ESL One Katowice 2015 is only a couple of days away, but our pre-event coverage is not over yet! Below you can find previews for every team making their way to Spodek, and newer fans of the scene should definitely give them a read. They're lengthy, but definitely worth it!
Note: Mac users without permanently visible scrollbars, do note that you will be able to scroll down for every article.
Note: Mac users without permanently visible scrollbars, do note that you will be able to scroll down for every article.
Having to bow out of the last major after an explosive best of three against the French powerhouse Team LDLC (now Team EnVyUs), Fnatic took the time to recuperate at the end of 2014 and have come back into the new season as strong as ever. After a shaky reappearance at MLG X Games Aspen, they began to hit their stride with a dominating performance at Clutch Con, following it up with a win at IOS Pantamera against the best teams in the world and demolishing the competition in the online invitationals First Person Lover Challenge and King of Majors.
Commanding this strike force is Markus “pronax” Wallsten, the tactician in and out of the game. While some have criticized his Terrorist side strategies, recent performances have mostly put to rest any skepticism regarding the team’s ability to play offense. They have monstrous CT halves and are renowned for their immaculate Inferno play. Recently, Sean “sgares” Gares of Cloud9 said that Fnatic is a “different beast” compared to other top teams, and it shows in their gameplay. With the amount of tools at his disposal, pronax has weaved a masterful web of defense that not many teams can penetrate. Having multiple contingency plans when things go awry, Fnatic is able to be aggressive without being reckless, defensive while remaining tenacious.
A key piece to this puzzle is none other than Jesper “jw” Wecksell, the wunderkind sniper that can strike fear into the hearts of the strongest teams. What makes jw unique is how aggressive he can be with the AWP on the CT side. His unpredictable play by constantly changing positions keeps his opponents guessing and unable to set up comfortably on the Terrorist side. This factor alone makes Fnatic an extremely dangerous and frustrating team to play against as you are almost always under the threat of getting picked and starting the round off with a man down.
Of course, a team cannot succeed off a single star AWPer; there needs to be a backup plan for when jw misses a shot or pushes his luck a little too far. In that respect, Robin “flusha” Rönnquist and Freddy "KRiMZ” Johansson are there to pick up what is left after the chaos jw wreaks. You will undoubtedly see that flusha acts as a foil to jw, complementing him on the CT side by holding an angle and backing up the AWPer during his retreat, or at the very least being ready to trade kills. On the Terrorist side, he either lurks or acts as the first line of defense against aggressive players who are looking to flank the sniper and allows jw free reign to execute on whichever site pronax chooses.
While jw and flusha make up a dynamic duo, constantly switching positions and surprising the enemy, the B site is occupied by KRiMZ, a monstrous player in his own right and definitely a player to keep a keen eye on during the event. What makes KRiMZ an incredible asset to Fnatic is his reliability. While jw can carry the team to victory through his explosive picks early into a round, KRiMZ is a meticulous and sturdy player that has consistently shown that he can be relied upon to hold a bombsite and get enough kills so that his team will have an easier time during the retake. A deadly player that can stop a rush dead in its tracks, KRiMZ acts as the strong backbone of the entire team and has continued to perform even during the team’s worst moments.
Rounding out the team is Olof “olofmeister” Kajbjer who joined Fnatic along with KRiMZ after their departure from LGB eSports. While the three other members had a system in place, olofmeister originally didn’t really have a solid role within the team. Being a great all-around player though, he has taken to being placed in various positions when the situation calls for it and can perform almost any role in the team to a certain degree. A strong rifler and sniper, you will see olofmeister try his hand at lurking during the Terrorist halves and trying to sneak past enemy lines to backstab them when they least expect it or working picks.
With these four members at his disposal, it is no wonder that pronax has seen a marked improvement in his team since the change in the summer of 2014. They haven’t been without their pitfalls though, as they face their toughest challenge against reigning champions Team EnvyUs, who took the Dreamhack Winter title last year under the LDLC flag. Having faced them time and time again online and offline, the two giants of the scene are creating an explosive rivalry that might soon eclipse the legacy of Ninjas in Pyjamas versus VeryGames. With the chance of being the only team in Global Offensive to have two majors under their belts at stake, Fnatic will not be pulling any punches should the two teams meet during the event.
The beauty of Fnatic’s lineup is that they have multiple contingency plans, which makes them a fearsome team to come up against, as they can recover and bounce back from a terrible half and take the entire match. A great example of this was during a match against Ninjas in Pyjamas on Mirage for the FACEIT League, whereby NiP had a monstrous 10-5 T side half. Fnatic had their backs against the wall with the score at 5-14 and yet they managed to grind round after round and chain incredible consecutive round wins to bring it to overtime and eventually close out the game 21-18. This is a particularly important match, even though NiP was playing with Aleksi “allu” Jalli as a stand-in and it was an online best of one, because it highlights Fnatic’s greatest strength as a team: The ability to rely on every single member on the team to pull their weight. KRiMZ, who is famously known for being the pillar and most consistent member of the team, faltered during the game, bottom fragging and having shaky aim. However, jw picked up the slack and went nuclear with increasingly daring plays on the Terrorist side, while pronax and flusha had clutch rounds to continue the momentum during their comeback.
Though Fnatic looks to be the strongest team going into this event, they still have their weaknesses. While they are renowned for their strong Inferno and Cache, Dust 2 is one of their weakest maps, most notably losing to iBUYPOWER during the FACEIT finals during their peak in 2014, as well as continually losing to nV. Being able to shut down jw early and discourage his flashy antics is yet another tactic teams have exploited to crack open the Fnatic defense, as preventing the high impact kills of jw allows teams at the very least the ability to enter into the site. Of course, if more than one of the players are underperforming, it becomes an incredibly hard game for Fnatic, though even at their lowest with both jw and flusha failing to perform, they put up an amazing series against NiP at MLG Aspen.
With the qualifiers over and the 16 teams locked in for the main event, Fnatic will be looking for yet another dream run for that Katowice trophy. Since the acquisition of both olofmeister and KRiMZ, Fnatic has had only a single finish outside the top four in the tournaments they’ve attended other than the forfeit at the last major. The Swedish side has had six first place finishes and a runner-up finish at Cologne. While their momentum was stopped for a moment during the latter half of 2014, they are looking back on form with a fantastic record as of late. Look for Fnatic to top their group with relative ease and advance to the bracket stage as the most feared team.
Fnatic is hungry for their second major title. An all-star team, with each member bringing something to the table, Fnatic is a force to be reckoned with, a different beast.
Commanding this strike force is Markus “pronax” Wallsten, the tactician in and out of the game. While some have criticized his Terrorist side strategies, recent performances have mostly put to rest any skepticism regarding the team’s ability to play offense. They have monstrous CT halves and are renowned for their immaculate Inferno play. Recently, Sean “sgares” Gares of Cloud9 said that Fnatic is a “different beast” compared to other top teams, and it shows in their gameplay. With the amount of tools at his disposal, pronax has weaved a masterful web of defense that not many teams can penetrate. Having multiple contingency plans when things go awry, Fnatic is able to be aggressive without being reckless, defensive while remaining tenacious.
A key piece to this puzzle is none other than Jesper “jw” Wecksell, the wunderkind sniper that can strike fear into the hearts of the strongest teams. What makes jw unique is how aggressive he can be with the AWP on the CT side. His unpredictable play by constantly changing positions keeps his opponents guessing and unable to set up comfortably on the Terrorist side. This factor alone makes Fnatic an extremely dangerous and frustrating team to play against as you are almost always under the threat of getting picked and starting the round off with a man down.
Of course, a team cannot succeed off a single star AWPer; there needs to be a backup plan for when jw misses a shot or pushes his luck a little too far. In that respect, Robin “flusha” Rönnquist and Freddy "KRiMZ” Johansson are there to pick up what is left after the chaos jw wreaks. You will undoubtedly see that flusha acts as a foil to jw, complementing him on the CT side by holding an angle and backing up the AWPer during his retreat, or at the very least being ready to trade kills. On the Terrorist side, he either lurks or acts as the first line of defense against aggressive players who are looking to flank the sniper and allows jw free reign to execute on whichever site pronax chooses.
While jw and flusha make up a dynamic duo, constantly switching positions and surprising the enemy, the B site is occupied by KRiMZ, a monstrous player in his own right and definitely a player to keep a keen eye on during the event. What makes KRiMZ an incredible asset to Fnatic is his reliability. While jw can carry the team to victory through his explosive picks early into a round, KRiMZ is a meticulous and sturdy player that has consistently shown that he can be relied upon to hold a bombsite and get enough kills so that his team will have an easier time during the retake. A deadly player that can stop a rush dead in its tracks, KRiMZ acts as the strong backbone of the entire team and has continued to perform even during the team’s worst moments.
Rounding out the team is Olof “olofmeister” Kajbjer who joined Fnatic along with KRiMZ after their departure from LGB eSports. While the three other members had a system in place, olofmeister originally didn’t really have a solid role within the team. Being a great all-around player though, he has taken to being placed in various positions when the situation calls for it and can perform almost any role in the team to a certain degree. A strong rifler and sniper, you will see olofmeister try his hand at lurking during the Terrorist halves and trying to sneak past enemy lines to backstab them when they least expect it or working picks.
With these four members at his disposal, it is no wonder that pronax has seen a marked improvement in his team since the change in the summer of 2014. They haven’t been without their pitfalls though, as they face their toughest challenge against reigning champions Team EnvyUs, who took the Dreamhack Winter title last year under the LDLC flag. Having faced them time and time again online and offline, the two giants of the scene are creating an explosive rivalry that might soon eclipse the legacy of Ninjas in Pyjamas versus VeryGames. With the chance of being the only team in Global Offensive to have two majors under their belts at stake, Fnatic will not be pulling any punches should the two teams meet during the event.
The beauty of Fnatic’s lineup is that they have multiple contingency plans, which makes them a fearsome team to come up against, as they can recover and bounce back from a terrible half and take the entire match. A great example of this was during a match against Ninjas in Pyjamas on Mirage for the FACEIT League, whereby NiP had a monstrous 10-5 T side half. Fnatic had their backs against the wall with the score at 5-14 and yet they managed to grind round after round and chain incredible consecutive round wins to bring it to overtime and eventually close out the game 21-18. This is a particularly important match, even though NiP was playing with Aleksi “allu” Jalli as a stand-in and it was an online best of one, because it highlights Fnatic’s greatest strength as a team: The ability to rely on every single member on the team to pull their weight. KRiMZ, who is famously known for being the pillar and most consistent member of the team, faltered during the game, bottom fragging and having shaky aim. However, jw picked up the slack and went nuclear with increasingly daring plays on the Terrorist side, while pronax and flusha had clutch rounds to continue the momentum during their comeback.
Though Fnatic looks to be the strongest team going into this event, they still have their weaknesses. While they are renowned for their strong Inferno and Cache, Dust 2 is one of their weakest maps, most notably losing to iBUYPOWER during the FACEIT finals during their peak in 2014, as well as continually losing to nV. Being able to shut down jw early and discourage his flashy antics is yet another tactic teams have exploited to crack open the Fnatic defense, as preventing the high impact kills of jw allows teams at the very least the ability to enter into the site. Of course, if more than one of the players are underperforming, it becomes an incredibly hard game for Fnatic, though even at their lowest with both jw and flusha failing to perform, they put up an amazing series against NiP at MLG Aspen.
With the qualifiers over and the 16 teams locked in for the main event, Fnatic will be looking for yet another dream run for that Katowice trophy. Since the acquisition of both olofmeister and KRiMZ, Fnatic has had only a single finish outside the top four in the tournaments they’ve attended other than the forfeit at the last major. The Swedish side has had six first place finishes and a runner-up finish at Cologne. While their momentum was stopped for a moment during the latter half of 2014, they are looking back on form with a fantastic record as of late. Look for Fnatic to top their group with relative ease and advance to the bracket stage as the most feared team.
Fnatic is hungry for their second major title. An all-star team, with each member bringing something to the table, Fnatic is a force to be reckoned with, a different beast.
Written by Wunder
CIS squad Natus Vincere is looking to make a big splash at their first LAN of 2015. With Daniil “Zeus” Teslenko once again leading the team into the fray, the men of Na'Vi are under pressure to start the year off with a big result. This Na'Vi lineup has been together for over a year and has shown time and time again that they can go toe to toe with, and even take down, some of the strongest teams in the world. Na'Vi is well-known for their star fraggers, Ioann “Edward” Sukhariev and Ladislav “Guardian” Kovacs, who anchor the team with their consistent and solid play. Alongside them, riflers Denis “seized” Konstin and Sergey “starix” Ischuk round out the squad to create a force to be reckoned within the European scene. Guardian serves as the team's primary AWPer, grabbing entry frags and setting the tempo for Na'Vi's executions. In turn, Guardian's Counter-Terrorist AWP play is known to shut down Terrorist executions all on its own. Edward, another entry fragger, is a consistently solid rifler who can perform explosively at any point and has often been the star player on LAN. Recent showings from the veteran starix have fallen under heavy criticism, with streaky, inconsistent performances characterizing his play in the last few months. Nevertheless, starix has shown his ability to play at a top level and will no doubt be looking to bring his best game to the table at Katowice. Seized, like Edward, has been proven himself a more-than-competent rifler and lurker, but typically plays a more reserved and team-oriented style. Finally, Zeus will be calling for the squad in Poland and will likely be under extreme scrutiny for the event, as Na'Vi has run into a number of problems revolving around their in-game leading lately.
Across 2014, the team placed consistently, as would be expected from a lineup of Na'Vi's caliber, but often fell just short of first place. Na'Vi took home second place in four offline events throughout the year, two of which were losses to Ninjas in Pyjamas. However, Na'Vi has shown they have the ability to play above their usual level to take out the likes of NiP, as they did earlier in 2014 at the Starladder Season IX LAN finals with a 3-0 victory over the Swedes. Seized released a vlog on January 19th, 2015 in which he outlined the new training regiment for Na'Vi, including their team discussions, warming up with deathmatch, practicing 2v2, and, of course, team scrimmages. The primary reason for his video, though, was to announce that he would be taking over as the in-game leader of Na'Vi for the foreseeable future. However, on January 26, no more than a week after this announcement, a tweet from Zeus revealed that he reclaimed his role as the team's captain.
In-game leaders arguably become the most important players in high-level Counter-Strike. With the weight of assessing a round and making on-the-fly decisions, the pressure for them to perform is much greater than it is on most. In the time the team has been together, Na'Vi has swapped between in-game leaders multiple times, shifting the role from Zeus to seized and back more than once. These sporadic changes between captains have led many to believe there is a sense of indecisiveness within Na'Vi. When seized was serving as their strat caller, Na'Vi felt the need to approach the game from a new angle. Now that Zeus has become captain again, fans are going to expect a return to the old Na'Vi. This year in Katowice, Zeus has the responsibility of pushing his team past their previous level of consistency so they can take home first. For an underperforming starix however, there may be bigger changes on the horizon.
Starix posted a vlog last month wherein he discussed his future on the team as a player with the possibility of moving to a coach or manager role depending on his performance at Katowice. Though his results and stats across much of 2014 were mostly comparable to that of his teammates, starix rarely played a noteworthy game. After the last few months of consistently falling to the bottom of the scoreboard, however, starix's play has become a real concern for the team. All of this pressure could place an unnecessary strain on him, which has the potential to greatly affect his performance. All said, Na'Vi has always been a team whose core strength lies in their team play. They may have the star fraggers, and they may have a man lagging behind, but they've never depended on any one player to win games.
On the Terrorist side, Na'Vi's team play and strategic approach has room to shine. While Guardian sets out to find picks with his AWP, the rest of the Na'Vi squad can be found pushing in pairs and scouting for knowledge on the opposing team's setups. Their strategies on this side begin to vary once a little reconnaissance is acquired, making sure they remain dynamic and unpredictable. Whether faking a push towards one site and rotating to the other, executing aggressive pushes, or simply playing patient and running the clock, Na'Vi always roll together as a team. A great example of this coordination came during their match against dAT Team on January 29. In round 20 on Mirage, Na'Vi executed an exemplary slow push up cat, smoking off connector and window, trusting each other's calls to safely push into B site and roll over their CIS rivals. Na'Vi's strategy relies heavily on map control and team coherence; they've never been the type of team to rely purely on aim or play for picks.
Na'Vi's Counter-Terrorist half has the team pushing the limits of their defensive roles and taking control of the round. They are not a team afraid to get aggressive and catch their enemies off guard. On Mirage, starix often plays an aggressive spot near A ramp to surprise his opponents in the case of an A execute, while on Dust 2, Guardian can be seen pushing catwalk to try and catch an aggressive pick in mid. The backbone of all their Counter-Terrorist side variations, however, lies in their safe, solid play which they are able to fall back on. Na'Vi is a team who knows how to use the clock to their advantage and play textbook Counter-Strike. While they may possess a strong and versatile site defense, the CIS-mixed squad struggles with retakes once their initial defense fails. Whether it's slow rotations or simply being outnumbered, Na'Vi seems to be unable to coordinate retakes on the fly.
Dust 2, Mirage, and Inferno are the most played by Na'Vi, and understandably so. These are the maps where Na'Vi looks most dominant and comfortable in their playstyle. On Dust 2, their Terrorist side is able to execute vicious mid-to-B rushes, capable of cracking the toughest Counter-Terrorist defenses. On Mirage, the team has consistently put up a dominant Counter-Terrorist side. However, as Inferno has become a point of contention for the best teams in the world, with Fnatic, Team EnVyUs and NiP all trying to prove that they are the best Inferno team, we might see Na'Vi avoiding it this time around depending on who they are playing.
Na'Vi has a tough road ahead of them, and problems surrounding their team's infrastructure are certainly not going to help things for them heading into Poland. Zeus is back in control after a brief hiatus from in-game leading, but will his calling be enough to push Na`Vi to their first grand final at a major? If there was ever a time for Na'Vi to step up and prove their worth as a tier-1 team, Katowice is that time.
Across 2014, the team placed consistently, as would be expected from a lineup of Na'Vi's caliber, but often fell just short of first place. Na'Vi took home second place in four offline events throughout the year, two of which were losses to Ninjas in Pyjamas. However, Na'Vi has shown they have the ability to play above their usual level to take out the likes of NiP, as they did earlier in 2014 at the Starladder Season IX LAN finals with a 3-0 victory over the Swedes. Seized released a vlog on January 19th, 2015 in which he outlined the new training regiment for Na'Vi, including their team discussions, warming up with deathmatch, practicing 2v2, and, of course, team scrimmages. The primary reason for his video, though, was to announce that he would be taking over as the in-game leader of Na'Vi for the foreseeable future. However, on January 26, no more than a week after this announcement, a tweet from Zeus revealed that he reclaimed his role as the team's captain.
In-game leaders arguably become the most important players in high-level Counter-Strike. With the weight of assessing a round and making on-the-fly decisions, the pressure for them to perform is much greater than it is on most. In the time the team has been together, Na'Vi has swapped between in-game leaders multiple times, shifting the role from Zeus to seized and back more than once. These sporadic changes between captains have led many to believe there is a sense of indecisiveness within Na'Vi. When seized was serving as their strat caller, Na'Vi felt the need to approach the game from a new angle. Now that Zeus has become captain again, fans are going to expect a return to the old Na'Vi. This year in Katowice, Zeus has the responsibility of pushing his team past their previous level of consistency so they can take home first. For an underperforming starix however, there may be bigger changes on the horizon.
Starix posted a vlog last month wherein he discussed his future on the team as a player with the possibility of moving to a coach or manager role depending on his performance at Katowice. Though his results and stats across much of 2014 were mostly comparable to that of his teammates, starix rarely played a noteworthy game. After the last few months of consistently falling to the bottom of the scoreboard, however, starix's play has become a real concern for the team. All of this pressure could place an unnecessary strain on him, which has the potential to greatly affect his performance. All said, Na'Vi has always been a team whose core strength lies in their team play. They may have the star fraggers, and they may have a man lagging behind, but they've never depended on any one player to win games.
