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On June 27 2012 04:23 ZenDeX wrote: I'm really having a lot of trouble in Act 3 and some parts of Act 2. I have a lot of gold stored up and willing to spend 15M to buy new gear for my monk but I just don't know how to maximize it as much humanely possible. Not to mention the recent nerf on attack speed just made decision-making a lot harder.
Here's my stats (unbuffed): Dex 1514 Vit 638 Armor 4544 Damage 16713.37 Attacks per Second 1.6 Crit Chance 5% Crit Damage +50% Block Amount 2794-3704 Block Chance 18% Dodge Chance 35.1% Damage Reduction 60.23% Resistance (with OWE) 533 Life 22606 Life Per Hit 300
What's your build?
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On June 27 2012 04:38 Charger wrote:Show nested quote +On June 27 2012 04:23 ZenDeX wrote: I'm really having a lot of trouble in Act 3 and some parts of Act 2. I have a lot of gold stored up and willing to spend 15M to buy new gear for my monk but I just don't know how to maximize it as much humanely possible. Not to mention the recent nerf on attack speed just made decision-making a lot harder.
Here's my stats (unbuffed): Dex 1514 Vit 638 Armor 4544 Damage 16713.37 Attacks per Second 1.6 Crit Chance 5% Crit Damage +50% Block Amount 2794-3704 Block Chance 18% Dodge Chance 35.1% Damage Reduction 60.23% Resistance (with OWE) 533 Life 22606 Life Per Hit 300 What's your build?
Deadly Reach - Keen Eye MoE - Hard Target Mystic Ally - Air Ally SW - Inner Storm BoH - Blazing Wrath Serenity - Peaceful Repose Passives: Transcendence, OWE, Seize the Initiative
EDIT: You guys can also suggest a recommended skill build for me.
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On June 27 2012 04:42 ZenDeX wrote:Show nested quote +On June 27 2012 04:38 Charger wrote:On June 27 2012 04:23 ZenDeX wrote: I'm really having a lot of trouble in Act 3 and some parts of Act 2. I have a lot of gold stored up and willing to spend 15M to buy new gear for my monk but I just don't know how to maximize it as much humanely possible. Not to mention the recent nerf on attack speed just made decision-making a lot harder.
Here's my stats (unbuffed): Dex 1514 Vit 638 Armor 4544 Damage 16713.37 Attacks per Second 1.6 Crit Chance 5% Crit Damage +50% Block Amount 2794-3704 Block Chance 18% Dodge Chance 35.1% Damage Reduction 60.23% Resistance (with OWE) 533 Life 22606 Life Per Hit 300 What's your build? Deadly Reach - Keen Eye MoE - Hard Target Mystic Ally - Air Ally SW - Inner Storm BoH - Blazing Wrath Serenity - Peaceful Repose Passives: Transcendence, OWE, Seize the Initiative EDIT: You guys can also suggest a recommended skill build for me.
More LoH, little bit more life and more resist all.
I'm running with 11k dps, 4.5k armor, 700 resist all, 16k hp, and 1.5k LoH and I can deal with act 2 fine. Running this build. http://us.battle.net/d3/en/calculator/monk#adjXhg!YUd!ZbbbcY.
The LoH and resist all are your biggest concerns. Once you get enough you can just stand in spot and hold your mouse down. Get over 1k Loh between both weapons, or get a decent LoH weapon and put an amethyst in it if you use a shield. Once you get into the >900 resist all range you are pretty much unkillable.
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I'd say more armour, resist all, maybe some regen/life on hit if possible.
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I simply cant find a way to beat GHOM. 23K unbuffed dps whit my shield. Resist about 500 each unbuffed. Over 50k hp. Are you just supposed to stay in the gas cloud? as long as you can and then move off. If you kite all the time the room is pretty much immediately filled whit gas. That gas doesnt fade away. I cant figure this out.
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On June 27 2012 08:01 Sepi wrote: I simply cant find a way to beat GHOM. 23K unbuffed dps whit my shield. Resist about 500 each unbuffed. Over 50k hp. Are you just supposed to stay in the gas cloud? as long as you can and then move off. If you kite all the time the room is pretty much immediately filled whit gas. That gas doesnt fade away. I cant figure this out.
Drop some HP for resist all and Loh/regen/life on spirit spent.
You don't need that much HP with good armor and resists. Kite around the clouds or use your damage mitigation and life regeneration/on hit to keep yourself healed.
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Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60?
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On June 27 2012 08:01 Sepi wrote: I simply cant find a way to beat GHOM. 23K unbuffed dps whit my shield. Resist about 500 each unbuffed. Over 50k hp. Are you just supposed to stay in the gas cloud? as long as you can and then move off. If you kite all the time the room is pretty much immediately filled whit gas. That gas doesnt fade away. I cant figure this out.
When a gas cloud appears, move out of it, just out of the edge. If you follow a proper pattern through the room, the first cloud will dissapear when you arrive back there. That should not be the problem imho. What can be a problem is the enrage timer, after which there is no where to go anymore, so keeping dps up is the key. What i did to kill him was kite with deadly reach, when serenity is up proc overawe, then serenity (when hps get low in the cloud)+overawe and if possible overawe again (move out of the cloud in time), so it should give like a decent burst of 7-8 sec in one location before moving on again. I had similar dps, less HPs and more resist.
