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Simple Questions, Simple Answers - Page 73

Forum Index > Diablo 3
Post a Reply
Prev 1 71 72 73 74 75 90 Next
RaiZ
Profile Blog Joined April 2003
2813 Posts
June 03 2012 19:00 GMT
#1441
On June 04 2012 03:19 Heh_ wrote:
Show nested quote +
On June 04 2012 02:55 RaiZ wrote:
Alright, there's something that's really pissing me off. There are mortars elites that are just so damn annoying as a WD. No matters what the others affixes are, the main boring thing remains the mortar. Is there anything so that i can mitigates those damage or something i can prevent it ? Having to hit them very far is really a pain in the ass. Keep in mind i use a Splinters Dart's build with 5 CCs and it's still annoying. I've 30k dps 32k hp and in Inferno.

Does fire resistance help against them ?

They piss me off so bad too. Up at the top of the list, together with invulnerable, shielding and fast. This sounds stupid but works: stand right next to them behind a fetish army. Mortar has a minimum range, you can spam darts without running around if you engage well.

Well, i know that, but good luck at being on the minimum range of 4(!) elites... Thank you but i think i'll pass ! :D
Shield are ok though, with 5 CCs there's always a mob or two that aren't in shield and if you still have some difficulties at kite and run, you can try to sacrifice 1 CC for haunt (all runes are good, i still prefer relentless spirit because mobs off shield don't last forever).
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
BigBossX
Profile Joined September 2008
United Kingdom357 Posts
June 03 2012 19:45 GMT
#1442
Just wondering where jeweller design/plans are likely to drop, Inferno only?
skyR
Profile Joined July 2009
Canada13817 Posts
June 03 2012 19:45 GMT
#1443
Only the later acts of Inferno.
Kamakiri
Profile Joined March 2011
Sweden312 Posts
June 03 2012 20:01 GMT
#1444
Does magic/gold find on your follower improve your gold/magic find?
cancer lancer, faceless cancer
Vodh
Profile Joined May 2010
68 Posts
June 03 2012 20:31 GMT
#1445
On June 04 2012 05:01 Kamakiri wrote:
Does magic/gold find on your follower improve your gold/magic find?


Yes, the way it works is that it takes 20% of your follower's GF/MF and adds it to yours.



Is there any resist that's cheaper relative to others on AH? I'm gearing up my monk and all Monks need is a single resist so I'm looking for a way to save up some cash.
Are you ready, guys? Put ya gunz on!
andReslic
Profile Joined January 2012
216 Posts
June 03 2012 20:35 GMT
#1446
Hello Guys, I'm looking to buy gear for my Demon Hunter, it is like level 30, still leveling but what Stats should I get,
Im looking for items with dexterity, but what else should I search for?

also, Why can't I find any gems on the Auction House, I select any gem and it give me no results,

Thanks for the help!
Fatta
Profile Joined May 2011
Germany148 Posts
June 03 2012 20:47 GMT
#1447
Ok, one thing I have not understood yet. Why do champiosn/rares sometimes heal up after I am dead and sometimes not? This seems totally independent from the affixes and independent from how long I have been dead. Sometimes they have healed from near dead to full in 5 seconds and sometimes not after even 20 seconds.
Mia san Mia!
Vodh
Profile Joined May 2010
68 Posts
June 03 2012 21:28 GMT
#1448
On June 04 2012 05:35 andReslic wrote:
Hello Guys, I'm looking to buy gear for my Demon Hunter, it is like level 30, still leveling but what Stats should I get,
Im looking for items with dexterity, but what else should I search for?

also, Why can't I find any gems on the Auction House, I select any gem and it give me no results,

Thanks for the help!


You'll want aspd on rings and amu, possibly gloves too. Also definitely get a socketed helm as you can put a ruby in there for some lovely +%exp. Other than that vit comes in handy (at least before act 2 inferno since by then everything will oneshot a DH pretty much regardless of vit) and that's about it, with a decent dps weapon and some decent dex nm-hell should be a breeze.