On the Terrorist side, Na'Vi's team play and strategic approach has room to shine. While Guardian sets out to find picks with his AWP, the rest of the Na'Vi squad can be found pushing in pairs and scouting for knowledge on the opposing team's setups. Their strategies on this side begin to vary once a little reconnaissance is acquired, making sure they remain dynamic and unpredictable. Whether faking a push towards one site and rotating to the other, executing aggressive pushes, or simply playing patient and running the clock, Na'Vi always roll together as a team. A great example of this coordination came during their match against dAT Team on January 29. In round 20 on Mirage, Na'Vi executed an exemplary slow push up cat, smoking off connector and window, trusting each other's calls to safely push into B site and roll over their CIS rivals. Na'Vi's strategy relies heavily on map control and team coherence; they've never been the type of team to rely purely on aim or play for picks.
Na'Vi's Counter-Terrorist half has the team pushing the limits of their defensive roles and taking control of the round. They are not a team afraid to get aggressive and catch their enemies off guard. On Mirage, starix often plays an aggressive spot near A ramp to surprise his opponents in the case of an A execute, while on Dust 2, Guardian can be seen pushing catwalk to try and catch an aggressive pick in mid. The backbone of all their Counter-Terrorist side variations, however, lies in their safe, solid play which they are able to fall back on. Na'Vi is a team who knows how to use the clock to their advantage and play textbook Counter-Strike. While they may possess a strong and versatile site defense, the CIS-mixed squad struggles with retakes once their initial defense fails. Whether it's slow rotations or simply being outnumbered, Na'Vi seems to be unable to coordinate retakes on the fly.
Dust 2, Mirage, and Inferno are the most played by Na'Vi, and understandably so. These are the maps where Na'Vi looks most dominant and comfortable in their playstyle. On Dust 2, their Terrorist side is able to execute vicious mid-to-B rushes, capable of cracking the toughest Counter-Terrorist defenses. On Mirage, the team has consistently put up a dominant Counter-Terrorist side. However, as Inferno has become a point of contention for the best teams in the world, with Fnatic, Team EnVyUs and NiP all trying to prove that they are the best Inferno team, we might see Na'Vi avoiding it this time around depending on who they are playing.
Na'Vi has a tough road ahead of them, and problems surrounding their team's infrastructure are certainly not going to help things for them heading into Poland. Zeus is back in control after a brief hiatus from in-game leading, but will his calling be enough to push Na`Vi to their first grand final at a major? If there was ever a time for Na'Vi to step up and prove their worth as a tier-1 team, Katowice is that time.
Written by climax and Shooz29
Vox Eminor—to many, the darkhorse of the tournament—is an Australian team that will once again be Oceania's sole representative at ESL One Katowice. While many have already written them off, the team showed very strong games during the offline qualifiers against the likes of 3DMAX and Team Dignitas. They arrive in the Silesian Metropolis as a notable upset waiting to happen.
The lack of information regarding the team will likely be one of the keys to their tournament run. Vox Eminor has only played four games of Counter-Strike against non-Australian opponents since last year's ESL One Cologne, and the insularity of the Australian scene makes them a difficult opponent to plan for. The Aussies play a very rowdy game befitting of their country, and their style of fast-paced rounds is at odds with the current meta. The fact that their players are only part time, juggling practice between work and school, adds another layer to their enigmatic veil, but it could come back to haunt them. Their captain and emotional rock, Chad “SPUNJ” Buchill, must bring his team together to bridge this apparent gap in experience and use their element of surprise wisely.
Riflers Aaron “AZR” Ward and Justin “jks” Savage are relied on to explode with entry frags and push the element of surprise to the fullest. Azad “topguN” Orami’s solid playstyle lets him play as another rifler and the secondary AWPer. Luke “Havok” Paton picks up the main AWP role when picks are needed, but he is rarely seen with the AWP when playing Terrorist side. The Australian team is energetic with SPUNJ always hyping up his team with his constant yelling and high fives between won rounds. The captain’s emotional side allows him to keep the morale high for the team, shows his passion for the game and his teammates, and can be very entertaining for viewers.
Vox Eminor favors the utilization of fast executes and set plays on the Terrorist side, eschewing the usage of an AWPer to generate picks to roll on. This allows them to push the momentum to their speed and allow them to play in the chaotically controlled environment where they truly shine. Although they can handle a rush down style of gameplay, Vox is still solid when playing a more common playstyle. The pick and roll is still a part of their playbook as the team’s talented aimer, AZR, displayed on Inferno at the ESL One Katowice Offline Qualifiers against Dignitas. Vox’s Terrorist plays are coordinated, swift, and deadly, which allows them to use their greatest strengths which lie in their usage of smokes and flashes.
AWP plays are rarely seen when Vox is on the Terrorist side, but when they land on the Counter-Terrorist side, Havoc wields the AWP to hold bomb sites. Between the two sides, their Counter-Terrorist side is the weaker of the two. AZR and jks have a tendency to push up too aggressively and get picked off early in the round. Vox does not rely on a single star player but on the team as a whole. Once they are at a man disadvantage, Vox tends to fall apart and are unable to recover.
They land in Katowice for their greatest challenge yet: Vox Eminor will have a very difficult group stage ahead of them after being drawn with Swedish powerhouse Fnatic and the CIS teams FlipSid3 Tactics and Natus Vincere. Their chances of escaping this group will likely rest on their ability to contain the enemy AWPers (GuardiaN, jw and WorldEdit) and forcing close engagements. Their strong aim and quick execution should help them steal a few points, but their mettle will be tested when they are forced to grind out rounds once their speed is interrupted.
The lack of information regarding the team will likely be one of the keys to their tournament run. Vox Eminor has only played four games of Counter-Strike against non-Australian opponents since last year's ESL One Cologne, and the insularity of the Australian scene makes them a difficult opponent to plan for. The Aussies play a very rowdy game befitting of their country, and their style of fast-paced rounds is at odds with the current meta. The fact that their players are only part time, juggling practice between work and school, adds another layer to their enigmatic veil, but it could come back to haunt them. Their captain and emotional rock, Chad “SPUNJ” Buchill, must bring his team together to bridge this apparent gap in experience and use their element of surprise wisely.
Riflers Aaron “AZR” Ward and Justin “jks” Savage are relied on to explode with entry frags and push the element of surprise to the fullest. Azad “topguN” Orami’s solid playstyle lets him play as another rifler and the secondary AWPer. Luke “Havok” Paton picks up the main AWP role when picks are needed, but he is rarely seen with the AWP when playing Terrorist side. The Australian team is energetic with SPUNJ always hyping up his team with his constant yelling and high fives between won rounds. The captain’s emotional side allows him to keep the morale high for the team, shows his passion for the game and his teammates, and can be very entertaining for viewers.
Vox Eminor favors the utilization of fast executes and set plays on the Terrorist side, eschewing the usage of an AWPer to generate picks to roll on. This allows them to push the momentum to their speed and allow them to play in the chaotically controlled environment where they truly shine. Although they can handle a rush down style of gameplay, Vox is still solid when playing a more common playstyle. The pick and roll is still a part of their playbook as the team’s talented aimer, AZR, displayed on Inferno at the ESL One Katowice Offline Qualifiers against Dignitas. Vox’s Terrorist plays are coordinated, swift, and deadly, which allows them to use their greatest strengths which lie in their usage of smokes and flashes.
AWP plays are rarely seen when Vox is on the Terrorist side, but when they land on the Counter-Terrorist side, Havoc wields the AWP to hold bomb sites. Between the two sides, their Counter-Terrorist side is the weaker of the two. AZR and jks have a tendency to push up too aggressively and get picked off early in the round. Vox does not rely on a single star player but on the team as a whole. Once they are at a man disadvantage, Vox tends to fall apart and are unable to recover.
They land in Katowice for their greatest challenge yet: Vox Eminor will have a very difficult group stage ahead of them after being drawn with Swedish powerhouse Fnatic and the CIS teams FlipSid3 Tactics and Natus Vincere. Their chances of escaping this group will likely rest on their ability to contain the enemy AWPers (GuardiaN, jw and WorldEdit) and forcing close engagements. Their strong aim and quick execution should help them steal a few points, but their mettle will be tested when they are forced to grind out rounds once their speed is interrupted.
Written by amazingxkcd and climax
FlipSid3 Tactics is booming with individual talent and the team is looking to prove themselves at ESL One Katowice 2015. The current lineup, formerly known as dAT Team, were making waves in online leagues before they were picked up by Flipsid3 on February 1st. Even predating dAT, four of the members played on Courage Gaming until they left and rebranded themselves as Hashtag. FlipSid3 is led by Andrey “B1ad3” Gorodenskiy who has shown his prowess as an in-game leader with the varying strategies he provides for the team and the understanding of each of his teammate’s strengths. A legend in the Counter-Strike 1.6 community, Yegor “markeloff” Markelov plays the entry fragger role and was known for his AWPing back on Natus Vincere, but on FlipSid3 he mainly plays as a rifler which really shows his versatility as a player. The role of primary AWPer is taken by Georgi “WorldEdit” Yaskin, a solid player who can hold any position and angle if he’s got the big green gun in hand. Vladyslav “bondik” Nechyporchuk, another rifler for FlipSid3, tends to fly under the radar due to his teammates’ flashy and outstanding plays, but is vital to the team because of his ability to switch between aggressive and passive playstyles in a heartbeat, causing the team’s opponents to play with caution. The last member of the team is Aleksander “s1mple” Kostyliev, who is given a lot of praise from fans due to his consistently impressive plays and versatility playing as a rifler and secondary AWPer.
FlipSid3 has an intimidating presence when playing together, but past mistakes hold one of the members back—s1mple is just over half way through a two-year-long ESL Wire anti-cheat ban. The ban on s1mple’s account bars him from competing in any ESL events, so, at least for this year, he’ll have to cheer his team on from the sidelines. However, FlipSid3 was able to pick up Vadim “DavCost” Vasilyev as a strong stand-in for the squad and still poses a real underdog threat at Katowice.
FlipSid3 is in constant competition, engaged in online leagues such as FACEIT and Starladder. They run their official lineup with s1mple playing, but they haven’t disclosed how often DavCost has played with the team recently. Professional teams play on a daily basis, and changing out a member, even if only for one tournament, could have a serious effect on FlipSid3’s performance. This was a cause of concern for many spectators since s1mple is such a fan favorite. However, it seems that DavCost is unfazed by any naysayers and has shown he can play solid Counter-Strike no matter the situation. At the offline qualifiers, DavCost was able to hold bombsites alone and synergize with the team for rotations and retakes. He was even able to get picks with dropped AWPs and scouts, which really fills the hole that s1mple is leaving. S1mple is a key player in the FlipSid3 lineup, but DavCost might just be the second-best fit for their roster.
With WorldEdit, markeloff, and DavCost all on one team, spectators should not be shocked to see a triple AWP setup out of FlipSid3 on the Counter-Terrorist side. In previous matches on Mirage, DavCost would go to the B bombsite, markeloff would go to the A bombsite, and WorldEdit would go middle window, all equipped with AWPs. The resulting lockdown was nothing short of intense. FlipSid3 has shown that their Counter-Terrorist side’s strength is taking map control and not letting their opponents get an inch back. WorldEdit’s AWP plays and markeloff’s incredible aim has shown that they are able to hold even the most vicious pushes. This allows bondik and B1ad3 to push up in a more aggressive fashion to take over the map and close out any options for the enemy. They tend to force their opponent’s hand, luring them into risky plays or even flat-out mistakes which can lead to an easy round for FlipSid3. A large credit to this playstyle should be given to their captain and mastermind, B1ad3.
B1ad3’s in-game leadership on the Counter-Terrorist side is solid and scary enough, but shines the brightest on the Terrorist side. Even serving as a coach for HellRaisers, B1ad3’s game sense and knowledge is an incredible asset to the team. He is able to set up strategies that allow the team to really shine and even puts them in situations which may push them to the limits, but he does so with full confidence. He trusts WorldEdit to get picks while receiving info from bondik holding an angle across the map, all the while setting up markeloff to get important entry frags that allow the team to group up and overrun sites. B1ad3 depends on his team and his team believes in his strategies. Another player to watch on the Terrorist side is bondik. He employs a much more aggressive style on the Terrorist side which allows him to steal some of the limelight away from his teammates. He can be seen pushing up towards the enemy and getting a few entry frags, or when the team is down in numbers, he will lurk around and grab some frags to even the score. He may not wield the AWP as much as his other teammates, but is able to take on any other rifler in a one-versus-one situation.
FlipSid3’s playstyle is a rather dynamic one overall, but the team’s map choices have been fairly static. They look the most comfortable on Mirage but are able to perform on Inferno and Dust 2 fairly well. With a stable roster, a team is able to diversify their map pool and expand the breadth of strategies on each map, but having DavCost as a substitute might hold them back in that regard. It is difficult to say whether B1ad3 will be planning to change their preferred maps due to one player not playing with them, but it may very well come into play during the veto process. This will all come down to how much boot camping, if any, occurs with DavCost.
FlipSid3 Tactics looked strong at the offline qualifiers, ending the run with a 2-1 finish after defeating both Team Liquid and PiTER, but falling to LGB eSports. They now find themselves thrown into Group A against two goliaths, Na`Vi and Fnatic. With Vox Eminor rounding out the group, some underdog predictions may hold true on day one. If FlipSid3 wants to push through the groups, they need to improve on their overall execution when retaking sites. Whether it’s B1ad3’s duty to make clutch calls or time for other members to step up, their overall coordination for retaking sites is lacking. Although s1mple will not be attending, B1ad3 and the team are looking to take a top spot against the Legends and show that theirs is a name to be considered when a discussion of tier-1 teams arises.
FlipSid3 has an intimidating presence when playing together, but past mistakes hold one of the members back—s1mple is just over half way through a two-year-long ESL Wire anti-cheat ban. The ban on s1mple’s account bars him from competing in any ESL events, so, at least for this year, he’ll have to cheer his team on from the sidelines. However, FlipSid3 was able to pick up Vadim “DavCost” Vasilyev as a strong stand-in for the squad and still poses a real underdog threat at Katowice.
FlipSid3 is in constant competition, engaged in online leagues such as FACEIT and Starladder. They run their official lineup with s1mple playing, but they haven’t disclosed how often DavCost has played with the team recently. Professional teams play on a daily basis, and changing out a member, even if only for one tournament, could have a serious effect on FlipSid3’s performance. This was a cause of concern for many spectators since s1mple is such a fan favorite. However, it seems that DavCost is unfazed by any naysayers and has shown he can play solid Counter-Strike no matter the situation. At the offline qualifiers, DavCost was able to hold bombsites alone and synergize with the team for rotations and retakes. He was even able to get picks with dropped AWPs and scouts, which really fills the hole that s1mple is leaving. S1mple is a key player in the FlipSid3 lineup, but DavCost might just be the second-best fit for their roster.
With WorldEdit, markeloff, and DavCost all on one team, spectators should not be shocked to see a triple AWP setup out of FlipSid3 on the Counter-Terrorist side. In previous matches on Mirage, DavCost would go to the B bombsite, markeloff would go to the A bombsite, and WorldEdit would go middle window, all equipped with AWPs. The resulting lockdown was nothing short of intense. FlipSid3 has shown that their Counter-Terrorist side’s strength is taking map control and not letting their opponents get an inch back. WorldEdit’s AWP plays and markeloff’s incredible aim has shown that they are able to hold even the most vicious pushes. This allows bondik and B1ad3 to push up in a more aggressive fashion to take over the map and close out any options for the enemy. They tend to force their opponent’s hand, luring them into risky plays or even flat-out mistakes which can lead to an easy round for FlipSid3. A large credit to this playstyle should be given to their captain and mastermind, B1ad3.
B1ad3’s in-game leadership on the Counter-Terrorist side is solid and scary enough, but shines the brightest on the Terrorist side. Even serving as a coach for HellRaisers, B1ad3’s game sense and knowledge is an incredible asset to the team. He is able to set up strategies that allow the team to really shine and even puts them in situations which may push them to the limits, but he does so with full confidence. He trusts WorldEdit to get picks while receiving info from bondik holding an angle across the map, all the while setting up markeloff to get important entry frags that allow the team to group up and overrun sites. B1ad3 depends on his team and his team believes in his strategies. Another player to watch on the Terrorist side is bondik. He employs a much more aggressive style on the Terrorist side which allows him to steal some of the limelight away from his teammates. He can be seen pushing up towards the enemy and getting a few entry frags, or when the team is down in numbers, he will lurk around and grab some frags to even the score. He may not wield the AWP as much as his other teammates, but is able to take on any other rifler in a one-versus-one situation.
FlipSid3’s playstyle is a rather dynamic one overall, but the team’s map choices have been fairly static. They look the most comfortable on Mirage but are able to perform on Inferno and Dust 2 fairly well. With a stable roster, a team is able to diversify their map pool and expand the breadth of strategies on each map, but having DavCost as a substitute might hold them back in that regard. It is difficult to say whether B1ad3 will be planning to change their preferred maps due to one player not playing with them, but it may very well come into play during the veto process. This will all come down to how much boot camping, if any, occurs with DavCost.
FlipSid3 Tactics looked strong at the offline qualifiers, ending the run with a 2-1 finish after defeating both Team Liquid and PiTER, but falling to LGB eSports. They now find themselves thrown into Group A against two goliaths, Na`Vi and Fnatic. With Vox Eminor rounding out the group, some underdog predictions may hold true on day one. If FlipSid3 wants to push through the groups, they need to improve on their overall execution when retaking sites. Whether it’s B1ad3’s duty to make clutch calls or time for other members to step up, their overall coordination for retaking sites is lacking. Although s1mple will not be attending, B1ad3 and the team are looking to take a top spot against the Legends and show that theirs is a name to be considered when a discussion of tier-1 teams arises.
Written by climax
Team EnVyUs, established in 2007, broke into the world of Counter-Strike: Global Offensive on February 1st after picking up what many considered to be the best team in the world, Team LDLC. An organization with a successful history in Call of Duty, nV locked their eyes on the French team following their two championship runs at DreamHack Winter and MLG Aspen after defeating Ninjas in Pyjamas both times in the finals.
nV is currently a top-two team, constantly vying with Fnatic for the top spot in every fan's personal rankings. Their recent flub at IOS Pantamera, in which they barely scraped out of groups only to fall to Fnatic, and their disappointing showing during King of Majors has left many wondering whether or not one can confidently say they are better than the Swedes, however.
The team, led by two-time MVP Vincent "Happy" Cervoni, is loaded from top to bottom with capable fraggers. After a period of inconsistency following the French shuffle of last year, Richard "shox" Papillon has been gradually working himself back into the form that shot him into stardom during his tenure with Titan, putting up remarkable numbers during MLG Aspen. shox showed a glimpse of his old self as he powered his way through the entire HellRaisers team during a Starseries group stage match, posting 30 kills in only 19 rounds on Dust 2. If that same shox finds his way to Katowice, there may be no stopping the French prodigy, but his recent struggles against Fnatic puts that notion in flux.
Lining up behind the two superstars are Nathan "NBK" Schmitt, Edouard "SmithZz" Dubourdeaux, and Fabien "kioShiMa" Fiey. NBK and SmithZz, two players who previously donned the Titan tag alongside shox, have displayed a form similar to that of which made Titan arguably the best team in the world for a time. Unfortunately, much like in the past, the two are unable to maintain a consistency on par with shox and now Happy, but NBK has been atoning for his periodic lackluster games with equally blazing performances (and shotgun frags). kioShiMa is a player who has begun to take the crucial steps necessary to put his mark on the world, slowly becoming a premier entry fragger alongside his teammate shox, but his consistency is also of worry as he posted a negative kills-to-death ratio in 13 of his past 20 games and often shows a weak CT side against the best teams.
nV is infamous for their strong eco plays, and the nerf to the CZ-75 has failed to slow them down. Under the reins of Happy, the team is able to power their way onto a site with a barrage of smokes, flashes, and Tec-9s (plus one trusty CZ-75 from Happy) as Terrorists. For their CT ecos, they are the masters of holding close angles and will rarely be seen forcing duels at a distance. They are more likely to secure a kill from behind as Happy and his squad are adept at forming deadly crossfires and flanking the enemy.
