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Active: 1613 users

SK Terran Or Facts

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Boxer[NaMe]
Profile Joined April 2006
26 Posts
May 31 2006 06:37 GMT
#1
Ive tried both and they both work very well but which one is better?
Sr18
Profile Joined April 2006
Netherlands1141 Posts
May 31 2006 06:42 GMT
#2
Depends.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
MarcX
Profile Joined February 2005
Netherlands772 Posts
May 31 2006 06:43 GMT
#3
Facts work better than opinions.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
radar14
Profile Blog Joined December 2002
United States1437 Posts
May 31 2006 07:11 GMT
#4
This thread makes me respect the good players so much more for actually responding in strategy topics. Because all topics probably appear this stupid to them, and yet they still respond.
impatience is a virtue
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
May 31 2006 07:15 GMT
#5
If both work very well then wtf is your question about?

They both have their moments.
BlueLaguna on West, msg for game.
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
May 31 2006 07:39 GMT
#6
facts > hydra/lurk or lots of hydras in mid game with hive coming a bit later
skt1 > fast hive builds

you can still pull out both whatever the zerg goes, but you need close to perfect timing for the tank push vs hive builds or insane vessel micro vs hydra/lurk
Boxer[NaMe]
Profile Joined April 2006
26 Posts
May 31 2006 07:39 GMT
#7
Just wanting to know which yall like better
rsvp
Profile Blog Joined January 2006
United States2266 Posts
May 31 2006 08:05 GMT
#8
Facts are much more easier than SK Terran, and not necessarily weaker either. So don't try SK Terran unless you have extremely good micro and macro.
FireBlast!
Profile Blog Joined January 2005
United Kingdom5251 Posts
May 31 2006 08:07 GMT
#9
the REAL question is:

SK Terran or Opinions? Hmm?
Victoria Concordia Crescit
tKd_
Profile Joined February 2005
United States2916 Posts
May 31 2006 08:56 GMT
#10
i think sk terran is a bitch to defeat and in matches where you lose all your buildings same with terran you are pretty much dead.
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
Last Edited: 2006-05-31 08:57:49
May 31 2006 08:57 GMT
#11
maybe not go sk terran on maps with bridges or ramps?


edit: irony.
ModeratorFather of bunnies
XythOs
Profile Blog Joined February 2005
Germany520 Posts
May 31 2006 10:33 GMT
#12
SK Terran is sexier but harder to pull off.
Broken.Mind
Profile Joined December 2005
United States364 Posts
May 31 2006 10:49 GMT
#13
HAHA I can't do either I'm just chobo T.T
U N D E R T H E I N F L U E N C E
Boxer[NaMe]
Profile Joined April 2006
26 Posts
May 31 2006 11:27 GMT
#14
On May 31 2006 19:49 Broken.Mind wrote:
HAHA I can't do either I'm just chobo T.T


lmao, no offence to u but that was funny
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
May 31 2006 12:11 GMT
#15
def easier to pull off facts.. i have trouble with skterran sometimes tho i use it constantly
Treatin' fools since '87
zrucrem
Profile Joined September 2005
Afghanistan425 Posts
May 31 2006 12:15 GMT
#16
what the hell is SK Terran.... i keep thinkign Shit Kunt Terran LoL
:D?!
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
May 31 2006 12:35 GMT
#17
In a nutshell, instead of spending the gas on Tanks+Vessels, you go pure Vessels with your MandM. You probably will have a lot more minerals for MandM as well so more Barracks as well.

Often times it'll be dual barracks with a fast academy -> factory with no machine shop -> two port vessels.

Probably wrong though.
Do your best, God will do the rest.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
May 31 2006 13:13 GMT
#18
Its usually 2 rax expo then double gas and double port + 6 or more barracks pumping. Too hard for average players too pull off imo.
Silent_Marine
Profile Joined April 2005
Vietnam281 Posts
May 31 2006 13:43 GMT
#19
Fac ^.^ vs Z is good then slowly change to SK TERRAN
roadrunner_sc
Profile Blog Joined April 2006
United States1220 Posts
May 31 2006 13:53 GMT
#20
SK may require quite a bit of micro...at least for me during late games, with about 1-6 hotkeys all for rines. If I get frustrated enough often I just end up "A"ing all of em..

Average Posts Per Week: 13.37
fLyiNgDroNe
Profile Joined September 2005
Belgium4033 Posts
May 31 2006 14:21 GMT
#21
and it's called SK because?
Drone is a way of living
GTR
Profile Blog Joined September 2004
51507 Posts
May 31 2006 14:30 GMT
#22
SKT T1 made the strat?
Commentator
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 31 2006 15:54 GMT
#23
On May 31 2006 23:21 fLyiNgDroNe wrote:
and it's called SK because?

