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Barbarian - Builds/Discussion - Page 166

Forum Index > Diablo 3
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ArC_man
Profile Blog Joined August 2006
United States2798 Posts
October 10 2012 20:05 GMT
#3301
Which areas are you doing in act 1? Act 1 has much fewer mobs so it's possible that there's just not enough stuff to kill to keep up WotB. If you can survive in act 2 maybe try keeping the buff up in VotA.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 10 2012 20:11 GMT
#3302
On October 11 2012 04:56 Terranasaur wrote:
So, I can't for the life of me keep up WotB for very long at all. Not even in Act1. If I can make last half of the cooldown, I count it as a victory.

What am I doing wrong?

Since it really isn't doing me much good, and is about to get even harder to keep up, should I swap it and for what?

Just looked at your barb and it's better geared than mine and I run alkaizer run with 100% wotb and 0-1 deaths per run @_@ dunno lol
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Terranasaur
Profile Joined May 2011
United States2085 Posts
October 10 2012 20:22 GMT
#3303
On October 11 2012 05:05 ArC_man wrote:
Which areas are you doing in act 1? Act 1 has much fewer mobs so it's possible that there's just not enough stuff to kill to keep up WotB. If you can survive in act 2 maybe try keeping the buff up in VotA.


Standard Butcher run. Start at Watchtower. Fields of Misery. Plains of Snow. Run the whole dungeon till Butch. Maybe I'll try VotA tonight.


On October 11 2012 05:11 Pokebunny wrote:
Show nested quote +
On October 11 2012 04:56 Terranasaur wrote:
So, I can't for the life of me keep up WotB for very long at all. Not even in Act1. If I can make last half of the cooldown, I count it as a victory.

What am I doing wrong?

Since it really isn't doing me much good, and is about to get even harder to keep up, should I swap it and for what?

Just looked at your barb and it's better geared than mine and I run alkaizer run with 100% wotb and 0-1 deaths per run @_@ dunno lol


Incredible. Maybe I just suck. I did like 5 Butch runs yesterday without a death. Something not even my 75m++ Demon Hunter is capable of...

I just can't keep it up. Do I need more movespeed?
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2012-10-10 23:07:58
October 10 2012 23:03 GMT
#3304
concerning the discussion about offhands, I want to add that many great offhands still go way below what they should actually cost. for example, look at my offhand:

http://eu.battle.net/d3/en/profile/BlackXistenZ-2929/hero/3406592

without wanting to brag, I'd say that this is quite a good offhand, in particular for patch 1.05 where the focus shifts slightly from LoH to LS. now guess how much I paid for that offhand...
... so? ... NO! I paid the ridiculous price of 165k gold for it.

while I have to admit that this was a massive steal, there are still many comparable offhands out there for rather low prices like 500k-2M. (although they might instead have only about 6xx dps.)
My prediction is that lifesteal gear is going to go up in value after the patch hits (and will indeed be needed), so I think it would be wise to get it before the patch, i.e. on belt, offhand and/or mainhand. on offhands, it seems to be the cheapest. particularly the combination of a medium amount of LoH plus LS appears underpriced in my eyes.
"What am I supposed to do against this?" - "Lose!" :-]
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 11 2012 00:06 GMT
#3305
are you doing a1 runs in the ptr server or something
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2012-10-11 00:51:05
October 11 2012 00:49 GMT
#3306
monster hp, damage, exp and loot is actually pretty much the same in all acts if monster power is activated. (ie set to anything but 0)

therefore, the major factors for deciding the act are a) monster density and elite density and b) mob base behavior. for example, act2 has many difficult base mobs and is thus more difficult than most parts of act3 with MP1+. for activated monster power level, the difficulty rating imho is the following:

act4 is still the most difficult because of the horrible debuffs. oh, and horde oppressors are ... fun... when you need about 15 seconds to kill a single one of them...
act2 imho comes second in terms of difficulty because of the many annoying base mobs. monster density is not that good outside of vota.
act3 is much easier and has higher mob density. succubi, phasebeasts, tremors, banelings and blood clan occultists can still be quite hard though.
act1 is the easiest imho, only few dangerous base mobs. (the charging bulls and the pain monger guys have a nasty punch on higher MP levels.) mob density is not that good though.

all in all, i still think that act3 will be the way to go for ordinary farming. (that is, all but key farming.)
"What am I supposed to do against this?" - "Lose!" :-]
alexnos
Profile Joined February 2011
Romania32 Posts
Last Edited: 2012-10-11 07:32:15
October 11 2012 07:30 GMT
#3307
On October 11 2012 08:03 Black Gun wrote:
concerning the discussion about offhands, I want to add that many great offhands still go way below what they should actually cost. for example, look at my offhand:

http://eu.battle.net/d3/en/profile/BlackXistenZ-2929/hero/3406592

without wanting to brag, I'd say that this is quite a good offhand, in particular for patch 1.05 where the focus shifts slightly from LoH to LS. now guess how much I paid for that offhand...
... so? ... NO! I paid the ridiculous price of 165k gold for it.

while I have to admit that this was a massive steal, there are still many comparable offhands out there for rather low prices like 500k-2M. (although they might instead have only about 6xx dps.)
My prediction is that lifesteal gear is going to go up in value after the patch hits (and will indeed be needed), so I think it would be wise to get it before the patch, i.e. on belt, offhand and/or mainhand. on offhands, it seems to be the cheapest. particularly the combination of a medium amount of LoH plus LS appears underpriced in my eyes.