Their Terrorist play is not only powerful but dynamic. Knowing exactly how to use the talent around him, Happy maneuvers his unit around the map to force trades wherever he can. The team, unlike most others, never fears to peek a deep position that is not smoked off, and can often be seen tossing a couple bodies around a corner to get a pick off a vulnerable Counter-Terrorist. Happy is a master at late-round calling, almost always providing his team with the best opportunity to take the round, and his fluid and oft-changing tactics keeps opponents guessing. While nV does emphasize trades, it is not uncommon to see the entire team barreling down on a site for a quick execute to take the enemy CTs off guard. Combined with Happy's penchant to not commit to a site even after an early pick or two, CTs may often find themselves entirely perplexed as nV regularly rotates between sites with the timer winding down. To top it off, the French wonders have been spotted from time to time walking (not running) straight into a site towards the end of the round, and without using a single smoke or flash that would consequently alert their opponents, they attempt to take the site with an unexpected entry and cause the opposing team to react that much later. While all of the above would be difficult without a roster as stacked as nV's, Happy deserves his fair share of credit for molding the team into the potent force it has become.
nV's best maps are currently Dust 2 and Cache, with SmithZz and shox being especially effective on the former. While they are certainly no slouches on Inferno, recently averaging around six rounds on their Terrorist side, they have nonetheless dropped it numerous times so far in 2015 to Fnatic, NiP, HR and Team SoloMid. The team rarely plays Nuke, losing to Fnatic--a team notorious for their subpar Nuke play--two times on the map at IOS Pantamera, and they have only played Mirage three times this year with impressive victories over NiP (twice) and Team Dignitas (then Copenhagen Wolves) after being destroyed by Fnatic and Titan on it late last year.
To succeed in Katowice, the year's first major, nV will need to improve their Counter-Terrorist play on Inferno as it may once again end up being one of the most-played maps. With a Terrorist side that can comfortably net them a healthy six rounds, the burden will be on their defense to shut things down. SmithZz and kioShiMa will need to hone their consistency, and if the rest can continue as they have, the team is bound for a deep run. nV has the definite edge over NiP, defeating the Ninjas in the last three LANs they attended and Starseries, but to triumph over Fnatic in a best of three, the entire team will need to be on form and show something innovative as the Swedes seem to have figured them out in recent matches.
nV's LAN record against Titan proves to be of concern as well, and inter-country matches can be difficult to predict, but the team widely known as "kennyS + Four" will have to demonstrate that they can in fact perform at a major. nV should have little trouble defeating the other two teams in their group, LGB eSports and PENTA Sports, as their overall skill level is enough to trample over any tier-2 teams.
In the bracket stage, TSM may put up a good fight after presenting a renewed light under the leadership of Finn "karrigan" Andersen, but so long as their star player, Nicolai "device" Reedtz, maintains his inability to perform on the big stage, nV will have no problem blowing off the Danes if they were to meet. A team that nV may have to be wary of, however, is Virtus.pro, the reigning Katowice champions. While VP remains a bundle of inconsistency, the potential of their talented roster, coupled with the support of their home crowd, could once again propel them to the top.
nV will also be required to refine their play on maps they do not play on often as their map pool is seemingly constricted with Inferno now a tossup for them against the top teams. Look for nV to use Overpass to their advantage as they have let the map through the veto process a handful of times in February, displaying sheer confidence in their ability to take the map if nothing else. It is also possible that the team will enter Katowice with an improved Mirage as a pocket pick as it caters well to the French squad’s flexible playstyle and raw aiming potential, and their recent demolition of the Ninjas on the map certainly bodes well for the team.
The stage is set for the boys in blue, and they possess all the essential pieces to be the first to secure back-to-back majors. The question laid before them is merely an age-old adage:
To win or not to win?
nV is currently a top-two team, constantly vying with Fnatic for the top spot in every fan's personal rankings. Their recent flub at IOS Pantamera, in which they barely scraped out of groups only to fall to Fnatic, and their disappointing showing during King of Majors has left many wondering whether or not one can confidently say they are better than the Swedes, however.
The team, led by two-time MVP Vincent "Happy" Cervoni, is loaded from top to bottom with capable fraggers. After a period of inconsistency following the French shuffle of last year, Richard "shox" Papillon has been gradually working himself back into the form that shot him into stardom during his tenure with Titan, putting up remarkable numbers during MLG Aspen. shox showed a glimpse of his old self as he powered his way through the entire HellRaisers team during a Starseries group stage match, posting 30 kills in only 19 rounds on Dust 2. If that same shox finds his way to Katowice, there may be no stopping the French prodigy, but his recent struggles against Fnatic puts that notion in flux.
Lining up behind the two superstars are Nathan "NBK" Schmitt, Edouard "SmithZz" Dubourdeaux, and Fabien "kioShiMa" Fiey. NBK and SmithZz, two players who previously donned the Titan tag alongside shox, have displayed a form similar to that of which made Titan arguably the best team in the world for a time. Unfortunately, much like in the past, the two are unable to maintain a consistency on par with shox and now Happy, but NBK has been atoning for his periodic lackluster games with equally blazing performances (and shotgun frags). kioShiMa is a player who has begun to take the crucial steps necessary to put his mark on the world, slowly becoming a premier entry fragger alongside his teammate shox, but his consistency is also of worry as he posted a negative kills-to-death ratio in 13 of his past 20 games and often shows a weak CT side against the best teams.
nV is infamous for their strong eco plays, and the nerf to the CZ-75 has failed to slow them down. Under the reins of Happy, the team is able to power their way onto a site with a barrage of smokes, flashes, and Tec-9s (plus one trusty CZ-75 from Happy) as Terrorists. For their CT ecos, they are the masters of holding close angles and will rarely be seen forcing duels at a distance. They are more likely to secure a kill from behind as Happy and his squad are adept at forming deadly crossfires and flanking the enemy.
Their Terrorist play is not only powerful but dynamic. Knowing exactly how to use the talent around him, Happy maneuvers his unit around the map to force trades wherever he can. The team, unlike most others, never fears to peek a deep position that is not smoked off, and can often be seen tossing a couple bodies around a corner to get a pick off a vulnerable Counter-Terrorist. Happy is a master at late-round calling, almost always providing his team with the best opportunity to take the round, and his fluid and oft-changing tactics keeps opponents guessing. While nV does emphasize trades, it is not uncommon to see the entire team barreling down on a site for a quick execute to take the enemy CTs off guard. Combined with Happy's penchant to not commit to a site even after an early pick or two, CTs may often find themselves entirely perplexed as nV regularly rotates between sites with the timer winding down. To top it off, the French wonders have been spotted from time to time walking (not running) straight into a site towards the end of the round, and without using a single smoke or flash that would consequently alert their opponents, they attempt to take the site with an unexpected entry and cause the opposing team to react that much later. While all of the above would be difficult without a roster as stacked as nV's, Happy deserves his fair share of credit for molding the team into the potent force it has become.
nV's best maps are currently Dust 2 and Cache, with SmithZz and shox being especially effective on the former. While they are certainly no slouches on Inferno, recently averaging around six rounds on their Terrorist side, they have nonetheless dropped it numerous times so far in 2015 to Fnatic, NiP, HR and Team SoloMid. The team rarely plays Nuke, losing to Fnatic--a team notorious for their subpar Nuke play--two times on the map at IOS Pantamera, and they have only played Mirage three times this year with impressive victories over NiP (twice) and Team Dignitas (then Copenhagen Wolves) after being destroyed by Fnatic and Titan on it late last year.
To succeed in Katowice, the year's first major, nV will need to improve their Counter-Terrorist play on Inferno as it may once again end up being one of the most-played maps. With a Terrorist side that can comfortably net them a healthy six rounds, the burden will be on their defense to shut things down. SmithZz and kioShiMa will need to hone their consistency, and if the rest can continue as they have, the team is bound for a deep run. nV has the definite edge over NiP, defeating the Ninjas in the last three LANs they attended and Starseries, but to triumph over Fnatic in a best of three, the entire team will need to be on form and show something innovative as the Swedes seem to have figured them out in recent matches.
nV's LAN record against Titan proves to be of concern as well, and inter-country matches can be difficult to predict, but the team widely known as "kennyS + Four" will have to demonstrate that they can in fact perform at a major. nV should have little trouble defeating the other two teams in their group, LGB eSports and PENTA Sports, as their overall skill level is enough to trample over any tier-2 teams.
In the bracket stage, TSM may put up a good fight after presenting a renewed light under the leadership of Finn "karrigan" Andersen, but so long as their star player, Nicolai "device" Reedtz, maintains his inability to perform on the big stage, nV will have no problem blowing off the Danes if they were to meet. A team that nV may have to be wary of, however, is Virtus.pro, the reigning Katowice champions. While VP remains a bundle of inconsistency, the potential of their talented roster, coupled with the support of their home crowd, could once again propel them to the top.
nV will also be required to refine their play on maps they do not play on often as their map pool is seemingly constricted with Inferno now a tossup for them against the top teams. Look for nV to use Overpass to their advantage as they have let the map through the veto process a handful of times in February, displaying sheer confidence in their ability to take the map if nothing else. It is also possible that the team will enter Katowice with an improved Mirage as a pocket pick as it caters well to the French squad’s flexible playstyle and raw aiming potential, and their recent demolition of the Ninjas on the map certainly bodes well for the team.
The stage is set for the boys in blue, and they possess all the essential pieces to be the first to secure back-to-back majors. The question laid before them is merely an age-old adage:
To win or not to win?
Written by Souma
PENTA Sports will be entering Katowice as one of the eight Legends following their impressive, and somewhat surprising, performance at the last CS:GO Major, DreamHack Winter 2014. Long-standing members Kevin “kRYSTAL” Amend, Denis “denis” Howell and Timo “Spiidi” Richter will be looking to repeat this success and perhaps build upon it while star player Johannes “nex” Maget, who joined the team in late December 2014, and new addition Tobias “Troubley” Tabbert, will be looking for a taste of their teammates’ success. However, with the surprise departure of in-game leader Hendrik “strux1” Goetzendorff on February 24, the German team will have their work cut out for them even more than they did before. Before we can discuss PENTA in more detail, however, it is important to review the team’s DreamHack performance which shocked the world.
DreamHack Winter 2014 saw the German squad reach the quarter-final stage, secure Legend status along with a free pass for ESL One Katowice 2015 and reap the sticker money rewards that this entails. PENTA’s hopes looked slim coming into the event with a group consisting of themselves, Team Dignitas, iBUYPOWER and Copenhagen Wolves who entered as a late replacement for the disqualified Titan squad. The lineup, which at the time consisted of kRYSTAL, denis, Spiidi, Felix “fel1x” Zech and Robin “r0bs3n” Stephan, certainly went into the groups as the underdog who many saw as being there to merely “make up numbers.” However, after a phenomenal comeback against iBUYPOWER in the deciding match of the group, PENTA advanced to the playoff stage in second place behind Dignitas. The dream would come to an end in the quarter-final match against Virtus.pro, but the German team gave a strong account of themselves and cemented themselves as a team to be reckoned with on the international scene.
PENTA will be carrying the weight of a nation on their shoulders come March 12th as they are the only German hope after mousesports failed to qualify. This may come as little surprise to some as the team has continued their impressive international run into the New Year with a third place finish at the Acer A-Split Invitational in December and a fourth at ASUS ROG Winter 2015 in January, out-placing their German rivals in both LAN events. This consistency came in spite of the team changes that took place on December 29, 2014, where the somewhat shocking announcement was made that the team would be replacing fel1x and r0bs3n with Planetkey Dynamics members nex, who had already played as a stand-in for denis during PENTA’s successful Acer A-Split Invitational campaign, and veteran player strux1. Spiidi, speaking at the time, cited inconsistency and the lack of a true shot caller as the main reasons for breaking up the most successful German CS:GO team in history.
The addition of nex to the team should present PENTA with more in terms of raw fragging potential than ever before. In the eyes of many, the all-round rifler is the star of the team and the best player in Germany, and his statistics certainly do a lot to give weight to that argument. The 22-year-old boasts an impressive 1.18 kills-to-death ratio, only outdone domestically by new teammate Troubley at 1.19 and mousesports star Chris “chrisJ” de Jong at 1.22. Certainly, if recent performances are anything to go by, nex will be a man to watch out for at Katowice and his team will be relying on his continued good form if they wish to build on their recent success. Meanwhile, strux1 may have offered slightly less at first glance than the dominant nex, but the in-game leader and secondary AWPer was, in truth, the brains behind the whole operation. If the recent victories over HellRaisers and Virtus.pro in the group stage at ASUS ROG Winter were anything to go by, the two newest additions to PENTA had given the team an edge against the elite teams that was missing previously. However, the team looked weak in the best-of-three stages against similar competition, perhaps suggesting a lack of team cohesion--something that was confirmed when strux1 shocked the community by announcing his departure from the team, stating that there were great differences between the rest of the team and himself. Replacing strux1 will be Troubley. Fresh from a short and relatively unsuccessful stint in mousesports, Troubley will be looking to prove that he is still one of the best players in Germany. The opportunity to compete at a major tournament will surely be all the motivation the 22-year-old rifle specialist will need to bring his best to this PENTA roster. The big question is who will take on the role of in-game leader after the loss of strux1? Troubley has shot-called previously in the Planetkey Dynamics team that included his new PENTA teammate, nex, and statements from the PENTA Sports manager suggest that he could be taking the role within his new team. Whether this could affect Troubley’s in-game performance is difficult to assess but should be answered fairly quickly during the group stages; it is unlikely that he will stray too far from the framework that strux1 set in place with such a short amount of time.
Of the heroic DreamHack Winter 2014 lineup, three still remain. Spiidi is the captain of the team and a solid rifler who most often takes the role of lurker. The 19-year-old has tasted a huge amount of success at such an early stage in his career and will be looking to build upon that with another strong showing at Katowice. 20-year-old denis plays as an all-rounder within the team; the rifler will often be seen swapping entry fragging duties with nex and he can also be pretty handy with the AWP when he picks it up. kRYSTAL can be the biggest x-factor in the lineup as the 21-year-old is the team’s main AWPer and has the potential to shut down any map when he is at his best. The former Counter-Strike: Source professional has shown signs of brilliance with the sniper rifle in CS:GO, most notably on Mirage, but also comes under regular criticism from the community for not being the most consistent of players and has been known to miss some “easy” shots. However, it is undoubtable that when kRYSTAL is playing at his best, he can compete with the best AWPers in the world, something he will have to do if the team is to find success at the major. Of all the players on PENTA, it could well be kRYSTAL that is the deciding factor between a win and a loss when it comes to crunch time as his picks and entry kills can change the entire outcome of a game. If the team is unable to work together and did not choose the correct individual to lead the team, they could be in serious trouble.
Analysing PENTA’s ability on individual maps is fairly difficult as they did not play a great deal of matches with their recent lineup. However, Cache, Dust 2 and Mirage were the team’s most played maps and were arguably their best with the previous roster. Statistics suggest that they are also strong on Inferno despite the 0-16 loss that they suffered against Titan at ASUS ROG Winter. PENTA often goes for very standard setups on the Terrorist side, working areas of the map to try to gain a pick and then deciding on their strategy after this. The key for the team will be to lock down their Counter-Terrorist sides as they often perform above expectations on the attacking team, a characteristic that could be pivotal given the current CT meta. On their bread-and-butter map, Mirage, kRYSTAL will often be seen mixing up his positions on the CT side with his AWP which can cause a nuisance for any team when he is performing at his best. PENTA is known for the squad’s innovative boosts and link-ups, especially on the CT side of Cache. Innovation at Katowice will be important if the Germans want to keep the elite teams on their toes. Their 0-3 record on Overpass suggests that this is a map that they should avoid at all costs and highlights how important the veto phase could be; a perceived victory in the map-veto stage can be just the mental edge that a team requires and may allow a relatively new lineup such as PENTA to avoid maps that they have not put the same level of practice into.
Despite the apparent strengthening of the roster in the fragging department and their recent form at LAN events, the odds will once again be stacked against PENTA when Katowice kicks off in March. If the team wishes to hold on to their Legend status they will have to be on top form at what promises to be the most competitive Counter-Strike: Global Offensive major to date. Losing the tactical mind of strux1 could be a massive blow and the team will have to work together to create new strategies if they are to overcome some of the most talented teams on Earth; all five players will have to perform at the top of their game. PENTA was drawn into Group B for Katowice along with Titan, LGB eSports and DreamHack Winter champions Team EnVyUs; they will have a tough time advancing but could certainly pull an upset win against one of the favoured teams and escape from the group stages once again.
DreamHack Winter 2014 saw the German squad reach the quarter-final stage, secure Legend status along with a free pass for ESL One Katowice 2015 and reap the sticker money rewards that this entails. PENTA’s hopes looked slim coming into the event with a group consisting of themselves, Team Dignitas, iBUYPOWER and Copenhagen Wolves who entered as a late replacement for the disqualified Titan squad. The lineup, which at the time consisted of kRYSTAL, denis, Spiidi, Felix “fel1x” Zech and Robin “r0bs3n” Stephan, certainly went into the groups as the underdog who many saw as being there to merely “make up numbers.” However, after a phenomenal comeback against iBUYPOWER in the deciding match of the group, PENTA advanced to the playoff stage in second place behind Dignitas. The dream would come to an end in the quarter-final match against Virtus.pro, but the German team gave a strong account of themselves and cemented themselves as a team to be reckoned with on the international scene.
PENTA will be carrying the weight of a nation on their shoulders come March 12th as they are the only German hope after mousesports failed to qualify. This may come as little surprise to some as the team has continued their impressive international run into the New Year with a third place finish at the Acer A-Split Invitational in December and a fourth at ASUS ROG Winter 2015 in January, out-placing their German rivals in both LAN events. This consistency came in spite of the team changes that took place on December 29, 2014, where the somewhat shocking announcement was made that the team would be replacing fel1x and r0bs3n with Planetkey Dynamics members nex, who had already played as a stand-in for denis during PENTA’s successful Acer A-Split Invitational campaign, and veteran player strux1. Spiidi, speaking at the time, cited inconsistency and the lack of a true shot caller as the main reasons for breaking up the most successful German CS:GO team in history.
The addition of nex to the team should present PENTA with more in terms of raw fragging potential than ever before. In the eyes of many, the all-round rifler is the star of the team and the best player in Germany, and his statistics certainly do a lot to give weight to that argument. The 22-year-old boasts an impressive 1.18 kills-to-death ratio, only outdone domestically by new teammate Troubley at 1.19 and mousesports star Chris “chrisJ” de Jong at 1.22. Certainly, if recent performances are anything to go by, nex will be a man to watch out for at Katowice and his team will be relying on his continued good form if they wish to build on their recent success. Meanwhile, strux1 may have offered slightly less at first glance than the dominant nex, but the in-game leader and secondary AWPer was, in truth, the brains behind the whole operation. If the recent victories over HellRaisers and Virtus.pro in the group stage at ASUS ROG Winter were anything to go by, the two newest additions to PENTA had given the team an edge against the elite teams that was missing previously. However, the team looked weak in the best-of-three stages against similar competition, perhaps suggesting a lack of team cohesion--something that was confirmed when strux1 shocked the community by announcing his departure from the team, stating that there were great differences between the rest of the team and himself. Replacing strux1 will be Troubley. Fresh from a short and relatively unsuccessful stint in mousesports, Troubley will be looking to prove that he is still one of the best players in Germany. The opportunity to compete at a major tournament will surely be all the motivation the 22-year-old rifle specialist will need to bring his best to this PENTA roster. The big question is who will take on the role of in-game leader after the loss of strux1? Troubley has shot-called previously in the Planetkey Dynamics team that included his new PENTA teammate, nex, and statements from the PENTA Sports manager suggest that he could be taking the role within his new team. Whether this could affect Troubley’s in-game performance is difficult to assess but should be answered fairly quickly during the group stages; it is unlikely that he will stray too far from the framework that strux1 set in place with such a short amount of time.
