Demon Hunter - Builds/Discussion - Page 147
Forum Index > Diablo 3 |
oneofthem
Cayman Islands24199 Posts
| ||
subzer0
67 Posts
i have both a witch doctor and DH ready to rock inferno, and I just can't decide which one I want as my main. | ||
Chairman Ray
United States11903 Posts
On September 05 2012 04:14 subzer0 wrote: does high level demon hunter play consist mainly of nuking everyone and everything to pieces? that seems to be the impression that I get. i have both a witch doctor and DH ready to rock inferno, and I just can't decide which one I want as my main. That's what I do. See enemy, right click, find new enemy. | ||
Pokebunny
United States10654 Posts
On September 05 2012 02:21 InFiNitY[pG] wrote: Aim for 30k Life and 250 ar if You can. From my experience going more around 35-40k life and 100-150 AR gives better results - I'm currently at 33k hp / 190 AR but I feel squishier than 40k hp with 100 AR. | ||
Okiesmokie
Canada379 Posts
On September 05 2012 04:45 Pokebunny wrote: From my experience going more around 35-40k life and 100-150 AR gives better results - I'm currently at 33k hp / 190 AR but I feel squishier than 40k hp with 100 AR. Is AR even worth it? I have next to no AR, and around 30k HP, and don't feel particularly squishy. I am able to have gloom up almost all the time, though. I assumed that was how the new playstyle was, keep gloom up all the time while fighting. This could also be because I haven't played in quite awhile, and was used to getting one shot by a mob looking at me funny with my 5k HP. | ||
WolfintheSheep
Canada14127 Posts
On September 05 2012 06:03 Okiesmokie wrote: Is AR even worth it? I have next to no AR, and around 30k HP, and don't feel particularly squishy. I am able to have gloom up almost all the time, though. I assumed that was how the new playstyle was, keep gloom up all the time while fighting. This could also be because I haven't played in quite awhile, and was used to getting one shot by a mob looking at me funny with my 5k HP. I'm at 27k HP, 4000 Armor and 400 AR and I've stopped running Gloom altogether. | ||
Okiesmokie
Canada379 Posts
On September 05 2012 06:05 WolfintheSheep wrote: I'm at 27k HP, 4000 Armor and 400 AR and I've stopped running Gloom altogether. What do you use your discipline on? Just vault? | ||
WolfintheSheep
Canada14127 Posts
On September 05 2012 06:13 Okiesmokie wrote: What do you use your discipline on? Just vault? Smokescreen. I never bothered using ToC. | ||
Pokebunny
United States10654 Posts
It's true that AR is not really a priority on DH, but it certainly doesn't hurt. | ||
oneofthem
Cayman Islands24199 Posts
| ||
WolfintheSheep
Canada14127 Posts
On September 05 2012 09:49 Pokebunny wrote: Definitely do not agree with dropping gloom altogether... as you increase your DPS, gloom becomes more and more useful, and smokescreen less and less. If you have a ton of DPS, you can stand there glooming long enough to kill everything, while smokescreen just becomes an "oh shit" button when something pops out at you. Even neglecting reflect packs, which without gloom are near impossible to kill without dying, I'd drop gloom before SS. It's true that AR is not really a priority on DH, but it certainly doesn't hurt. Gloom simply does nothing for me. White mobs die in 2-3 Multishot blasts, and I can take hits well enough that I can be lazy. And I still have to kite elites even with Gloom, because of Cluster Bombs and Steady Aim. So basically...I don't need Gloom to take hits, and using doesn't let me stand still and tank, hence there's no point to it. | ||
justiceknight
Singapore5741 Posts
http://us.battle.net/d3/en/profile/Darkrocket-1931/hero/954680 | ||
oneofthem
Cayman Islands24199 Posts
On September 05 2012 10:00 WolfintheSheep wrote: Gloom simply does nothing for me. White mobs die in 2-3 Multishot blasts, and I can take hits well enough that I can be lazy. And I still have to kite elites even with Gloom, because of Cluster Bombs and Steady Aim. So basically...I don't need Gloom to take hits, and using doesn't let me stand still and tank, hence there's no point to it. if you are not using ToC to charge into mobs and elites, then yea gloom isn't very useful. but you'll also be killing stuff at a much slower rate. | ||
Azzur
Australia6255 Posts
| ||
Ig
United States417 Posts
On September 05 2012 10:28 justiceknight wrote: i just upgraded my 2hXbow and my attack speed is super slow,is there anyway to further improve my IAS? http://us.battle.net/d3/en/profile/Darkrocket-1931/hero/954680 IAS isn't what you want, you want crit chance so you aren't reliant on sharpshooter (it also skews stat values so its best to take it off while looking at upgrades) and more crit damage/dex if you can manage it wouldn't hurt. An item you can get a pretty darn big upgrade in at a glance is quiver (assuming that isn't just a mf quiver). Quiver prices have dropped considerably and maybe 500k should net you something that used to be probably 2 mil, and a 2 mil quiver with the higher 1.04 stats should be above 200 dex and you can easily get 7% crit and 8 disc on it as well. | ||
WolfintheSheep
Canada14127 Posts
On September 05 2012 12:11 Azzur wrote: I also echo the sentiments of other DHs out there about gloom. I also use it for about any mob (including whites) and it allows me to clear quickly. Although other playstyles are possible, I find gloom easy to use and quite fast. If someone comes asking for advice, I would give them a tried-and-tested option rather than an experimental one. I don't see how playstyle or experimentation are relevant. Gloom lets you take more hits. Resistance and Armor let you take more hits. If you have enough Resistance and Armor, you simply don't need Gloom. | ||
Azzur
Australia6255 Posts
On September 05 2012 12:51 WolfintheSheep wrote: I don't see how playstyle or experimentation are relevant. Gloom lets you take more hits. Resistance and Armor let you take more hits. If you have enough Resistance and Armor, you simply don't need Gloom. 1. You can't conjure resistance and armor out of thin air - they will come at the expense of DPS or gold. Practically all the of people asking for help will be constrained by the above. It's no use advicing them of a special case because it's not realistic. If they had no issues, they won't be asking help in the first place. 2. The gloom playstyle with cluster arrow is a tried-and-tested and have been proven to work by many DHs and have held up for all gear levels. In particular, it is proven to work at "low/medium-ish" gear levels. If someone comes asking for help, they are most likely in the bracket and hence it's best to recommend a build/style that works. | ||
Ig
United States417 Posts
On September 05 2012 12:51 WolfintheSheep wrote: I don't see how playstyle or experimentation are relevant. Gloom lets you take more hits. Resistance and Armor let you take more hits. If you have enough Resistance and Armor, you simply don't need Gloom. You're gonna need more resistances than most DHs have to not run gloom, and even then its still helpful. Playstyle doesn't really matter though, gloom works with basically anything (besides being iffy with glass cannons). | ||
Terranasaur
United States2085 Posts
| ||
Essence
165 Posts
On September 05 2012 04:14 subzer0 wrote: does high level demon hunter play consist mainly of nuking everyone and everything to pieces? that seems to be the impression that I get. i have both a witch doctor and DH ready to rock inferno, and I just can't decide which one I want as my main. For style and fun factor I went dual xbows. 4p legacy Nats and dual xbows finally gives the DH the playstyle feeling I was hoping for since the first DH teaser. But it requires way larger investment than other setups and I could have better DPS if I invested in a high end two hander instead. But it feels awesome. | ||
| ||