 Daozzt wrote:On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons. I don't get it. 2H hits harder, but generate spirit slower, but a fast spirit generating weapon hits lighter. Seems like a fair tradeoff. Am I missing something here? Besides spirit costing abilities that don't scale with your weapon (defensive cooldowns, etc.)
The damage sucks regardless compared to mantra spamming. Also abilities will have their own animation which interrupts your auto attacks, while using mantra does not.
On June 28 2012 05:01 Hydrolisko wrote:Show nested quote +On June 28 2012 04:25 Daozzt wrote:On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons. Just out of curiosity, what sorts of defensive stats do you need to sustain this type of dps build? I have about 40k life, 800 res all, 700 loh, and about 12k dmg, all unbuffed. I can do a2 fine, a3 I die a bit more but can do fine with a bit... well a lot.. of kiting. Kind of sick of the tanky kiting build so looking to go dps. Obv i will need to drop evasion mantra for overawe. What sorts of def stats should I be increasing to compensate for the loss of evasion. I'm guessing probably more LOH, with some atkspd upgrades?
Your defensive stats are fine. You can potentially drop around 10k hp and trade for dps. If you're built for survival (1h/shield), I would just stick with evasion: hard target. If you're using mystic ally, which is pretty much mandatory (imo) for lower gear levels, you can get away with having just enough hp/resist to face tank for around 3-5 seconds while you deadly reach kite everything all the way through inferno.
I would only switch towards dps oriented builds at higher gear levels (~40k+ dps), where you are able to kill things quickly enough before you take any significant damage, while maintaining decent defensive stats to not get 2 shotted.
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On June 28 2012 05:32 Daozzt wrote:Show nested quote +On June 28 2012 05:00 Ownos wrote:On June 28 2012 04:25 Daozzt wrote:On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons. I don't get it. 2H hits harder, but generate spirit slower, but a fast spirit generating weapon hits lighter. Seems like a fair tradeoff. Am I missing something here? Besides spirit costing abilities that don't scale with your weapon (defensive cooldowns, etc.) The damage sucks regardless compared to mantra spamming. Also abilities will have their own animation which interrupts your auto attacks, while using mantra does not. Show nested quote +On June 28 2012 05:01 Hydrolisko wrote:On June 28 2012 04:25 Daozzt wrote:On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons. Just out of curiosity, what sorts of defensive stats do you need to sustain this type of dps build? I have about 40k life, 800 res all, 700 loh, and about 12k dmg, all unbuffed. I can do a2 fine, a3 I die a bit more but can do fine with a bit... well a lot.. of kiting. Kind of sick of the tanky kiting build so looking to go dps. Obv i will need to drop evasion mantra for overawe. What sorts of def stats should I be increasing to compensate for the loss of evasion. I'm guessing probably more LOH, with some atkspd upgrades? Your defensive stats are fine. You can potentially drop around 10k hp and trade for dps. If you're built for survival (1h/shield), I would just stick with evasion: hard target. If you're using mystic ally, which is pretty much mandatory (imo) for lower gear levels, you can get away with having just enough hp/resist to face tank for around 3-5 seconds while you deadly reach kite everything all the way through inferno. I would only switch towards dps oriented builds at higher gear levels (~40k+ dps), where you are able to kill things quickly enough before you take any significant damage, while maintaining decent defensive stats to not get 2 shotted.
ahh thank for the reply. so do you recommend dual wielding for this type of build then? i do have the resources to get my dps to 30-40k but i'd drop a ton of resis in the process, is this something that's workable? Say I run 40k dps monk with about 400 res all, and hope to kill stuff fast enough before i die? or do I have to keep my defensive stats the same while increasing my dps to about 40k.
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You'll die too often with 400 resist. Try to aim for ~30k hp, ~700 resist, 40k+ dps. If that's not doable, it's better to stick with 1h/shield and a cookie cutter build.
Once your defensive stats are set, and you're not dying often, switch to dual wielding if there's a significant dps increase. Then, if you're dying too much or you're not killing fast enough to make up for the deaths, obviously stay with the shield.
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On June 28 2012 02:01 kethers wrote:Show nested quote +On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump!
Grab some resist all/dex/vit gear. Get crit % on rings and ammy. LoH on two fast daggers/fists and crit dmg.
Keep those mod's and ditch the rest.
I can farm act 1 inferno very quickly with 10k dps unbuffed, 16k hp, 700 resist all and 4000 armor with 1000 LoH.
Main source of AoE damage is backlash. I have 1k dex, when buffed plants me at 64.6% dodge. I've seen backlash proc 8 times in once second for 50% damage each. Single target dps comes from FoT and blinding flash with BoH.
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guys, need advice
2 rings:
1. 70dex, 65 all res, 136 hp per kill 2. 115 dex, 75 vit which one?
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On June 28 2012 06:26 Daozzt wrote: You'll die too often with 400 resist. Try to aim for ~30k hp, ~700 resist, 40k+ dps. If that's not doable, it's better to stick with 1h/shield and a cookie cutter build.
