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[G] TvE: Get to Master with One Build & < 50 APM

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BrosephMG
Profile Joined June 2011
United States18 Posts
June 18 2013 04:27 GMT
#1
[image loading]


Table of Contents
I. Introduction
II. How to get to Master League with One Build
....A. Overview
....B. Deny Scouting
....C. Build an Army
....D. Move Out
III. Replays


I. Introduction
I came to this forum a month or so ago on a mission.

I wanted to learn how to Marine all-in. No, more than that. I wanted to be the very best, like no one ever was. And though you didn't help me in my time of need,*1 I am too big a man to hold a grudge.

I have returned to teach you how to play this game.

I've played around 200 games of SC2 since last month. Every game I played as Terran. Every game I built the same units. And every game I played, I learned.

I became faster; stronger; better. I shaved minutes, then seconds, then milliseconds off my build time. And I started to win. And win. Today I stand before you in full, veiny, triumphant glory. Bask in it.

It's true that I don't know the Terran tech tree. Truer still that I've only the faintest grasp of how to micromanage my units or macro-manage my economy, and that I only know one build order.

But it is also true that I can teach you to be like me. Sadly, you're not me, but if you absorb the information in this guide you can be a Master like me.

*1: http://www.teamliquid.net/forum/viewmessage.php?topic_id=414682#1


II. How to get to Master League with One Build
Overview
This build order requires you to deny scouting, to build an army, and to move out.

That's it. There is no need (or opportunity) to read and react to the opponent's build, no need (or opportunity) to switch tech, and no need (or opportunity) to micromanage your units.

You build your units behind a wall, attack move out, and collect your points.

A. Deny Scouting
You must not get scouted. Period. You will lose the game if the enemy sees inside your base between the four and six minute marks.

Fortunately for you, you can avoid getting scouted against any race on almost any map. Here's how.

Get your initial wall up. Follow the build order below - start/cancel a Supply Depot, and be ready to repair it if a worker comes to harass you before your Barracks finishes. If a worker gets in before that, it doesn't matter - your first Marine will come out long before you reveal your build.

Against Zerg, keep Marines on the edges of your base, especially the side where you've hidden your Barracks. (Don't send too many Marines to attack encroaching Overlords - that will tell them what you're doing as much as seeing the Barracks will. Gauge it and send the minimum number.)

Against Protoss, they have no shot. Get the wall up, rally Marines to the edge. Hide your Barracks in the back, just in case he tries to Mothership Core scout you.

Other Terrans are the toughest to deal with. It's hard to deny Reaper entry on some bases, and impossible on others. Further, a money scan will show him all of your goodies.

You've just got to learn how to place your Marines to help you deny Reapers, and where to place your Barracks so that the scan will probably miss them. Chain-watch replays of mine or someone else to see where Terrans tend to scan when they've been boxed out of a base, then don't build there.

All-in-all, you should be able to deny scouting 100% of the time against Protoss, 100% of the time against Zerg, and, I estimate, 70% of the time against Terran.

B. Build An Army
Time for the meat and potatoes, eh? What you're about to read is probably the easiest, most forgiving build order there is. You don't have to lift buildings, build more than one unit type, or even get gas. You build SCVs, Marines, Supply Depots, and Barracks. Literally, that's it, and here it is:

Constantly produce SCVs.
6/11: SCV
7/11: SCV
8/11: SCV
9/11: SCV
10/11: SD (use the SCV that you just built)
11/19: SCV
12/19: Barracks
13/19: SCV
@ 100 minerals: Halt Barracks, start/halt SD to finish wall, resume Barracks construction, queue worker to finish SD.
14/19: SCV
15/19: SCV
16/19: Upgrade CC to OC.
16/19: Marines - queue three off the bat & constantly produce them. Send the first to scout for Pylons, position for Overlord defense, or to your mineral line to defend against Reaper harass.
@ OC complete: Drop MULE every 50 energy & build SCV (stop chain queueing SCVs)
@ Second Marine: Scout the enemy for his position on a 4 player map.
@ 600 minerals: 4 Barracks, properly placed.
@ 50 minerals: SCV
@ 150 minerals: Barracks
Resume constant SCV production.
@ 100 minerals: SD, rally back to mineral line.
@ 100 minerals: SD, use this SCV to constantly produce SDs.
@ 4 Barracks' completion: Stop SCV production. Chain produce Marines from all six Barracks.
@ Barracks' completion: Chain produce Marines from all six Barracks.
@ Any time after SCV production stopped: Hotkey all except six workers.
@ ~6:30, or whenever a fresh wave of Marines pops out, move out.
Rally Barracks to outside enemy base; continue to chain produce Marines; stop SD production.

