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On October 07 2018 05:24 Redox wrote: Idk I healed some pug 5-mans in like the 6-8 area and I felt it was the hardest thing I have ever done in WoW. Way more difficult than healing a mythic raid. Then sometimes you have a good group (very rarely at my meh score) and there is nothing to do. Feels super random.
The other week i had some groups do 13 tyrannical bosses where we'd just be in combat for 4 or 5 minutes and nobody seemed to take damage. A different group on a 10 and somebody dies every 20 seconds, 5 pulls in a row.
The BFA health vs damage values in dungeons seem to be well balanced at 0-15 IMO! I haven't had a really close look at the numbers but the increase in stamina scaling with ilevel could be playing a big part in that.
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On October 07 2018 05:19 Tappo wrote:Show nested quote +On October 06 2018 21:45 NonY wrote:On October 06 2018 05:09 Tappo wrote:On October 06 2018 03:43 NonY wrote: Hopefully they at least get the 370 azerite gear from emissaries in very soon.
Although it kind of already doesn't matter for top tier players who likely already have 385 in 2-3 slots. Or at least it's just annoying to them that they have to do WQ's again and possibly use a 370 with better traits that they got from saving baby turtles over the 385 they got from mythic g'huun.
If your ilvl is 380+ I don't see why you wouldn't get 385 gear from the emissaries. If you've already earned enough gear from other areas of the game to be 380 then it's not like that gear isn't earned just because it's from a WQ. I wonder why they cap it like that. I think if you're clearing mythic uldir enough to be 380 or you are grinding so much mythic+ that you are 380 then you've earned competitive azerite gear handouts from WQ's just like players who have achieved less than you. What 370 traits are better than 385 mythic raid traits+ more stats? I'm not 100% sure but for me personally, I can't use Laser Matrix because I primarily play mythic+ and it pulls far away mobs that you're not in combat with. So for the Laser Matrix Uldir pieces that leaves only one other choice for the outer ring. And for Monks, the 2nd ring is always 1 dps trait, 1 healing trait and 1 tanking trait. So if the one healing trait isn't very helpful then there's no other option. The dps and tank traits aren't always totally useless for healers but they're not great. I don't have enough 370/385 pieces that I've had to figure it out yet but I definitely see it as a possibility. Some outer ring traits do 2.5% of my healing in a useful way and some 2nd ring traits do 1.5% in a useful way while some other traits aren't quite so helpful or managing so much HPS. Even the 3rd ring can come into play because some of them are completely useless while resounding barrier is actually quite helpful. As a healer, that absorb should just be considered a boost to my HPS and it helps with survivability as well. I'd also note that for some dungeons and affixes I need to set up more for tank healing and for others I need to set up more for group healing so that might make me equip 370 with the right traits over 385 with the wrong ones. I assume DPS have some analogous choices with ST vs AOE. Anyway with 36 specs in the game I'm just assuming someone has it worse than me. For my alt, you can see sims for the traits here: https://lockonestopshop.com/#!/Affliction/Sims/AzeriteIf you get Overwhelming Power in 2nd ring and one of the best outer ring traits, then I'm pretty sure the Intellect on a 385 is not making up for bad traits. Archive of the Titans is fairly low and Laser Matrix can't be used like I said, so I could see it happening. It doesnt pull them. It just looks like it hits them. I would pull all surroundings or break cc if that would be the case. Especially as a melee Laser matrix is common in high level keys among all roles. Pulls good value for heal
I cant speak for M+ as I use a different piece for healing/tanking (I use the CoA exalted one), but in raids I have seen laser matrix pull random stuff on the zul platform.
I know blizz has patched it like 2 or 3 times now so hopefully its been fixed. Was seriously the most annoying thing to happen.
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How are you supposed to do the packs in SOTS that have a handful of weak mobs with a miniboss on bolstering? Seems insanely hard compared to last week
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On October 07 2018 13:21 Cyro wrote: How are you supposed to do the packs in SOTS that have a handful of weak mobs with a miniboss on bolstering? Seems insanely hard compared to last week
Tank pull mini boss mob, dps kill little guys on their own, then kill mini boss.
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Easy way - take druid aoe root. Actually pugged 12 shrine and finished on time this week.
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I know people dont like these kinds of questions but I am on the fence so hard that im gonna ask anyway... I quit WoW with WotLK pretty much. got interested again with BfA and am considering rejoining but I just dont know if its worth it. I tried the free version but yeah you can imagine its not reaally helpful. I just dont know if it would be worth it. Problem is mainly the 60€ investement at the start, since I have to buy the game to get 30 days free... I dont know if I will have the drive to play more than casually and I think the main hook for me is the storyline.