For the patch the dps of the offhand will be vital.That because the main dmg dealer will slightly move to WW instead of tornadoes.And lifesteal is way better with high dps.
http://eu.battle.net/d3/en/profile/NOS-2628/hero/1665858
Bought my offhand with 58 millions,and it was a bargain.Now people look at it as main hand,but after the patch things will change.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
October 11 2012 08:30 GMT
#3308
On October 11 2012 16:30 alexnos wrote:
For the patch the dps of the offhand will be vital.That because the main dmg dealer will slightly move to WW instead of tornadoes.And lifesteal is way better with high dps.
http://eu.battle.net/d3/en/profile/NOS-2628/hero/1665858
Bought my offhand with 58 millions,and it was a bargain.Now people look at it as main hand,but after the patch things will change.

And another person saying that "the main damage dealer will move towards WW and away from sprint". Please explain why. As I said on the previous page:

Sprint is our primary fury generator with this build. When the proc coefficient hits us, the only difference is that we will have less fury (and LOH) income which, if anything, will mean we can whirlwind LESS because we will be fury starved. It does not mean that "the DPS shifts more over to whirlwind"; our sprint and whirlwind abilities do exactly the same damage as before.

We are going to have less fury due to the change, which means we will have less fury available to spend on whirlwind, so we will whirlwind less than before. If the abilities are doing exactly the same damage as before, but we are whirlwinding less, how can whirlwind possibly become more of a main damage dealer?

Contrary to what the majority of people are saying in this thread, I believe offhand DPS is going to be become even more irrelevant than before. If this misconception is extended to the majority of the barb population it looks like I'm going to be able to get a bargain upgrade.
Sometimes I sits and thinks, and sometimes I just sits
alexnos
Profile Joined February 2011
Romania32 Posts
October 11 2012 09:01 GMT
#3309
On October 11 2012 17:30 Hairy wrote:
Show nested quote +
On October 11 2012 16:30 alexnos wrote:
For the patch the dps of the offhand will be vital.That because the main dmg dealer will slightly move to WW instead of tornadoes.And lifesteal is way better with high dps.
http://eu.battle.net/d3/en/profile/NOS-2628/hero/1665858
Bought my offhand with 58 millions,and it was a bargain.Now people look at it as main hand,but after the patch things will change.

And another person saying that "the main damage dealer will move towards WW and away from sprint". Please explain why. As I said on the previous page:

Show nested quote +
Sprint is our primary fury generator with this build. When the proc coefficient hits us, the only difference is that we will have less fury (and LOH) income which, if anything, will mean we can whirlwind LESS because we will be fury starved. It does not mean that "the DPS shifts more over to whirlwind"; our sprint and whirlwind abilities do exactly the same damage as before.

We are going to have less fury due to the change, which means we will have less fury available to spend on whirlwind, so we will whirlwind less than before. If the abilities are doing exactly the same damage as before, but we are whirlwinding less, how can whirlwind possibly become more of a main damage dealer?

Contrary to what the majority of people are saying in this thread, I believe offhand DPS is going to be become even more irrelevant than before. If this misconception is extended to the majority of the barb population it looks like I'm going to be able to get a bargain upgrade.


I am thinking this way because the cost of WW will drop and it might be feasible to try to stay more time in ww.
Svizcy
Profile Joined May 2010
Slovenia300 Posts
October 11 2012 09:22 GMT
#3310
On October 11 2012 18:01 alexnos wrote:
Show nested quote +
On October 11 2012 17:30 Hairy wrote:
On October 11 2012 16:30 alexnos wrote:
For the patch the dps of the offhand will be vital.That because the main dmg dealer will slightly move to WW instead of tornadoes.And lifesteal is way better with high dps.
http://eu.battle.net/d3/en/profile/NOS-2628/hero/1665858
Bought my offhand with 58 millions,and it was a bargain.Now people look at it as main hand,but after the patch things will change.

And another person saying that "the main damage dealer will move towards WW and away from sprint". Please explain why. As I said on the previous page:

Sprint is our primary fury generator with this build. When the proc coefficient hits us, the only difference is that we will have less fury (and LOH) income which, if anything, will mean we can whirlwind LESS because we will be fury starved. It does not mean that "the DPS shifts more over to whirlwind"; our sprint and whirlwind abilities do exactly the same damage as before.

We are going to have less fury due to the change, which means we will have less fury available to spend on whirlwind, so we will whirlwind less than before. If the abilities are doing exactly the same damage as before, but we are whirlwinding less, how can whirlwind possibly become more of a main damage dealer?

