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Blizzard on 1v1 Balancing and the new patch - Page 68

Forum Index > Community News and Headlines
1732 CommentsPost a Reply
Prev 1 66 67 68 69 70 87 Next
ALang
Profile Joined April 2010
Canada288 Posts
October 07 2010 22:46 GMT
#1341
Terrified for what roach range is going to do to ZvP. Sup roach all-ins and taking away cannon expo.
DreXxiN
Profile Joined July 2010
United States494 Posts
Last Edited: 2010-10-07 22:48:45
October 07 2010 22:48 GMT
#1342
You have gold experience?


Yes I do actually. It was where most of the cheese was attempted actually. In fact I think of Gold league as the league where people haven't learned to effectively counter cheese yet.

And lol @ looking at my points. Well, that's fine and dandy that I'm low Diamond, but it's because of how much I play. I pretty frequently beat other friends of mine rank 1 in their divison, but everyone knows because of the way Bonus Pool works "grinding" is more effective than skill in determining most ranks on the ladder...I'm sorry I work and go to school full time and participate in social activities, but I'm not going to "grind" to 1500 points just so I can have YOUR respect because you don't think you should since I'm a weak low diamond to your gold.

That's so idiotic of you and completely out of context...do you even know the percentage of people in Diamond compared to percentage in gold?

I never once claimed I was an incredible player, but you're claiming I'm "baseless" when I actually have more experience than you, probably in both leagues. In fact if I'm so "baseless" why am I referencing different tournaments in which this is shown while you just argue "LOL NO ITS NOT LIKE THAT NOOB"?

Give me a break and grow up, kid. Wow
biology]major
Profile Blog Joined April 2010
United States2253 Posts
October 07 2010 22:48 GMT
#1343
no more free wins in tvt ( i mean defending the cheesery not doing it lol)
Question.?
Grond
Profile Blog Joined June 2010
599 Posts
October 07 2010 22:48 GMT
#1344
On October 08 2010 07:38 Perscienter wrote:
Rax first severely hurts the eco of the Terran, so I don't think how this new rule could be justifiable at all. Rax first is a legitimate trade-off and such trade-offs are a vital part of what an RTS is all about.


Probably a consequence of the Zealot build time nerf. A concussive shells rush was already strong before the Zealot nerf.
darkwing.Huzow
Profile Joined September 2010
United States35 Posts
October 07 2010 22:48 GMT
#1345
On October 08 2010 07:19 DreXxiN wrote:
I'd say you're talking more out of your ass than me since I actually have Diamond League experience. It's not like I play all the time either, hardly ever actually I'm pretty busy..but you're clearly ignorant to e-sports and higher level tactics because if you ever watched GSL or any tournament really you'd realize there's actually players well known for how good they probe harass..


Go read Saracen's post. Reread your post. And edit should you feel so compelled, oh-Diamond genius.
Obviously you are not a golfer.
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
October 07 2010 22:48 GMT
#1346
1) I'm wondering how this will affect the Roach+hydra combo. (I.e, how will they fare in chokes?)
2) Will roaches be the staple unit in ZvZ again?
3) How does this effective chargelots versus roaches? Will the roaches be able to get an additional shot in before the charge reaches them?
4) Can roaches shoot across gaps that they previously couldn't? (i.e, reach CC's/Nexii/Hatches/units in pathing rang around bases or gas on certain maps from high ground?)
5) What about Roaches sniping collossi?
6) Will broodlord play be even stronger with infestor support in ZvP now that Stalkers can't blink under FG?
7) How are 1a fights affected? does this give roaches an additional shot with or without the speed upgrade?
Steven Bonnell II is the friggin man.
DreXxiN
Profile Joined July 2010
United States494 Posts
Last Edited: 2010-10-07 22:53:52
October 07 2010 22:50 GMT
#1347
I'm not claiming anything about how superior I am, just simply stating I have experience in both leagues. Apparently "probe micro" seems like a big joke to you guys. I didn't say it would make terran worthless vs. Protoss rushes, just that it could (even if indirectly) effect their vulnerability.

When did TL become such presumptuous children? I should have never left the BW forums. T_T

To be fair I don't think anyone in gold league is capable of really intelligent probe harass.


That was my OP, and I don't know why it caused so much butthurt Gold Leaguers to cry SOOOOOO hard. My God.

