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On July 25 2012 15:43 Sylvr wrote: I found a build that seems to be working pretty well (except for a few select Affix combos- pretty much the same ones that would give ANY DH problems). Evasive Fire:Covering Fire, Cluster Arrow:Cluster Bombs with SP, SS, Caltrops:Torturous Ground, Prep (all the usual runes). I'm using Archery, Steady Aim, and Grenadier for Passives.
The reason for Grenadier is that it allows me to get 3 Clusters out of a full Hatred bar instead of only 2 (I have extra Hatred from somewhere that puts me over 120. I forget where exactly). I haven't done the math, but I believe that a whole extra spell will add more damage than a 100% Crit at the start of a fight, and it does more for prolonged kite-fests as I can use another Cluster sooner than I would otherwise. Since I was running that passive anyway, I tried Grenades as my Primary for a bit, but it was unbearable not having ANY front-loaded damage. Not to mention, Cluster Bombs are very unreliable as a long range move since just about anything blocks them. As such, I needed something else to give me that extra reach.
I'm using this too (found on google337 stream), on a super glass cannon MF DH, only difference is I'm using SS instead of steady aim, Hungering arrow and gloom for reflect dmg mobs.
Currently at 328 mf no swap, 50k dps no SS and 8k life. I can one shot most act 2 elites in the first 3 clusters, doing 15 minutes vault runs and finding some pretty good loot.
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On July 29 2012 06:14 WolfintheSheep wrote: I know people like to link to that 100k run like it means something amazing, but...
It's no different than what people were doing pre-1.03: Pure glass cannon, then zerg through everything. It's only 100k because you're forgoing everything that makes gear expensive, and just going for pure DPS. If they did it in Hardcore, that would be impressive.
I find 100k especially dubious in this case, seeing as the repair costs for a glass cannon build probably double that.
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On July 29 2012 06:14 WolfintheSheep wrote: I know people like to link to that 100k run like it means something amazing, but...
It's no different than what people were doing pre-1.03: Pure glass cannon, then zerg through everything. It's only 100k because you're forgoing everything that makes gear expensive, and just going for pure DPS. If they did it in Hardcore, that would be impressive.
there's a huge difference between glass cannon w/33k dps, 7k hp vs pre 1.0.3 death zerging w/NT doing 100k+ dps. you can't death zerg bosses. the guy is good. there's no question. also ghom/cydaea is child's play pre 1.0.3. now people with far better gear struggle against them.
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Since I don't particularly like the slow speed of 2hand Crossbows, are bows completely obsolete now, taking into consideration their lower cost?
It seems that 15% overall damage beats 50% Crit-Damage when you don't have that high crit values (none on helmet and bracers), am I very far off?
How about 1-handed X-Bows with 100+ Crit-Damage each, shouldn't they be pretty neat as well?
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On July 29 2012 02:42 Velzi wrote:Atm i'm standing with 450 AR, 35k HP, 48k dps w/o sharpshooter and 120k w/. I have 12% cc and 205% cd. My current weapon is bow with 1087 dps with 50 dex 100 vit and socket (60% cd gem). Which kind of items i should be looking for? Plus, I have 48 max disc and 12% ms. I'm not playing 24/7 so i'm very poor (like 6M in pocket atm). I have been thinking about moving to tank build, is it possible anymore with this kind of build? And if it is, what kind of skill build tanks are using? very last question: Should i be farming act1/2/3 with this gear? I'm currently stucked at rakanoth (well i haven't tried to beat him more than twice i guess). ugh, lots of questions, i hope u guys are eager to answer  I'd definitely up your crit chance on gloves, bracers, helm (especially gloves). Rings/amulets too but those are really expensive.
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On July 30 2012 23:09 kafkaesque wrote: Since I don't particularly like the slow speed of 2hand Crossbows, are bows completely obsolete now, taking into consideration their lower cost?
It seems that 15% overall damage beats 50% Crit-Damage when you don't have that high crit values (none on helmet and bracers), am I very far off?
How about 1-handed X-Bows with 100+ Crit-Damage each, shouldn't they be pretty neat as well?
try out 1 hander dual wielding. I made the switch and it makes d3 so much more fun
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On July 29 2012 17:00 JoeSchmoe wrote:Show nested quote +On July 29 2012 06:14 WolfintheSheep wrote: I know people like to link to that 100k run like it means something amazing, but...