Of the heroic DreamHack Winter 2014 lineup, three still remain. Spiidi is the captain of the team and a solid rifler who most often takes the role of lurker. The 19-year-old has tasted a huge amount of success at such an early stage in his career and will be looking to build upon that with another strong showing at Katowice. 20-year-old denis plays as an all-rounder within the team; the rifler will often be seen swapping entry fragging duties with nex and he can also be pretty handy with the AWP when he picks it up. kRYSTAL can be the biggest x-factor in the lineup as the 21-year-old is the team’s main AWPer and has the potential to shut down any map when he is at his best. The former Counter-Strike: Source professional has shown signs of brilliance with the sniper rifle in CS:GO, most notably on Mirage, but also comes under regular criticism from the community for not being the most consistent of players and has been known to miss some “easy” shots. However, it is undoubtable that when kRYSTAL is playing at his best, he can compete with the best AWPers in the world, something he will have to do if the team is to find success at the major. Of all the players on PENTA, it could well be kRYSTAL that is the deciding factor between a win and a loss when it comes to crunch time as his picks and entry kills can change the entire outcome of a game. If the team is unable to work together and did not choose the correct individual to lead the team, they could be in serious trouble.
Analysing PENTA’s ability on individual maps is fairly difficult as they did not play a great deal of matches with their recent lineup. However, Cache, Dust 2 and Mirage were the team’s most played maps and were arguably their best with the previous roster. Statistics suggest that they are also strong on Inferno despite the 0-16 loss that they suffered against Titan at ASUS ROG Winter. PENTA often goes for very standard setups on the Terrorist side, working areas of the map to try to gain a pick and then deciding on their strategy after this. The key for the team will be to lock down their Counter-Terrorist sides as they often perform above expectations on the attacking team, a characteristic that could be pivotal given the current CT meta. On their bread-and-butter map, Mirage, kRYSTAL will often be seen mixing up his positions on the CT side with his AWP which can cause a nuisance for any team when he is performing at his best. PENTA is known for the squad’s innovative boosts and link-ups, especially on the CT side of Cache. Innovation at Katowice will be important if the Germans want to keep the elite teams on their toes. Their 0-3 record on Overpass suggests that this is a map that they should avoid at all costs and highlights how important the veto phase could be; a perceived victory in the map-veto stage can be just the mental edge that a team requires and may allow a relatively new lineup such as PENTA to avoid maps that they have not put the same level of practice into.
Despite the apparent strengthening of the roster in the fragging department and their recent form at LAN events, the odds will once again be stacked against PENTA when Katowice kicks off in March. If the team wishes to hold on to their Legend status they will have to be on top form at what promises to be the most competitive Counter-Strike: Global Offensive major to date. Losing the tactical mind of strux1 could be a massive blow and the team will have to work together to create new strategies if they are to overcome some of the most talented teams on Earth; all five players will have to perform at the top of their game. PENTA was drawn into Group B for Katowice along with Titan, LGB eSports and DreamHack Winter champions Team EnVyUs; they will have a tough time advancing but could certainly pull an upset win against one of the favoured teams and escape from the group stages once again.
Written by RSDtv
At the end of December 2014, the previously heralded organization, LGB eSports, made its way back into CS:GO by scooping up what was then London Conspiracy. Fans of Counter-Strike: Global Offensive recalled the pinnacle of the LGB that once triumphed over Fnatic to make it to the semi-finals of EMS One Katowice. For the Norwegian CS:GO scene, this was a big step forward.
Three of the members on the current LGB squad are no strangers to being on the top team in Norway. Ruben "RUBINO" Villarroel, Håvard "rain" Nygaard and Pål "Polly" Kammen form a trio that has consistently found themselves as the best Norway has to offer, with RUBINO and Polly doing so since the heydays of H2k. Joakim "jkaem" Myrbostad is a relatively new and inexperienced player in professional CS:GO, while the last member of the team and in-game leader, Morten "zEVES" Vollan, had a short tenure with Swedish lineups such as Lemondogs and AliGon before making his way back to Norway.
The only appearance by a Norwegian team in a major to date was London Conspiracy's during ESL One Cologne, in which they dropped out of the group stage after an abrupt 0-2 outing. In short, Norway has yet to win a single map on the biggest stage CS:GO has had to offer. The current LGB roster will be looking to make history as the first lineup to do so, but the task before them is arduous.
The team as a whole is, quite frankly, wondrously mediocre. The 20-year-old rain has proven to be one of the best raw talents to represent the Norwegian scene, but he, similarly to the rest of his team, is far from consistent. Statistically speaking, every player on the team, with the exception of in-game leader zEVES, is firmly middle-of-the-pack, and it is difficult to say whether the team could make the strides necessary to consistently battle with tier-1 teams.
The team prides itself in a very team-oriented playstyle, opting to execute onto sites with at least four members with RUBINO as the main lurker when necessary. Rain and jkaem serve as the team's main riflers as Polly acts as the team's primary AWPer. While the Norwegians have shown the ability to adapt and switch up their tactics against other tier-2 teams, and have occasionally displayed brilliant executions on both their Terrorist and Counter-Terrorist sides, the strings seemingly fall apart when they are faced with a team of a higher caliber. The LGB that faces a team such as Property or FlipSid3 Tactics is almost nowhere to be seen when facing off against a team of Fnatic's or even Titan's caliber. They become slow to adapt, predictable, and all-around sloppy, and one must wonder if they are lacking the correct mentality to take their game to the next level.
The team seems to favor Inferno and Cache, playing those maps the most and even securing their spot at Katowice's main event with Inferno wins over Copenhagen Wolves and FlipSid3, and even upsetting (an albeit slumping) Virtus.pro on Cache at IOS Pantamera. They also managed to defeat Team SoloMid in overtime on Mirage during a recent FACEIT match and put up a showing on their Terrorist side against Natus Vincere on the same map. Their map pool seems wholly restricted to those three maps, however, as their showings on Dust 2 have been less than stellar.
With that said, LGB does have an actual shot at making it out of Group B, let alone securing Norway's first map at a major. Grouped with Team EnVyUS, PENTA Sports and Titan, the Norwegians will be battling the Germans in their first match, a team that lost their in-game leader merely weeks before the tournament and a team right around their level. If LGB can channel the usual form that allows them to run over other tier-2 teams, they certainly have a strong possibility of taking down PENTA. Were that to happen, LGB could potentially upset Kévin "Ex6TenZ" Droolans' team either in the winners match or decider match (depending on whether Titan defeats nV/PENTA) if the Belgian leader somehow miraculously, for the third straight time at a major, ends up choking in the group stage (don't bet on it though). LGB has little to no chance in toppling nV, a team that could purely out-skill the Norwegians without breaking a sweat, so their chances will mainly lie in defeating PENTA and Titan.
Whatever the result, we all know who the true winner is: the polar bear.
Three of the members on the current LGB squad are no strangers to being on the top team in Norway. Ruben "RUBINO" Villarroel, Håvard "rain" Nygaard and Pål "Polly" Kammen form a trio that has consistently found themselves as the best Norway has to offer, with RUBINO and Polly doing so since the heydays of H2k. Joakim "jkaem" Myrbostad is a relatively new and inexperienced player in professional CS:GO, while the last member of the team and in-game leader, Morten "zEVES" Vollan, had a short tenure with Swedish lineups such as Lemondogs and AliGon before making his way back to Norway.
The only appearance by a Norwegian team in a major to date was London Conspiracy's during ESL One Cologne, in which they dropped out of the group stage after an abrupt 0-2 outing. In short, Norway has yet to win a single map on the biggest stage CS:GO has had to offer. The current LGB roster will be looking to make history as the first lineup to do so, but the task before them is arduous.
The team as a whole is, quite frankly, wondrously mediocre. The 20-year-old rain has proven to be one of the best raw talents to represent the Norwegian scene, but he, similarly to the rest of his team, is far from consistent. Statistically speaking, every player on the team, with the exception of in-game leader zEVES, is firmly middle-of-the-pack, and it is difficult to say whether the team could make the strides necessary to consistently battle with tier-1 teams.
The team prides itself in a very team-oriented playstyle, opting to execute onto sites with at least four members with RUBINO as the main lurker when necessary. Rain and jkaem serve as the team's main riflers as Polly acts as the team's primary AWPer. While the Norwegians have shown the ability to adapt and switch up their tactics against other tier-2 teams, and have occasionally displayed brilliant executions on both their Terrorist and Counter-Terrorist sides, the strings seemingly fall apart when they are faced with a team of a higher caliber. The LGB that faces a team such as Property or FlipSid3 Tactics is almost nowhere to be seen when facing off against a team of Fnatic's or even Titan's caliber. They become slow to adapt, predictable, and all-around sloppy, and one must wonder if they are lacking the correct mentality to take their game to the next level.
The team seems to favor Inferno and Cache, playing those maps the most and even securing their spot at Katowice's main event with Inferno wins over Copenhagen Wolves and FlipSid3, and even upsetting (an albeit slumping) Virtus.pro on Cache at IOS Pantamera. They also managed to defeat Team SoloMid in overtime on Mirage during a recent FACEIT match and put up a showing on their Terrorist side against Natus Vincere on the same map. Their map pool seems wholly restricted to those three maps, however, as their showings on Dust 2 have been less than stellar.
With that said, LGB does have an actual shot at making it out of Group B, let alone securing Norway's first map at a major. Grouped with Team EnVyUS, PENTA Sports and Titan, the Norwegians will be battling the Germans in their first match, a team that lost their in-game leader merely weeks before the tournament and a team right around their level. If LGB can channel the usual form that allows them to run over other tier-2 teams, they certainly have a strong possibility of taking down PENTA. Were that to happen, LGB could potentially upset Kévin "Ex6TenZ" Droolans' team either in the winners match or decider match (depending on whether Titan defeats nV/PENTA) if the Belgian leader somehow miraculously, for the third straight time at a major, ends up choking in the group stage (don't bet on it though). LGB has little to no chance in toppling nV, a team that could purely out-skill the Norwegians without breaking a sweat, so their chances will mainly lie in defeating PENTA and Titan.
Whatever the result, we all know who the true winner is: the polar bear.
Written by Souma
With the final list of participants for ESL One being rounded out by the eight teams from the LAN qualifier in February, much of the buzz around Katowice is about the big name teams— Ninjas in Pyjamas, Fnatic, and Team EnVyUs all dominate conversations about the upcoming major. This attention is of course rightfully due as those are, almost inarguably, the top three teams in the world. Perhaps the team most people are forgetting to mention, however, are the Frenchmen in Titan. With a reinvigorated lineup, and with Cédric "RpK" Guipouy settled comfortably into Global Offensive, Titan is looking to be in top form. After facing months of hardship, Kevin "Ex6TenZ" Droolans's Titan is a team fighting tooth and nail for the glory it once knew.
After the November VAC ban of Hovik “KQLY” Tovmassian, many suspected another French shuffle was imminent. Adil “ScreaM” Benrlitom, who was replaced by KQLY in Titan, played his role as a wildcard during the uncertainty, but remained with a now-defunct Epsilon. At the same time, EnVyUs (former LDLC) was looking stable as ever, and had no incentive to participate in a roster change. Amidst the chaos in the French scene, December's ESEA LAN served only to disappoint hopeful Titan fans. Competing with Jeremy “ioRek” Vuillermet, the team's manager, as their temporary fifth man, the team placed below their standards and not once seemed to be comfortable in their play, save for Kenny “KennyS” Schrub. At this point, many were questioning the future of Titan as a world-class team, as well as the future for the French scene as a whole. After an arduous month-long period without a fifth, however, Titan chose to take a chance and resurrect a Counter-Strike: Source legend in RpK.
Even with their new arrival, Titan was not out of the ditch yet. RpK had never picked up CS:GO as a competitive title and had only a few hundred hours on record at the time he joined the team. His first appearances with the team were shaky at best. Awkward movement and unnatural gun control marred what appeared to be a still-sharp game sense, which shined through his rusty mechanics as a sign of clear potential. Though many saw what they perceived as Titan's downfall in these months, the Frenchmen's results at ASUS ROG Winter began to stifle doubters and raise the hopes of fans who had persevered. RpK's hours in Global Offensive had clearly paid off and he had shed most of the major signs of rust and discomfort in his play. After a successful group stage run pushed them to the brackets, Titan faced the Germans in PENTA Sports for their spot in the grand finals. After a nail-biting victory in the first map, Titan proceeded to deliver a rare 16-0 trouncing on Inferno, taking the series handily at 2-0. The grand finals against NiP played out similarly, but not in favor of the French,. Titan lost the series 0-2 but took the first map to all 30 rounds. Overall, ASUS ROG showed great things for the future of a Titan who had lost their way in the latter half of 2014.
Only a week later, during another successful run at Inferno Online Pantamera, the French five showed the extent of the potential in their lineup--beautiful, cohesive play throughout, only falling to the Swedish elite in Fnatic during a narrow grand finals series. Pantamera was not only a second solid run for a young lineup, but was also proof that ASUS ROG was no fluke. The new Titan was here to stay. In the month or so since Pantamera, Titan has further pushed itself in competition against tier one teams, solidifying the squad's place as a true contender for the title at ESL One. That said, Titan is not quite as consistent as the world's top three or even top five. They've proven they can beat the likes of EnVyUs and NiP, even in series play, but still struggle against Fnatic and Virtus.pro. Additionally, the new Titan has a tendency to drop a map or series unexpectedly—losses to teams like Gamers2, Property, dAT, etc. It's not only widespread inconsistency, but perhaps a mental facet of their game which could use some tightening up. On the stage at Katowice, however, the stakes are high and every map matters.
Most of the teams below the top five have a notable x-factor to their game, typically a player who is charged and can make high-impact plays at any moment. In that regard, well, it's no secret that kennyS has been Titan's star player since the initial French shuffle. Perhaps no player across 2014 had bigger and more consistent game impact than kennyS. So far in 2015, his individual game is just as impressive—a daring, aggressive style of play, full of highlight reel flick shots and unbelievable clutches. KennyS is a major threat to any team or player in the world. However, across his career, he's had a certain penchant for playing on teams that clearly don't deserve him. The politics of the French scene, both before and after the shuffle, have kept the world's best AWPer out of a top team for a shockingly long time. With Titan playing the way they have been in 2015, though, kennyS may finally have a team foundation capable of supporting his raw talent.
Also worthy of note is the performances out of Dan “apEX” Madesclaire in the last few months. He had been a solid, consistent rifler for much of his career in Global Offensive, but now apEX seems to be playing out of skin during key matches in 2015. He shares with many other entry fraggers this volatile energy in his play, allowing him to shut down pushes with perfect, precise headshots or to run into a site and open the round with two savage entry kills. When he's on his game, apEX commands the map in such an untouchable fashion. Paired with kennyS's AWP and commanded by the mind of Ex6TenZ, we may see an extremely deadly force in the form of these two impact fraggers come game day, but nagging inconsistency issues may hinder the powerful rifler once more.
Conversely, many teams also have a player with a propensity to underperform and break down under pressure. On this end of the spectrum lies Mathieu “Maniac” Quiquerez. A consistent dead weight for the team, Maniac rarely makes important plays for Titan and seems to lose battles wherever he goes. There are certainly games where he holds his own, but anything more than that is almost unheard of from Maniac in 2015. Maniac's role as a support player in Titan doesn't lend itself to multi-frags and intense play—and that's fine, it doesn't have to. But whenever he's put into a scenario where he has to fight or rely on his aim, Maniac crumbles and fails to hold his ground. Consistently bottoming the scoreboard in 2015 matches, Maniac is perhaps the biggest factor that could hold Titan back. If he plays his role and can stay on point, however, Titan will be well-rounded and tough to stop.
Fans of the French organization will have much to look forward to in Katowice, and that for many is a treat long overdue. The final quarter of 2014 was filled with controversy and uncertainty for Titan, leaving hopes shattered and fans dejected. It took them a considerable amount of time, but we're finally seeing Titan play to their level and prove that picking up RpK was the right choice. In their current form, Titan has a great shot to make it out of groups at ESL One, where they will face their French rivals in nV, PENTA, and LGB eSports, but Ex6TenZ's history at majors proves ominous. Once in the bracket stage, however, the French five will pose a real threat to the Legends on their thrones.
After the November VAC ban of Hovik “KQLY” Tovmassian, many suspected another French shuffle was imminent. Adil “ScreaM” Benrlitom, who was replaced by KQLY in Titan, played his role as a wildcard during the uncertainty, but remained with a now-defunct Epsilon. At the same time, EnVyUs (former LDLC) was looking stable as ever, and had no incentive to participate in a roster change. Amidst the chaos in the French scene, December's ESEA LAN served only to disappoint hopeful Titan fans. Competing with Jeremy “ioRek” Vuillermet, the team's manager, as their temporary fifth man, the team placed below their standards and not once seemed to be comfortable in their play, save for Kenny “KennyS” Schrub. At this point, many were questioning the future of Titan as a world-class team, as well as the future for the French scene as a whole. After an arduous month-long period without a fifth, however, Titan chose to take a chance and resurrect a Counter-Strike: Source legend in RpK.
Even with their new arrival, Titan was not out of the ditch yet. RpK had never picked up CS:GO as a competitive title and had only a few hundred hours on record at the time he joined the team. His first appearances with the team were shaky at best. Awkward movement and unnatural gun control marred what appeared to be a still-sharp game sense, which shined through his rusty mechanics as a sign of clear potential. Though many saw what they perceived as Titan's downfall in these months, the Frenchmen's results at ASUS ROG Winter began to stifle doubters and raise the hopes of fans who had persevered. RpK's hours in Global Offensive had clearly paid off and he had shed most of the major signs of rust and discomfort in his play. After a successful group stage run pushed them to the brackets, Titan faced the Germans in PENTA Sports for their spot in the grand finals. After a nail-biting victory in the first map, Titan proceeded to deliver a rare 16-0 trouncing on Inferno, taking the series handily at 2-0. The grand finals against NiP played out similarly, but not in favor of the French,. Titan lost the series 0-2 but took the first map to all 30 rounds. Overall, ASUS ROG showed great things for the future of a Titan who had lost their way in the latter half of 2014.
Only a week later, during another successful run at Inferno Online Pantamera, the French five showed the extent of the potential in their lineup--beautiful, cohesive play throughout, only falling to the Swedish elite in Fnatic during a narrow grand finals series. Pantamera was not only a second solid run for a young lineup, but was also proof that ASUS ROG was no fluke. The new Titan was here to stay. In the month or so since Pantamera, Titan has further pushed itself in competition against tier one teams, solidifying the squad's place as a true contender for the title at ESL One. That said, Titan is not quite as consistent as the world's top three or even top five. They've proven they can beat the likes of EnVyUs and NiP, even in series play, but still struggle against Fnatic and Virtus.pro. Additionally, the new Titan has a tendency to drop a map or series unexpectedly—losses to teams like Gamers2, Property, dAT, etc. It's not only widespread inconsistency, but perhaps a mental facet of their game which could use some tightening up. On the stage at Katowice, however, the stakes are high and every map matters.
Most of the teams below the top five have a notable x-factor to their game, typically a player who is charged and can make high-impact plays at any moment. In that regard, well, it's no secret that kennyS has been Titan's star player since the initial French shuffle. Perhaps no player across 2014 had bigger and more consistent game impact than kennyS. So far in 2015, his individual game is just as impressive—a daring, aggressive style of play, full of highlight reel flick shots and unbelievable clutches. KennyS is a major threat to any team or player in the world. However, across his career, he's had a certain penchant for playing on teams that clearly don't deserve him. The politics of the French scene, both before and after the shuffle, have kept the world's best AWPer out of a top team for a shockingly long time. With Titan playing the way they have been in 2015, though, kennyS may finally have a team foundation capable of supporting his raw talent.