For the record, workers have been killed by probes on televised matches.
GrazerRinge
Profile Blog Joined May 2010
999 Posts
Last Edited: 2010-10-07 22:54:45
October 07 2010 22:53 GMT
#1348
depot requirement for rax...

now 2 X 6pool in 2vs2 vs 2t is now officially impossible to beat.

and reaper speed needs factory? Give me a break, this would cut reaper use at least half.
"Successful people don't talk much. They listen and take action."
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
Last Edited: 2010-10-07 22:59:58
October 07 2010 22:54 GMT
#1349
If they're making Reaper speed a Factory-tier upgrade, doesn't that in itself solve the reaper problem? Especially if Roach range is increased?

If they want to delay the reaper but still allow for barracks first openings for meta-game variety, they should just make the reaper require an engineering bay or something, which keeps it 1.5 tier. Fixes the team-games bc reapers come a bit later while keeping the beginning options open for future innovation? I don't know...
greycubed
Profile Joined May 2010
United States615 Posts
October 07 2010 22:54 GMT
#1350
Why aren't the Terrans saying "hush- balance only affects the pros" any more?
http://i.imgur.com/N3ujB.png
wolfe
Profile Joined March 2010
United States761 Posts
October 07 2010 22:55 GMT
#1351
On October 08 2010 06:33 VirtuallyLost wrote:
Lol @ Terrans complaining. Shut the hell up and suck it up, and deal with it like us zergs do.

This change is crazy! Roaches could possibly be useful, but im not too sure yet.

To everyone that thinks supply depot before barrracks is stupid:
Zerg = Almost always build an overlord then set down a pool.
Protoss - Needs pylon to power units to warp.

Well anyways, the fungal growth change could help me muta ling build vs protoss. I guess i'll add in one or two infestors to fungal growth them stalkers and get a good surround with my lings :D


Stop comparing the damn races. For the billionth time balance DOES NOT mean every race should be IDENTICAL in their capabilities. Discussing such possibilities makes you feel intelligent because you are right; if every race had identical capabilities the would be balanced, but the game wouldn't be Starcraft either.

When discussing these changes stop and think for a second before you QQ. I know it's fun to laugh at Terrans for once but that's not helping the game or community. Yes perhaps there is an imbalance issues, yes maybe terran has too many openings or what not, but I don't believe removing player flexibility for something clean and easy is what Starcraft should be like.

Just like how hellions being used against roaches is damn sexy because it isn't a hard counter.
Swift as the wind, felt before noticed.
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
October 07 2010 22:55 GMT
#1352
On October 08 2010 07:50 DreXxiN wrote:
I'm not claiming anything about how superior I am, just simply stating I have experience in both leagues. Apparently "probe micro" seems like a big joke to you guys. I didn't say it would make terran worthless vs. Protoss rushes, just that it could (even if indirectly) effect their vulnerability.

When did TL become such presumptuous children? I should have never left the BW forums. T_T

Show nested quote +
To be fair I don't think anyone in gold league is capable of really intelligent probe harass.


That was my OP, and I don't know why it caused so much butthurt Gold Leaguers to cry SOOOOOO hard. My God


I'm sorry but I would just steer clear of the presumptuous children if I were you and remain in the BW forums like you said you should have. Also, why wouldn't you expect Gold leaguers to react negatively to that? It just confuses me to what you're trying to accomplish here, just don't react to them if you think they're being childish, I'm not saying they're right or you're wrong, but if you think they're children, respond to them as such by ignoring them. You don't have to prove you're right in every case.
Steven Bonnell II is the friggin man.
DreXxiN
Profile Joined July 2010
United States494 Posts
October 07 2010 22:57 GMT
#1353
On October 08 2010 07:55 TLOBrian wrote:
Show nested quote +
On October 08 2010 07:50 DreXxiN wrote:
I'm not claiming anything about how superior I am, just simply stating I have experience in both leagues. Apparently "probe micro" seems like a big joke to you guys. I didn't say it would make terran worthless vs. Protoss rushes, just that it could (even if indirectly) effect their vulnerability.

When did TL become such presumptuous children? I should have never left the BW forums. T_T

To be fair I don't think anyone in gold league is capable of really intelligent probe harass.


That was my OP, and I don't know why it caused so much butthurt Gold Leaguers to cry SOOOOOO hard. My God


I'm sorry but I would just steer clear of the presumptuous children if I were you and remain in the BW forums like you said you should have. Also, why wouldn't you expect Gold leaguers to react negatively to that? It just confuses me to what you're trying to accomplish here, just don't react to them if you think they're being childish, I'm not saying they're right or you're wrong, but if you think they're children, respond to them as such by ignoring them. You don't have to prove you're right in every case.



