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Demon Hunter - Builds/Discussion - Page 14

Forum Index > Diablo 3
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Hoban
Profile Blog Joined February 2011
United States1600 Posts
May 21 2012 09:12 GMT
#261
Yea I like to run Impale against bosses or just when I feel like hitting like a truck. I think the break good point for impale as best damage/cost is ~30% crit. Haven't really done the math on paper but it is a good thing to aim for. I think right now I'm sitting at 38% crit and was able to get inferno butcher in under 2 min (though I ran calatrops for the 10% crit instead of hawk). I may switch away from the fear elemental arrow, it is really nice when I just need a little more disc. It does decent damage and really makes sure nothing ever touches you...ever. Also, hatred regen items are awesome. Still get good damage with the weaker elemental arrow and I can spam like nobodies business. Now if I can just get my dream item, a hatred regen, cirt chance, socketed, dexterity, vitality quiver. Keep dreaming I guess.
"I am a leaf on the wind."
Bumblebee
Profile Blog Joined August 2010
3237 Posts
May 21 2012 10:10 GMT
#262
I found The Raven's Wing last night. Since I posted my skillbuild here, I thought I'd show you the handsomest Demon Hunter on Battle.NET as well!

[image loading]
There is no difference between a knight and any other man aside from what he wears. @robinnymann
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
Last Edited: 2012-05-21 10:33:47
May 21 2012 10:15 GMT
#263
Anyone else think DH is probably the easiest class to play inferno on? Just find a quiver or something that gives +disicpline, so that you can use smokescreen 3-4 times before using preperation. The only 3 spells you need imo are smoke/prep/elemental, and if you time the first two correctly you will be invincible for 20-30 seconds, always enough to clear mobs, and usually enough to kite elites/champions properly.

I have 133% base mf, 30k hp, 20k dps(I really need one of those imba 800 dmg bows T_T), and so far have had no troubles on Act I. Bosses are generally not a problem if you find party since DH is imba and you can always smoke screen res your teamates.

Sadly there really is no need to be cute with builds, all you need to do is hit hard while being invisible/invincible. The only other spell I use besides those 3 is rain of veng + stapede since it is CD based. I don't know what blizz was thinking when designing smoke screen, but the fact that it removes negative buffs, and can be maintained forever with the right timing and/or items, it makes the game too easy.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
Last Edited: 2012-05-21 10:40:51
May 21 2012 10:33 GMT
#264
On May 21 2012 19:10 Bumblebee wrote:
I found The Raven's Wing last night. Since I posted my skillbuild here, I thought I'd show you the handsomest Demon Hunter on Battle.NET as well!

[image loading]

The irony is that I'm barely 4 levels higher than you and have a rare bow that does about twice the DPS of the Raven's Wing, adds attack speed and dex. (I pretty much lay waste to everything in NM). Uniques are barely ever the best items in this game (I've switched my unique quiver for a blue one that gave me +120dex). I spend quite a lot of time browsing the AH each day, trying to find the best bang-for-buck items.
Hoban
Profile Blog Joined February 2011
United States1600 Posts
May 21 2012 10:43 GMT
#265
Looking pretty sexy Bumblebee, I am jealous. I totally agree that Smoke Screen is imba is hell. Act 2 has been giving me trouble though, mostly because it just takes so long to get a mob down. Overall though, I can do Act 2, it just takes a while. Sticking to act 1 for now, things just go quicker and now it is ezpz.
"I am a leaf on the wind."
pat777
Profile Blog Joined December 2004
United States356 Posts
May 21 2012 11:10 GMT
#266
On May 20 2012 23:38 dottycakes wrote:
You can use a bat companion instead of caltrops for more hatred regen. It's interesting how the perma smoke screen DH, perma invulnerable Monk, and low HP force armor Wiz were theorycrafted during the beta and Blizzard didn't do anything about them.

What's the perma invulnerable monk build?
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 21 2012 11:12 GMT
#267
On May 21 2012 20:10 pat777 wrote:
Show nested quote +
On May 20 2012 23:38 dottycakes wrote:
You can use a bat companion instead of caltrops for more hatred regen. It's interesting how the perma smoke screen DH, perma invulnerable Monk, and low HP force armor Wiz were theorycrafted during the beta and Blizzard didn't do anything about them.

What's the perma invulnerable monk build?




it was hotfixed, 4 monks using their invulerability runed for party, pretty pathetic that blizzard designers didnt see that one coming.
Bumblebee
Profile Blog Joined August 2010
3237 Posts
Last Edited: 2012-05-21 11:17:23
May 21 2012 11:14 GMT
#268
On May 21 2012 19:33 maartendq wrote:
Show nested quote +
On May 21 2012 19:10 Bumblebee wrote:
I found The Raven's Wing last night. Since I posted my skillbuild here, I thought I'd show you the handsomest Demon Hunter on Battle.NET as well!