This build order tells you what to build, where to send your units as they're created, and how and when to hotkey your units. The above description is exhaustive - there is nothing else to be said or done. Do the above and you're doing this build as well as anyone can.

C. Move Out
It's 6:30. A wave of five Marines just popped out of your Barracks and they've got itchy trigger fingers. Oblige them. Put a group of five Marines or so near your wall, and the rest of your Marines (there should be about fifteen) toward the back of your base.

Lower the Supply Depot wall, press F2 to select all Marines, and attack-walk toward your enemy's base. Wait a few seconds and send your hotkeyed SCV group - all except six - in the same direction. (You send the SCVs afterward because they run faster than Marines, so wait longer on large maps.)

Note: Your SCVs and MULEs will give you enough income to chain produce Marines, so make sure you do.

When you get to the enemy base, attack walk your way to victory. Or lose to a completely turtled-up one base player. Either way, win or lose before the 8:00 mark, and get into the next game.

Enjoy the Master league. You earned it.


III. Replays
Here are some sample replays.

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
twitch.tv/brosephmg
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
Last Edited: 2013-06-18 04:38:28
June 18 2013 04:35 GMT
#2
What if they're a cheesy toss and go 6 minute DT rush? How often do you win against that?
Do you ever try to build bunkers (esp vs hellions)?
People are imbeciles, lucky thing god made cats.
ktgrey
Profile Joined March 2013
2 Posts
June 18 2013 04:37 GMT
#3
The last time this happened: http://www.teamliquid.net/forum/viewmessage.php?topic_id=414682
BrosephMG
Profile Joined June 2011
United States18 Posts
June 18 2013 04:43 GMT
#4
On June 18 2013 13:37 ktgrey wrote:
The last time this happened: http://www.teamliquid.net/forum/viewmessage.php?topic_id=414682


Yeh, that link is in the original post. You a wizard or a detective or something?
twitch.tv/brosephmg
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
June 18 2013 05:19 GMT
#5
You've made this thread like 10 times already man. Gasless raxes for easy wins, we get it. Thank you for your contributions to TL no more threads about gasless rax pushes will be necessary. Again we thank you for your contributions now please if I could stop reading about this very easy to execute build every week that would be fantastic. Thank you!
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
prOkilleR
Profile Joined April 2013
United States58 Posts
June 18 2013 05:25 GMT
#6
this build is a piece of shit i don't know how u got to masters doing it but im just saying its just stupid
Vault Boy
Profile Joined June 2013
Germany131 Posts
June 18 2013 05:28 GMT
#7
Terrible post! And if you start playing normal you will be demoted to Plat... LOL!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2013-06-18 05:29:24
June 18 2013 05:28 GMT
#8
oh i thought you were going to explain a solid macro opener for new terrans to use.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=414682

hmm...

edit: sniped!
get rich or die mining
TL+ Member
Taefox
Profile Joined March 2010
1533 Posts
June 18 2013 05:47 GMT
#9
Another version of this since WoL :
http://www.teamliquid.net/forum/viewmessage.php?topic_id=200525
@taefoxy
A Wild Sosd
Profile Joined September 2012
Australia421 Posts
June 18 2013 06:11 GMT
#10
Idk how this would hold up against planetary nexus or any amount of bunkers or tanks...
Bomber | TaeJa | Life | Scarlett I Twitter: @SosdSC2
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
June 18 2013 06:13 GMT
#11
So you got to Master's using 6 rax every game. Good job, now i know what to build to blind counter you when we meet on the ladder
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
dreamsmasher
Profile Joined November 2010
816 Posts
Last Edited: 2013-06-18 06:18:41
June 18 2013 06:18 GMT
#12
you can hit master's league cannon rushing too what's your point.

didn't someone get GM six pooling.

