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GSL official map change SOON™ - Page 31

Forum Index > Community News and Headlines
865 CommentsPost a Reply
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Valikyr
Profile Joined June 2010
Sweden2653 Posts
January 09 2011 15:57 GMT
#601
On January 09 2011 23:58 Raion wrote:
These maps look huge!

Seems to be good but I'm still concerned since starcraft 2 lacks a lot of units that can be microed to change a battle outcome. So with maps being so big it will just be a 200/200 battle over and over again with Zerg having a slight advantage due to saving up larvae and being able to reinforce really quick. The 300 food push as day9 calls it.

Other than that 200/200 battles will eventually get repetitive.

But aside from those small concerns it's great that GSL is listening and making changes to make Starcraft 2 more entertaining to watch. Which will help solidify it into a more mainstream e-sport like Starcraft: Brood War.

Good news either way!! :D


You're wrong about units not being microable and I think you will be proven wrong more and more for every new macro match in GSL.

But yes this is great news!
RinconH
Profile Joined April 2010
United States512 Posts
January 09 2011 15:59 GMT
#602
On January 09 2011 21:20 [wh]_ForAlways wrote:
Show nested quote +
On January 09 2011 15:36 RinconH wrote:
Here is a recent Gisado game on "Terminus":

http://ch.gomtv.com/4555/28119/404045

You can tell how much richer these maps have the potential to make the game.

That is one of the more back and forth games I've seen.


Can someone tell me why after a few minutes of playing the video just ends and goes to advertisements and a different game? Could it be related to me having to pause to let the video buffer? I just downloaded the newest version of the GOM player and idk why it's not working :[


Not sure what you are running into... generally there are 2-3 ads prior to the game and 2-3 afterwards but not during the game from what I've seen.
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
January 09 2011 16:02 GMT
#603
On January 10 2011 00:59 RinconH wrote:
Show nested quote +
On January 09 2011 21:20 [wh]_ForAlways wrote:
On January 09 2011 15:36 RinconH wrote:
Here is a recent Gisado game on "Terminus":

http://ch.gomtv.com/4555/28119/404045

You can tell how much richer these maps have the potential to make the game.

That is one of the more back and forth games I've seen.


Can someone tell me why after a few minutes of playing the video just ends and goes to advertisements and a different game? Could it be related to me having to pause to let the video buffer? I just downloaded the newest version of the GOM player and idk why it's not working :[


Not sure what you are running into... generally there are 2-3 ads prior to the game and 2-3 afterwards but not during the game from what I've seen.


It's not that the ads are during the game.. it's that the video ends prematurely and then goes on to the next game for some reason.
monitor
Profile Blog Joined June 2010
United States2404 Posts
January 09 2011 16:20 GMT
#604
On January 09 2011 22:01 nathangonmad wrote:
Show nested quote +
On January 09 2011 21:50 Joroth wrote:
On January 09 2011 21:46 Dont Panic wrote:
I have played both the GSL maps and the ICCUP maps and i haev got to say that I like ICCUP much more. Just because they are bigger doesn't mean all the problems are gone. Garden of Aiur is almost as bad as jungle basin pvz instead of zerg not being able to get a fourth now they can't stop toss from getting a deathball. Even though i support iccup and I know their staff will listen to top players anything is better than the current blizzard maps that never change!



Iccup maps are poorly done. They have ramp issues where it takes more buildings to wall off and you have to kind of relearn how to play.


Just because they have different ramp sizes and players need to adapt their play depending on the map (like in broodwar) doesn't make it a bad thing at all. Infact forcing players to change thier styles/builds for different maps will make it a more interesting game.


Wait, which iCCup maps have ramp issues? If there is seriously a map with this issue, let us know so we can fix it.

Our current map pool doesn't have any unusual ramps as I know it. All of the main-natural ramps are 1x, naturals are average 9-12hex, and other ramps are exactly how wide they need to be.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Prinate
Profile Joined October 2010
United States182 Posts
January 09 2011 16:39 GMT
#605
After seeing the reverse-Swastika in the middle of Biohazard in that picture, I can't help but notice it every time I see the map now.

Still, I'm happy that things are getting mixed up, regardless.