And if you read the message at the login screen, the commodities (which includes gems) AH has been disabled for now, it's been like that for about a week or so.
Are you ready, guys? Put ya gunz on!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-06-03 22:55:22
June 03 2012 22:55 GMT
#1449
On June 04 2012 01:57 TheYango wrote:
Show nested quote +
On June 03 2012 17:30 UniversalSnip wrote:
life on hit is better for everyone. just from playing lol I can tell what kind of values you need on lifesteal to get value from it and the lifesteal in this game is not even close... that's not even counting the 80% reduction it gets on inferno for some reason. Lifesteal is just garbage.

Lifesteal CAN be worthwhile in the context of builds using AoE abilities that have poor Life on Hit ratios (Life on Hit is reduced by a certain ratio for each ability--AoE abilities tend to have poorer ratios). You get full lifesteal value from AoE abilities.

It's why Seismic Slam Barbarian builds tend to favor Lifesteal over LoH. Slam has a very poor Life on Hit ratio, and does a lot of AoE damage.


Hah, use a build with stats that work. If life on hit is so bad with the slam build that it's down to the level of lifesteal don't run either, or don't use a slam build.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
BigBossX
Profile Joined September 2008
United Kingdom357 Posts
June 04 2012 00:13 GMT
#1450
On June 04 2012 05:35 andReslic wrote:
Hello Guys, I'm looking to buy gear for my Demon Hunter, it is like level 30, still leveling but what Stats should I get,
Im looking for items with dexterity, but what else should I search for?

also, Why can't I find any gems on the Auction House, I select any gem and it give me no results,

Thanks for the help!


I'm not 100% sure but I believe you want stuff that will boost your crit chance and crit damage. Vitality is pretty important too.

On June 04 2012 05:47 Fatta wrote:
Ok, one thing I have not understood yet. Why do champiosn/rares sometimes heal up after I am dead and sometimes not? This seems totally independent from the affixes and independent from how long I have been dead. Sometimes they have healed from near dead to full in 5 seconds and sometimes not after even 20 seconds.


They heal up when you die, simple as. The sooner you get back to them and engage the less health they will regen, so if you are far into a dungeon and die, by the time you get back they will be fully healed. One thing i would recommend is if you know you're probably going to die to a group, kite them all the way to the dungeon entrance (or wherever you will respawn) so when you do die, you can get back into the battle instantly before they regen much health.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 04 2012 00:17 GMT
#1451
On June 04 2012 09:13 BigBossX wrote:

Show nested quote +
On June 04 2012 05:47 Fatta wrote:
Ok, one thing I have not understood yet. Why do champiosn/rares sometimes heal up after I am dead and sometimes not? This seems totally independent from the affixes and independent from how long I have been dead. Sometimes they have healed from near dead to full in 5 seconds and sometimes not after even 20 seconds.


They heal up when you die, simple as. The sooner you get back to them and engage the less health they will regen, so if you are far into a dungeon and die, by the time you get back they will be fully healed. One thing i would recommend is if you know you're probably going to die to a group, kite them all the way to the dungeon entrance (or wherever you will respawn) so when you do die, you can get back into the battle instantly before they regen much health.

Not true, the mobs will "suddenly" regen back to full health. You can watch it happen as you lie on the ground cursing your fate. Sometimes it takes 3 seconds, sometimes seemingly never. But the only way to avoid it is like what you said, lure them to the respawn location and continue fighting after 3 seconds. If you keep dying, don't bother engaging if the respawn timer is greater than 8 seconds. Go back to town, afk for 2 minutes, then come back and the respawn timer will be at 3 seconds again.
=Þ
thisisnotralph
Profile Joined April 2012
United States101 Posts
June 04 2012 05:18 GMT
#1452
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
June 04 2012 05:53 GMT
#1453
On June 04 2012 14:18 thisisnotralph wrote:
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.


At least from what I witnessed, melee seems to be having the most issues with Inferno. Now, keep in mind that Inferno can be completed with all classes, just some might be more or less difficult. The classes are also being worked on so there is no guarantee that the class you pick now will be the same by the time 1.0.3.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-06-04 05:56:40
June 04 2012 05:54 GMT
#1454
On June 04 2012 07:55 UniversalSnip wrote:
Show nested quote +
On June 04 2012 01:57 TheYango wrote:
On June 03 2012 17:30 UniversalSnip wrote:
life on hit is better for everyone. just from playing lol I can tell what kind of values you need on lifesteal to get value from it and the lifesteal in this game is not even close... that's not even counting the 80% reduction it gets on inferno for some reason. Lifesteal is just garbage.