Also worthy of note is the performances out of Dan “apEX” Madesclaire in the last few months. He had been a solid, consistent rifler for much of his career in Global Offensive, but now apEX seems to be playing out of skin during key matches in 2015. He shares with many other entry fraggers this volatile energy in his play, allowing him to shut down pushes with perfect, precise headshots or to run into a site and open the round with two savage entry kills. When he's on his game, apEX commands the map in such an untouchable fashion. Paired with kennyS's AWP and commanded by the mind of Ex6TenZ, we may see an extremely deadly force in the form of these two impact fraggers come game day, but nagging inconsistency issues may hinder the powerful rifler once more.
Conversely, many teams also have a player with a propensity to underperform and break down under pressure. On this end of the spectrum lies Mathieu “Maniac” Quiquerez. A consistent dead weight for the team, Maniac rarely makes important plays for Titan and seems to lose battles wherever he goes. There are certainly games where he holds his own, but anything more than that is almost unheard of from Maniac in 2015. Maniac's role as a support player in Titan doesn't lend itself to multi-frags and intense play—and that's fine, it doesn't have to. But whenever he's put into a scenario where he has to fight or rely on his aim, Maniac crumbles and fails to hold his ground. Consistently bottoming the scoreboard in 2015 matches, Maniac is perhaps the biggest factor that could hold Titan back. If he plays his role and can stay on point, however, Titan will be well-rounded and tough to stop.
Fans of the French organization will have much to look forward to in Katowice, and that for many is a treat long overdue. The final quarter of 2014 was filled with controversy and uncertainty for Titan, leaving hopes shattered and fans dejected. It took them a considerable amount of time, but we're finally seeing Titan play to their level and prove that picking up RpK was the right choice. In their current form, Titan has a great shot to make it out of groups at ESL One, where they will face their French rivals in nV, PENTA, and LGB eSports, but Ex6TenZ's history at majors proves ominous. Once in the bracket stage, however, the French five will pose a real threat to the Legends on their thrones.
Written by Shooz29
The Swedish Emperors of Counter-Strike, Ninja in Pyjamas, are heading into Katowice with a lot to prove. As a team who's been vying for the title of number one in the world, ESL One will be a prime chance for the Ninjas to reclaim their throne. While coming off another period of inconsistency in the last couple of months and introducing a new member in Finnish star Aleski “allu” Jalli, NiP is still one of the heavy favorites to win at Katowice.
The CS:GO era of NiP has seen a great deal of success due largely to the team's famous level of chemistry and trust. NiP not only plays confidently on an individual level, but the players also play with complete assurance in each other's team roles, whether it be entry fragging into a bombsite or lurking across the map for rotation kills. Every player on NiP has a purpose within the team but are free to make plays how they see fit. However, there is a massive downfall to such an independent approach to the game: When the slack of underperforming members is not properly compensated for, then NiP tends to falls apart. The cracks in their play begin to show and the intangible magic of their stellar performances suddenly becomes clear as day: They are a team that plays risky to maximize their advantage. To keep such a delicate approach to the game working, each member of the team is left with little or no room for mistakes. For example, Adam “friberg” Friberg is often left holding sites alone, meaning he can't afford to die unless he's able to take down at least two enemies with him. Meanwhile, losing an AWP duel becomes disastrous for the team's site setups. Christopher “GeT_RiGhT” Alesund is put under massive pressure to be a potent lurker and win out in clutch situations. Many would question the risky plays NiP makes, and understandably so—many of these plays are made with the whole round at stake. Though NiP's decision making may look reckless on paper, in practice those plays are what keep the Ninjas winning. The beauty of NiP's strategies is in their cohesion. With highly experienced players moving and fragging in sync, and with every member comfortable in their own play while completely trusting in the decisions of their teammates, NiP brings to the competition a level of chemistry which simply hasn't been matched.
NiP is a team that may seem to stumble or underperform in online tournaments or at smaller events, but no team performs better under pressure. Each and every individual play sets off a chain reaction within the Swedish squad. If friberg lands a nice spraydown on a set of Terrorists pushing banana, for example, the other players on NiP feed off that performance and begin to show their own feats of strength. These big solo plays serve as both the product and the catalyst of NiP's stratagem. They're given the freedom to make big plays individually, which in turn inspires the rest of the team in future rounds. This helps to explain why NiP plays so well at LAN events, especially so at majors. The NiP squad becomes more than a team, they become a unity of players working perfectly in tandem, and within that unity their tenet of absolute trust in each other shines. NiP plays with a sense of conviction unrivaled by any other team in Counter-Strike.
The first player that shines from the Swedish team is GeT_RiGhT, coined as “The Janitor” in Liquid's post-MLG article. GeT_RiGhT is an extraordinary player, famous for his astounding game sense in a lurking role and his ability to tackle one-versus-two and one-versus-three clutches. These defining characteristics of GeT_RiGhT have not only made him the best player in the world at times, they've also made him a favorite to watch. He's free to wander the map, looking for the tiniest chink in the armor of an opponent. At any time, GeT_RiGhT may open up a round or walk his way through a defensive line for a clever backstab, his main role is as The Janitor. While his team executes a site take, the sneaky Swede is most often lurking across the map, waiting to take down unsuspecting opponents. This has high potential to backfire, of course, sometimes leaving GeT_RiGhT as the last man alive, alone and away from the bomb. But it's through these scenarios that he's become one of the best clutch players in the world. No matter the numbers in a one-versus-x, GeT_RiGhT cannot be counted out.
Supporting him is the team's primary AWPer and new member, allu. The newest addition to NiP following the departure of Mikail "Maikelele" Bill, allu has some big expectations to fill. The Finn was renowned as a star under his previous teams, 3DMAX and mousesports, and will be looking to cement that notion come Katowice with his all-around solid play.
Even with allu’s potential on NiP at its infant stages, NiP still has friberg, who is both one of the scariest entry fraggers in the world and one of the best defensive players a team could ask for. Friberg is known to play bombsites alone, namely the B sites of Inferno and Dust II. His ability to essentially play with the strength of two players when defending a site gives his team the freedom to play an extra man elsewhere. This Counter-Terrorist setup works specifically well for GeT_RiGhT, who doesn't have to worry about leaving a hole in his team's defense while he's lurking. And while friberg is a very strong defensive player, he's perhaps more famously known for his entry fragging. Friberg’s knowledge of bombsite defense gives him great insight when executing and allows him to poke holes in and exploit any defense in the world. Friberg is a player who can win a round for NiP in a matter of seconds; he is a volatile fragger and a deadly defensive force.
Another 1.6 legend and longtime teammate of GeT_RiGhT, Patrik “f0rest” Lindberg is known as a high-impact fragger with great gamesense and a vicious pistol round. If the map or team calls for a second AWP on NiP, f0rest is the team's first choice. Aside from an overall sense of flexibility, f0rest exemplifies high-level Counter-Strike in his play. He's a player who is great at every facet of the game and has the potential to go nuclear and dominate at any one of those facets. F0rest is the rock of the team, comparable to Freddy "KRiMZ" Johansson in that he is not typically defined by a specific role or tactic—he is defined by his extremely high level of play across the board. Additionally, f0rest has made his name as one of the greatest pistol players in the world, which means great things for the team during a meta so heavily involving pistol-armor force buys.
Richard “Xizt” Landström, being the in-game leader, guides NiP's individualistic play and makes sure the cohesion is there. Xizt knows his players and builds his team's strategies around their fluidity and discretion. Sometimes taking a support role, whether it be with a pop flash for a teammate or a fast rotate to the other bombsite, Xizt doesn't concern himself with the highlight reel and instead opts for the team-oriented play. That said, Xizt's own fragging power has been dangerously underrated in Global Offensive. He's proven time and time again that he is an excellent rifler and smart clutch player, all while calling for one of the best and most unique team setups in Counter-Strike. With a less than stable lineup, though, Xizt's work is cut out for him heading into Katowice.
NiP is sure to be tested at the first major of the year. The Swedes's loose style of individual play backed up by team chemistry is nothing short of delicate. NiP is no longer the dominant force that they were at the start of Global Offensive but they remain a top-three team, even as other organizations have risen to challenge them. NiP is liable to be out-skilled by other top contenders, but it's their chemistry that carries them through any challenge they face. If the Ninjas we see at Katowice bring their best game, they could easily secure first place at ESL One and the title of best team in the world. They should have no trouble making it out first in Group C as the hands-down favorite above HellRaisers, Counter Logic Gaming, and Keyd Stars.
The CS:GO era of NiP has seen a great deal of success due largely to the team's famous level of chemistry and trust. NiP not only plays confidently on an individual level, but the players also play with complete assurance in each other's team roles, whether it be entry fragging into a bombsite or lurking across the map for rotation kills. Every player on NiP has a purpose within the team but are free to make plays how they see fit. However, there is a massive downfall to such an independent approach to the game: When the slack of underperforming members is not properly compensated for, then NiP tends to falls apart. The cracks in their play begin to show and the intangible magic of their stellar performances suddenly becomes clear as day: They are a team that plays risky to maximize their advantage. To keep such a delicate approach to the game working, each member of the team is left with little or no room for mistakes. For example, Adam “friberg” Friberg is often left holding sites alone, meaning he can't afford to die unless he's able to take down at least two enemies with him. Meanwhile, losing an AWP duel becomes disastrous for the team's site setups. Christopher “GeT_RiGhT” Alesund is put under massive pressure to be a potent lurker and win out in clutch situations. Many would question the risky plays NiP makes, and understandably so—many of these plays are made with the whole round at stake. Though NiP's decision making may look reckless on paper, in practice those plays are what keep the Ninjas winning. The beauty of NiP's strategies is in their cohesion. With highly experienced players moving and fragging in sync, and with every member comfortable in their own play while completely trusting in the decisions of their teammates, NiP brings to the competition a level of chemistry which simply hasn't been matched.
NiP is a team that may seem to stumble or underperform in online tournaments or at smaller events, but no team performs better under pressure. Each and every individual play sets off a chain reaction within the Swedish squad. If friberg lands a nice spraydown on a set of Terrorists pushing banana, for example, the other players on NiP feed off that performance and begin to show their own feats of strength. These big solo plays serve as both the product and the catalyst of NiP's stratagem. They're given the freedom to make big plays individually, which in turn inspires the rest of the team in future rounds. This helps to explain why NiP plays so well at LAN events, especially so at majors. The NiP squad becomes more than a team, they become a unity of players working perfectly in tandem, and within that unity their tenet of absolute trust in each other shines. NiP plays with a sense of conviction unrivaled by any other team in Counter-Strike.
The first player that shines from the Swedish team is GeT_RiGhT, coined as “The Janitor” in Liquid's post-MLG article. GeT_RiGhT is an extraordinary player, famous for his astounding game sense in a lurking role and his ability to tackle one-versus-two and one-versus-three clutches. These defining characteristics of GeT_RiGhT have not only made him the best player in the world at times, they've also made him a favorite to watch. He's free to wander the map, looking for the tiniest chink in the armor of an opponent. At any time, GeT_RiGhT may open up a round or walk his way through a defensive line for a clever backstab, his main role is as The Janitor. While his team executes a site take, the sneaky Swede is most often lurking across the map, waiting to take down unsuspecting opponents. This has high potential to backfire, of course, sometimes leaving GeT_RiGhT as the last man alive, alone and away from the bomb. But it's through these scenarios that he's become one of the best clutch players in the world. No matter the numbers in a one-versus-x, GeT_RiGhT cannot be counted out.
Supporting him is the team's primary AWPer and new member, allu. The newest addition to NiP following the departure of Mikail "Maikelele" Bill, allu has some big expectations to fill. The Finn was renowned as a star under his previous teams, 3DMAX and mousesports, and will be looking to cement that notion come Katowice with his all-around solid play.
Even with allu’s potential on NiP at its infant stages, NiP still has friberg, who is both one of the scariest entry fraggers in the world and one of the best defensive players a team could ask for. Friberg is known to play bombsites alone, namely the B sites of Inferno and Dust II. His ability to essentially play with the strength of two players when defending a site gives his team the freedom to play an extra man elsewhere. This Counter-Terrorist setup works specifically well for GeT_RiGhT, who doesn't have to worry about leaving a hole in his team's defense while he's lurking. And while friberg is a very strong defensive player, he's perhaps more famously known for his entry fragging. Friberg’s knowledge of bombsite defense gives him great insight when executing and allows him to poke holes in and exploit any defense in the world. Friberg is a player who can win a round for NiP in a matter of seconds; he is a volatile fragger and a deadly defensive force.
Another 1.6 legend and longtime teammate of GeT_RiGhT, Patrik “f0rest” Lindberg is known as a high-impact fragger with great gamesense and a vicious pistol round. If the map or team calls for a second AWP on NiP, f0rest is the team's first choice. Aside from an overall sense of flexibility, f0rest exemplifies high-level Counter-Strike in his play. He's a player who is great at every facet of the game and has the potential to go nuclear and dominate at any one of those facets. F0rest is the rock of the team, comparable to Freddy "KRiMZ" Johansson in that he is not typically defined by a specific role or tactic—he is defined by his extremely high level of play across the board. Additionally, f0rest has made his name as one of the greatest pistol players in the world, which means great things for the team during a meta so heavily involving pistol-armor force buys.
Richard “Xizt” Landström, being the in-game leader, guides NiP's individualistic play and makes sure the cohesion is there. Xizt knows his players and builds his team's strategies around their fluidity and discretion. Sometimes taking a support role, whether it be with a pop flash for a teammate or a fast rotate to the other bombsite, Xizt doesn't concern himself with the highlight reel and instead opts for the team-oriented play. That said, Xizt's own fragging power has been dangerously underrated in Global Offensive. He's proven time and time again that he is an excellent rifler and smart clutch player, all while calling for one of the best and most unique team setups in Counter-Strike. With a less than stable lineup, though, Xizt's work is cut out for him heading into Katowice.
NiP is sure to be tested at the first major of the year. The Swedes's loose style of individual play backed up by team chemistry is nothing short of delicate. NiP is no longer the dominant force that they were at the start of Global Offensive but they remain a top-three team, even as other organizations have risen to challenge them. NiP is liable to be out-skilled by other top contenders, but it's their chemistry that carries them through any challenge they face. If the Ninjas we see at Katowice bring their best game, they could easily secure first place at ESL One and the title of best team in the world. They should have no trouble making it out first in Group C as the hands-down favorite above HellRaisers, Counter Logic Gaming, and Keyd Stars.
Written by amazingxkcd and Shooz29
Formerly Astana Dragons, the reformed HellRaisers boasted an incredible amount of raw firepower and the explosive power of a few key members with the ability to duel top tier riflers. While not the most tactic-heavy team, HellRaisers are well known for their reliance on one-on-one duels to get the opening in the round, often to the last possible moment before they storm a site and attempt a bomb plant, where they will either run head first into an enemy’s arms, or bulldoze through and capture a round. Since their formation, they have undergone a few roster changes, losing Dauren “AdreN” Kystaubayev for a time before he recently rejoined the team along with his dAT teammate Egor “flamie” Vasilyev, dropping Yegor “markeloff” Markelov and Alexander “s1mple” Kostylev in the process.
Formidable in its conception, HellRaisers has struggled the past year to find their footing among the top teams. They consistently contested top tier teams online and offline, most notably upsetting Fnatic at Dreamhack Winter in the group stages and more recently Virtus.pro at Assembly Winter. Due to the nature of their team, they flourish in best-of-one scenarios and group stages, where a quick win can catapult them to the top of the rankings. As such, you will usually see them stumble during the quarter and semi-finals as teams are more prepared against a known opponent.
Coming into Katowice, HellRaisers face a tough challenge, as two major factors can be identified that could possibly hinder their performance greatly and cause them to potentially lose their usual bracket stage placing. First, the loss of their coach, Andrey “B1ad3” Gorodenskiy. Towards the end of 2014, we saw the rise of the elusive sixth player--the coach--come into play as top teams began picking up retired professional players to help their team during a heated match. Notably Jonatan “Devilwalk” Lundberg and Faruk “pita” Pita have been attributed to helping both Fnatic and Ninjas in Pyjamas in their recent success. Similarly, captain of the team Kirill “ANGE1” Karasiow has stated that B1ad3 helped their team immensely as it allowed him and the team to focus on simply picking duels and winning them, while simultaneously being able to execute more complex strategies thanks to the watchful eye of B1ad3.
Their most notable success with B1ad3 was during Dreamhack Winter, when they crushed Cloud9 on Inferno and eked out a win against Fnatic on one of the Swedes’ strongest maps, Mirage. It unfortunately fell to pieces once again in the quarter-finals as they lost to NiP in dizzying fashion. However, HellRaisers were undoubtedly at their peak during that period, being able to take games off Titan, LDLC, Fnatic and NiP at various LANs. This ties in to the second major factor, which is the loss of s1mple, the sniping child prodigy. When they picked him up in September of last year, people were skeptical as this was the first roster change made to the HellRaisers lineup since its inception. With AdreN underperforming both online and offline, s1mple was a fine addition to the team, and soon elevated it to the next level. As the game continued to require a dedicated AWPing role, s1mple filled it perfectly, and it created openings on their Terrorist sides that would never have been possible with a rifle. Unfortunately, as this major is hosted by ESL, s1mple would have to be replaced, be it through a stand-in or being cut as he is currently banned by ESL for cheating.
HellRaisers decided to drop s1mple early and try and regain some team chemistry by picking up AdreN once again as well as flamie, an explosive rifler. What this means for the team is that they are forced to go back to the drawing board and attempt to restructure the team around their old playstyle, which is inconsistent at best. With s1mple and markeloff gone, they now rely on Emil “kucher” Akhundov, a competent but conservative sniper, who manages to play the role well, but can flounder under pressure. Mihail “Dosia” Stolyarov is the cornerstone of the team, being one of the more consistent players. An incredible rifler, Dosia has the firepower to rival the best players in the top teams, contributing massively to any HellRaiser win. However, when Dosia falters, the rest of the team usually crumbles with him.
Due to the nature of HellRaiser’s play style, their map selection becomes quite restricted, as strategy-heavy maps become much harder for a team that relies on their aim and execution to carry them forward. As a result, a map like Cache is often vetoed, while Mirage remains one of their strongest maps, with a great win against Fnatic, an amazing team in their own right on Mirage. Inferno is also a strong map for them, boasting a win against LDLC in Starseries, though they just squeaked by beating them 22-19 in a tense overtime.
While this preview may seem overly negative towards HellRaisers, it is simply because the blueprint of a great team was in place, and with the removal of s1mple and markeloff, the team is markedly in a worse shape than it was in the summer of 2014. While it is possible that HellRaisers can make it to the bracket stage over Counter Logic Gaming and Keyd Stars, there remains the plain fact that HellRaisers has never advanced past the quarter-finals in a major, and with their team in what could arguably be the worst shape since the first departure of AdreN, Hell will freeze over before HR puts up a consistent performance against the top teams.
Formidable in its conception, HellRaisers has struggled the past year to find their footing among the top teams. They consistently contested top tier teams online and offline, most notably upsetting Fnatic at Dreamhack Winter in the group stages and more recently Virtus.pro at Assembly Winter. Due to the nature of their team, they flourish in best-of-one scenarios and group stages, where a quick win can catapult them to the top of the rankings. As such, you will usually see them stumble during the quarter and semi-finals as teams are more prepared against a known opponent.
Coming into Katowice, HellRaisers face a tough challenge, as two major factors can be identified that could possibly hinder their performance greatly and cause them to potentially lose their usual bracket stage placing. First, the loss of their coach, Andrey “B1ad3” Gorodenskiy. Towards the end of 2014, we saw the rise of the elusive sixth player--the coach--come into play as top teams began picking up retired professional players to help their team during a heated match. Notably Jonatan “Devilwalk” Lundberg and Faruk “pita” Pita have been attributed to helping both Fnatic and Ninjas in Pyjamas in their recent success. Similarly, captain of the team Kirill “ANGE1” Karasiow has stated that B1ad3 helped their team immensely as it allowed him and the team to focus on simply picking duels and winning them, while simultaneously being able to execute more complex strategies thanks to the watchful eye of B1ad3.