Time to go DL the maps.
ChApFoU
Profile Blog Joined July 2004
France2982 Posts
January 09 2011 16:42 GMT
#606
On January 08 2011 23:04 MorroW wrote:
thats absolutely amazing news. idont even care if the new maps are just as garbage because this shows signs of gsl listening to the community and taking a new step in sc2 history


+1 Couldn't say it better. I hope the 4th map taken out is Jungle Basin.
"I honestly think that whoever invented toilet paper in a genius" Kang Min
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
Last Edited: 2011-01-09 17:10:01
January 09 2011 17:01 GMT
#607
A: Hey dude, did you ever watch SC:BW
B: Yea, a bit, like 1 or 2 videos here and there, what about it?
A: Well don't you remember Boxer's gosu Wraith control?
B: OMG yea, where the Zerg's natural was like exposed, and he killed every single drone in it.
A: Yyyeah, then got a million Marines and busted like 6 sunkens before lurker was finished. Old version ^^ keke.
B: Hunh? Yeah, I liked that game.
A: Do you remember WCG? With like Stork just fkin killing like every Terran on like 2 maps in the pool WITH THE SAME STRATEGY?
B: Uuh, sorry dude, I only watched a highlights video of that Boxer game, not WCG. The only WCG thing I've heard of with Stork is that game versus Satanik where he 2-gated vs 12-pool and I don't think he lost A SINGLE UNIT ALL GAME.
A: Yea, but compare that to manner-pyloning your opponent, and then BUILDING GATEWAYS behind his mineral line!
B: lolwut?
A: Nah, it's impossible, some scrubs on Battle.net were talking about it and I thought it was a funny idea.
B: Hmm.
A: You'd have to be, like, the best player in the world AND a sex-god to do that.
B: Hhm, not the sexy part, but still, *drool* ...

A: OMG I just remembered!
B: What?
A: Ok, what am I thinking of, what am I thinking of, "Nal Ra vs Savior".
B: Oh I know, where he cannon rushed on that, that map... Like TWICE! That VOD was EPIC.
A: Yea, that too, but there was a different game that I'm thinking about.
B: Dunno.
A: Yea you do, think "holy".
B: "holy? What, 'holy moly'?
A: Noooo, ok, same map that we were talking about before.
B: What, one of the Stork-pwns-with-carriers-in-WCG? I told you, I just play SC2 man.
A: That doesn't matter, so do I nowadays. It isin't so well known for that, it's the same map where NaDa did that fucking crazy lifting-a-proxy-factory-to-win-the-OSL...
B: Nope... So what is it again? So there's Horror Gates.
A: WCG
B: Boxer-wraiths, right?
A: Yup.
B: Nal Ra v Savior, like double cannon-rush.
A: NaDa winning the OSL with a lifted factory.
B: And something about "holy".
A: ...
B: Nope, still don't know it.
A: And you said you were on teamliquid.net ...
B: Oh yea, but I've minimized all the forums I don't read y'know, the front page's got it all there . Who is it that spotlights stuff anyways?
A: Mani, well that's all I know for sure.
B: Who?
A: Thor, er I mean an admin, it's ok if you don't know him, or any of the other stuff I was talking about, it's just that that stuff is what I grew up with, and I LOVE IT mayne, it's like my childhood
B: Yea, no problem, that's cool.
A: And I guess it's cool if you don't read other parts of TL too, it's up to you I guess.
B: Thanks dude, respect for respect.
A: Oh yeah, and I wasn't serious about the sex-god thing. Lemme amend that statement: "You'd have to be, like, the best player in the world AND a sex-god play on SK T1 to do that.
B: Haha lol, wasn't that the team that SlayerSBoXeR was on.
A: Yea, one of them, he founded it.
B: No way!
A: Yup.
B: Shieet...