whats your point, people have done easier builds and taken them to much higher levels.
gobbledydook
Profile Joined October 2012
Australia2602 Posts
June 18 2013 06:18 GMT
#13
On June 18 2013 15:13 KiLL_ORdeR wrote:
So you got to Master's using 6 rax every game. Good job, now i know what to build to blind counter you when we meet on the ladder


build a mother ship core and force field the marines out forever?
I am a dirty Protoss bullshit abuser
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
June 18 2013 06:29 GMT
#14
The same way I cannot understand why some people always seem to allin on ladder, I cannot understand why you would want to reach masters on one build that purely relies on your opponent to make horrendous mistakes. Your master rank will be worth nothing and master in itself is not worth a lot. How could anyone be proud on this? I'd rather struggle to get masters as beginner and learn solid play that I can base my "future play" on instead of cheesing and then falling behind once I reached masters.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
_indigo_
Profile Joined August 2010
Slovenia171 Posts
June 18 2013 06:33 GMT
#15
Stop moralizing everything, people. Everybody has it's own reasons and if you have nothing to contribute to the thread just avoid it for the better of all of us.

I'd like to know though how this build fares vs Protoss in HotS - because when I think about MotherShip Core and its spells I'm not sure if this can be successful if the Protoss doesn't screw up. Any experience with this?
I have seen it all, and everything is just as senseless as chasing the wind.
gobbledydook
Profile Joined October 2012
Australia2602 Posts
Last Edited: 2013-06-18 06:55:55
June 18 2013 06:53 GMT
#16
On June 18 2013 15:33 _indigo_ wrote:
Stop moralizing everything, people. Everybody has it's own reasons and if you have nothing to contribute to the thread just avoid it for the better of all of us.

I'd like to know though how this build fares vs Protoss in HotS - because when I think about MotherShip Core and its spells I'm not sure if this can be successful if the Protoss doesn't screw up. Any experience with this?


If you get caught with your pants down and aren't looking when the marines run up your natural ramp and kill the sentries you have there, yeah you're pretty screwed.

But against competent Protoss play, something as simple as zealot/stalker/MSC pressure should scout this build...so your stalker is picking away at their wall-off. We know that marines can't actually defend the wall-off from behind the wall because stalker range, so what is the Terran going to do? move out with marines so the stalker can kite the marines forever? not move out and lose the wall allowing the Protoss to poke in and see your mass barracks building (yeah, Zealot/stalker/core should hit while the 6 rax is not operational yet) and then make forge, cannons, and you lose?

Even just keeping the stalker outside their base will be good enough, upon seeing the move out, you kite them all the way back to your base. With a rush distance of around 40 seconds on most maps, the stalker should be able to kill over half of the marines before they even reach your base...
I am a dirty Protoss bullshit abuser
WombaT
Profile Blog Joined May 2010
Northern Ireland25010 Posts
June 18 2013 06:54 GMT
#17
Say what you want about the build, or the general concept but it's a well-written and thought-out guide that pisses over a lot of guide posts here.

Despite the sickening nature of the gasless 6 rax, it's pretty handy resource to have as a Protoss quite how people hide the build! Additionally, OP is much better than 'I need help vs X that I could find in 3 minutes if I bothered to look' threads clogging up the strategy forum. I'd love it if there were changes like an [H] sub-forum, would be super handy in cutting a bit of the clutter.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Sephiren
Profile Joined September 2012
United States85 Posts
June 18 2013 06:55 GMT
#18
LOL your name looked really familiar.

A few weeks ago I was playing Unranked and i got insanely BM'd by some toss who immortal/sentry all in'd me and expanded behind it, and when he lost called me a f@$$)% and blah blah, kept pestering me all through the next game. It was unranked so i was like, "meh, i'll argue with this guy". Meanwhile, I'm barely playing and just making drones, and all of a sudden 20 marines are at my natural! Totally remember backrap was the name. Thank god for unranked.
Inimic
Profile Joined March 2013
Canada153 Posts
Last Edited: 2013-06-18 07:10:20
June 18 2013 07:09 GMT
#19
You stole my old, year-old silver build/strategy, even up to the marine scouts vs ovies.

There were a lot more 1 base plays back then, had to abandon it. If you hit masters, its probably a metagame thing- everyone's into macro greed these days. Gratz. You still stole my strategy though...
govie
Profile Blog Joined November 2012
9334 Posts
June 18 2013 07:24 GMT
#20
worst thing is, he copies the build from that poster that made a utube 1base builds for terran (also thread on tl). This is the bronze build
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
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