It's no different than what people were doing pre-1.03: Pure glass cannon, then zerg through everything. It's only 100k because you're forgoing everything that makes gear expensive, and just going for pure DPS. If they did it in Hardcore, that would be impressive. there's a huge difference between glass cannon w/33k dps, 7k hp vs pre 1.0.3 death zerging w/NT doing 100k+ dps. you can't death zerg bosses. the guy is good. there's no question. also ghom/cydaea is child's play pre 1.0.3. now people with far better gear struggle against them. Ghom takes some skill to beat as a non-tank, but once you can beat him, then defences are completely meaningless.
Same to Cydea; she's a DPS check, not an armour check. As long as you're dealing enough damage not to get overwhelmed by spiders, then she's a joke.
Siegebreaker can't hit you, ever, and using Shadow Power means Reflect Damage does nothing.
Iskatu, Izual and Azmodan are pathetic. If you get hit at all, you're doing something seriously wrong.
Rakanoth and Diablo will one-shot you regardless of your defence, unless your gear is worth a billion.
Unless you're filthy rich, then every player going through Act 3 and 4 needs to learn the boss patterns well enough to avoid every hit. And once you can do that consistently, having any defences against bosses is meaningless.
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On July 31 2012 08:48 WolfintheSheep wrote: Ghom takes some skill to beat as a non-tank, but once you can beat him, then defences are completely meaningless.
so once I can beat him, beating him becomes a joke? Who would've guessed.
As long as you're dealing enough damage not to get overwhelmed by spiders, then she's a joke.
As long as you can deal with the hardest part of fighting her, she's a joke. Maybe point out less trivial things?
Siegebreaker can't hit you, ever, and using Shadow Power means Reflect Damage does nothing.
I guess all the DH who have been hit by siegebreaker need to report it as a bug.
Iskatu, Izual and Azmodan are pathetic. If you get hit at all, you're doing something seriously wrong.
Yes you never get hit by Iskatu's minions.
Rakanoth and Diablo will one-shot you regardless of your defence, unless your gear is worth a billion.
funny i can take hits from both with sub 50 mil gear.
Unless you're filthy rich, then every player going through Act 3 and 4 needs to learn the boss patterns well enough to avoid every hit. And once you can do that consistently, having any defences against bosses is meaningless.
tl;dr your post can be summarized as a bunch of meaningless bs along the lines of "just be good and you'll be fine". since clearing inferno with 33k dps w/7k hp is no big deal, I suppose all the people in this thread expressing problems might as well shoot themselves.
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On July 28 2012 13:43 gutshot wrote:Show nested quote +On July 28 2012 13:23 chaPeL wrote:On July 28 2012 10:55 KimJongChill wrote: Hey guys, do you think magic find on DH gear is worth it? With my follower I have 140 magic find. with 56k dps (non-ss), and maybe 30k hp, but occasionally some things are really annoying to kill when I'm farming act 1.
So far I've managed to get 3 legendary/set items in 4 days with my magic find, but they were all bad, and I don't think I'm really getting any extra rares...is it possible to even get a worthwhile legendary/set farming act 1? Thoughts?? 25k dps without sharpshooter is way enough to farm act1. i can't see where you could possibly have problems ... i farm act3 with 40k dps without sharpshooter and 250%mf before buffs easily. imo inferno is way too easy for demon hunters... with my topgear with 110k dps/40% critchance i twoshot nearly everything and it's going to be very boring. i recently started a tankbuild to get some fun back ;P Im curious what build you are using and your stats, I have about 50k without sharpshooter and 180ish mf unbuffed and I can't do act 3 easily (like I need to kite a lot)
hey, totally forgot i posted here. sorry, my last post is looking really arrogant. was drunk at the time and it wasn't meant to be that offensive ^^ i forgot to mention that i always play together with a barb or tank wiz.... farming act3 without a tank can be a real mess.
this is my farm build: http://us.battle.net/d3/en/calculator/demon-hunter#aPYXgV!YeT!YYbZYc
when i play with natalya's set my build is like that: http://us.battle.net/d3/en/calculator/demon-hunter#aPYXgT!aYe!cYZZYZ
i'll take screenshots of my specs and gear when i'm at home tomorrow. basically i have around 25k hp and no allres with mf gear and same hp and around 200 allres with normal gear.