I am also unsure how easy it is to catch up... I tune into some streams here and there and everything is kinda overwhelming (compared to BC/early WotLK times haha).
I dont even know what I want to accomplish with this post. I guess I am just searching for people who can give me some pro/con arguments since my mind seems to go in circles and I cant decide if I wanna invest (time and moneywise) Anything is appreciated and sry for my english... not my main language 
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You can play to level 110 without buying anything other than subscription time, i'd recommend doing that for a bit. BFA's still struggling to get out of beta but it should be a lot more polished for 2019
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ah yes forgot to mention. I dont have a WoW account anymore.. I sold mine back then because i was young and you could get good money for it. So yea 60€ it is
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Yeah as you already know kinda hard to tell for others if it is worth it to you, we also dont know how much money that is for you etc.
But fwiw I think it is never hard to catch up in WoW nowadays. The game soft resets all the time and there are so many catch up mechanics. That is one of the bigger differences to old WoW as you may know it.
Also as you mentioned story lines, I think those are one of the strengths of this expansion (though I always thought WoW story telling is rather weak).
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I didn't know that 30% artifact power reduction works globally regardless of whether a character exists. Still annoying to level on alt but does ease it considerably.
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On October 08 2018 01:11 Gear 3rd wrote: ah yes forgot to mention. I dont have a WoW account anymore.. I sold mine back then because i was young and you could get good money for it. So yea 60€ it is Actually that's no longer the case.
You can now play up to and including the previous expansion by only paying the subscription fee.Starting today, new players can gain access to all World of Warcraft content up through and including the Legion expansion simply by becoming a subscriber—you no longer need to purchase the original World of Warcraft base game. https://news.blizzard.com/en-us/world-of-warcraft/21952597/subscribe-to-wow-and-play-every-expansion-through-legion
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^This
Even before that was changed, the game that you had to buy to access all but the latest expansion was like 10-15 euro and came with a month of game time so it was similar to now. I was already assuming that you didn't have an account although it doesn't make a difference any more if you previously bought classic-wotlk or not
On October 08 2018 01:47 Wala.Revolution wrote: I didn't know that 30% artifact power reduction works globally regardless of whether a character exists. Still annoying to level on alt but does ease it considerably.
Getting the first row of any gear or 3 rows of newbie gear unlocked is trivially easy since we now have around 5x the AP generation rate that we had during the first 2 weeks.
Nitpick, it's a 1.3x reduction - 100/1.3 = 76.92, so it requires ~23% less AP compared to before. People (including lead developers) have been misquoting this for the entire expansion but we can confirm from actually looking at the numbers that the server math dudes are doing it this way
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ahh ic. I legit didnt know that. TBF the website is kinda difficult to understand sometimes (try finding the limits of the free test client without google......)
Thanks guys! Think i will go down that route and see if i get into it again or not
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On October 07 2018 05:19 Tappo wrote:Show nested quote +On October 06 2018 21:45 NonY wrote:On October 06 2018 05:09 Tappo wrote:On October 06 2018 03:43 NonY wrote: Hopefully they at least get the 370 azerite gear from emissaries in very soon.
Although it kind of already doesn't matter for top tier players who likely already have 385 in 2-3 slots. Or at least it's just annoying to them that they have to do WQ's again and possibly use a 370 with better traits that they got from saving baby turtles over the 385 they got from mythic g'huun.