[image loading]

The irony is that I'm barely 4 levels higher than you and have a rare bow that does about twice the DPS of the Raven's Wing, adds attack speed and dex. (I pretty much lay waste to everything in NM). Uniques are barely ever the best items in this game (I've switched my unique quiver for a blue one that gave me +120dex). I spend quite a lot of time browsing the AH each day, trying to find the best bang-for-buck items.

I do 1700 dmg right now (My Raven's Wing ~96DPS). You?
There is no difference between a knight and any other man aside from what he wears. @robinnymann
Bumblebee
Profile Blog Joined August 2010
3237 Posts
May 21 2012 11:15 GMT
#269
On May 21 2012 20:12 LaNague wrote:
Show nested quote +
On May 21 2012 20:10 pat777 wrote:
On May 20 2012 23:38 dottycakes wrote:
You can use a bat companion instead of caltrops for more hatred regen. It's interesting how the perma smoke screen DH, perma invulnerable Monk, and low HP force armor Wiz were theorycrafted during the beta and Blizzard didn't do anything about them.

What's the perma invulnerable monk build?




it was hotfixed, 4 monks using their invulerability runed for party, pretty pathetic that blizzard designers didnt see that one coming.

It's silly that they didn't add a debuff in the first place - like in any other game they have. WarCraft 3 with healing items, etc.
There is no difference between a knight and any other man aside from what he wears. @robinnymann
mawno
Profile Joined February 2009
Sweden114 Posts
May 21 2012 12:16 GMT
#270
Using this at lvl 59, act 3 hell. I like this build alot, the traps are surprisingly good and can be extremely effictive in some situations.

http://us.battle.net/d3/en/calculator/demon-hunter#aRXYSj!cTe!YZaZcb
Lexvink
Profile Blog Joined May 2010
Canada310 Posts
Last Edited: 2012-05-21 16:27:46
May 21 2012 16:24 GMT
#271
inferno act 1, i need to go soon so i give a brief build, n not actual names xD

seeking arrow - multishot
rapid fire - rocket thingy
life steal skill - movespeed rune
mark - fury generator rune
volley - discipline generator
vault - tumble

steady aim passive(the 1 that gives u more damage when nothing is close)
vault movespeed
the really good weapon mastery

I find that this let me kite really well in inferno while sustaining both resources.
Fict1on
Profile Joined May 2012
United States1 Post
May 21 2012 16:55 GMT
#272
Krybo's Grenadier Spec:
LvL 60, almost to act 2 in inferno.
I've been using this grenadier spec since hell, and I can't seem to part with it.
I may swap the grenade rune to the +6 hatred one, not sure.
The trick of this build is to find the right distance for the cluster bombs all to hit the same target. If you get the distance right, you can make the vast majority of the grenades all hit the same spot. I'll get 7-9 20-30k hits with 40-50k crits mixed in—all on one spot if I line it up correctly. It's incredible aoe and single target dps. I'll one or two shot most clumped mob packs at the end of act 1 on inferno.The build is based around large damage bursts with cluster bombs; consequently, fast moving mobs can be tough to deal with if you aren't good with caltrop stuns.

When fighting with group: caltrop preemptively, mark of death the boss/elite/whatever you want, spam cluster bombs then grenades to refill, watch giant chunks of health vanish. Use prep to heal if needed.

When solo/separated from group: Layer caltrops, one at the edge of each previous caltrop, and stutter step backwards using cluster bombs when possible. Use prep when your discipline runs out and repeat. If you time it right, you can stun them in place with caltrops while your cluster bombs pound them. It's great fun. Also, use Vault stun as an offensive utility if a group member is in trouble; you can even vault stun, run back, and hit the stunned mob with cluster bombs if you're quick enough.

Possible changes:
Switch prep to shadow power w/ hatred regen. You can pop shadow power before spamming cluster bombs and refill your health that way.
Switch Mark of death rune to the +hatred generator one, swap it out for 15% damage reduction turret, or whatever; this skill is more of a utility spot. Pick one that benefits your group.

Build Link:

https://us.battle.net/d3/en/calculator/demon-hunter#UPYdVj!gec!bYZZbc
Mondeezy
Profile Joined August 2011
United States1938 Posts
May 21 2012 17:08 GMT
#273
Saw this posted on Reddit, pretty interesting calculations.

https://docs.google.com/spreadsheet/ccc?key=0AjeX7SVcAzX2dDQ0UFFGZ1FISVJ0NXF5QmJpaXRmS2c#gid=0

Source:
http://www.reddit.com/r/Diablo/comments/txg43/demon_hunter_hungering_arrow_singletarget_damage/
LoL NA: Mondeezy - TL - Riven <3
nihoh
Profile Blog Joined May 2010
Australia978 Posts
May 21 2012 17:12 GMT
#274
On May 20 2012 22:53 Klive5ive wrote:
Show nested quote +
On May 20 2012 22:35 Therg wrote:
I'm having trouble with deciding weither to use Sharpshooter (1% crit per sec) or Steady Aim (20% damage if 10 yards away), and I'm wondering what skill would give me the best dps increase. I'm in act 2 hell atm (lvl 53). I'm not using a "crit build".