A: Getting back to that map I was talking about, ARE YOU SURE you don't remember it? Go back in your [story] memory, take a look at all the hints I gave you, and tell me you DON'T KNOW IT.
B: ...*time passes*
B: Ok, done that, and still nothing.
A: OMG WUT DE IMMA STAB... LOok *controls anger*, *sigh*, they remade it for Starcraft 2.
B: OOOHH you mean




+ Show Spoiler +
dedicated to my IRL friend RexyRex
+ Show Spoiler +
, spoiler it if you know it plz, don't ruin the fun
+ Show Spoiler +
Fukk edited 12 times
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Furycrab
Profile Joined April 2010
Canada456 Posts
January 09 2011 17:04 GMT
#608
On January 08 2011 23:02 Nightmarjoo wrote:
Crossfire sucks. The nat is so open on top of having a wide ramp and a backdoor, and the mineral formations suck. Also the towers aren't along the main pathing which is just a personal peeve of mine. The tightness of the middle makes it unlikely it'd be balanced.



Ya but by the time you attack someones natural and crossed that huge ass map with just about anything the defender had time to build almost 2 times his army size.

Battles on that map are unlikely to be done around the natural unless some cheese is involved and more likely going to be around control for that Xelnaga, since controlling the Xelnagas means you either deny your opponent a safe 4th, or you get one of your own.

I'm a fan of new maps, not a huge fan of new maps just to make old maps but on a larger grid. Have my reasons, but rather not go too far into it.




Too tired to come up with something witty.
koOma
Profile Joined March 2010
Norway462 Posts
January 09 2011 17:05 GMT
#609
how do I search for these exactly?
He wears a mask so when he dogs his face / Each and every race could absorb the bass /// ST_Life
Xeph
Profile Joined September 2004
Korea (South)191 Posts
January 09 2011 17:08 GMT
#610
On January 10 2011 02:05 koOma wrote:
how do I search for these exactly?

SEARCH GSL
Persistent Pursuit of Perfection
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
January 09 2011 17:08 GMT
#611
On January 10 2011 02:01 bITt.mAN wrote:
+ Show Spoiler +
[/spoA: Hey dude, did you ever watch SC:BW
B: Yea, a bit, like 1 or 2 videos here and there, what about it?
A: Well don't you remember Boxer's gosu Wraith control?
B: OMG yea, where the Zerg's natural was like exposed, and he killed every single drone in it.
A: Yyyeah, then got a million Marines and busted like 6 sunkens before lurker was finished. Old version ^^ keke.
B: Hunh? Yeah, I liked that game.
A: Do you remember WCG? With like Stork just fkin killing like every Terran on like 2 maps in the pool WITH THE SAME STRATEGY?
B: Uuh, sorry dude, I only watched a highlights video of that Boxer game, not WCG. The only WCG thing I've heard of with Stork is that game versus Satanik where he 2-gated vs 12-pool and I don't think he lost A SINGLE UNIT ALL GAME.
A: Yea, but compare that to manner-pyloning your opponent, and then BUILDING GATEWAYS behind his mineral line!
B: lolwut?
A: Nah, it's impossible, some scrubs on Battle.net were talking about it and I thought it was a funny idea.
B: Hmm.
A: You'd have to be, like, the best player in the world AND a sex-god to do that.
B: Hhm, not the sexy part, but still, *drool* ...

A: OMG I just remembered!
B: What?
A: Ok, what am I thinking of, what am I thinking of, "Nal Ra vs Savior".
B: Oh I know, where he cannon rushed on that, that map... Like TWICE! That VOD was EPIC.
A: Yea, that too, but there was a different game that I'm thinking about.
B: Dunno.
A: Yea you do, think "holy".
B: "holy? What, 'holy moly'?
A: Noooo, ok, same map that we were talking about before.
B: What, one of the Stork-pwns-with-carriers-in-WCG? I told you, I just play SC2 man.
A: That doesn't matter, so do I nowadays. It isin't so well known for that, it's the same map where NaDa did that fucking crazy lifting-a-proxy-factory-to-win-the-OSL...
B: Nope... So what is it again? So there's Horror Gates.
A: WCG
B: Boxer-wraiths, right?
A: Yup.
B: Nal Ra v Savior, like double cannon-rush.
A: NaDa winning the OSL with a lifted factory.
B: And something about "holy".
A: ...
B: Nope, still don't know it.
A: And you said you were on teamliquid.net ...
B: Oh yea, but I've minimized all the forums I don't read y'know, the front page's got it all there .Who is it that spotlights stuff anyways?
A: Mani, well that's all I know for sure.
B: Who?
A: An admin, it's ok if you don't know him, or any of the other stuff I was talking about, it's just that that stuff is what I grew up with, and I LOVE IT mayne, it's like my childhood
B: Yea, no problem, that's cool.
A: And I guess it's cool if you don't read other parts of TL too, it's up to you I guess.
B: Thanks dude, respect for respect.
A: Oh yeah, and I wasn't serious about the sex-god thing. Lemme amend that statement: "You'd have to be, like, the best player in the world AND a sex-god play on SK T1 to do that.
B: Haha lol, wasn't that the team that SlayerSBoXeR was on.
A: Yea, one of them, he founded it.
B: No way!
A: Yup.
B: Shieet...