You're right, and I'm sorry, I know this is the internet. I forgot how sensitive people are and how such hostility can come from such a broad post such as my original. I'll just stop fighting with everyone in this thread and let them rage as they will, lol.
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
October 07 2010 22:58 GMT
#1354
Ok wow. Patch 1.1 didn't really change a lot, but this is going to be a huge change o.o Supply before rax tho, I'm not sure about that...
Jang Yoon Chul hwaiting!
wolfe
Profile Joined March 2010
United States761 Posts
October 07 2010 22:58 GMT
#1355
On October 08 2010 07:54 Klogon wrote:
If they're making Reaper speed a Factory-tier upgrade, doesn't that in itself solve the reaper problem? Especially if Roach speed is increased?


Wait, since when is roach speed increased? Or do you mean by then roach speed is done? Yeah, it does. Which makes me wonder why the rax/supply change is needed.

Roach range also helps on top of that so I think and HOPE that Blizzard is just tossing out all their ideas and don't plan to implement all of them. I don't care for reapers much but I do care for my rax before supply.
Swift as the wind, felt before noticed.
junemermaid
Profile Joined September 2006
United States981 Posts
Last Edited: 2010-10-07 23:03:29
October 07 2010 23:00 GMT
#1356
On October 08 2010 06:46 toadstool wrote:
Show nested quote +
On October 08 2010 06:33 VirtuallyLost wrote:
Lol @ Terrans complaining. Shut the hell up and suck it up, and deal with it like us zergs do.

This change is crazy! Roaches could possibly be useful, but im not too sure yet.

To everyone that thinks supply depot before barrracks is stupid:
Zerg = Almost always build an overlord then set down a pool.
Protoss - Needs pylon to power units to warp.

Well anyways, the fungal growth change could help me muta ling build vs protoss. I guess i'll add in one or two infestors to fungal growth them stalkers and get a good surround with my lings :D


I'm a zerg user and I think it's a horrible change. Zerg has the OPTION of ling rushing by going 10 pool, whereas Terran now doesn't. Hell, Zerg has the option of getting 6-pool.

I think it's a stupid idea.


Except now the Terran has to commit some resources (factory) into making the reaper harass viable. You know, not having a default strategy that doesn't set him behind and can instant win a game if handled sub-optimally.

Terran players can still get early reapers for harass (8 depot I guess?). It just requires you to cut economy. Like any harass / early attack opening (hint: double 10-gate & 6-10 pool).

Also, I'm prettttty sure the roach range increase is going to be a researchable upgrade that requires lair tech. If it isn't, then that is a little silly.
the UMP says YER OUT
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
Last Edited: 2010-10-07 23:00:55
October 07 2010 23:00 GMT
#1357
On October 08 2010 07:58 wolfe wrote:
Show nested quote +
On October 08 2010 07:54 Klogon wrote:
If they're making Reaper speed a Factory-tier upgrade, doesn't that in itself solve the reaper problem? Especially if Roach speed is increased?


Wait, since when is roach speed increased? Or do you mea n by then roach speed is done? Yeah, it does. Which makes me wonder why the rax/supply changeis needed.

Roach range also helps on top of that so I think and HOPE that Blizzard is just tossing out all their ideas and don't plan to implement all of them. I don't care for reapers much but I do care for my rax before supply.

Meant range.

If reapers range will = roach range, say goodbye to kiting roaches.
Philip2110
Profile Joined April 2010
Scotland798 Posts
October 07 2010 23:00 GMT
#1358
Depot requirement and roach range are going to make a massive difference.
Master Sc2 - Diamond LoL - Eu W
nodq
Profile Blog Joined May 2010
Germany123 Posts
October 07 2010 23:02 GMT
#1359
On October 08 2010 01:16 Woony wrote:
http://eu.battle.net/sc2/en/blog/761331

Otherwise, Blizzard does now actually give some statistics of them which they normally keep secret.
However please note this statistics are only from the NA server, those from europe or asia might differ.

Also interesting are the things they are considering for the next patch. (Zerg buffs!)

Oh and guys, these aren't the final changes and it will be ATLEAST one or two months until the next patch, so these changes aren't set in stone. No reason to freak out.

Show nested quote +
We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.

Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.

The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.

The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.

We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don’t expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.




I really appreciate the Zerg Changes. But... these Numbers are actually showing the Zerg is Overpowered vs. Terran? How can this be true when they do Nerfs to Terran and Buffs to zerg, wouldB#t that mean, that Zerg vs. Terran becoming much more imbalanced then? I don't understand the Logic behind this from Blizzard actually.
Spawn moooaaaar Overloooaaaarddzzzz!
sikyon
Profile Joined June 2010
Canada1045 Posts
October 07 2010 23:06 GMT
#1360
I think roach range might just make them abit OP since they won't be very kitable anymore once lair and speed come out.
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