On November 17 2010 04:07 Liquid`Nazgul wrote: I don't think teams that don't speak Korean should be in this. It is an impossible hassle to an organization not to be able to communicate with everyone directly. We don't understand the scene as well as the Koreans if we understand it at all. We may have a better understanding of how Korea works than the next foreigner but it is nothing compared to Koreans who have lived in this scene for so long. Not being able to speak the language can greatly hurt the effectiveness of an organization. Either you would slow everything down, possibly causing confusion and misunderstanding over translations, or you would end up being excluded.
I don't really have much of an opinion about this organization I'd say we just have to see how things go before making any judgments. If it's bad I'd be happy Liquid isn't part of it because we wouldn't have been able to stop anything and we do our own thing anyway, and if it's good we aren't really needed. I'm perfectly fine with the influence and expertise we have in the foreign scene. Korea is another world another culture that we can't fully understand it would make no sense to me to sit in some sort of board and apply our own values to the Korean scene. Let them do what they're good at and let us enjoy it by sending players there to participate.
TL members already participate in Korean events. I know there's a 0% chance you havn't thought of getting Korean speakers to mediate things for you, so why not?
On November 16 2010 23:41 Novac wrote: Hmm... I can't help but feel that having the game manufacturer controlling so much of the eSports scene pertaining to their games is dangerous.
This is not about SC:BW but merely the fact that Blizzard wants a "With permission from Blizzard" clause in everything. Meaning that if they felt like it, all eSports based on their games could be shut down over night. They could simply refuse to give permission or renew broadcasting rights to any of their games and everyone will be forced on to their next game.
It is scary that this is setting precedent for the relation between a game manufacturer and eSports.
Where is the protection for all the people dedicating their life to eSports if Blizzard felt like forcing everyone to play Starcraft 3? Or 4? At some point some legal protection against the possibility of a game manufacturer pulling the plug will have to be created. Otherwise we might as well not even try getting eSports properly off the ground.
Some will probably argue: "It's Blizzard's game. They can do what they want, when they want. Deal with it." Well as I said above. If this is the case then we might as well just scrap the dream of eSports becoming a popular and widely accepted pass time.
Except you have no basis for this argument at all. Blizzard already has FULL power over the esports scene of SC2. Hello, no LAN mode? And yet the Korean and Foreign scenes are already one of the biggest games (if not the biggest) games in esports with Blizzard having basically full control over who can run what.
On November 16 2010 23:41 Novac wrote: Hmm... I can't help but feel that having the game manufacturer controlling so much of the eSports scene pertaining to their games is dangerous.
This is not about SC:BW but merely the fact that Blizzard wants a "With permission from Blizzard" clause in everything. Meaning that if they felt like it, all eSports based on their games could be shut down over night. They could simply refuse to give permission or renew broadcasting rights to any of their games and everyone will be forced on to their next game.
It is scary that this is setting precedent for the relation between a game manufacturer and eSports.
Where is the protection for all the people dedicating their life to eSports if Blizzard felt like forcing everyone to play Starcraft 3? Or 4? At some point some legal protection against the possibility of a game manufacturer pulling the plug will have to be created. Otherwise we might as well not even try getting eSports properly off the ground.
Some will probably argue: "It's Blizzard's game. They can do what they want, when they want. Deal with it." Well as I said above. If this is the case then we might as well just scrap the dream of eSports becoming a popular and widely accepted pass time.
How is that any different from the power KESPA has? If a KESPA BW player wants to switch to SC2, they lose their license for 3 years and might even have their records "accidentally deleted."
If you think Blizzard is just going to cut off access to SC2 when a new game they want to play comes out, then that is just ridiculous. Has Blizzard shut off BNet for SC:BW yet? For WC3? Did they kill D2 classic when LoD came out?
Anyway, this all depends on how much power the players association is given. If it is something akin to the NBA, NFL, etc., then I think it might be very good for the players.
If it is just a figurehead position with no power, then it might be very bad for the players.
Aside from keeping b.net running, Blizzard pretty much abandoned bw/wc3 loooooooooong time ago, which is hilarious because their main argument over bw was that they want to protect the rights of the game and keep supporting it.
That would be because the BW scene is still relevant. Not insulting War3, but it exists on its own just fine, whereas the BW scene is deeply entwined with the fate of SC2. And what do you expect Blizz to do? Should we be complaining they don't support the War1 scene enough? When is it okay to let a game go?
I think this is really cool but i would like to see some foreigner teams included in this. Teamliquid or EG, since EG is planning on having a team house in Korea in 2011
Also, does this mean we can get SC2 team logos in our sig now?
doesn't mean the robotic nature of the current sc1 progammers is going to spill over into the new esports organization.
I really hope you see the value in gamer's being well-mannered and acting with sportsmanlike conduct like..oh I don't know...good sportsmen? Unless of course progamers are supposed to be like prepubescent teens that rage at every loss.
On November 17 2010 06:41 hellsan631 wrote: I really hope that this:
Gamer's basic behavior education
doesn't mean the robotic nature of the current sc1 progammers is going to spill over into the new esports organization.
I really hope you see the value in gamer's being well-mannered and acting with sportsmanlike conduct like..oh I don't know...good sportsmen? Unless of course progamers are supposed to be like prepubescent teens that rage at every loss.
Not even actual pro athletes are as reserved and regulated as Kespa's players.
I don't see how this organisation will benefit players when it is kinda related to blizzard which states that everything belong to them ? The maps,the replays,the games.... If you buy for example software lets say photoshop and they have stated that everything you create adobe will have IP rights over it...This is a joke SC2 kespa is just bad idea there is kespa already I realy don't like how the things are going... It's like gettin second FIFA or second UN that will fight with the other. From this no one benefit. And im sure that things will get ugly very soon.
I'm willing to bet that Blizzard will get on-board with these players and coaches. Have little doubt that they are already aware of it, due to their affiliation with Gretech. Blizzard will be able to design the teams and sponsorships on a global level, this could be their first major step in the door into a truly global eSport. Once (because they will) they drop the region lock, a global players association and sponsorship program will be soon to follow.
Hmm interesting news. Kespa 2.0 sounds like it should be an improvement, and sounds like a nice step towards getting an SC2 version of PL, which would be pretty sweet. What a coincidence that Woongjin Stars are my Fav. bw team, and for now, my fav. sc2 team is Startale (mainly because of ITR, and July).
Sounds like SC2 is starting to gain some ground in Korea. This can only mean we'll see a proleague pretty soon, which will be fantastic! Great news to hear that the players will be directly involved as well, even though this is just a revamped KeSPA lol.
In a meanwhile, in the StarCraft 2 gamer orientation, it will include the following topics and then some: Gamer's basic behavior education, interview method education from Fomos' reporter, Kim Kyung Hyun, and 2011 league operation plans from GomTV e-sports business unit, Chae Jeong Won.
Nooooooooooo, we need more DAVIT style of interviews
Now everyone's just gonna say the same politically correct stuff like in BW interviews.
Welll I definitely like that it's made up of coaches and players. The more often the ones with a vested interest in the quality and continued success (as well as player wellfare) the better off SC2 e-sports will be.