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I started playing again this week, I don't even know why. Just wanted to bash some demon skulls. I've been out of the loop but all I read about is tornado/WW which I find pretty stupid to play so I just went and built this with 2 of my 4 million lying around:
http://eu.battle.net/d3/en/profile/timerly-1971/hero/295951
I just run around on MP5 for keys or MP1 for fast farming, rend to survive, bash single targets, herd large groups and constantly charge through them (I find this funny...). On a scale of 1 to terrible, how terrible is this efficiency wise? I would actually consider doing the boring tornado build to get some gold together and upgrade my 2h build.
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Ignore Pain???? This spell is one of the worst Barbs have. Just don't use it! Why not just use Sprint(Run Like the Wind) with Rend(Ravage) and maybe HotA if you really don't want to use WW?!
There are just no barb builds without Sprint, Battle Rage(Into the Fray) or WotB. These spells are just way too good to not use them.
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I can pop IP and stand there DPSing everything without caring in MP5. Obviously that's not in my MP1 build where I use WotB. I don't see the big benefit of sprint without collision avoidance and as I'm not using HotA into the fray is pointless. I could theoretically use it but I would have to drop furious charge because I need the healing from rend against some packs or substitute WotB with HotA :/
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On May 23 2013 18:27 Timerly wrote:I started playing again this week, I don't even know why. Just wanted to bash some demon skulls. I've been out of the loop but all I read about is tornado/WW which I find pretty stupid to play so I just went and built this with 2 of my 4 million lying around: http://eu.battle.net/d3/en/profile/timerly-1971/hero/295951I just run around on MP5 for keys or MP1 for fast farming, rend to survive, bash single targets, herd large groups and constantly charge through them (I find this funny...). On a scale of 1 to terrible, how terrible is this efficiency wise? I would actually consider doing the boring tornado build to get some gold together and upgrade my 2h build. I used Rend/Charge for a bit months ago, very fun to play. As for efficiency, the main problem (as always) is the inability to use Wrath of the Berserker / Thrive on Chaos, which is the cornerstone of every "efficient" build out there. If you want to stick with that build, try WotB/Insanity or Earthquake for elites, and Overpower / Crushing Advance instead of War Cry to add a bit of damage (survivability is roughly the same).
That said, Sprint is generally better than Charge for mobility. If you don't like WW, try an Hammer of the Ancients build (you'll need two 1h weapons and high cc/attack speed).
Buy an IK belt with vitality!
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On May 23 2013 17:03 DODswe4 wrote:Show nested quote +On May 23 2013 08:55 Purpose88 wrote: With all the +XP Buffs from NV/MP Hellfire Rings are not really worth it anymore.
I see this misconception quite often. the truth is the ring have become better since the buff to exp, because nephelem valor is multiplicative you get more from the ring then ever before. Besides you can craft a really good one and keep it until you get a trifecta
How does neph valor being multiplicative change much? I get 510% bonus exp on mp10, with the ring I get 545%, however that is only a 5.7% increase in experience gained. With full neph valor that goes to 892% and 954%, so a 6.25% increase in experience gained.
Basically, if you can gain 5ish% dps from swapping out your hellfire ring (which is pretty easy unless you have a gg one) it makes sense to just slay faster. If you are on lower mp, the bonus exp from the ring does become more significant though.
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On May 23 2013 23:34 el_dawg wrote:Show nested quote +On May 23 2013 17:03 DODswe4 wrote:On May 23 2013 08:55 Purpose88 wrote: With all the +XP Buffs from NV/MP Hellfire Rings are not really worth it anymore.
I see this misconception quite often. the truth is the ring have become better since the buff to exp, because nephelem valor is multiplicative you get more from the ring then ever before. Besides you can craft a really good one and keep it until you get a trifecta How does neph valor being multiplicative change much? I get 510% bonus exp on mp10, with the ring I get 545%, however that is only a 5.7% increase in experience gained. With full neph valor that goes to 892% and 954%, so a 6.25% increase in experience gained. Basically, if you can gain 5ish% dps from swapping out your hellfire ring (which is pretty easy unless you have a gg one) it makes sense to just slay faster. If you are on lower mp, the bonus exp from the ring does become more significant though.
a ring with 200 mainstat + 4 random stats, chances are pretty good that you have at least one of trifecta. the nephalem valor buff did not change the value of the rings bonus exp. it stays the same since valor multiplys the ring as well, that was what I was getting at. besides a 5% bonus dps for me is something I wont gain that from most rings under 100 mill
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Lets discuss about a couple things again 
Here is my character as of right now:
http://eu.battle.net/d3/en/profile/Usagi-2407/hero/7262165 (please bear in mind I have some better items, but I use this ones with pick up radius for farming)
After a few runs I have managed to manage this new skillset to farm mp7 fast and without dying at all, but I have a couple questions about it.