Contrary to what the majority of people are saying in this thread, I believe offhand DPS is going to be become even more irrelevant than before. If this misconception is extended to the majority of the barb population it looks like I'm going to be able to get a bargain upgrade.


I am thinking this way because the cost of WW will drop and it might be feasible to try to stay more time in ww.


Imo, not only that you'll need less furry to WW but you can use the rune with +1 furry generation per hit while WW-ding.
So you can easily go and build up on your dexterity a bit and use different rune for sprint (the one that gives you dodge chance) and use the 3rd passive animosity, to give you furry generation while your not WW-ing.
Since Impunity is going to be nerfed aswell you can use the dodge rune, which combined with sprint rune can then give you nice 60% dodge with only 500dex!

But thats only 1 of the viable options imo. Just think a bit. There are a lot of builds we havent seen yet.

good day, svizcy
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2012-10-11 19:12:21
October 11 2012 19:05 GMT
#3311
from my experience on the ptr, I do indeed ww a little bit more there. fury generation decreases, but the fury cost of ww also decreases. as far as I have tested it, the cost reduction on ww is "stronger" than the fury gen nerf, although not by much. additionally, the reduced fury gen means that long distances with few monsters in them are more difficult to sprint through. such passages in which one could barely sustain the fury for perma-sprint in 1.04, will require more use of fury generators like bash or frenzy. same for bossfights: it is easier to run out of fury midbattle. all in all, this means that the fury generator will be used a tiny bit more.

therefore, I agree with those who say that the damage distribution will shift a little bit away from sprint, so that the importance of offhand dps will increase slightly. the tornados from sprint will, however, still remain the main damage dealer, no doubt about that.
"What am I supposed to do against this?" - "Lose!" :-]
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
October 12 2012 05:46 GMT
#3312
I think they buffed the damage of the mobs on PTR, it's noticeably more difficult against some elite packs. I was doing MP5 and having trouble against some packs (succubi with reflect and molten).
Charger
Profile Blog Joined September 2010
United States2405 Posts
October 12 2012 14:47 GMT
#3313
Hey guys, I need some more upgrade advice. I plan to wait til the patch to get the upgrades (unless there is a reason to buy now) and I have about 40m for this. What needs the most attention?

http://us.battle.net/d3/en/profile/Charger-1101/hero/23424149
It's easy to be a Monday morning quarterback.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2012-10-12 18:55:02
October 12 2012 18:54 GMT
#3314
On October 12 2012 23:47 Charger wrote:
Hey guys, I need some more upgrade advice. I plan to wait til the patch to get the upgrades (unless there is a reason to buy now) and I have about 40m for this. What needs the most attention?

http://us.battle.net/d3/en/profile/Charger-1101/hero/23424149

seems quite well-rounded to me, but in my personal opinion, you are massively lacking attack speed. hard to tell, however, how to get more of it. maybe get some jewelry with attack speed on it after the patch.

additionally, a full IK set would be not bad. finding IK boots that are as good as yours should be no problem, but your body chest is great, so it should be kinda hard to get an IK chest as good as that. certainly not for 40M
"What am I supposed to do against this?" - "Lose!" :-]
Charger
Profile Blog Joined September 2010
United States2405 Posts
October 12 2012 19:01 GMT
#3315
Thank you sir

I was thinking about AS too. Certainly seems to be a weak point but as you said, it's hard to tell where to get it. I think I'll just have to make that a focal point for my new jewelry.

I just feel like my damage is so low, guess it's just the lack of AS TT
It's easy to be a Monday morning quarterback.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2012-10-13 05:07:40
October 13 2012 05:03 GMT
#3316
bloodshot, a guy with really really good gear is just getting his ass handed to him live on his stream. he's testing the new MP10 on act4. he has to do elite dragging, corpse running and all the stuff from good old days. a mallet lord just hit for 30k damage on him with overpower crushing advance active. here is his armory link: http://us.battle.net/d3/en/profile/Bloodshot-1324/hero/3405855

seems like MP10 will be impossible to solo for the vast majority of players out there.


edit: he finally got his act4 key after dying about 15 times....
"What am I supposed to do against this?" - "Lose!" :-]
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
October 13 2012 05:47 GMT
#3317
So I guess it's not just me, after the patch the content has gotten a lot more difficult.
Svizcy
Profile Joined May 2010
Slovenia300 Posts
October 13 2012 06:20 GMT
#3318
It's not more difficult, you just have more options on how you want to play. Ofc 10 powerlevel is hard thats how it's supposed to be.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
October 13 2012 06:22 GMT
#3319
I was comparing previous versions of the PTR to the current version of the PTR. Previously I could do MP7-10 without too much problem (just took forever). Now I've upgraded my gear and I'm dying at MP5.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
October 17 2012 07:16 GMT
#3320
any experience from live servers yet? patch will not be deployed until later today on EU
"What am I supposed to do against this?" - "Lose!" :-]
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