A: Getting back to that map I was talking about, ARE YOU SURE you don't remember it? Go back in your [post-history] memory, take a look at all the hints I gave you, and tell me you DON'T KNOW IT.
B: ...*time passes*
B: Ok, done that, and still nothing.
A: OMG WUT DE IMMA STAB... LOok *controls anger*, *sigh*, they remade it for Starcraft 2.
B: OOOHH you mean *&@^#&%(@*#&$(%*@&#($%&#*@&$*!($*#@


+ Show Spoiler +
dedicated to my IRL friend RexyRex
+ Show Spoiler +
, spoiler it if you know it plz, don't ruin the fun

wut?

The wierd thing about the rich gas geyser is that it means there is only half as much gas at that expo :/
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
XThunderyX
Profile Blog Joined August 2009
United States367 Posts
January 09 2011 17:09 GMT
#612
On January 10 2011 02:05 koOma wrote:
how do I search for these exactly?

By reading the OP. Or searching GSL, whichever you feel is most convienent.
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
January 09 2011 17:25 GMT
#613
Played some games. Feels like terran is going to need a buff if we get bigger maps like these ones. I just hope that GSL doesn't get statistics along the lines of:

PvT 65%
PvZ 47%
ZvT 65%

and decides not to use bigger maps because of balance issues... Rather they should just inform blizzard that the game is broken on real maps instead.
Hello=)
Gentso
Profile Joined July 2010
United States2218 Posts
January 09 2011 17:29 GMT
#614
On January 10 2011 02:25 ParasitJonte wrote:
Played some games. Feels like terran is going to need a buff if we get bigger maps like these ones.


Or, Terran can change it up a little bit for larger maps.
DirtYLOu
Profile Joined May 2010
575 Posts
January 09 2011 17:39 GMT
#615
oO I played once Tal'Darim Altar and Biohazard and I have to say... The look way better in game :p GREAT MAPS. They ARE HUGE. I Hope Blizzard will add them as well !
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
tieya
Profile Joined September 2010
United States308 Posts
January 09 2011 17:48 GMT
#616
Just played a few games on all these maps. I love them. (but not sure with crossfire...that map annoys me a bit)
Keype
Profile Joined March 2010
Sweden455 Posts
January 09 2011 17:51 GMT
#617
this is a turning point! in the right direction!:D Lets now just wish tsl will have them too and hopefully some kind of ladder will change too.
Tornado Terran Fighting!
POKSPOKS
Profile Joined November 2010
Sweden11 Posts
January 09 2011 17:58 GMT
#618
Xel'Naga towers?
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-01-09 19:26:41
January 09 2011 18:07 GMT
#619
I had a talk with Gisado about this issue and he said "I can not answer weather or not those maps are going to be included on GSL map pool because map pool change requires extreme cautions. I can't give you a definite answer, but I can say it is a positive atmosphere in progress."

I added this on OP also.
Persistent Pursuit of Perfection
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-01-09 18:32:26
January 09 2011 18:17 GMT
#620
On January 10 2011 03:07 Xeph wrote:
I had a talk with Gisado about this issue and he said "I can not answer weather or not those maps are going to be included on GSL map pool because map pool change needs extreme cautions. I can't give you a definite answer, but it is a positive atmosphere in progress."

I added this on OP also.

A such caution which leads to keep steppes, DQ and stuff?
But i understand the fact that you have to be careful with the size of the maps. I think the map size should be transitioning slowly into big maps to let terrans adapt their playstyle.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
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