Does it take you all a considerable amount of time to do it, and do you die to Blood Clan Warriors a lot for example?
I absolutely annihilated A2, could stand in fire if I wanted to.
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Silidons
United States2813 Posts
June 04 2012 18:27 GMT
#1381
Does it take you all a considerable amount of time to do it, and do you die to Blood Clan Warriors a lot for example? I absolutely annihilated A2, could stand in fire if I wanted to. | ||
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Shikyo
Finland33997 Posts
June 04 2012 18:29 GMT
#1382
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Silidons
United States2813 Posts
June 04 2012 18:34 GMT
#1383
On June 05 2012 03:29 Shikyo wrote: 27% block is pretty low, have you considered a justice lantern or even two? meant 37% fixed now | ||
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Dmn
Norway101 Posts
June 04 2012 18:41 GMT
#1384
On June 05 2012 03:27 Silidons wrote: So, how many times do you guys die while doing Siegebreaker? buffed i have ~900-1k res all, 54k HP, ~10k armor, 37% block, 1.2k life on hit, and certain mobs such as Blood Clan Warriors absolutely annihilate me, I can only take maybe 3-4 hits and then I'm dead from those guys. For some reason they especially hurt. Does it take you all a considerable amount of time to do it, and do you die to Blood Clan Warriors a lot for example? I absolutely annihilated A2, could stand in fire if I wanted to. Are those the fat spellcasters with staves who shoot fireballs? If so, they hurt. Stay away from them. I spend maybe 20-30 mins on a run, dying maybe between 0 to 5 times (?) on avg depending on the groups I meet. Could be more aswell if I am unlucky with the packs. Just kill the groups in the first two quests at the keep, those are easy. Also, your defensive stats are good, but I guess your dps is below 15k? And you can't use two justice lanterns, they are unique-equipped. | ||
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Silidons
United States2813 Posts
June 04 2012 18:54 GMT
#1385
On June 05 2012 03:41 Dmn wrote: Show nested quote + On June 05 2012 03:27 Silidons wrote: So, how many times do you guys die while doing Siegebreaker? buffed i have ~900-1k res all, 54k HP, ~10k armor, 37% block, 1.2k life on hit, and certain mobs such as Blood Clan Warriors absolutely annihilate me, I can only take maybe 3-4 hits and then I'm dead from those guys. For some reason they especially hurt. Does it take you all a considerable amount of time to do it, and do you die to Blood Clan Warriors a lot for example? I absolutely annihilated A2, could stand in fire if I wanted to. Are those the fat spellcasters with staves who shoot fireballs? If so, they hurt. Stay away from them. I spend maybe 20-30 mins on a run, dying maybe between 0 to 5 times (?) on avg depending on the groups I meet. Could be more aswell if I am unlucky with the packs. Just kill the groups in the first two quests at the keep, those are easy. Also, your defensive stats are good, but I guess your dps is below 15k? And you can't use two justice lanterns, they are unique-equipped. Yeah my dps is ~10k. They're not the same as the mages, those are Blood Clan Spell Casters, but they look almost the same, and for some reason they annihilate me (they go red when they do more dmg but I run away when they do that). I'll try out the Keep lvls. | ||
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Dmn
Norway101 Posts
June 04 2012 19:00 GMT
#1386
On June 05 2012 03:54 Silidons wrote: Show nested quote + On June 05 2012 03:41 Dmn wrote: On June 05 2012 03:27 Silidons wrote: So, how many times do you guys die while doing Siegebreaker? buffed i have ~900-1k res all, 54k HP, ~10k armor, 37% block, 1.2k life on hit, and certain mobs such as Blood Clan Warriors absolutely annihilate me, I can only take maybe 3-4 hits and then I'm dead from those guys. For some reason they especially hurt. Does it take you all a considerable amount of time to do it, and do you die to Blood Clan Warriors a lot for example? I absolutely annihilated A2, could stand in fire if I wanted to. Are those the fat spellcasters with staves who shoot fireballs? If so, they hurt. Stay away from them. I spend maybe 20-30 mins on a run, dying maybe between 0 to 5 times (?) on avg depending on the groups I meet. Could be more aswell if I am unlucky with the packs. Just kill the groups in the first two quests at the keep, those are easy. Also, your defensive stats are good, but I guess your dps is below 15k? And you can't use two justice lanterns, they are unique-equipped. Yeah my dps is ~10k. They're not the same as the mages, those are Blood Clan Spell Casters, but they look almost the same, and for some reason they annihilate me (they go red when they do more dmg but I run away when they do that). I'll try out the Keep lvls. Aw yea, I know which you mean. They hurt aswell. I try not to tank too many unless I have a cd up, and I dont hesitate to charge out. And in case you misunderstood, I didnt mean the underground keep lvls but you know, where you light the braziers and raise the catapults :p Oh, and I would drop some defensive stats for more dps. Strength is good, nom nom. | ||
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skcorpio
United States29 Posts
June 04 2012 19:09 GMT
#1387
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skyR
Canada13817 Posts
June 04 2012 19:25 GMT
#1388
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Silidons
United States2813 Posts
June 04 2012 19:33 GMT
#1389
