![[image loading]](http://i1354.photobucket.com/albums/q690/BrosephsMG/MasterAchieved_zpsa65b9f46.jpg)
Table of Contents
I. Introduction
II. How to get to Master League with One Build
....A. Overview
....B. Deny Scouting
....C. Build an Army
....D. Move Out
III. Replays
I. Introduction
I came to this forum a month or so ago on a mission.
I wanted to learn how to Marine all-in. No, more than that. I wanted to be the very best, like no one ever was. And though you didn't help me in my time of need,*1 I am too big a man to hold a grudge.
I have returned to teach you how to play this game.
I've played around 200 games of SC2 since last month. Every game I played as Terran. Every game I built the same units. And every game I played, I learned.
I became faster; stronger; better. I shaved minutes, then seconds, then milliseconds off my build time. And I started to win. And win. Today I stand before you in full, veiny, triumphant glory. Bask in it.
It's true that I don't know the Terran tech tree. Truer still that I've only the faintest grasp of how to micromanage my units or macro-manage my economy, and that I only know one build order.
But it is also true that I can teach you to be like me. Sadly, you're not me, but if you absorb the information in this guide you can be a Master like me.
*1: http://www.teamliquid.net/forum/viewmessage.php?topic_id=414682#1
II. How to get to Master League with One Build
Overview
This build order requires you to deny scouting, to build an army, and to move out.
That's it. There is no need (or opportunity) to read and react to the opponent's build, no need (or opportunity) to switch tech, and no need (or opportunity) to micromanage your units.
You build your units behind a wall, attack move out, and collect your points.
A. Deny Scouting
You must not get scouted. Period. You will lose the game if the enemy sees inside your base between the four and six minute marks.
Fortunately for you, you can avoid getting scouted against any race on almost any map. Here's how.
Get your initial wall up. Follow the build order below - start/cancel a Supply Depot, and be ready to repair it if a worker comes to harass you before your Barracks finishes. If a worker gets in before that, it doesn't matter - your first Marine will come out long before you reveal your build.
Against Zerg, keep Marines on the edges of your base, especially the side where you've hidden your Barracks. (Don't send too many Marines to attack encroaching Overlords - that will tell them what you're doing as much as seeing the Barracks will. Gauge it and send the minimum number.)
Against Protoss, they have no shot. Get the wall up, rally Marines to the edge. Hide your Barracks in the back, just in case he tries to Mothership Core scout you.
Other Terrans are the toughest to deal with. It's hard to deny Reaper entry on some bases, and impossible on others. Further, a money scan will show him all of your goodies.
You've just got to learn how to place your Marines to help you deny Reapers, and where to place your Barracks so that the scan will probably miss them. Chain-watch replays of mine or someone else to see where Terrans tend to scan when they've been boxed out of a base, then don't build there.
All-in-all, you should be able to deny scouting 100% of the time against Protoss, 100% of the time against Zerg, and, I estimate, 70% of the time against Terran.
B. Build An Army
Time for the meat and potatoes, eh? What you're about to read is probably the easiest, most forgiving build order there is. You don't have to lift buildings, build more than one unit type, or even get gas. You build SCVs, Marines, Supply Depots, and Barracks. Literally, that's it, and here it is:
Constantly produce SCVs.
6/11: SCV
7/11: SCV
8/11: SCV
9/11: SCV
10/11: SD (use the SCV that you just built)
11/19: SCV
12/19: Barracks
13/19: SCV
@ 100 minerals: Halt Barracks, start/halt SD to finish wall, resume Barracks construction, queue worker to finish SD.
14/19: SCV
15/19: SCV
16/19: Upgrade CC to OC.
16/19: Marines - queue three off the bat & constantly produce them. Send the first to scout for Pylons, position for Overlord defense, or to your mineral line to defend against Reaper harass.
@ OC complete: Drop MULE every 50 energy & build SCV (stop chain queueing SCVs)
@ Second Marine: Scout the enemy for his position on a 4 player map.
@ 600 minerals: 4 Barracks, properly placed.
@ 50 minerals: SCV
@ 150 minerals: Barracks
Resume constant SCV production.
@ 100 minerals: SD, rally back to mineral line.
@ 100 minerals: SD, use this SCV to constantly produce SDs.
@ 4 Barracks' completion: Stop SCV production. Chain produce Marines from all six Barracks.
@ Barracks' completion: Chain produce Marines from all six Barracks.
@ Any time after SCV production stopped: Hotkey all except six workers.
@ ~6:30, or whenever a fresh wave of Marines pops out, move out.
Rally Barracks to outside enemy base; continue to chain produce Marines; stop SD production.
This build order tells you what to build, where to send your units as they're created, and how and when to hotkey your units. The above description is exhaustive - there is nothing else to be said or done. Do the above and you're doing this build as well as anyone can.
C. Move Out
It's 6:30. A wave of five Marines just popped out of your Barracks and they've got itchy trigger fingers. Oblige them. Put a group of five Marines or so near your wall, and the rest of your Marines (there should be about fifteen) toward the back of your base.
Lower the Supply Depot wall, press F2 to select all Marines, and attack-walk toward your enemy's base. Wait a few seconds and send your hotkeyed SCV group - all except six - in the same direction. (You send the SCVs afterward because they run faster than Marines, so wait longer on large maps.)
Note: Your SCVs and MULEs will give you enough income to chain produce Marines, so make sure you do.
When you get to the enemy base, attack walk your way to victory. Or lose to a completely turtled-up one base player. Either way, win or lose before the 8:00 mark, and get into the next game.
Enjoy the Master league. You earned it.
III. Replays
Here are some sample replays.
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-284065.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-284067.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-284064.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-284063.jpg)
![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-284066.jpg)