Their most notable success with B1ad3 was during Dreamhack Winter, when they crushed Cloud9 on Inferno and eked out a win against Fnatic on one of the Swedes’ strongest maps, Mirage. It unfortunately fell to pieces once again in the quarter-finals as they lost to NiP in dizzying fashion. However, HellRaisers were undoubtedly at their peak during that period, being able to take games off Titan, LDLC, Fnatic and NiP at various LANs. This ties in to the second major factor, which is the loss of s1mple, the sniping child prodigy. When they picked him up in September of last year, people were skeptical as this was the first roster change made to the HellRaisers lineup since its inception. With AdreN underperforming both online and offline, s1mple was a fine addition to the team, and soon elevated it to the next level. As the game continued to require a dedicated AWPing role, s1mple filled it perfectly, and it created openings on their Terrorist sides that would never have been possible with a rifle. Unfortunately, as this major is hosted by ESL, s1mple would have to be replaced, be it through a stand-in or being cut as he is currently banned by ESL for cheating.
HellRaisers decided to drop s1mple early and try and regain some team chemistry by picking up AdreN once again as well as flamie, an explosive rifler. What this means for the team is that they are forced to go back to the drawing board and attempt to restructure the team around their old playstyle, which is inconsistent at best. With s1mple and markeloff gone, they now rely on Emil “kucher” Akhundov, a competent but conservative sniper, who manages to play the role well, but can flounder under pressure. Mihail “Dosia” Stolyarov is the cornerstone of the team, being one of the more consistent players. An incredible rifler, Dosia has the firepower to rival the best players in the top teams, contributing massively to any HellRaiser win. However, when Dosia falters, the rest of the team usually crumbles with him.
Due to the nature of HellRaiser’s play style, their map selection becomes quite restricted, as strategy-heavy maps become much harder for a team that relies on their aim and execution to carry them forward. As a result, a map like Cache is often vetoed, while Mirage remains one of their strongest maps, with a great win against Fnatic, an amazing team in their own right on Mirage. Inferno is also a strong map for them, boasting a win against LDLC in Starseries, though they just squeaked by beating them 22-19 in a tense overtime.
While this preview may seem overly negative towards HellRaisers, it is simply because the blueprint of a great team was in place, and with the removal of s1mple and markeloff, the team is markedly in a worse shape than it was in the summer of 2014. While it is possible that HellRaisers can make it to the bracket stage over Counter Logic Gaming and Keyd Stars, there remains the plain fact that HellRaisers has never advanced past the quarter-finals in a major, and with their team in what could arguably be the worst shape since the first departure of AdreN, Hell will freeze over before HR puts up a consistent performance against the top teams.
Written by Wunder
A relatively new face in the scene, the former mouseSpaz team represents the new age of North American Counter-Strike. What they lack in a strong and disciplined team, they make up in agility and firepower with a knack for explosive individual plays. Qualifying for the MLG X Games in Aspen under mouseSpaz after defeating Torqued and iBUYPOWER, they then teamed up with the popular North American League of Legends team at the start of the new year, and Counter Logic Gaming has already made splashes in the scene domestically and abroad.
They showed promise by defeating then- LDLC in an incredibly close game on Dust 2, with Peter “ptr” Gurney proving to be an excellent crackshot with the sniper rifle, rivalling Edouard “SmithZz” Dubourdeaux on what is undoubtedly his strongest map. While they then lost to fellow Americans Team Liquid and Fnatic later on in the tournament, the relatively new side still proved they can go toe to toe with some of the best in the world. They took this a step further by qualifying for the year’s first major, and while the other North American teams, Liquid and Cloud9, got direct invites to the offline qualifier, CLG waded through team after team to earn their spot, besting the likes of Area 51, Mythic and taking revenge on Team eLevate for defeating them at Clutch Con.
At the offline qualifier, they had a tough road ahead of them, having to first face the former ESC team, Gamers2, and barring a loss, needed to defeat Titan to clinch the qualifying spot. Here we saw CLG continue to struggle with Cache. Having lost to Liquid in a shocking 5-16 defeat at MLG, they started off strong with an 11-4 half against the Poles but conceded round after round on the Terrorist side before barely squeaking out the win 16-14. This is proving to be a pressing problem for CLG, which can be attributed to their indecisive leadership. Originally leading the team was Pujan “FNS” Mehta, who had led the team through their various iterations from NetcodeGuides to mouseSpaz and seemingly became the de facto in-game leader for the team after they picked up Tarik “tarik” Celik and ptr. However, prior to the offline qualifiers, it was stated that ptr would take over calling, in an effort to try something new and see how it impacted the team. With two wins, albeit narrow ones, and the qualification spot secured, one would think that CLG would continue with ptr leading the team, however it was recently revealed that ptr only really in-game led three games in total, the two qualifier games and an ESEA league game. This calls into question FNS’ role as a player and leader, as he stated that ptr was essentially doing the same thing he was, so they decided to switch back to him. Consequentially, however, this gives ptr an opportunity to focus on his AWPing, which proved to be quite inconsistent after his marvelous display at MLG.
Needless to say, there are similarities to Cloud9’s past history with leadership, and CLG may follow a similar path and find themselves at odds with exactly what each player wants to do. One player that knows exactly what his job is though is tarik, the star player of the team. He is the star fragger of the team, being able to act as a secondary AWP or be part of the main force coming into the site after an entry frag. As a result, he usually finds himself at the top of the scoreboard, and is one of the most impactful players on the team. Against Titan, tarik went 31-15, besting Kenny “kennyS” Schrub’s 26-21 scoreline. Even when he isn’t at the top, he helps the team by winning clutch rounds such as the 10th round against Gamers2 where he stopped Karol “rallen” Rodowicz from grabbing a 4th round on the Terrorist side, breaking their economy and setting them spiralling out of control.
Stephen “reltuC” Cutler is one of the team’s primary entry fraggers, and alongside James “hazed” Cobb, makes up the stable riflers on the team. While hazed is known for his prowess with the Deagle, opening eco rounds with multiple headshots with the pistol, Cutler is a much more known quantity. He is the consistent pillar of the team, and while he may not explode and top the scoreboard every game, he can be relied on to get key frags and perform his role to a tee.
Coming into Katowice, CLG is looking strong with a 10 match win-streak in online leagues. However, they have been playing against other North American teams and have to keep tempered expectations going into their group against top European competition. Placed in Group C alongside their close friends Keyd Stars, the Brazilian side who recently left their old organization KaBuM, as well as Ninjas in Pyjamas and :cis: HellRaisers. Up against HellRaisers in their first match, CLG have drawn a tough first opponent as HR has continually proven that they are monstrous in the group stage where best of ones decide the fate of a team and tensions run high. However, with their recent roster change, HellRaisers have looked incredibly rough and CLG do have a chance at an upset. For that, they have to look towards a stellar veto process and hope to draw Dust 2 against the CIS side and capitalize against their biggest weaknesses--a strong AWPer and a rigid CT defense. If ptr can effectively shut down Emil “kucher” Akhundov, and if they allow HellRaisers to run down the clock and force them to run into a site, they stand a strong chance of taking the map. However, if they allow a map like Mirage or Inferno to be selected, the North Americans will face a tough challenge.
Moving forward, if CLG bests HellRaisers, they have a strong chance of making it out of the group, as while they may lose to NiP, they have the chance to face Keyd Stars or have a rematch against HR in the deciding match. Their chances beyond that are uncertain, however, as it is unknown who they could possibly face. While the North American scene has suffered these past few months, a top eight finish or better will continue to prove that it is a region to be reckoned with.
They showed promise by defeating then- LDLC in an incredibly close game on Dust 2, with Peter “ptr” Gurney proving to be an excellent crackshot with the sniper rifle, rivalling Edouard “SmithZz” Dubourdeaux on what is undoubtedly his strongest map. While they then lost to fellow Americans Team Liquid and Fnatic later on in the tournament, the relatively new side still proved they can go toe to toe with some of the best in the world. They took this a step further by qualifying for the year’s first major, and while the other North American teams, Liquid and Cloud9, got direct invites to the offline qualifier, CLG waded through team after team to earn their spot, besting the likes of Area 51, Mythic and taking revenge on Team eLevate for defeating them at Clutch Con.
At the offline qualifier, they had a tough road ahead of them, having to first face the former ESC team, Gamers2, and barring a loss, needed to defeat Titan to clinch the qualifying spot. Here we saw CLG continue to struggle with Cache. Having lost to Liquid in a shocking 5-16 defeat at MLG, they started off strong with an 11-4 half against the Poles but conceded round after round on the Terrorist side before barely squeaking out the win 16-14. This is proving to be a pressing problem for CLG, which can be attributed to their indecisive leadership. Originally leading the team was Pujan “FNS” Mehta, who had led the team through their various iterations from NetcodeGuides to mouseSpaz and seemingly became the de facto in-game leader for the team after they picked up Tarik “tarik” Celik and ptr. However, prior to the offline qualifiers, it was stated that ptr would take over calling, in an effort to try something new and see how it impacted the team. With two wins, albeit narrow ones, and the qualification spot secured, one would think that CLG would continue with ptr leading the team, however it was recently revealed that ptr only really in-game led three games in total, the two qualifier games and an ESEA league game. This calls into question FNS’ role as a player and leader, as he stated that ptr was essentially doing the same thing he was, so they decided to switch back to him. Consequentially, however, this gives ptr an opportunity to focus on his AWPing, which proved to be quite inconsistent after his marvelous display at MLG.
Needless to say, there are similarities to Cloud9’s past history with leadership, and CLG may follow a similar path and find themselves at odds with exactly what each player wants to do. One player that knows exactly what his job is though is tarik, the star player of the team. He is the star fragger of the team, being able to act as a secondary AWP or be part of the main force coming into the site after an entry frag. As a result, he usually finds himself at the top of the scoreboard, and is one of the most impactful players on the team. Against Titan, tarik went 31-15, besting Kenny “kennyS” Schrub’s 26-21 scoreline. Even when he isn’t at the top, he helps the team by winning clutch rounds such as the 10th round against Gamers2 where he stopped Karol “rallen” Rodowicz from grabbing a 4th round on the Terrorist side, breaking their economy and setting them spiralling out of control.
Stephen “reltuC” Cutler is one of the team’s primary entry fraggers, and alongside James “hazed” Cobb, makes up the stable riflers on the team. While hazed is known for his prowess with the Deagle, opening eco rounds with multiple headshots with the pistol, Cutler is a much more known quantity. He is the consistent pillar of the team, and while he may not explode and top the scoreboard every game, he can be relied on to get key frags and perform his role to a tee.
Coming into Katowice, CLG is looking strong with a 10 match win-streak in online leagues. However, they have been playing against other North American teams and have to keep tempered expectations going into their group against top European competition. Placed in Group C alongside their close friends Keyd Stars, the Brazilian side who recently left their old organization KaBuM, as well as Ninjas in Pyjamas and :cis: HellRaisers. Up against HellRaisers in their first match, CLG have drawn a tough first opponent as HR has continually proven that they are monstrous in the group stage where best of ones decide the fate of a team and tensions run high. However, with their recent roster change, HellRaisers have looked incredibly rough and CLG do have a chance at an upset. For that, they have to look towards a stellar veto process and hope to draw Dust 2 against the CIS side and capitalize against their biggest weaknesses--a strong AWPer and a rigid CT defense. If ptr can effectively shut down Emil “kucher” Akhundov, and if they allow HellRaisers to run down the clock and force them to run into a site, they stand a strong chance of taking the map. However, if they allow a map like Mirage or Inferno to be selected, the North Americans will face a tough challenge.
Moving forward, if CLG bests HellRaisers, they have a strong chance of making it out of the group, as while they may lose to NiP, they have the chance to face Keyd Stars or have a rematch against HR in the deciding match. Their chances beyond that are uncertain, however, as it is unknown who they could possibly face. While the North American scene has suffered these past few months, a top eight finish or better will continue to prove that it is a region to be reckoned with.
Written by Wunder
Keyd Stars, formerly KaBuM.TD, started life as KaBuM e-Sports and officially merged with ProGaming.TD after ESWC 2014 to form the roster of Gabriel “FalleN” Toledo, Fernando “fer” Alvarenga, Caio "zqk" Fonseca, Ricardo "boltz" Prass and Lucas "steel" Lopes. Under the KaBuM.TD banner, they were able to attend events such as MLG X Games Aspen and Clutch Con due to increased funding. After showing that they could indeed compete outside of their homeland, FalleN and crew were destabilized by organizational failure to support their goals to attend the ESL One Katowice offline qualifiers. Thanks to community support and help from ESEA and Robin “flusha” Rönnquist, they were able to make their way to Poland. Subsequently, after trouncing the new Team Dignitas roster 16-3 in their final match, they were able to qualify for the main event. Soon after qualifying, the managed to find a new organization which was capable of meeting more of their needs in Keyd Stars.
Keyd Stars has shown in their past performances that they can compete with more established teams, most notably in their handling of some of the world’s best teams on Mirage during MLG and Clutch Con. FalleN, the veteran of the group, has shown that he can help lead this relatively young and talented team in large events despite their problems with organizations. FalleN is an impressive AWPer in his own right, showing great form especially at Clutch Con against Team eLevate as one of the top fraggers in their nail-biting overtime game. fer, one of the riflers of the team, has shown consistency even against teams such as Ninjas in Pyjamas and Team SoloMid (then Dignitas). Steel is classified as an entry fragger and gave some impressive displays at Clutch Con against Cloud9, running them down 16-4 and coming away with a 22-9 scoreline. Despite steel’s raw talent, he was very quiet during their matches against NiP and TSM and simply could not put up the frags. Zqk is Keyd Stars’ primary AWPer and like steel, he seems capable of dominating against lower level teams but so far has been unable to compete with the superior tactics and aim from top teams. Finally, boltz is the least experienced player and often underwhelming, but he has shown some big plays in a few games, having a particularly excellent display against Dignitas at the ESL One Katowice Qualifiers.
Tactically, the team has shown some surprising ingenuity on Mirage, shocking some big teams to a point where they were asked for their strategies. FalleN has claimed that there is nothing special in what they do on Mirage, but many top teams disagree and their results tell a different story. FalleN needs to create opportunities so that steel can utilize his role with more efficiency. Also, with a few international tournaments under their belts and potential stability with their new organization, they should be better prepared going into Katowice than they were for the previous international tournaments they attended.
At Katowice, the team’s lack of experience against elite teams may work against them, and many teams will have already started to strategize against their excellent tactics on Mirage. Their group is not easy as they have to face NiP, Counter Logic Gaming, and HellRaisers. HellRaisers will certainly provide a challenge as they have some of the best aimers in the game and are capable of beating the best teams in the world when they are on their A game. However, there is no shortage of information on the team which could be useful for Keyd Stars to start building strategies around their shortcomings and inconsistencies. CLG is another team that will be a difficult roadblock as they recently beat a powerhouse team, Titan, to qualify for ESL One Katowice 2015 and have looked extremely strong in online league matches. Like Keyd Stars, the North American team will have less international experience than NiP and HellRaisers and have been known to show inconsistency in pressure games. On paper, NiP is the strongest team in the group but at times have been known to falter against teams that they should beat. Look for Keyd Stars to try to capitalize on this. The Brazilians will have to work on expanding their map pool as Mirage is likely to be banned by the other teams in their group immediately during the veto stage. It will be extremely difficult for Keyd Stars to win games if they have not developed strategies and tactics on other maps to surprise teams like they did with Mirage.
As they now have a more stable organization, Keyd is in an interesting position. They are a relatively new team internationally and they could surprise many with new strategies and tactics formed during their bootcamp. Finding the right teams to scrim with and making use of their time to study their opponents along with improving their strategies will be key to their success. ESL One will be the biggest stage this team has ever played on, and it would be huge for both the Brazilian scene and the team itself if they were able to make waves on the CS:GO international stage, but the odds are certainly stacked against them.
Keyd Stars has shown in their past performances that they can compete with more established teams, most notably in their handling of some of the world’s best teams on Mirage during MLG and Clutch Con. FalleN, the veteran of the group, has shown that he can help lead this relatively young and talented team in large events despite their problems with organizations. FalleN is an impressive AWPer in his own right, showing great form especially at Clutch Con against Team eLevate as one of the top fraggers in their nail-biting overtime game. fer, one of the riflers of the team, has shown consistency even against teams such as Ninjas in Pyjamas and Team SoloMid (then Dignitas). Steel is classified as an entry fragger and gave some impressive displays at Clutch Con against Cloud9, running them down 16-4 and coming away with a 22-9 scoreline. Despite steel’s raw talent, he was very quiet during their matches against NiP and TSM and simply could not put up the frags. Zqk is Keyd Stars’ primary AWPer and like steel, he seems capable of dominating against lower level teams but so far has been unable to compete with the superior tactics and aim from top teams. Finally, boltz is the least experienced player and often underwhelming, but he has shown some big plays in a few games, having a particularly excellent display against Dignitas at the ESL One Katowice Qualifiers.
Tactically, the team has shown some surprising ingenuity on Mirage, shocking some big teams to a point where they were asked for their strategies. FalleN has claimed that there is nothing special in what they do on Mirage, but many top teams disagree and their results tell a different story. FalleN needs to create opportunities so that steel can utilize his role with more efficiency. Also, with a few international tournaments under their belts and potential stability with their new organization, they should be better prepared going into Katowice than they were for the previous international tournaments they attended.
At Katowice, the team’s lack of experience against elite teams may work against them, and many teams will have already started to strategize against their excellent tactics on Mirage. Their group is not easy as they have to face NiP, Counter Logic Gaming, and HellRaisers. HellRaisers will certainly provide a challenge as they have some of the best aimers in the game and are capable of beating the best teams in the world when they are on their A game. However, there is no shortage of information on the team which could be useful for Keyd Stars to start building strategies around their shortcomings and inconsistencies. CLG is another team that will be a difficult roadblock as they recently beat a powerhouse team, Titan, to qualify for ESL One Katowice 2015 and have looked extremely strong in online league matches. Like Keyd Stars, the North American team will have less international experience than NiP and HellRaisers and have been known to show inconsistency in pressure games. On paper, NiP is the strongest team in the group but at times have been known to falter against teams that they should beat. Look for Keyd Stars to try to capitalize on this. The Brazilians will have to work on expanding their map pool as Mirage is likely to be banned by the other teams in their group immediately during the veto stage. It will be extremely difficult for Keyd Stars to win games if they have not developed strategies and tactics on other maps to surprise teams like they did with Mirage.
As they now have a more stable organization, Keyd is in an interesting position. They are a relatively new team internationally and they could surprise many with new strategies and tactics formed during their bootcamp. Finding the right teams to scrim with and making use of their time to study their opponents along with improving their strategies will be key to their success. ESL One will be the biggest stage this team has ever played on, and it would be huge for both the Brazilian scene and the team itself if they were able to make waves on the CS:GO international stage, but the odds are certainly stacked against them.
Written by Akasha
The unstoppable force. The Virtus Plow. The EMS One Katowice champions.
There is no team that will step into the arena at Spodek more revered by the crowd than Virtus.pro. The hometown favorites, after battling bouts of inconsistency, are once again forming into shape, and teams around the world are certain to be on high alert with the Polish champions undoubtedly bringing their best with the support of the stadium behind them.
The team consists of the enthusiastic fan favorite, Wiktor "TaZ" Wojtas. At 28 years old, he is one of the oldest to be playing the game at the highest level, and his honest and emotional personality continues to win over spectators across the globe. Following TaZ are two other Polish legends from Counter-Strike 1.6, Filip "Neo" Kubski and Jarosław "pasha" Jarząbkowski. The former is no longer the all star he was during his tenure with CS:GO's predecessor, but remains a relatively consistent contributor to the team's success and has once again picked up the role of in-game leader. Pasha is another fan favorite who is known for his charming personality, biceps, ridiculously high skill ceiling, and his ability to be everyone's good friend (except for hackers).