If your ilvl is 380+ I don't see why you wouldn't get 385 gear from the emissaries. If you've already earned enough gear from other areas of the game to be 380 then it's not like that gear isn't earned just because it's from a WQ. I wonder why they cap it like that. I think if you're clearing mythic uldir enough to be 380 or you are grinding so much mythic+ that you are 380 then you've earned competitive azerite gear handouts from WQ's just like players who have achieved less than you. What 370 traits are better than 385 mythic raid traits+ more stats? I'm not 100% sure but for me personally, I can't use Laser Matrix because I primarily play mythic+ and it pulls far away mobs that you're not in combat with. So for the Laser Matrix Uldir pieces that leaves only one other choice for the outer ring. And for Monks, the 2nd ring is always 1 dps trait, 1 healing trait and 1 tanking trait. So if the one healing trait isn't very helpful then there's no other option. The dps and tank traits aren't always totally useless for healers but they're not great. I don't have enough 370/385 pieces that I've had to figure it out yet but I definitely see it as a possibility. Some outer ring traits do 2.5% of my healing in a useful way and some 2nd ring traits do 1.5% in a useful way while some other traits aren't quite so helpful or managing so much HPS. Even the 3rd ring can come into play because some of them are completely useless while resounding barrier is actually quite helpful. As a healer, that absorb should just be considered a boost to my HPS and it helps with survivability as well. I'd also note that for some dungeons and affixes I need to set up more for tank healing and for others I need to set up more for group healing so that might make me equip 370 with the right traits over 385 with the wrong ones. I assume DPS have some analogous choices with ST vs AOE. Anyway with 36 specs in the game I'm just assuming someone has it worse than me. For my alt, you can see sims for the traits here: https://lockonestopshop.com/#!/Affliction/Sims/AzeriteIf you get Overwhelming Power in 2nd ring and one of the best outer ring traits, then I'm pretty sure the Intellect on a 385 is not making up for bad traits. Archive of the Titans is fairly low and Laser Matrix can't be used like I said, so I could see it happening. It doesnt pull them. It just looks like it hits them. I would pull all surroundings or break cc if that would be the case. Especially as a melee Laser matrix is common in high level keys among all roles. Pulls good value for heal It 100% pulls along with some other traits and trinkets. You can play around it witha premade group that is aware of it and it performs well but let's not think that it doesn't do it just because top players have found a way to use it safely.
Like I did a bunch of runs with a rogue who is obviously starting stealth and using tricks so he has uptime on packs when most other classes do not, so he's in close proximity to packs we're not pulling and dps'ing the mobs we are pulling as the tank is positioning them. So it's been pretty obvious to us. He eventually reforged that azerite piece and the issue went away. It's been pretty widely reported. It literally aggros mobs through the floor in Waycrest Manor and they hit you through the floor. If I couldn't shadowmeld the threat away I would've died many times from it in Waycrest.
edit: I think what confuses the issue is that the laser matrix animation can display targeting out-of-combat mobs and the mobs do not aggro. But of course that isn't proof that it doesn't ever aggro out-of-combat mobs, though it is tempting to take it as such. I wish I had hard evidence of it -- maybe someone else has posted some somewhere. I don't have laser matrix to test it myself and it'd be tricky for me to get to the spots in the dungeons by myself where I've seen it cause issues. The INT trinket from Waycrest Manor is another item that people have had these issues with. I don't know what the comprehensive list is but it seems to be a general BfA issue.
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Yesterday I pulled mobs with laser matrix but it was after a reset because of bad bolsters. It was the 1st/2nd left pack at atal which bugged in previous runs. (non-matrix)
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8751 Posts
I actually have a 360 helm that still had laser matrix on it so I was able to show it
laser matrix pull:
https://gfycat.com/BoldShrillJumpingbean
So I know that's at least one way to do it. That big stone golem is in combat with some bees that fly around. My hypothesis: any mob that's in combat, whether currently in combat with the caster of laser matrix or not, is an eligible target of laser matrix. With all the "stuck in combat" issues and related issues, this becomes a bigger practical problem than it may seem. And maybe there are other circumstances under which laser matrix attacks things it shouldn't.
There are certain rooms which are particularly troublesome in my experience and I don't know what's going on in those rooms to cause it (for example, the first boss room in King's Rest). What happened to us twice is this: we pug a 1k+ tank who knows the pulls. He's pulling that room. Our rogue is stealthed and waiting for the mobs to separate out a bit from mobs we aren't pulling. The tank LOS's because the little minions are still patrolling so we pull mobs all the way near the gong. Our hunter misdirects and starts DPS'ing (this is not a bad player hunter who might be potentially guilty of pulling without knowing it in basic hunter ways -- very good player who is part of my static group who admits mistakes), our rogue uses tricks and starts DPS'ing. His Laser Matrix procs. Literally the entire room gets pulled.
The top players who know all the dungeons and mechanics in such extreme detail already and who script their entire runs basically, I'm sure they know how to play around known bugs. Personally I'm not about to bring laser matrix to a run and let that cause a wipe when I'm doing only maybe 5-10 runs a week now. Huge waste of 5 people's time. I get on to do 2 runs and if one of them doesn't make timer because of laser matrix, well that's why my group of friends all reforged out of it.
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United Kingdom20323 Posts
I don't run laser matrix or azerite globules because they break cc / pull random shit. Laser Matrix got a lot worse when they increased the range of it for casters (now there's almost always something within LOS and ~60 yards, while previously it was 30) but there was some weird stuff before then
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