What would YOU like to see in a patch? - Page 5
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shin ken
Germany612 Posts
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CursOr
United States6335 Posts
Outside of that, I would like them to fix the port-fowarding problem on standard battle-net. I have some friends who have wanted to play with me, but when I start having to explain about downloading launchers and making accounts (like ICCup) they always just decide to do something else. Being able to log in battle.net, and host custom games withing a few minutes is essential if they want people to start playing again. | ||
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Liquid`Drone
Norway28675 Posts
Scout mostly sucks, but boosting it in pretty much any way aside from giving extra sight range, could also make some early scout cheeses (like scout into 3 gate dragoon, already a strong pvz cheese) become really powerful. What this patch MUST fix is: port forward issue What it ideally takes care of: colors bugging out optional stuff: bnet server with matchmaking, fixing hacks, make replay watching better, 'HD'/widescreen support what it must NOT involve itself in balance or interface | ||
B-royal
Belgium1330 Posts
On March 14 2016 03:50 shin ken wrote: This thread is so embarassing. Seriously, I hope nobody at Blizzard reads it. Upon having read the thread, I agree. Let's hope they change nothing besides maybe considering super small changes to queens/scouts/ghosts and possibly dark archon. | ||
KameZerg
Sweden1767 Posts
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ninazerg
United States7291 Posts
More sprites so that valkyries will fire LAN lat on all the servers Any balance changes are insane. If you want to see the ghost or scout become more useful, make a custom map. | ||
ProMeTheus112
France2027 Posts
On March 14 2016 04:19 B-royal wrote: Upon having read the thread, I agree. Let's hope they change nothing besides maybe considering super small changes to queens/scouts/ghosts and possibly dark archon. It's interesting if you explain why you find it embarassing. | ||
arb
Noobville17921 Posts
thats fairly annoying to hit an emp and the recall happen anyway | ||
ArmadA[NaS]
United States347 Posts
On March 14 2016 06:24 arb wrote: I think it'd be nice to fix EMP not causing recalls to stop occasionally. thats fairly annoying to hit an emp and the recall happen anyway LRM)Dragon wrote: this is not a bug, its a feature of recall. terran players need to stop complaining about this. recall has 2 parts, part 1 where the vortex sucks in all the protoss stuff, which you as a terran player would not see, and part 2 where the vortex spits out the protoss army on top of your shit. You only see the 2nd part of the animation after you EMPed, and therefore assume that it was a bug because the arbiter got EMPed before the 2nd part of the recall was visible to you, but not before the first part started over the protoss army. Protoss can start recall while moving over water or cliffs and finish the recall above ground to gain time. | ||
WinterViewbot420
345 Posts
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GeckoXp
Germany2016 Posts
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shin ken
Germany612 Posts
On March 14 2016 09:02 GeckoXp wrote: I found the German hotkeys for general rally point (f) and build science vessels (f) quite annoying in some fun maps. Then again, there's right click rally pointing now :| English Hotkeys On March 14 2016 08:57 WinterViewbot420 wrote: I'm OP, can we please lock the thread now? I don't want anybody at Blizzard getting some retarded idea that we need a balance change, because we don't. please this. half of the users don't even read the starting post or understand what the OP wants to discuss in the thread (definitely not balance.) and most others are either delirious or trolls fantasizing about features that go way beyond a mere patch and probably break the game. I hope this thread gets locked and buried ASAP. Seriously? When thinking about a Broodwar patch the first thing you guys come up with is fucking unit balance? | ||
ProMeTheus112
France2027 Posts
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mau5mat
Northern Ireland461 Posts
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ProMeTheus112
France2027 Posts
Here is a post from a D2 developper about the Diablo II patch that came out few days ago : "It’s been a long time coming, but today we’re releasing 1.14a for Diablo II. This update focuses on system glitches introduced by modern operating systems. In related news, you can finally retire those old Mac PowerPCs. Included with the update is a shiny new installer for OSX. We’ve also begun working to improve our cheat-detection and hack-prevention capabilities. There’s still work to be done, but we’re making improvements every day. There is still a large Diablo II community around the world, and we thank you for continuing to play and slay with us. This journey starts by making Diablo II run on modern platforms, but it does not end there. See you in Sanctuary, adventurers." source : http://us.battle.net/en/forum/topic/20742864181 | ||
okum
France5778 Posts
For example, when watching replays, it'd be nice to be able to select groups of units to see their overall health, and it'd be nice to see kill counts on reavers and carriers even when they are busy building scarabs/interceptors. Protoss players have it too easy already, but I'd grant them a different hotkey to build probes. Things like that. Regarding balance, instead of changing the units in any way, I'd rather give map makers some more gimmicks to play with. | ||
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HaN-
France1920 Posts
Change everything outside the game. | ||
The_Red_Viper
19533 Posts
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[[Starlight]]
United States1578 Posts
On March 14 2016 03:50 parkufarku wrote: Scouts cost less, Spawn Broodlings at 100 energy, Vultures only come with 1 free mine, Tanks minus 10 damage, Dragoon AI fixed, Carrier maxes out at 6 interceptors, Devourers release mini anti air flies, Guardians do splash damage, Medic gas cost plus 25 Most of that is just awful. ![]() | ||
WinterViewbot420
345 Posts
Most of this thread is. I regret making this. I'm so sorry. | ||
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