Battling alongside the three 1.6 veterans are the two often referred to as the new kids on the block (even though they have been around the block thrice, marked their territory and bullied their peers for lunch money), Janusz "Snax" Pogorzelski and Paweł "byali" Bieliński. Snax is renowned for being one of the best performers at major tournaments and an incredibly sneaky player, while byali displayed a blazing performance throughout last year's Katowice event and continues to be a fairly stable player with high highs and impressive spray control.
The current stars of VP are without a doubt pasha and Snax. Pasha has cemented himself as one of the best and most consistent players in the scene, while Snax frequently dazzles spectators with his plays in and out of smoke. The rest of the team, however, are certainly no slouches, affirmed only by the fact that VP holds one of only two lineups to remain untouched since last year's Katowice major. As much as one may want to chalk that up to mere brotherly love, it is with little doubt that VP consists of the strongest roster Poland can muster.
The team is notorious for their occasionally unstoppable play which has dubbed them with the nickname, "Virtus Plow." Once their engines are running at full throttle, the Poles are able to power through entire teams with nothing but pure aim and skill. Virtus.pro will be looking to channel that talent to propel them towards a second Katowice championship.
The usual VP playstyle is characterized by a very standard strategy for their Terrorist side, one that requires tremendous skill to pull off against the best. They emphasize map control, generally sending two members to watch their flank (typically in separate directions) while three of their members battle for control of an area, usually middle. If a team is looking for an aim battle, VP is never one to back down, and any CTs who peek are often met with a barrage of bullets.
The team does not rely purely on one style of play, however, and can be seen quickly executing onto sites as five to mow down opponents. The team does not depend solely on one entry fragger, either, although pasha has proven to be one of the best. TaZ has demonstrated spectacular entries from time to time, as well as the rest of the team supplying a fair amount of entry kills themselves.
The Counter-Terrorist play of VP can be described as aggressive, much like their Terrorist play for the most part. Viewers are hardly surprised to see pasha peeking a dangerous angle, and Snax is infamous for pushing straight into smokes to surprise the enemy team from behind. The team is not afraid to play pushed up, often utilizing a deep smoke to take over banana on Inferno, casually playing in apartments on Mirage, or taking other forward positions.
While pasha is the team's main AWPer, Neo and Snax can be seen scooping up the weapon occasionally, and likewise, pasha is extremely adept with a rifle himself and even prefers it over the AWP at times. The team does not have a dedicated lurker, but Snax and byali are the main ones to share that role when necessary.
Virtus.pro's best maps are without a doubt Mirage and Cobblestone, perhaps even being the best Cobblestone team in the world as TaZ has exhibited a peculiar affection for the map even before its makeover. The Poles have shown they can play on just about any map, however, putting up admirable displays on Cache, Inferno and Nuke, but overall, they remain quite untested on Overpass against top teams not named Fnatic, to whom they have gotten utterly destroyed by multiple times on the map.
VP will be worrying less about vetoes and more about their own play come game time. After disastrous performances at ASUS ROG and IOS Pantamera which saw them crash out during the group stages of both tournaments, the team's inconsistency issues have once again reared their ugly head. Although they have bounced back with a magnificent form online as of late, which may be attributed to the team scooping up ex-teammate Jakub "kuben" Gurczynski as their new coach in February, the team will have to be on their best game to take down the likes of Fnatic. They are in one of the tougher groups with both Team SoloMid and Cloud9 looking to upset the hometown favorites, but the Polish side has a great shot at proceeding to the bracket stage as the best team in Group D.
Virtus.pro is one of the four favorites of the tournament alongside Fnatic, Team EnVyUs and Ninjas in Pyjamas, and they have already demonstrated before that they have the ability to win a major. Their overall skill has not deteriorated one bit, but pasha may have to channel the form that catapulted him into the top echelon during last year's Katowice tournament for VP to overcome this year's steeper competition. Another solid performance from Snax goes without saying, and TaZ, Neo and byali will all have to carry their fair share of the burden for VP to be the scene's first two-time major champions.
Will the Virtus Plow make its appearance, or will the Polish fans at Spodek be left disappointed this time around? Katowice is waiting for the return of its champions, and Virtus.pro will need to answer its call.
There is no team that will step into the arena at Spodek more revered by the crowd than Virtus.pro. The hometown favorites, after battling bouts of inconsistency, are once again forming into shape, and teams around the world are certain to be on high alert with the Polish champions undoubtedly bringing their best with the support of the stadium behind them.
The team consists of the enthusiastic fan favorite, Wiktor "TaZ" Wojtas. At 28 years old, he is one of the oldest to be playing the game at the highest level, and his honest and emotional personality continues to win over spectators across the globe. Following TaZ are two other Polish legends from Counter-Strike 1.6, Filip "Neo" Kubski and Jarosław "pasha" Jarząbkowski. The former is no longer the all star he was during his tenure with CS:GO's predecessor, but remains a relatively consistent contributor to the team's success and has once again picked up the role of in-game leader. Pasha is another fan favorite who is known for his charming personality, biceps, ridiculously high skill ceiling, and his ability to be everyone's good friend (except for hackers).
Battling alongside the three 1.6 veterans are the two often referred to as the new kids on the block (even though they have been around the block thrice, marked their territory and bullied their peers for lunch money), Janusz "Snax" Pogorzelski and Paweł "byali" Bieliński. Snax is renowned for being one of the best performers at major tournaments and an incredibly sneaky player, while byali displayed a blazing performance throughout last year's Katowice event and continues to be a fairly stable player with high highs and impressive spray control.
The current stars of VP are without a doubt pasha and Snax. Pasha has cemented himself as one of the best and most consistent players in the scene, while Snax frequently dazzles spectators with his plays in and out of smoke. The rest of the team, however, are certainly no slouches, affirmed only by the fact that VP holds one of only two lineups to remain untouched since last year's Katowice major. As much as one may want to chalk that up to mere brotherly love, it is with little doubt that VP consists of the strongest roster Poland can muster.
The team is notorious for their occasionally unstoppable play which has dubbed them with the nickname, "Virtus Plow." Once their engines are running at full throttle, the Poles are able to power through entire teams with nothing but pure aim and skill. Virtus.pro will be looking to channel that talent to propel them towards a second Katowice championship.
The usual VP playstyle is characterized by a very standard strategy for their Terrorist side, one that requires tremendous skill to pull off against the best. They emphasize map control, generally sending two members to watch their flank (typically in separate directions) while three of their members battle for control of an area, usually middle. If a team is looking for an aim battle, VP is never one to back down, and any CTs who peek are often met with a barrage of bullets.
The team does not rely purely on one style of play, however, and can be seen quickly executing onto sites as five to mow down opponents. The team does not depend solely on one entry fragger, either, although pasha has proven to be one of the best. TaZ has demonstrated spectacular entries from time to time, as well as the rest of the team supplying a fair amount of entry kills themselves.
The Counter-Terrorist play of VP can be described as aggressive, much like their Terrorist play for the most part. Viewers are hardly surprised to see pasha peeking a dangerous angle, and Snax is infamous for pushing straight into smokes to surprise the enemy team from behind. The team is not afraid to play pushed up, often utilizing a deep smoke to take over banana on Inferno, casually playing in apartments on Mirage, or taking other forward positions.
While pasha is the team's main AWPer, Neo and Snax can be seen scooping up the weapon occasionally, and likewise, pasha is extremely adept with a rifle himself and even prefers it over the AWP at times. The team does not have a dedicated lurker, but Snax and byali are the main ones to share that role when necessary.
Virtus.pro's best maps are without a doubt Mirage and Cobblestone, perhaps even being the best Cobblestone team in the world as TaZ has exhibited a peculiar affection for the map even before its makeover. The Poles have shown they can play on just about any map, however, putting up admirable displays on Cache, Inferno and Nuke, but overall, they remain quite untested on Overpass against top teams not named Fnatic, to whom they have gotten utterly destroyed by multiple times on the map.
VP will be worrying less about vetoes and more about their own play come game time. After disastrous performances at ASUS ROG and IOS Pantamera which saw them crash out during the group stages of both tournaments, the team's inconsistency issues have once again reared their ugly head. Although they have bounced back with a magnificent form online as of late, which may be attributed to the team scooping up ex-teammate Jakub "kuben" Gurczynski as their new coach in February, the team will have to be on their best game to take down the likes of Fnatic. They are in one of the tougher groups with both Team SoloMid and Cloud9 looking to upset the hometown favorites, but the Polish side has a great shot at proceeding to the bracket stage as the best team in Group D.
Virtus.pro is one of the four favorites of the tournament alongside Fnatic, Team EnVyUs and Ninjas in Pyjamas, and they have already demonstrated before that they have the ability to win a major. Their overall skill has not deteriorated one bit, but pasha may have to channel the form that catapulted him into the top echelon during last year's Katowice tournament for VP to overcome this year's steeper competition. Another solid performance from Snax goes without saying, and TaZ, Neo and byali will all have to carry their fair share of the burden for VP to be the scene's first two-time major champions.
Will the Virtus Plow make its appearance, or will the Polish fans at Spodek be left disappointed this time around? Katowice is waiting for the return of its champions, and Virtus.pro will need to answer its call.
Written by Souma
In January 2013, Copenhagen Wolves established a Counter-Strke: Global Offensive team consisting of Danish players Henrik “FeTiSh” Christensen, Rene “cajunb” Borgn, Steffen “3k2” Markussen, Nicolai “device” Reedtz, and Peter “dupreeh” Rothmann. In the following months, especially the latter half of 2013, however, the team experienced several roster changes, shuffling players in and out of the team like a deck of cards. After DreamHack Winter, FeTiSh, device and dupreeh, along with Andreas "Xyp9x" Højsleth and Nicolaj "Nico" Jensen, left the organization to join uberG33KZ, but due to further internal strife, Nico was soon replaced by former CPH teammate cajunb, and this was the team’s last roster change before their tenure under Team Dignitas began.
After being signed by Dignitas, the team played in ESL Major One and had a solid performance in which they came out first in their group, only to be defeated by NiP 2-0 and land in the 3rd-4th place spot. Nonetheless, the Danish team finally proved their ability to compete in international tournaments and not just domestic events. Two weeks later, they came in first at Fragbite Masters after defeating Titan 3-2 with a map advantage due to coming from the winners bracket, and the team's future subsequently looked bright.
Seemingly per tradition, cajunb left the team once again over disagreements in May, and three weeks later Dignitas officially added up-and-comer Philip "aizy" Aistrup to the lineup before competing in the FACEIT Spring League and snagging second. Afterwards, the team racked up top-four placements at the Dignitas SCAN Invitational, Gfinity G3, and ESL One Cologne, and their notoriety for choking in the semis began to loom over them.
Cajunb would once again rejoin the team, this time to replace the man who took his spot, aizy. This seemed to be a welcomed reunion as they took second at the Hitbox Arena Championship, losing the final set to Team LDLC 1-2 after triumphing over Virtus.pro. However, in the final event of 2014, DreamHack Winter, Dignitas lost in the quarterfinals against Natus Vincere after getting dominated on Cobblestone and were unable to convert their lead on Mirage into a win. Following the disappointing result, the team decided to remove their long-time leader FeTiSh, citing a necessity to change the team's playing style, and in his place came Finn "karrigan" Andersen.
The first test for the team under their new leadership came in the form of MLG Aspen, the first international LAN of 2015. In the group stage, the Danes lost once again to NiP after a close overtime match on Dust 2. Regardless, they were able to make quick work of KaBuM.TD and Cloud9 to advance to the semi-finals where they faced LDLC in a best of three. Dignitas surprisingly managed to snag a map win on Inferno against the French champions after dropping six rounds as Counter-Terrorists, showing a new and improved Terrorist side with karrigan at the helm and cajunb’s phenomenal entries, but they could not keep up with the likes of Vincent "Happy" Cervoni and his squad on Dust 2 nor Cache. This bumped them down to the consolation final against Fnatic, where in stunning fashion, the Danes managed to topple the Swedish giants in overtime on Mirage, the second and final map of the series.
Immediately after MLG Aspen, the five found a new home with Team SoloMid, an organization that entered the CS:GO scene in order to expand from its roots in League of Legends. With the team showing incredible potential at MLG, TSM did not hesitate to pull the trigger.
Karrigan, as the in-game leader, is a capable rifler and AWPer. Though he is not their star fragger, he has brought life to the team's Terrorist play immediately after replacing FeTiSh. At Aspen, the team managed to score seven rounds on their T side against NiP on Dust 2, eight rounds against then-LDLC on Inferno, nine rounds on Nuke against Fnatic, and six rounds on Mirage against the Swedes before bringing the map to overtime, a huge improvement over what the squad accomplished under the guidance of FeTiSh.
Cajunb has established himself as a well-rounded player with the potential to be great but constantly battles with inconsistency. Device, the main AWPer of the team, harnesses amazing skill and is undoubtedly their star, but his tendency to underperform on the big stage has cost his team dearly in the past. Dupreeh, statistically, is the best rifler on the team, their most consistent player and a star in his own right, while the calm and collected Xyp9x epitomizes the definition of "solid."
TSM is known to switch between AWPers, as karrigan or cajunb can be seen equipping the weapon when device feels he is not up to the task. The team may also employ a double AWP setup if the map warrants it. As is customary of AWPers, they will vary their position each round depending on their opponent's strategy, but generally hold much more passive angles in stark contrast to the likes of Titan’s Kenny “kennyS” Schrub. As Counter-Terrorists, TSM wisely utilizes angles and positioning to force their opponents to run head first into a sturdy defense rather than set up ultra-aggressive posts. On their Terrorist side, they will try to take advantage of weaknesses in their opponent's set up and bowl them down with crisp execution as five after vying for map control and early picks behind device’s AWP, occasionally opting for quick executes to take the opponent off guard.
At Katowice, TSM will need to keep their momentum flowing. As one of the teams with a broader map pool, they will have an easier time with the veto process than most, but no matter what map comes their way, so long as device cannot rid himself of the anxiety that seemingly crushes him once the team reaches the semi-finals, TSM will have a tough time making it to the grand finals regardless. At MLG, the world bore witness to the full potential of the team in the consolation finals against Fnatic and the ability of device when the pressure is lifted. If that team can make an appearance when it counts, the competition at Katowice will be more than fierce.
Overall, TSM is a very solid team with a lot of experience and chemistry amongst their players. Their weakest links are nerves and execution, not maps. TSM will definitely be the team to watch come March 12th as they have the potential to uproot the top brass. The first step is making it out of their group, in which they will be met with fierce competition from the hometown favorites, Virtus.pro, and the scrappy North Americans of Cloud9. They should have no problem defeating 3DMAX were they to meet. With their talented roster, they will be aiming for the top.
After being signed by Dignitas, the team played in ESL Major One and had a solid performance in which they came out first in their group, only to be defeated by NiP 2-0 and land in the 3rd-4th place spot. Nonetheless, the Danish team finally proved their ability to compete in international tournaments and not just domestic events. Two weeks later, they came in first at Fragbite Masters after defeating Titan 3-2 with a map advantage due to coming from the winners bracket, and the team's future subsequently looked bright.
Seemingly per tradition, cajunb left the team once again over disagreements in May, and three weeks later Dignitas officially added up-and-comer Philip "aizy" Aistrup to the lineup before competing in the FACEIT Spring League and snagging second. Afterwards, the team racked up top-four placements at the Dignitas SCAN Invitational, Gfinity G3, and ESL One Cologne, and their notoriety for choking in the semis began to loom over them.
Cajunb would once again rejoin the team, this time to replace the man who took his spot, aizy. This seemed to be a welcomed reunion as they took second at the Hitbox Arena Championship, losing the final set to Team LDLC 1-2 after triumphing over Virtus.pro. However, in the final event of 2014, DreamHack Winter, Dignitas lost in the quarterfinals against Natus Vincere after getting dominated on Cobblestone and were unable to convert their lead on Mirage into a win. Following the disappointing result, the team decided to remove their long-time leader FeTiSh, citing a necessity to change the team's playing style, and in his place came Finn "karrigan" Andersen.
The first test for the team under their new leadership came in the form of MLG Aspen, the first international LAN of 2015. In the group stage, the Danes lost once again to NiP after a close overtime match on Dust 2. Regardless, they were able to make quick work of KaBuM.TD and Cloud9 to advance to the semi-finals where they faced LDLC in a best of three. Dignitas surprisingly managed to snag a map win on Inferno against the French champions after dropping six rounds as Counter-Terrorists, showing a new and improved Terrorist side with karrigan at the helm and cajunb’s phenomenal entries, but they could not keep up with the likes of Vincent "Happy" Cervoni and his squad on Dust 2 nor Cache. This bumped them down to the consolation final against Fnatic, where in stunning fashion, the Danes managed to topple the Swedish giants in overtime on Mirage, the second and final map of the series.
Immediately after MLG Aspen, the five found a new home with Team SoloMid, an organization that entered the CS:GO scene in order to expand from its roots in League of Legends. With the team showing incredible potential at MLG, TSM did not hesitate to pull the trigger.
Karrigan, as the in-game leader, is a capable rifler and AWPer. Though he is not their star fragger, he has brought life to the team's Terrorist play immediately after replacing FeTiSh. At Aspen, the team managed to score seven rounds on their T side against NiP on Dust 2, eight rounds against then-LDLC on Inferno, nine rounds on Nuke against Fnatic, and six rounds on Mirage against the Swedes before bringing the map to overtime, a huge improvement over what the squad accomplished under the guidance of FeTiSh.
Cajunb has established himself as a well-rounded player with the potential to be great but constantly battles with inconsistency. Device, the main AWPer of the team, harnesses amazing skill and is undoubtedly their star, but his tendency to underperform on the big stage has cost his team dearly in the past. Dupreeh, statistically, is the best rifler on the team, their most consistent player and a star in his own right, while the calm and collected Xyp9x epitomizes the definition of "solid."
TSM is known to switch between AWPers, as karrigan or cajunb can be seen equipping the weapon when device feels he is not up to the task. The team may also employ a double AWP setup if the map warrants it. As is customary of AWPers, they will vary their position each round depending on their opponent's strategy, but generally hold much more passive angles in stark contrast to the likes of Titan’s Kenny “kennyS” Schrub. As Counter-Terrorists, TSM wisely utilizes angles and positioning to force their opponents to run head first into a sturdy defense rather than set up ultra-aggressive posts. On their Terrorist side, they will try to take advantage of weaknesses in their opponent's set up and bowl them down with crisp execution as five after vying for map control and early picks behind device’s AWP, occasionally opting for quick executes to take the opponent off guard.
At Katowice, TSM will need to keep their momentum flowing. As one of the teams with a broader map pool, they will have an easier time with the veto process than most, but no matter what map comes their way, so long as device cannot rid himself of the anxiety that seemingly crushes him once the team reaches the semi-finals, TSM will have a tough time making it to the grand finals regardless. At MLG, the world bore witness to the full potential of the team in the consolation finals against Fnatic and the ability of device when the pressure is lifted. If that team can make an appearance when it counts, the competition at Katowice will be more than fierce.
Overall, TSM is a very solid team with a lot of experience and chemistry amongst their players. Their weakest links are nerves and execution, not maps. TSM will definitely be the team to watch come March 12th as they have the potential to uproot the top brass. The first step is making it out of their group, in which they will be met with fierce competition from the hometown favorites, Virtus.pro, and the scrappy North Americans of Cloud9. They should have no problem defeating 3DMAX were they to meet. With their talented roster, they will be aiming for the top.
Written by Akasha and Souma
Counting down the days to ESL One Katowice, performances by North American squad Cloud9 have looked less than promising. With Cloud9's stellar run at ESL One Cologne in August of 2014, the underdogs from the West looked like they were the next great hope for North American Counter-Strike. In the many months since Cologne, however, Cloud9 has been a team struggling to find their footing. Shaky outings and extreme inconsistency have continued to haunt the team even after replacing Spencer “Hiko” Martin with dedicated AWPer Shahzeb “ShahZaM” Khan. Cloud9 is under extreme pressure to perform in Katowice—the new lineup has shown even greater promise and potential than with Hiko in the roster but, aside from a few great maps, they've yet to really capitalize on it. As Sean “sgares” Gares has relinquished his AWPing duties to ShahZaM and is free to focus on in-game leading, all the pieces for a successful team are in place. Katowice will be the event for the current Cloud9 squad to prove themselves and to break out of their slump.