1. I question myself if I should change the rune of hammer of the ancients to something else, droppinng that extra damage on single targets (main reason why I started using hoa) in order to get easier fury, This is the first time I have been able to keep up WotB up for a whole area, field of misery and weeping hollow are so fun now 
2. I have read that I should be using dual weapons for HoA, in that case, what am I looking for? is the offhand raw damage important? or can I dismiss it for bigger stats? I feel like overall I will be missing lots of damage compared to Skorn.
And now onto the pickup radius topic, I have been loving it, I decided to get some because I would lose lots of time alking over to get gold, and I cant imagine farming without it now, but is there some magic number to it? I really wouldnt mind changing to my main belt and going to 58k hp xD
One last topic, I have been adding a place to my act 1 runs (the one I like most at the moment) and now looks something like Woods-> Cathedral 1&4 -> Fields -> Hollow I found out those cathedral levels to be quite good, and sometimes if I am bored I also run from leorics manor down all the higihlands, if you are lucky enough you might have a laugh trying to kill Gharbad the Strong xD Am I missing on some nice act 1 spot?
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1) since you're playing with a Skorn you should use Rend/Bloodlust, at mp7 it could probably one-shot white mobs and it allows you to drop Bloodthirst for Animosity or Unforgiving.
2) with dual wield you may reach similar dps but it's way more expensive. An Echoing Fury is mandatory of course. The main advantage is attack speed for perma-berserker.
3) Base pickup radius was buffed a couple patches ago, so a single item with it should be enough.
4) Halls of Agony lv2
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On May 24 2013 19:38 Big G wrote: 1) since you're playing with a Skorn you should use Rend/Bloodlust, at mp7 it could probably one-shot white mobs and it allows you to drop Bloodthirst for Animosity or Unforgiving.
I was using rend before, and realized tht HoA 1 o 2 shotted the white mobs just fine too, without having to wait for the dot to apply, it felt like a nuisance, and if I change back HoA for rend, how do I kill elites fast? rend/ww takes forever to do it :/
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You don't have to wait, just keep sprinting while mobs die.
I'm not sure if you can keep WOTB up while hammering elites, usually you need around ~2aps to do that. Anyway the cheapest solution to kill elites faster with Rend/WW is a Stone of Jordan.
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Hey guys, ive decided to finally log back in after having played only on the release week. Any tips on what stats i should pursue? And what's the best build for a low-geared barb on act3-4 inferno?
Once my patching is done ill copy some of my (bad) stats
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I have put in my little savings into an echoing fury and an offhand that leave me at barely the same HP and nearly the same damage, with the sam build as before, game feels much more fluid, and can keep WotB up all the time, thanks for that
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On May 24 2013 21:03 Sif_ wrote: Hey guys, ive decided to finally log back in after having played only on the release week. Any tips on what stats i should pursue? And what's the best build for a low-geared barb on act3-4 inferno?
Once my patching is done ill copy some of my (bad) stats
Depends on your budget. Are you level 60? if so pick up a Skorn with 300+ STR with the highest dps that you can afford and use this build: http://us.battle.net/d3/en/calculator/barbarian#ahUcRP!YZd!YZZZYc
This should get you started maybe mp1, Bloodthirst + Rend will give you life steal so you survive longer.
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On May 24 2013 21:03 Sif_ wrote: Hey guys, ive decided to finally log back in after having played only on the release week. Any tips on what stats i should pursue? And what's the best build for a low-geared barb on act3-4 inferno?
Once my patching is done ill copy some of my (bad) stats
Make sure you catch up on the major patch changes, especially the introduction of monster power. Wrath of the berserker/battle rage/sprint builds are very popular, incredibly effective and relatively cheap to gear for. There is a lot of info in the last few pages of this thread for people gearing up. As always, link your profile and state your budget and we will be able to give better advice.
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Thanks for the answers! What im using right now is this:
http://us.battle.net/d3/en/profile/Sif-1957/hero/11519076
I just basically press the 2 long cooldowns and kill any elite while their duration
I bought the sword and the shield for like 10-20k each and beat act4 inferno easy and fast
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On May 24 2013 18:25 Usagi wrote: is the offhand raw damage important? or can I dismiss it for bigger stats?
