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On May 25 2012 06:37 NEOtheONE wrote:Show nested quote +On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. Just saying, you're getting no benefit from having ridiculously high vit, while your dps is laughable. Play anyway you want, but don't write about it on an online forum if you can't take people discussing it -.-;
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On May 25 2012 06:37 NEOtheONE wrote:Show nested quote +On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here?
On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents
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On May 25 2012 06:49 NB wrote:Show nested quote +On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not get 3shotted on act3-4 inferno, I doubt it's possible even with best in slot).
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On May 25 2012 06:54 Tobberoth wrote:Show nested quote +On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k.
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Lalalaland34490 Posts
On May 25 2012 06:09 Teliko wrote:Currently farming rares up to and including Butcher pretty easily solo or tanking in groups with this Critical Mass build, 15k hp, 17k dps. Don't really have trouble with anything unless I don't proc crits. Trying to keep my hp low for Diamond Skin to absorb more but obviously not too low so it doesn't go through Force Armor. Prefer using Venom Magic Weapon over Hydra because my arcane power is always empty in fights so I reserve it for Explosive Blast and get a lot of extra crits from venom dots, and Deep Freeze to help out because my base crit is quite low. For passives, Arcane Dynamo and Paralysis work really well as you'll be constantly spamming Shock Pulse, so Arcane Dynamo will be up nearly the entire time for extra Explosive Blast damage, and Paralysis just for extra safety incase you get a bad crit rotation and Nova/Diamond is on CD. Maybe not everyone will need this if your crit is high enough, in which case you could take Prodigy for huge arcane power regen and swap out Magic Weapon for Venom Hydra or Glass Cannon if you feel safe from death, or Blur if your Diamond Skin breaks early a lot. Holy fuck this is broken.
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On May 25 2012 06:56 Dfgj wrote:Show nested quote +On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit.
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On May 25 2012 06:49 NB wrote:Show nested quote +On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents 
I posted because I wanted to see if people do something other than the Sheeple builds that are "the only viable way to get through inferno." The whole point of the new system in Diablo 3 is to get away from the mentality that only X or Y are viable and everything else is trash. So far reading through this thread I've seen glass cannon exploit FA, which got nerfed and rightly so. Now people are switching to mass crit instant CD refresh. I dare people to come up with something other than Glass Cannon Magic user which has been the stereotypical magic user build since the invention of D&D. Beating the game using something other than standard build and not exploiting the programming is what this thread should promote. It should not promote you build this way or you should just give up.
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On May 25 2012 06:58 NEOtheONE wrote:Show nested quote +On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  I posted because I wanted to see if people do something other than the Sheeple builds that are "the only viable way to get through inferno." The whole point of the new system in Diablo 3 is to get away from the mentality that only X or Y are viable and everything else is trash. So far reading through this thread I've seen glass cannon exploit FA, which got nerfed and rightly so. Now people are switching to mass crit instant CD refresh. I dare people to come up with something other than Glass Cannon Magic user which has been the stereotypical magic user build since the invention of D&D. Beating the game using something other than standard build and not exploiting the programming is what this thread should promote. It should not promote you build this way or you should just give up. Well, we can promote and discuss what we want and prefer, or we can look at the constraints in the game and be reasonable. I would love for a tanky wizard build to be viable in inferno, but it simply isn't unless you use broken mechanics such as the crit build.
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Lalalaland34490 Posts
Which doesn't work as soon as you meet a fast attacking fast mob with shielding, as I just learned.
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resistance and armor is really good for force armor. Don't just think about vitality, in the end that's worse. You want to be able to have as little vit as possible.
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On May 25 2012 06:57 Tobberoth wrote:Show nested quote +On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. The mobs before azmodan ovekill me for 60k+ so GL with that  That's with FA and 40k hp
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On May 25 2012 06:57 Tobberoth wrote:Show nested quote +On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. With 35k hp you'll only absorb 35k in the first place, meaning you take the other 65k.