Consistency has been a key area of struggle for many North American teams, but very few have seen inconsistency to the same degree which Cloud9 has. After a disappointing period of results following their early exit from the Dreamhack Winter group stages, Cloud9 appeared to be completely lost in their gameplay. They had no definition to their strategy and their roles were loosely defined. Hiko and Mike “shroud” Grzesiek would switch off lurking, sgares and Korey “semphis” Friesen would share calling, AWPing was low-priority, and Jordan “n0thing” Gilbert could never seem to hit his stride for more than a game or two. The team was crumbling and it was clear to see.
Nearing the end of 2014, Hiko was feeling the weight of the team's poor showings and decided to step down, but played with the team until they could find a replacement. Cloud9 was about to lose its strongest player. At the ESEA Season 17 LAN finals, ShahZaM, playing under the Denial banner at the time, gave a star performance and took his team far, even knocking out Cloud9 in the loser's bracket semi-finals. Suddenly, ShahZaM's was a name that appeared on the radar of all major North American teams, and it didn't take long for Cloud9 to buy out the young AWPer's contract with Denial. Hiko was out, ShahZaM was in, and Cloud9 had made their first roster change since dropping Todd “anger” Williams for shroud almost nine months prior. A new era for Cloud9 CS:GO was set to begin.
MLG's X Games Aspen event marked the first LAN with ShahZaM in the roster for Cloud9. Though much had changed in the infrastructure of the team, it was clear that the North American contenders had not quite ironed out their consistency issues—a brutal 4-16 loss against the unknowns in KaBuM.TD was immediately followed by a 16-7 victory over Ninjas in Pyjamas. Although best-of-one group stages aren't a wholly indicative metric for a team's overall level of play, a 2-16 defeat at the hands of the then Team Dignitas would send Cloud9 packing and show that their new lineup was not quite ready for the big stages yet.
Cloud9's tendency for uneven play has seeped into their online showings lately, too. In domestic matches, Cloud9 are placing well in FACEIT, CEVO, and ESEA, but are not showing the disciplined form expected out of a team competing at an international level. Recent losses to Team eLevate, Counter Logic Gaming, and Denial highlight the scrappy and disjointed style of play Cloud9 has been employing recently. Even their wins in these divisions are typically very close, with 8 out of their 11 played matches in ESEA this season ending at 28 rounds or more. This is certainly not the strangle-hold that iBUYPOWER had over the North American scene during their prime, and it's not just due to increased competition in the region.
Cloud9 is a team that has every ability to succeed but simply isn't. Shroud and n0thing, two players touted by many as those with the most potential in North America, have encapsulated Cloud9's inconsistency problems perfectly. Shroud was a wildcard pickup—though proven to work on an invite level team, shroud had considerably less LAN experience than the rest of Cloud9. So far in his LAN outings with the team, he struggles to find his comfort zone, his aim less crisp than usual and his decision making not quite as well-rounded as it is during online matches, but his performance during the Katowice offline qualifiers once again highlighted the promise of the young star. N0thing represents much of the same problem for Cloud9, but it certainly can't be attributed to inexperience in his case. A 1.6 prodigy and legend in the North American scene, n0thing remains as an x-factor in his CS:GO career. His performances range wildly, from dominating one map single handedly to bottom fragging the next. Shroud and n0thing are players who can peak and determine matches all on their own, and it's when Cloud9 sees these explosive performances that they start to succeed on LAN.
Group D in ESL One places Cloud9 alongside Team SoloMid, 3DMAX, and Virtus.pro. TSM too has faced consistency issues in CS:GO, and especially so on LAN. Though the team clearly plays at a world-class level, there's definitely a chance that TSM falls to Cloud9 in groups. 3DMAX is probably closer to Cloud9's average level, but has been hit with lineup changes just weeks before the event. The Finns are entering Katowice on shaky ground right from the get-go. Virtus.pro is likely a given to take the group, but they have been upset by Cloud9 before, even on LAN. Though playing for a home crowd energizes VP especially well, the North Americans have a real chance of making it to the bracket stages.
Though things haven't looked smooth for Cloud9 as of late, there's still plenty of reasons to be a fan and, more importantly, to be hopeful going into Katowice. DreamHack Winter saw a disorganized Cloud9 with an unmotivated Hiko get blown out of the group stage rather decisively. The new lineup is revitalized, more defined, and has an extremely high ceiling to reach. The lack of a dedicated AWPer (sgares only picked up the AWP reluctantly) was catching up to Cloud9 in the past, but ShahZaM has been fragging well since his introduction to the team. This change also leaves sgares in a position to dedicate himself to calling—another area in which Cloud9 has struggled heavily. Clear direction in the team gives more stable roles to sgares, ShahZaM, and semphis while giving freedom to shroud and n0thing so that they can frag to their highest level.
If Cloud9 makes it to Katowice prepared, then they'll be a force to reckon with at the event. If Cloud9 play like they have been online lately, we may see a broken-down team scrambling their way through matches while relying purely on aim. Since ShahZaM has settled in, Cloud9 has not seen a sudden, drastic improvement, but is on a potentially massive upswing. A clear-headed Cloud9 squad has all the talent necessary for masterful executions and defenses; it's simply up to sgares and co. to take advantage of a lineup chock-full of potential.
Consistency has been a key area of struggle for many North American teams, but very few have seen inconsistency to the same degree which Cloud9 has. After a disappointing period of results following their early exit from the Dreamhack Winter group stages, Cloud9 appeared to be completely lost in their gameplay. They had no definition to their strategy and their roles were loosely defined. Hiko and Mike “shroud” Grzesiek would switch off lurking, sgares and Korey “semphis” Friesen would share calling, AWPing was low-priority, and Jordan “n0thing” Gilbert could never seem to hit his stride for more than a game or two. The team was crumbling and it was clear to see.
Nearing the end of 2014, Hiko was feeling the weight of the team's poor showings and decided to step down, but played with the team until they could find a replacement. Cloud9 was about to lose its strongest player. At the ESEA Season 17 LAN finals, ShahZaM, playing under the Denial banner at the time, gave a star performance and took his team far, even knocking out Cloud9 in the loser's bracket semi-finals. Suddenly, ShahZaM's was a name that appeared on the radar of all major North American teams, and it didn't take long for Cloud9 to buy out the young AWPer's contract with Denial. Hiko was out, ShahZaM was in, and Cloud9 had made their first roster change since dropping Todd “anger” Williams for shroud almost nine months prior. A new era for Cloud9 CS:GO was set to begin.
MLG's X Games Aspen event marked the first LAN with ShahZaM in the roster for Cloud9. Though much had changed in the infrastructure of the team, it was clear that the North American contenders had not quite ironed out their consistency issues—a brutal 4-16 loss against the unknowns in KaBuM.TD was immediately followed by a 16-7 victory over Ninjas in Pyjamas. Although best-of-one group stages aren't a wholly indicative metric for a team's overall level of play, a 2-16 defeat at the hands of the then Team Dignitas would send Cloud9 packing and show that their new lineup was not quite ready for the big stages yet.
Cloud9's tendency for uneven play has seeped into their online showings lately, too. In domestic matches, Cloud9 are placing well in FACEIT, CEVO, and ESEA, but are not showing the disciplined form expected out of a team competing at an international level. Recent losses to Team eLevate, Counter Logic Gaming, and Denial highlight the scrappy and disjointed style of play Cloud9 has been employing recently. Even their wins in these divisions are typically very close, with 8 out of their 11 played matches in ESEA this season ending at 28 rounds or more. This is certainly not the strangle-hold that iBUYPOWER had over the North American scene during their prime, and it's not just due to increased competition in the region.
Cloud9 is a team that has every ability to succeed but simply isn't. Shroud and n0thing, two players touted by many as those with the most potential in North America, have encapsulated Cloud9's inconsistency problems perfectly. Shroud was a wildcard pickup—though proven to work on an invite level team, shroud had considerably less LAN experience than the rest of Cloud9. So far in his LAN outings with the team, he struggles to find his comfort zone, his aim less crisp than usual and his decision making not quite as well-rounded as it is during online matches, but his performance during the Katowice offline qualifiers once again highlighted the promise of the young star. N0thing represents much of the same problem for Cloud9, but it certainly can't be attributed to inexperience in his case. A 1.6 prodigy and legend in the North American scene, n0thing remains as an x-factor in his CS:GO career. His performances range wildly, from dominating one map single handedly to bottom fragging the next. Shroud and n0thing are players who can peak and determine matches all on their own, and it's when Cloud9 sees these explosive performances that they start to succeed on LAN.
Group D in ESL One places Cloud9 alongside Team SoloMid, 3DMAX, and Virtus.pro. TSM too has faced consistency issues in CS:GO, and especially so on LAN. Though the team clearly plays at a world-class level, there's definitely a chance that TSM falls to Cloud9 in groups. 3DMAX is probably closer to Cloud9's average level, but has been hit with lineup changes just weeks before the event. The Finns are entering Katowice on shaky ground right from the get-go. Virtus.pro is likely a given to take the group, but they have been upset by Cloud9 before, even on LAN. Though playing for a home crowd energizes VP especially well, the North Americans have a real chance of making it to the bracket stages.
Though things haven't looked smooth for Cloud9 as of late, there's still plenty of reasons to be a fan and, more importantly, to be hopeful going into Katowice. DreamHack Winter saw a disorganized Cloud9 with an unmotivated Hiko get blown out of the group stage rather decisively. The new lineup is revitalized, more defined, and has an extremely high ceiling to reach. The lack of a dedicated AWPer (sgares only picked up the AWP reluctantly) was catching up to Cloud9 in the past, but ShahZaM has been fragging well since his introduction to the team. This change also leaves sgares in a position to dedicate himself to calling—another area in which Cloud9 has struggled heavily. Clear direction in the team gives more stable roles to sgares, ShahZaM, and semphis while giving freedom to shroud and n0thing so that they can frag to their highest level.
If Cloud9 makes it to Katowice prepared, then they'll be a force to reckon with at the event. If Cloud9 play like they have been online lately, we may see a broken-down team scrambling their way through matches while relying purely on aim. Since ShahZaM has settled in, Cloud9 has not seen a sudden, drastic improvement, but is on a potentially massive upswing. A clear-headed Cloud9 squad has all the talent necessary for masterful executions and defenses; it's simply up to sgares and co. to take advantage of a lineup chock-full of potential.
Written by Shooz29
3DMAX will certainly have the odds stacked against them come March 12th. The Finnish team, who was already a massive underdog to even escape the group phase, lost arguably and statistically their best player, Aleksi “allu” Jalli, to Ninjas in Pyjamas mere weeks before the major. This is likely to not only harm them in the fragging department but also in terms of tactics and strategies that they will now have to adjust to fit new and returning member, Mikko "xartE" Välimaa.
xartE will not be coming into the team as a total stranger; the 23 year-old played as a stand-in at the offline qualifiers for Katowice where he gave a phenomenal 32-9 performance in their deciding match versus mousesports. xartE was also a member of 3DMAX prior to their acquisition of allu and Tom “stonde” Glad, meaning that his ex-teammates will have a certain degree of knowledge about what he is capable of. On his personal Facebook page, team captain Joona “natu” Leppänen made it clear that xartE was the only realistic choice when it came to replacing allu, stating “everyone knew exactly who we wanted to have on our team.” As well as being an excellent rifler, xartE is very capable with the AWP, which will give the team the option to run dual AWP setups on certain maps should they wish to.
Team captain and in-game leader, natu, has been playing Counter-Strike at a competitive level for almost as long as some top players have been alive. The veteran has been collecting prizes for his LAN finishes since as far back as 2001, meaning that he has played against virtually every great team and player in the history of the game. The 29-year-old most certainly boasts a vast wealth of experience and knowledge about Counter-Strike that can be challenged by very few people on Earth. While not a star player, natu is a solid and dependable utility rifler who can be relied upon to do his job with consistency and precision. What he lacks in raw ability is made up for with sensible positioning, a cool head and a great deal of experience in almost any situation imaginable. Much like his individual playstyle, natu’s style of in-game leading leaves his team with a solid structure and style of play with every member of the team knowing their roles in each set-up and strategy. However, this can lead to the team becoming predictable and leave them open to easy counters from teams with a wider variety of styles. If he wants to give his team the best possible chance to escape the group stage at Katowice, natu may have to employ some more imagination in his calls in order to keep opposing teams on their toes.
Joining natu and xartE will be stonde, Taneli “diSTURBED” Veikkola and Jesse “KHRN” Grandell. With the departure of allu, stonde will be stepping into the role of primary AWPer on the team and in an interview with aftonbladet, natu seemed confident that the 21-year-old could fill the very large shoes that allu had vacated. The team captain quoted allu to have said that stonde is going to be “one of the best players in the world” and gave his own thoughts stating “we have a player in him that’s an amazing AWPer, one of the fastest I’ve ever seen.” However, it will likely take a career-best performance from stonde if he wishes to compete with the best AWP players in the world in his new role. DiSTURBED tends to take on the role of lurker on most maps, often meaning that he is the player that the clutch rounds falls to. The 21-year-old is extremely consistent and can be relied on to put in great performances in the biggest matches. With allu gone, the weight will be heavy on diSTURBED’s shoulders to continue the excellent form that he displayed at the ESL One Katowice offline qualifier. KHRN has struggled in the fragging department in recent times and will have to improve upon his recent individual performances if he wants to help his team in their quest to advance from the group stage.
The first outing for the new lineup came during the last weekend of February at LanTrek 2015. 3DMAX was able to secure the victory in the grand final of the Finnish event 2-0 over xartE’s previous team, Menace, with a comfortable 16-2 victory on Dust 2 and a much closer 16-14 on Mirage. Unfortunately, the experience gained from LanTrek is unlikely to have achieved any more than give the team some practice on their new setups and positions in a LAN setting as the competition they faced was significantly lower than anything that they will run into at Katowice, where they will be competing with the world’s most elite CS:GO teams.
The tale of standard setups, solid strategy, consistency and a well-rounded team has lead to 3DMAX being a squad that cannot be underestimated by any team. In a game that often proves to be heavily Counter-Terrorist sided, 3DMAX is able to display well-executed Terrorist plays which is reflected in the fact that they tend to pick up about as many Terrorist round wins as Counter-Terrorist round wins on their most played maps. Unfortunately, the team cannot claim to have a specific “home map” where they dominate most teams; they tend to lose as many or more games on their most played maps: Mirage, Dust 2, Cache and Nuke. However, their weakness is also a strength, especially in a tournament like ESL One Katowice 2015 where the veto system will come in to play, as they are capable of putting in strong performances on almost any map and will not be reliant on any specific one for their success.
To escape the group stages at Katowice, in-game leader natu will need to call upon all his experience and expertise while also incorporating some innovation and more dynamic tactics. Nothing short of career-best performances from all five members of the team will be enough advance the Finnish men through to the playoff stages of the tournament. In a group that includes last year’s Katowice CS:GO major champions, Virtus.pro and two teams whose core members have made it to the playoff stages of previous majors, Team SoloMid and Cloud9, the odds are most certainly stacked against 3DMAX. The team has been offered the opportunity to bootcamp at SEUL’s “gamerhouse” for the last two weeks before the tournament begins, which should give them a chance to build on their team play and cohesion. Whether this will be enough to make up for losing their star player and having to change so much within their team right before Katowice is yet to be seen.
xartE will not be coming into the team as a total stranger; the 23 year-old played as a stand-in at the offline qualifiers for Katowice where he gave a phenomenal 32-9 performance in their deciding match versus mousesports. xartE was also a member of 3DMAX prior to their acquisition of allu and Tom “stonde” Glad, meaning that his ex-teammates will have a certain degree of knowledge about what he is capable of. On his personal Facebook page, team captain Joona “natu” Leppänen made it clear that xartE was the only realistic choice when it came to replacing allu, stating “everyone knew exactly who we wanted to have on our team.” As well as being an excellent rifler, xartE is very capable with the AWP, which will give the team the option to run dual AWP setups on certain maps should they wish to.
Team captain and in-game leader, natu, has been playing Counter-Strike at a competitive level for almost as long as some top players have been alive. The veteran has been collecting prizes for his LAN finishes since as far back as 2001, meaning that he has played against virtually every great team and player in the history of the game. The 29-year-old most certainly boasts a vast wealth of experience and knowledge about Counter-Strike that can be challenged by very few people on Earth. While not a star player, natu is a solid and dependable utility rifler who can be relied upon to do his job with consistency and precision. What he lacks in raw ability is made up for with sensible positioning, a cool head and a great deal of experience in almost any situation imaginable. Much like his individual playstyle, natu’s style of in-game leading leaves his team with a solid structure and style of play with every member of the team knowing their roles in each set-up and strategy. However, this can lead to the team becoming predictable and leave them open to easy counters from teams with a wider variety of styles. If he wants to give his team the best possible chance to escape the group stage at Katowice, natu may have to employ some more imagination in his calls in order to keep opposing teams on their toes.
Joining natu and xartE will be stonde, Taneli “diSTURBED” Veikkola and Jesse “KHRN” Grandell. With the departure of allu, stonde will be stepping into the role of primary AWPer on the team and in an interview with aftonbladet, natu seemed confident that the 21-year-old could fill the very large shoes that allu had vacated. The team captain quoted allu to have said that stonde is going to be “one of the best players in the world” and gave his own thoughts stating “we have a player in him that’s an amazing AWPer, one of the fastest I’ve ever seen.” However, it will likely take a career-best performance from stonde if he wishes to compete with the best AWP players in the world in his new role. DiSTURBED tends to take on the role of lurker on most maps, often meaning that he is the player that the clutch rounds falls to. The 21-year-old is extremely consistent and can be relied on to put in great performances in the biggest matches. With allu gone, the weight will be heavy on diSTURBED’s shoulders to continue the excellent form that he displayed at the ESL One Katowice offline qualifier. KHRN has struggled in the fragging department in recent times and will have to improve upon his recent individual performances if he wants to help his team in their quest to advance from the group stage.
The first outing for the new lineup came during the last weekend of February at LanTrek 2015. 3DMAX was able to secure the victory in the grand final of the Finnish event 2-0 over xartE’s previous team, Menace, with a comfortable 16-2 victory on Dust 2 and a much closer 16-14 on Mirage. Unfortunately, the experience gained from LanTrek is unlikely to have achieved any more than give the team some practice on their new setups and positions in a LAN setting as the competition they faced was significantly lower than anything that they will run into at Katowice, where they will be competing with the world’s most elite CS:GO teams.
The tale of standard setups, solid strategy, consistency and a well-rounded team has lead to 3DMAX being a squad that cannot be underestimated by any team. In a game that often proves to be heavily Counter-Terrorist sided, 3DMAX is able to display well-executed Terrorist plays which is reflected in the fact that they tend to pick up about as many Terrorist round wins as Counter-Terrorist round wins on their most played maps. Unfortunately, the team cannot claim to have a specific “home map” where they dominate most teams; they tend to lose as many or more games on their most played maps: Mirage, Dust 2, Cache and Nuke. However, their weakness is also a strength, especially in a tournament like ESL One Katowice 2015 where the veto system will come in to play, as they are capable of putting in strong performances on almost any map and will not be reliant on any specific one for their success.
To escape the group stages at Katowice, in-game leader natu will need to call upon all his experience and expertise while also incorporating some innovation and more dynamic tactics. Nothing short of career-best performances from all five members of the team will be enough advance the Finnish men through to the playoff stages of the tournament. In a group that includes last year’s Katowice CS:GO major champions, Virtus.pro and two teams whose core members have made it to the playoff stages of previous majors, Team SoloMid and Cloud9, the odds are most certainly stacked against 3DMAX. The team has been offered the opportunity to bootcamp at SEUL’s “gamerhouse” for the last two weeks before the tournament begins, which should give them a chance to build on their team play and cohesion. Whether this will be enough to make up for losing their star player and having to change so much within their team right before Katowice is yet to be seen.
Written by RSDtv