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On June 27 2012 08:01 Sepi wrote: I simply cant find a way to beat GHOM. 23K unbuffed dps whit my shield. Resist about 500 each unbuffed. Over 50k hp. Are you just supposed to stay in the gas cloud? as long as you can and then move off. If you kite all the time the room is pretty much immediately filled whit gas. That gas doesnt fade away. I cant figure this out.
You need to kite him barely to the edge of the gas cloud every time, and stay in it for as long as you can, if your LoH can keep up this usually means taking about half your health in damage every cycle to poison. Ghom should spew his poison cloud inside of one of the existing clouds, and you should be minimally outside of that. It is possible to kite such that he won't fill the whole room with poison.
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Russian Federation1607 Posts
I want to ask why nobody uses Wave of Light, Exploding Palm or Seven-Sided Strike abilities. I use them and find them kinda cool. Are they not effective or what?
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use whatever suits you dude
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Theres alot better alternatives. Also I hate the big bell, its ugly and big. And ugly.
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I use exploding Palm, i thought it was rubbish to begin with but later on in the game with the last rune it comes with its great at dealing a fair amount of Dps to mass Mobs, that being said now i am in inferno i am playing a bit more of a tank style so i am not worried about doing huge amounts of dps.
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On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60?
Shameless self-bump!
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On June 28 2012 02:01 kethers wrote:Show nested quote +On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! It's hard to recommend a build that is good from low level and onward. As someone who has played nothing but monk, my build has changed drastically from early game to late.
Right this second, in inferno, dual-wielding, I use http://us.battle.net/d3/en/calculator/monk#aiXYhg!YUX!acbcaY. It gives me a lot of burst, reliable escapes, and good AoE damage. With 15k dps unbuffed, 630 resist all, 5k(?) armor, and 33k hp, Act 1 runs are a breeze, and I only die to really ludicrous affix combos(illusion arcane molten vortex leapers is my current favorite). i ran through a a friend of mine who just reached inferno with a wizard, and even with him dying many times, and all the increased monster hp, I only died twice in a long Act 1 run, both to the above mentioned elite pack found in the Crypts.
Before Inferno, though, and before the 1.03 patch I ran this http://us.battle.net/d3/en/calculator/monk#WfXYeg!YbX!cZaabZ with really high attakc speed, and just rofl cruised through everything. The spike damage you can do with a build like this is pretty awesome. Cyclone Strike, Blind, then Wave of Light wipes out mobs of anything with ease.
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This is what i used pre 1.0.3 for maximizing dps to farm act 1 inferno. http://us.battle.net/d3/en/calculator/monk#UbXgYk!YUX!bcbYca All the skills are damage amplifying skills, except for serenity. Attack with deadly reach for 3 punches (iirc you can punch air and still gain the attack bonus), then switch to wothf for 30 sec; while spamming every other skill when cooldown's over. You can switch blinding flash for mystic ally or FoT with quickening rune if you want better spirit generators.
Doubt a high dps build is doable for inferno without ah. But happy to be proven wrong.
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On June 28 2012 02:01 kethers wrote:Show nested quote +On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump!
The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over.
Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think.
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On June 28 2012 03:48 Slayer91 wrote:Show nested quote +On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think.
It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else,
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On June 28 2012 04:02 Amui wrote:Show nested quote +On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else,
Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons.
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On June 28 2012 04:25 Daozzt wrote:Show nested quote +On June 28 2012 04:02 Amui wrote:On June 28 2012 03:48 Slayer91 wrote:On June 28 2012 02:01 kethers wrote:On June 27 2012 15:14 kethers wrote: Hello, Monk people!
I already have a very well-geared Barbarian (farming A3 Inferno comfortably) and I've been thinking about playing a Monk just for fun.
As a bonus (or handicap) I have decided not to use any AH gear, and only gear my Monk from regular world drops and BS crafts. I also want to focus on a high DPS build rather than a tank build, as I already have a Barbarian for tanking and I would like to try something different.
Are there build(s) that can be recommended, that does very high DPS in the early levels and at 60? Shameless self-bump! The only way to get high DPS on monk is stacking crit and using mantra of conviction with overawe and FoT possibly with the spirit rune. That said, not using any AH gear and then not using a defensive build which are simply better for clearing without godly gear means you probably won't clear inferno at least without skipping stuff/death running over and over. Basically the only good DPS stuff is your spirit generator and sweeping wind and everything else is almost not worth using for DPS. Not unlike barb I think. It has more to do with the fact that if you want to use fast weapons they don't do that much damage with skills, and you blow a large chunk of spirit for like 20% DPCT(Damage per cast time) increase. Keeping up overawe alone over the course of 3 seconds is more damage than spending spirit on anything else, Yep. Highest possible dps for monks revolves around mantra overawe spam (achievable with about 1.8 attacks/second) while using FoT: Thunderclap and SW: Cyclone. Thunderclap is used because it's the highest dps generator (yes, much higher than WoHF), and Cyclone is extremely effective when you run over 30% crit. All other monk skills are terrible because they have high spirit costs and need a slow 2h to do decent damage, which is retarded game design because you have terrible spirit generation when using 2h weapons.
I don't get it. 2H hits harder, but generate spirit slower, but a fast spirit generating weapon hits lighter. Seems like a fair tradeoff. Am I missing something here? Besides spirit costing abilities that don't scale with your weapon (defensive cooldowns, etc.)
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