Steady Aim will do a lot more damage.

http://us.battle.net/d3/en/calculator/demon-hunter#WfTXVc!XeT!bcZZba
I've been trying for a Crit based build to refuel discipline in an attempt to be fully smoked...
Dont look at the finger or you will miss all that heavenly glory.
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
May 21 2012 17:14 GMT
#275
On May 22 2012 02:08 Mondeezy wrote:
Saw this posted on Reddit, pretty interesting calculations.

https://docs.google.com/spreadsheet/ccc?key=0AjeX7SVcAzX2dDQ0UFFGZ1FISVJ0NXF5QmJpaXRmS2c#gid=0

Source:
http://www.reddit.com/r/Diablo/comments/txg43/demon_hunter_hungering_arrow_singletarget_damage/


So this confirms my observations that devouring is the better single target dps rune than shatter. Good find!
cmen15
Profile Blog Joined December 2010
United States1519 Posts
May 21 2012 17:16 GMT
#276
On May 22 2012 02:08 Mondeezy wrote:
Saw this posted on Reddit, pretty interesting calculations.

https://docs.google.com/spreadsheet/ccc?key=0AjeX7SVcAzX2dDQ0UFFGZ1FISVJ0NXF5QmJpaXRmS2c#gid=0

Source:
http://www.reddit.com/r/Diablo/comments/txg43/demon_hunter_hungering_arrow_singletarget_damage/

Thanks for sharing I was curious about this.
Greed leads to just about all losses.
imJealous
Profile Joined July 2010
United States1382 Posts
May 21 2012 17:36 GMT
#277
I'm only in act3 nightmare, level 44, but I've been running the following melee-weapon based build since the beginning of act2 normal. I just seem to keep getting awesome dex based melee weapons (spear, dagger, 1h sword) and shields, better than the bows I'm finding and I really can't find any reason NOT to play this build so I keep with it. The extra survivability that comes from a good shield is awesome.

http://us.battle.net/d3/en/calculator/demon-hunter#ZUhXTY!abc!bbYbZb

The runes change depending on situations, but I don't see any reason this build wouldn't be able to continue being viable going forward. Basically I usually run in (smokescreen for safety if i need to), drop a caltrops/fan of knives combo to open up, then I just kite around dropping caltrops and lining up the best impale shots I can while dodging whatever spells are coming my way. Caltrops+ grenades to regen, and repeat!

I currently have 1600 dps with a 138 dmg spear and 10k health and act 3 nightmare is a breeze.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2012-05-21 17:50:22
May 21 2012 17:49 GMT
#278
On May 22 2012 02:36 imJealous wrote:
I'm only in act3 nightmare, level 44, but I've been running the following melee-weapon based build since the beginning of act2 normal. I just seem to keep getting awesome dex based melee weapons (spear, dagger, 1h sword) and shields, better than the bows I'm finding and I really can't find any reason NOT to play this build so I keep with it. The extra survivability that comes from a good shield is awesome.

http://us.battle.net/d3/en/calculator/demon-hunter#ZUhXTY!abc!bbYbZb

The runes change depending on situations, but I don't see any reason this build wouldn't be able to continue being viable going forward. Basically I usually run in (smokescreen for safety if i need to), drop a caltrops/fan of knives combo to open up, then I just kite around dropping caltrops and lining up the best impale shots I can while dodging whatever spells are coming my way. Caltrops+ grenades to regen, and repeat!

I currently have 1600 dps with a 138 dmg spear and 10k health and act 3 nightmare is a breeze.


Anything is viable in Nightmare if you have some basic survivability. No offense, but show us again if it's still viable closer to 60.

Cool that you have a fun gimmick build, and I'd love to know if it DOES work, but at this point, it's pure speculation.
Sandster
Profile Joined November 2006
United States4054 Posts
May 21 2012 17:52 GMT
#279
On May 22 2012 02:08 Mondeezy wrote:
Saw this posted on Reddit, pretty interesting calculations.

https://docs.google.com/spreadsheet/ccc?key=0AjeX7SVcAzX2dDQ0UFFGZ1FISVJ0NXF5QmJpaXRmS2c#gid=0

Source:
http://www.reddit.com/r/Diablo/comments/txg43/demon_hunter_hungering_arrow_singletarget_damage/


Thanks for this - like I've suspected, Shatter Shot will only have 1 of the 3 arrows come back to the original target. (Something I never confirmed because against any mobs that matter, I've never been close enough on the screen to keep track of the arrows).
Alpino
Profile Joined June 2011
Brazil4390 Posts
Last Edited: 2012-05-21 18:19:58
May 21 2012 18:16 GMT
#280
Has anyone tested if multishot with discipline rune + night stalker + crit chance/aspd gear = eternal SS? Because I see people using it without Night Stalker and I never tested this passive to see how much it actually helps.

+ Show Spoiler +
why do I have to work oh why
20/11/2015 - never forget EE's Ember
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