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On July 31 2012 09:20 JoeSchmoe wrote: tl;dr your post can be summarized as a bunch of meaningless bs along the lines of "just be good and you'll be fine". since clearing inferno with 33k dps w/7k hp is no big deal, I suppose all the people in this thread expressing problems might as well shoot themselves. If you suck, every boss will still slaughter you even if you have 40000/4000/400 stats.
If you have 30000/3000/300 stats, all the annoying attacks in Act 4 will still one shot you.
But to anyone who has already beaten Inferno without amazing stats, the 7k HP is absolutely meaningless, because you can already beat all the bosses without getting hit.
So yeah, as I said. The 100k challenge is nothing more than pre-1.03 zerging through mobs. If you've beaten the bosses before, you can beat them again in the exact same way.
On July 31 2012 09:20 JoeSchmoe wrote: Yes you never get hit by Iskatu's minions. Yes. I don't. Because it's easy. It's called Jagged Spikes.
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On July 31 2012 11:51 WolfintheSheep wrote: But to anyone who has already beaten Inferno without amazing stats, the 7k HP is absolutely meaningless, because you can already beat all the bosses without getting hit.
so according to you, beating bosses without amazing stats implies that you did so without getting hit. i guess you must think 30k hp or 100 ar are amazing stats.
So yeah, as I said. The 100k challenge is nothing more than pre-1.03 zerging through mobs. If you've beaten the bosses before, you can beat them again in the exact same way.
Well I'm done here since you obviously have no idea what you're talking about and is just arguing for the sake of arguing. ghom and cydaea were changed in 1.0.3 hence the reason why people are having trouble against them so OBVIOUSLY you can't beat them the same way post 1.0.3.
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all you need is a blue bow max disc on the blue gear that you get and you can clear inferno. not hard. use spike trap.
you can beat ghom easily just by changing spec.
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Are these stats good enough to farm A2?
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On August 01 2012 20:01 Sylvr wrote:Are these stats good enough to farm A2? ![[image loading]](http://i.imgur.com/IOqxu.jpg) Definitely. I did it with worse stats that you have (40k dmg without SS I think), although I did stack a lot of MF. Try the Vault of the Assassin route.
1) Start on "The Black Soulstone: Kill Kulle" 2) Sewers WP (1 Pack) 3) Black Canyon Mines + Howling Plateau (3-6 Packs) 4) Road to Alcarnus (Goblin + 1-2 Packs) 5) Path to the Oasis - go back down to the area before (1 Pack) 6) Ancient Path (Goblin) 7) Look for VotA and clear it (7-12 Packs)
Restart run. You should spawn at VotA, clear it first then go through 1-6. Restart run. You should spawn at VotA, clear it first then go through 1-6. etc. Don't kill Kulle.
You can do Dalgur Oasis (? Packs) + Forgotten Ruins (1-2 Packs) too if you want.
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Lol, I have to progress through the act first. I never did run through Inferno on either character after I hit 60. I just started farming A1 right away.
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On July 30 2012 23:09 kafkaesque wrote: How about 1-handed X-Bows with 100+ Crit-Damage each, shouldn't they be pretty neat as well? i played with 1h xbows. its fun. really fun. 100k dps with 50%crit and 500% crit dmg
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On August 01 2012 21:33 TobZero wrote:Show nested quote +On July 30 2012 23:09 kafkaesque wrote: How about 1-handed X-Bows with 100+ Crit-Damage each, shouldn't they be pretty neat as well? i played with 1h xbows. its fun. really fun. 100k dps with 50%crit and 500% crit dmg  :O care to link gear plz?
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Hey Guys,
I am not sure whether this has been mentioned somewhere. I got some questions regarding gearing: - What is the major difference between bows and xbows? (speed, of course, but is there a skill that favors xbows or bows?) Or is it just a question of style; looks? - In a different thread, TheMango postet a list of possible stats for pants with the respective max values for each stat (affixes?) Is there a page where i can find these infos for every part of my gear? Since I am far away from rich and just started playing, I want to experiment a bit with the skills and have trouble scanning the AH for the things i am looking for. It would be good to know beforehand what to look for in every individual part of the gear - Do you guys use all your 6 skills frequently? I have problems using all of them due to the fact that I use the shift key in order to kite with hungering arrow. In this case, you dont have to focus enemies. Is there a better technique?
Thanks a lot in advance!
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