Once your defensive stats are set, and you're not dying often, switch to dual wielding if there's a significant dps increase. Then, if you're dying too much or you're not killing fast enough to make up for the deaths, obviously stay with the shield.
nice i think thats workable. thanks! do you happen to have or know of a video or someth of this working? i sort of want to see it in action a bit before i start buying haha.
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On June 28 2012 06:43 HQuality wrote: guys, need advice
2 rings:
1. 70dex, 65 all res, 136 hp per kill 2. 115 dex, 75 vit which one?
Do you have enough sustain to heal up after taking damage? If yes, ring 2 is better. If no, ring 1 is better.
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Just beat Inferno woohoo! Thanks for all the monk help in this thread!
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haha i'm still slowly going though act 3, 1500 reist all buffed, 43k hp, 10k armor buffed, 18k dmg buffed i kill shit too slowly :D
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On June 28 2012 11:15 semantics wrote: haha i'm still slowly going though act 3, 1500 reist all buffed, 43k hp, 10k armor buffed, 18k dmg buffed i kill shit too slowly :D
You have more res, hp, armor, and damage than me haha :p
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im sure i can do act 3 but the act is so long and im so lazy, also i dont use any life on hit shiz
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ahh ok, yeah I have like 1100 loh. we probably do pretty different builds.
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On June 28 2012 05:01 Hydrolisko wrote:Show nested quote +On June 28 2012 04:25 Daozzt wrote:On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons. Just out of curiosity, what sorts of defensive stats do you need to sustain this type of dps build? I have about 40k life, 800 res all, 700 loh, and about 12k dmg, all unbuffed. I can do a2 fine, a3 I die a bit more but can do fine with a bit... well a lot.. of kiting. Kind of sick of the tanky kiting build so looking to go dps. Obv i will need to drop evasion mantra for overawe. What sorts of def stats should I be increasing to compensate for the loss of evasion. I'm guessing probably more LOH, with some atkspd upgrades?
i currently run that build with 42k hp, 818 resist all, 8k armor, 35% block, 38% dodge, 850+ LoH. my dps is 43k with BoH. i have about 1.7 attack speed (basically, 1.4 AS sword +9% +7%). imo 1her + shield has more sustainability and it is a cheaper build den going dw and full dps. (i am actually using a really pathetic lower den 900+ dps with socket rare sword)
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On June 28 2012 10:57 Charger wrote: Just beat Inferno woohoo! Thanks for all the monk help in this thread!
Congratulations man! Care to share your build/stats?
Would be interested to see what you were running.
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On June 28 2012 12:03 Jisall wrote:Show nested quote +On June 28 2012 10:57 Charger wrote: Just beat Inferno woohoo! Thanks for all the monk help in this thread! Congratulations man! Care to share your build/stats? Would be interested to see what you were running.
Thanks! Let me know if you want to see items, I can pull that if needed.
Stats + Show Spoiler +
Build + Show Spoiler +
Gear + Show Spoiler +
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On June 28 2012 12:15 Charger wrote:Show nested quote +On June 28 2012 12:03 Jisall wrote:On June 28 2012 10:57 Charger wrote: Just beat Inferno woohoo! Thanks for all the monk help in this thread! Congratulations man! Care to share your build/stats? Would be interested to see what you were running. Thanks! Let me know if you want to see items, I can pull that if needed. Stats + Show Spoiler +Build + Show Spoiler +
Actually seeing your item's would be awesome.
I'm farming act 1 i can handle any elite affix's.
I have 18k life, 4.6k armor, ~700 resist all, 64% dodge buffed with FoT and Evasion, and 11k dps unbuffed. Running this build.
http://us.battle.net/d3/en/calculator/monk#adYXhg!UdY!ZbcbcY The backlash rune is off, my character screen says its 49% dmg.
With backlash/blazing wraith/Faith in light my DPS prolly peaks at 100k.
I need to find a way to get better dex/vit/resist all on my items. Might just need to save for more expensive items.
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On June 28 2012 11:37 wwiv wrote:Show nested quote +On June 28 2012 05:01 Hydrolisko wrote:On June 28 2012 04:25 Daozzt wrote:On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons. Just out of curiosity, what sorts of defensive stats do you need to sustain this type of dps build? I have about 40k life, 800 res all, 700 loh, and about 12k dmg, all unbuffed. I can do a2 fine, a3 I die a bit more but can do fine with a bit... well a lot.. of kiting. Kind of sick of the tanky kiting build so looking to go dps. Obv i will need to drop evasion mantra for overawe. What sorts of def stats should I be increasing to compensate for the loss of evasion. I'm guessing probably more LOH, with some atkspd upgrades? i currently run that build with 42k hp, 818 resist all, 8k armor, 35% block, 38% dodge, 850+ LoH. my dps is 43k with BoH. i have about 1.7 attack speed (basically, 1.4 AS sword +9% +7%). imo 1her + shield has more sustainability and it is a cheaper build den going dw and full dps. (i am actually using a really pathetic lower den 900+ dps with socket rare sword)
ahh nice. what's your gear? how much did you spend on it?
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