Lifesteal CAN be worthwhile in the context of builds using AoE abilities that have poor Life on Hit ratios (Life on Hit is reduced by a certain ratio for each ability--AoE abilities tend to have poorer ratios). You get full lifesteal value from AoE abilities.

It's why Seismic Slam Barbarian builds tend to favor Lifesteal over LoH. Slam has a very poor Life on Hit ratio, and does a lot of AoE damage.


Hah, use a build with stats that work. If life on hit is so bad with the slam build that it's down to the level of lifesteal don't run either, or don't use a slam build.

Except Slam builds work, and have MUCH higher DPS than tank builds. They're a bit more fragile and have drastically different gear requirements, but they more than make up for it with their strengths.

One of the earliest Inferno Diablo solos with Barbarian was with a Slam/Weapon Throw build, with about 9% lifesteal. It's not that Slam is "so bad that you have to use lifesteal"--it's that regardless of the Inferno lifesteal penalty, you're going to outperform similar Life on Hit when you have 50k+ DPS.
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 04 2012 05:55 GMT
#1455
On June 04 2012 14:18 thisisnotralph wrote:
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.


Demon Hunter hands down is the fastest.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 04 2012 06:03 GMT
#1456
On June 04 2012 14:55 Blitzkrieg0 wrote:
Show nested quote +
On June 04 2012 14:18 thisisnotralph wrote:
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.


Demon Hunter hands down is the fastest.

Note though that there IS a pretty heavy item requirement for this speed, though. In order to farm faster and to make money faster than, say, a barbarian doing iskhatu 10 runs per 8 minutes(my time, you can probably do better as I suck), you need like 10mil worth of gear
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Lobotomist
Profile Joined May 2010
United States1541 Posts
June 04 2012 06:09 GMT
#1457
On June 02 2012 11:20 OoFuzer wrote:
Ho can you change all your equip at once like this guy do? (changin his DPS equip, to MF equip)

http://www.own3d.tv/AtheneLive/video/654684
Anyone got any ideas on this? He opens his inventory and insta-switches to mf gear, which seems realllllly good.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Blasterion
Profile Blog Joined October 2010
China10272 Posts
June 04 2012 06:13 GMT
#1458
On June 04 2012 14:18 thisisnotralph wrote:
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.

So far by popular consensus Demon Hunters are doing very well, followed by Wizards, Witch Doctors do ok, Monks are struggling and Barbarians claim inferno is impossible for their class.
[TLNY]Mahjong Club Thread
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 04 2012 06:27 GMT
#1459
On June 04 2012 15:13 Blasterion wrote:
Show nested quote +
On June 04 2012 14:18 thisisnotralph wrote:
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.

So far by popular consensus Demon Hunters are doing very well, followed by Wizards, Witch Doctors do ok, Monks are struggling and Barbarians claim inferno is impossible for their class.

no Barbarians don't o_O Only bad ones... I'd imagine monks have it rougher..
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
June 04 2012 06:30 GMT
#1460
On June 04 2012 15:27 Shikyo wrote:
Show nested quote +
On June 04 2012 15:13 Blasterion wrote:
On June 04 2012 14:18 thisisnotralph wrote:
so is there a consensus yet as to which class is the most viable in inferno? i don't need a discussion of balance or anything like that; mostly asking because I want to start a new class to just go kill diablo inferno ASAP to get the achievement.

So far by popular consensus Demon Hunters are doing very well, followed by Wizards, Witch Doctors do ok, Monks are struggling and Barbarians claim inferno is impossible for their class.

no Barbarians don't o_O Only bad ones... I'd imagine monks have it rougher..

I'd imagine that's the case with all those highly defensive builds revenge, dreadnaught and more. But It's just the feel of the crowd reaction I see on the Bnet forums.
[TLNY]Mahjong Club Thread
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