I quote myself to ask again about this, Im really at a loss with that :/ Talking about HotA I know how it works in WW
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For HOTA each weapon does it's own dmg, so best get two heavy-hitting weapons.
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On May 25 2013 03:07 Sif_ wrote:Thanks for the answers! What im using right now is this: http://us.battle.net/d3/en/profile/Sif-1957/hero/11519076I just basically press the 2 long cooldowns and kill any elite while their duration I bought the sword and the shield for like 10-20k each and beat act4 inferno easy and fast
Here is a cookie-cutter barb spec, you should be able to put it together for about 1mil
http://us.battle.net/d3/en/calculator/barbarian#ahUkRP!YZd!YZZcYc
Basically, sprint is your primary attack, the tornadoes give you back fury through battle rage which allows you to keep sprinting and spinning. With practice, you can maintain wrath of the berserker for several minutes.
helm: mempo or IK helm chest: tyreal's might (gives movespeed) or ik chest gloves: rares w/ str, crit damage, crit chance or ik gloves belt: ik (str+all res+lifesteal) pants: str/vit/all res boots: movespeed + str/vit/all res, bracers: rares w/ crit/str/vit/all res maybe shoulders: str/vit/all res rings: str+crit and any average damage/crit damage/attack speed you can find ammy: crit chance + str + crit damage main hand: axe or mace with high average damage, crit damage, socket off hand: echoing fury w/str + crit damage or socket, dps doesn't matter
I haven't priced stuff like this recently, so I may be off, but this should be pretty easy to get on the AH. You want 24% move speed, 35k+ hp 400+all res and whatever damage you can get.
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Hey everyone, I'm back again looking for some advice. I posted on here a while ago and got really good feedback. I'm looking to be able to take the step up to MP10. I am pretty solid at MP 7 right now, and I feel like I'm not too far off, but I'm looking for what I need to upgrade in order to get up there. I have been browsing the AH and haven't seen anything that is an obvious upgrade so maybe your fine tuned eyes can see something that mine can't.
http://us.battle.net/d3/en/profile/Stefanovich-1900/hero/24032774
Thanks for your help.
-Stefanovich
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On July 20 2013 06:31 Stefanovich wrote:Hey everyone, I'm back again looking for some advice. I posted on here a while ago and got really good feedback. I'm looking to be able to take the step up to MP10. I am pretty solid at MP 7 right now, and I feel like I'm not too far off, but I'm looking for what I need to upgrade in order to get up there. I have been browsing the AH and haven't seen anything that is an obvious upgrade so maybe your fine tuned eyes can see something that mine can't. http://us.battle.net/d3/en/profile/Stefanovich-1900/hero/24032774Thanks for your help. -Stefanovich
Alright, lets see what we got here
All of this is considering you want to bump to a mp8-9
First off you have a bit too low HP. You need around 50-60k hp once you get around mp9-mp10.
Try getting a IK chest with 200-250 vit. 150-180 str. The 30ish vit it got is simply too bad and should be one of the first upgrades.
The bulkathos ring is also pretty bad. You need one with Crit chance and overall better stats. Forget about EHP on rings. Go straight for dps on those. So ditch the %life, vit etc and only seach for CC, CD, Avg dmg, and Str. Go for rare rings. then its just a matter of finding the ones you can afford, or if you are lucky to snipe a good one.
You have close to 9% life steal. Its too much, 6 is the best amount IMO, or all you need. So I would recommend getting a witching hour that has 80-170 str, 50-70 all res, with some vit. Try getting one that has over 40 CD. or around that area. Some of these cost a lot of gold, but its the only way to get into the higher MP's.
You weapons need Cd and sockets. I think you know this, but again, its just a matter of finding ones you can afford. The EF need CD. try getting one with 40-70 CD. and perhaps a socket if you can find it. 100k DPS, it too low to be honest. Its all about killing stuff fast, and its actually a bit of a jump from mp7 to mp8-9. So you need around 150-200k dps.
Regarding the pants. Most got innas pants, that has 9 attack speed and 1 CC. but you don't have to get those, because you need the EHP right now. So, try to get some pants that has around 150 str, with the same stats though.
Either craft some gloves, its not hard to get a tri fector, it all depends on how much DE you got. But if you have a couple of hundred in your chest, you can easily beat the 9 CC 29 CD. If you are worried about the set bonus, you don't need it. The only set bonus that is nice to have is the +50 all res, and you will still keep that if you change out the belt for a witching hour, and the gloves.
Either then that you got the right idea. Its just a matter of upgrading the same items, but with higher or better stats each time. Keep crafting amulets, and craft some shoulders too.
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