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On May 25 2012 06:59 Tobberoth wrote:Show nested quote +On May 25 2012 06:58 NEOtheONE wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  I posted because I wanted to see if people do something other than the Sheeple builds that are "the only viable way to get through inferno." The whole point of the new system in Diablo 3 is to get away from the mentality that only X or Y are viable and everything else is trash. So far reading through this thread I've seen glass cannon exploit FA, which got nerfed and rightly so. Now people are switching to mass crit instant CD refresh. I dare people to come up with something other than Glass Cannon Magic user which has been the stereotypical magic user build since the invention of D&D. Beating the game using something other than standard build and not exploiting the programming is what this thread should promote. It should not promote you build this way or you should just give up. Well, we can promote and discuss what we want and prefer, or we can look at the constraints in the game and be reasonable. I would love for a tanky wizard build to be viable in inferno, but it simply isn't unless you use broken mechanics such as the crit build.
Well, I'm still over a week away from getting to inferno cause I've spent a week playing Nightmare (have life outside of D3 so play time can be limited). Once I hit level 60 and start getting end game gear then I'll see what I can pull off. We still haven't seen the best gear combinations possible as they will likely take weeks to months of farming to get. If I can find a way to run 50k+ HP and 50K+ dps then that would be ideal. I don't get how we're talking game constraints when people are still finding better gear and will be for awhile to come. Also, I hope to find some gear with some additional resistances.
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On May 25 2012 07:07 Sneakyz wrote:Show nested quote +On May 25 2012 06:57 Tobberoth wrote:On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. The mobs before azmodan ovekill me for 60k+ so GL with that  Well, how much vit do you have? How much armor, how much resistance?
Which is obviously besides the point anyway, going allout vit isn't going to help make you less of a glass cannon, you'll still be two/three shotted, but have way less dps.
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On May 25 2012 07:10 Tobberoth wrote:Show nested quote +On May 25 2012 07:07 Sneakyz wrote:On May 25 2012 06:57 Tobberoth wrote:On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. The mobs before azmodan ovekill me for 60k+ so GL with that  Well, how much vit do you have? How much armor, how much resistance? Which is obviously besides the point anyway, going allout vit isn't going to help make you less of a glass cannon, you'll still be two/three shotted, but have way less dps. You can get other mods on items besides vit you know.
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Netherlands45349 Posts
I have 40k hp on Inferno right now and I am pretty sure its frigging useless, I just get 2-3shot regardless in Act II and beyond, stacking vitality is not the way to go right now, stack up on resistances/armor and lower seems to be much better, I need to get money for that though.
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On May 25 2012 07:11 Dfgj wrote:Show nested quote +On May 25 2012 07:10 Tobberoth wrote:On May 25 2012 07:07 Sneakyz wrote:On May 25 2012 06:57 Tobberoth wrote:On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote: [quote] 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. The mobs before azmodan ovekill me for 60k+ so GL with that  Well, how much vit do you have? How much armor, how much resistance? Which is obviously besides the point anyway, going allout vit isn't going to help make you less of a glass cannon, you'll still be two/three shotted, but have way less dps. You can get other mods on items besides vit you know. I know, which is why I specifically mentioned resistance...
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On May 25 2012 07:11 Tobberoth wrote:Show nested quote +On May 25 2012 07:11 Dfgj wrote:On May 25 2012 07:10 Tobberoth wrote:On May 25 2012 07:07 Sneakyz wrote:On May 25 2012 06:57 Tobberoth wrote:On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote: [quote] I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. The mobs before azmodan ovekill me for 60k+ so GL with that  Well, how much vit do you have? How much armor, how much resistance? Which is obviously besides the point anyway, going allout vit isn't going to help make you less of a glass cannon, you'll still be two/three shotted, but have way less dps. You can get other mods on items besides vit you know. I know, which is why I specifically mentioned resistance... My point is that having high vit isn't going to mean you have low dps.