On June 05 2012 04:00 Dmn wrote: Show nested quote + On June 05 2012 03:54 Silidons wrote: On June 05 2012 03:41 Dmn wrote: On June 05 2012 03:27 Silidons wrote: So, how many times do you guys die while doing Siegebreaker? buffed i have ~900-1k res all, 54k HP, ~10k armor, 37% block, 1.2k life on hit, and certain mobs such as Blood Clan Warriors absolutely annihilate me, I can only take maybe 3-4 hits and then I'm dead from those guys. For some reason they especially hurt. Does it take you all a considerable amount of time to do it, and do you die to Blood Clan Warriors a lot for example? I absolutely annihilated A2, could stand in fire if I wanted to. Are those the fat spellcasters with staves who shoot fireballs? If so, they hurt. Stay away from them. I spend maybe 20-30 mins on a run, dying maybe between 0 to 5 times (?) on avg depending on the groups I meet. Could be more aswell if I am unlucky with the packs. Just kill the groups in the first two quests at the keep, those are easy. Also, your defensive stats are good, but I guess your dps is below 15k? And you can't use two justice lanterns, they are unique-equipped. Yeah my dps is ~10k. They're not the same as the mages, those are Blood Clan Spell Casters, but they look almost the same, and for some reason they annihilate me (they go red when they do more dmg but I run away when they do that). I'll try out the Keep lvls. Aw yea, I know which you mean. They hurt aswell. I try not to tank too many unless I have a cd up, and I dont hesitate to charge out. And in case you misunderstood, I didnt mean the underground keep lvls but you know, where you light the braziers and raise the catapults :p Oh, and I would drop some defensive stats for more dps. Strength is good, nom nom. Considering how fast I die, I'll stick with this right now lol. My enchantress doesn't seem to be giving me 15% armor buff, though. For whatever reason. Doesn't change if I change follower, retrain her, or anything. | ||
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Dmn
Norway101 Posts
June 04 2012 19:44 GMT
#1390
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Silidons
United States2813 Posts
June 04 2012 19:46 GMT
#1391
On June 05 2012 04:44 Dmn wrote: Its an ability you have to train. Are you choosing the correct one? Obviously lol The atk spd aura isn't working for me, either. I have the same DPS with or without her as my companion, and the same armor with or without her as my companion. Have gone out of town, in to town, killed mobs, nothing activates it. | ||
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skcorpio
United States29 Posts
June 04 2012 20:35 GMT
#1392
On June 05 2012 04:25 skyR wrote: If you mean farming goblins, yes you are suppose to use grim harvest. I am grinding the elite pack right outside the act 2 waterway. I guess I will swap revenge out to see if loots are noticeably better (using wrath + eq + ignore pain to burst them down so dont really need revenge) | ||
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r00ty
Germany1070 Posts
June 04 2012 21:13 GMT
#1393
+24 Str +40 Vit +13 Res All. +62 LoH +121 Armor +14% Extra Gold 32 Life regen 14% melee reduction Is the melee reduction worth the sacrifice of other stats? Mighty belts with huge strength and good res all are bloody cheap and i'd like to push my res. all (350 unbuffed) and dps a bit (8000 unbuffed) i'm starting act II... Thanks in advance guys! | ||
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TheYango
United States47024 Posts
June 04 2012 21:24 GMT
#1394
On June 05 2012 06:13 r00ty wrote: I'm thinking of replacing my String of Ears for the time being. It was a bargain for 100k. +24 Str +40 Vit +13 Res All. +62 LoH +121 Armor +14% Extra Gold 32 Life regen 14% melee reduction Is the melee reduction worth the sacrifice of other stats? Mighty belts with huge strength and good res all are bloody cheap and i'd like to push my res. all (350 unbuffed) and dps a bit (8000 unbuffed) i'm starting act II... Thanks in advance guys! 14% melee reduction gives the same +EHP vs. Melee as ~100 Resist at your current resist value. Obviously this isn't that high because your resists are low. % melee reduction scales multiplicatively off existing defensive stats. Getting a good String is essentially a long-term investment. It's not as significant of a defensive stat early on when your resistances are low. At 800 resist, 14% melee reduction is equivalent to almost 200 resist in terms of EHP vs. Melee. | ||
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BrauL
Canada197 Posts
June 04 2012 21:39 GMT
#1395
![]() twitch.tv/d3braul woo! | ||
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Xinder
United States2269 Posts
June 04 2012 21:41 GMT
#1396
I'm curious what peoples thoughts are on this DW barb vid. Obv it seems to not smash stuff as fast as 2h but seems quicker than 1h+shield. Besides it's so damn badass. | ||
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Dead9
United States4725 Posts
June 04 2012 22:04 GMT
#1397
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TheYango
United States47024 Posts
June 04 2012 22:07 GMT
#1398
On June 05 2012 07:04 Dead9 wrote: how does weapon master work with dual weild Tooltip says you only get the benefit of your Main Hand weapon. | ||
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Dead9
United States4725 Posts
June 04 2012 22:14 GMT
#1399
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Coolness53
United States668 Posts
June 04 2012 22:48 GMT
#1400
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