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On May 25 2012 07:12 Dfgj wrote:Show nested quote +On May 25 2012 07:11 Tobberoth wrote:On May 25 2012 07:11 Dfgj wrote:On May 25 2012 07:10 Tobberoth wrote:On May 25 2012 07:07 Sneakyz wrote:On May 25 2012 06:57 Tobberoth wrote:On May 25 2012 06:56 Dfgj wrote:On May 25 2012 06:54 Tobberoth wrote:On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote: [quote]
Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  The other big thing being that enemies in later inferno acts hit for so much that it doesn't matter how much vit you have, you still need force armor, which makes hp more ineffective. You want enough to make FA work properly so you're not oneshotted, everything else is just a waste since you'll still always be three shotted (I'd love to see a wizard who can get enough vit and resistance to not need FA on inferno act 3-4, I doubt it's possible even with best in slot). 'Enough to make FA work properly' might as well mean 'as much vit as possible' when stuff is hitting near 100k. 35% of 100k is 35k, which is easily attainable without going all-out vit. The mobs before azmodan ovekill me for 60k+ so GL with that  Well, how much vit do you have? How much armor, how much resistance? Which is obviously besides the point anyway, going allout vit isn't going to help make you less of a glass cannon, you'll still be two/three shotted, but have way less dps. You can get other mods on items besides vit you know. I know, which is why I specifically mentioned resistance... My point is that having high vit isn't going to mean you have low dps.
This. I'm going to hit level 52 soon, and I still have mostly level 30-40ish gear but a level 52 weapon, and i'll have nearly 6k dps, and like 25,000+hp.
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On May 25 2012 06:58 NEOtheONE wrote:Show nested quote +On May 25 2012 06:49 NB wrote:On May 25 2012 06:37 NEOtheONE wrote:On May 25 2012 04:40 Tobberoth wrote:On May 25 2012 04:07 Silentenigma wrote:On May 25 2012 01:30 NEOtheONE wrote: I'm now up to level 51 with 22k HP and almost 4k dps (3964) and I am finishing up Act 4 of Nightmare. I pretty much melt anything I fight. I'm probably going to replace my energy armor with teleport (wormhole) so I can kite better. Izual gave me some problems cause of his darn freeze. I did manage to beat him without dying, but I sure came close a couple times. So I will definitely want the tele for the diablo fight. Soon as I hit 52 I have a new weapon to equip which will up my damage by 1900 dps. I <3 overkill. 22k hp is beyond overkill unless you are playing HC. I would agree. I didn't even have 22k hp on act 2 hell... at the moment farming act 1 inferno, I have even less, I've gone down to 15k. You want way more focus on dps, this kind of 4:1 ratio of life to dps is completely unviable anyway in inferno, might as well get used to being a glass cannon. Why can't i get gear that maxes both? If I keep finding gear that gives me better Vit and Int I'm going to keep using it. Heck I'm going to have 5800+ dps next level up. Seriously, I'll play the game how I want because I think going strict stereotypical glass cannon is stupid. That's my opinion, and I am sticking to it. well dont just straight up dis his side of the argument like that... this is a discussion thread and if you just gona do things your way, why would you post here? On topic: there is 1 reason why mass HP doesnt work: Elites in Inferno all has enrages timer. As far as i know, not only it put the champions you kill in 1 shot KO mode, there is also a buff placer on you that deal %dmg over time based on your HP. This means that if you cant kill them fast enough, you will die. Not even counting that bosses also has soft enrage timer (butcher fire floor for example) make it even harder to tank. The only usage of a tank wizard is to mass tank disable in a party full of Demon hunter but that isnt really efficient simply bc tank classes such as Barb and Monk has much better skills/mechanics for tank play (heal, increase party armor HP etc...) and WD has a better disable play. Thats my 2cents  I posted because I wanted to see if people do something other than the Sheeple builds that are "the only viable way to get through inferno." The whole point of the new system in Diablo 3 is to get away from the mentality that only X or Y are viable and everything else is trash. So far reading through this thread I've seen glass cannon exploit FA, which got nerfed and rightly so. Now people are switching to mass crit instant CD refresh. I dare people to come up with something other than Glass Cannon Magic user which has been the stereotypical magic user build since the invention of D&D. Beating the game using something other than standard build and not exploiting the programming is what this thread should promote. It should not promote you build this way or you should just give up. well it really depends on how you define what is exploiting. If there is something exists in the game, it is a resource for you to use to beat the game. Blizzard is the one to blame, not the players. Its like 4gating in PvP sc2, thats the ONLY way you win in that match up for over a year, you are a fool if you dont use it.
Blizzard has not tested inferno (this is stated) and the more exploit we are using, the more input info they have to patch it properly. The only problem is that the RMAH should not come out before the game is fully patched.
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