if i am not mistaken, soulkill (orsumthing like that) first used it
Administrator~ Spirit will set you free ~
StarOfDust
Profile Joined September 2005
Sweden163 Posts
May 31 2006 16:15 GMT
#24
It's a bitch to play vs SK-terran as long as the terran keeps the pressure up, but If the Z can get some drones/exps up and go hydralurk it's getting easier for the zerg again. It's probably map-dependent too.
Me love u long time, keke!
[GiTM]-Ace
Profile Joined September 2002
United States4935 Posts
May 31 2006 16:36 GMT
#25
i think fac 1st then sk late game is best =D
I may not be the best player right now but I think I can beat any 'best' players. I'll beat all the best players and become the best player. Watch me. - Jju
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
May 31 2006 17:26 GMT
#26
SK is better for long games but requires much more concentration and micro, and is harder to pull off vs hardcore macro hydralurk zerg (as opposed to lurkerdrop or muta or quick hive), you get more mobility but if you fuck up a bit (macro or micro) it might cost you way more than if you used tanks
https://www.twitch.tv/argsabbath/
aQ.bitchaRd
Profile Joined February 2006
Russian Federation79 Posts
May 31 2006 19:55 GMT
#27
what is SK terran
scene invaders are smoking graasss
strik.fr
Profile Joined May 2006
France212 Posts
May 31 2006 20:15 GMT
#28
For me facts works a lot better if u upgrde well hydras. I think it's better because u can fear less massive vessels terrans. But my micro is low so it's maybe why i prefer that . I think at the "best" level skterran is better.
my top 5 forever 1)nada 2)julyzerg 3)iloveoov 4)Boxer 5)Nal_ra
Locked
Profile Joined September 2004
United States4182 Posts
June 01 2006 02:03 GMT
#29
On June 01 2006 00:54 Plexa wrote:
Show nested quote +
On May 31 2006 23:21 fLyiNgDroNe wrote:
and it's called SK because?

if i am not mistaken, soulkill (orsumthing like that) first used it


SoulKey
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
June 01 2006 02:06 GMT
#30
SoulKey an old progamer used to go mass marine+ vessel. So the kors named it after him.


SK Terran is good vs ling lurker, hive
Facts are good vs slow hive
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
Mortality
Profile Blog Joined December 2005
United States4790 Posts
June 01 2006 02:13 GMT
#31
It depends on the map and what you feel more comfortable with. I find that unless I'm planning on playing a push based game through and through, I do a mixed midgame, go tank heavy endgame if that is what the game calls for, or vessel heavy if that is what the game calls for.

Tanks break hydra/lurk forces. SK breaks ling/muta/ultra/filer forces. Mixed forces are the big threat to Terran, since it's hard to prepare for everything simultaneously (part of the effectiveness of IPXZerg is that his mixed muta/lurk midgame requires mnm for the mutas and tanks for the lurks and flawless micro to not get raped ;p).
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
IdrA
Profile Blog Joined July 2004
United States11541 Posts
June 01 2006 02:39 GMT
#32
sk terran is harder to do. from the sounds of it id stick with 2 fac if i was you.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
tadste
Profile Joined March 2006
Peru477 Posts
June 01 2006 02:42 GMT
#33
If his going lurker+hydra = 2 facts
if goes tech (defilers,guardians)= SK terran

best strat is no go 4 barrack and 1 factory + 1 starport then decide if u add a factory or starport due to what his doing
Dantak
Profile Joined January 2006
Czech Republic648 Posts
Last Edited: 2006-06-01 03:04:44
June 01 2006 02:58 GMT
#34
Jesus christ, teamliquid.net isnt what it used to be. PEOPLE ! When you don't have quality opinion(=more than 2 sentences) pls dont write it. This is like gosugamers forums now....


Anyway:

SK terran (aka pure mm and vessels without tanks):
It is highly viable strategy on maps like nostalgia, where there isn't second gas near. Generally we use this strategy against mutaling or defiler stuff. SKterran is being most countered by hydra+lurk so if you can't pull it good enough you should imidiatelly switch to fact style if you see hydra+lurk combo. If you can pull it, it's insane strategy. Look for some nada replays if you want some refference. You must be ready to control 8+ groups of units with this strategy.


Fact style is essence for countering almost all strategy, including mass ultraling or mid game (lair) (especially) . You won't have many groups as in SK terran style so it's easier to micro, maybe easier to macro too. It is very good mid game style but it can be countered by defilers pretty easy


For beginners I would recommend to use fact style
"Life of lively to live to life of full life thx to shield battery." - f33red k0r34n z3rg
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
June 01 2006 03:00 GMT
#35
On June 01 2006 11:39 HungZerg wrote:
sk terran is harder to do. from the sounds of it id stick with 2 fac if i was you.


why not 3 fact? That is sooo good vs masses +__+
Slayer91
Profile Joined February 2006
Ireland23335 Posts
June 01 2006 04:28 GMT
#36
XD I always thought it was cause SKT members used it, oh well. (SKTerran nice play of name i thought)
IdrA
Profile Blog Joined July 2004
United States11541 Posts
June 01 2006 05:12 GMT
#37
On June 01 2006 12:00 QuietIdiot wrote:
Show nested quote +
On June 01 2006 11:39 HungZerg wrote:
sk terran is harder to do. from the sounds of it id stick with 2 fac if i was you.


why not 3 fact? That is sooo good vs masses +__+

because i dont like 3 fac
http://www.splitreason.com/product/1152 release the gracken tshirt now available
OverTheUnder
Profile Blog Joined November 2004
United States2929 Posts
June 01 2006 05:23 GMT
#38
On June 01 2006 14:12 HungZerg wrote:
Show nested quote +
On June 01 2006 12:00 QuietIdiot wrote:
On June 01 2006 11:39 HungZerg wrote:
sk terran is harder to do. from the sounds of it id stick with 2 fac if i was you.


why not 3 fact? That is sooo good vs masses +__+

because i dont like 3 fac


dude its all about the 6 fact
Honor would be taking it up the ass and curing all diseases, damn how stupid can people get. -baal http://puertoricanbw.ytmnd.com/
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
Last Edited: 2006-06-01 05:38:35
June 01 2006 05:33 GMT
#39
I wouldn't say SK terran require only more "micro" becouse it require overall unitcontrol. You need to make alot of groups, you need to stimpack alot of units, you need to do alot of irraditate.

And the hardest micro part is the need to be able to kill lurks with marines without having tanks, can be hard. To do this, I really want my grades up fast becouse that helps for me..

SK terran also require a very good macro, marines come fast and you need to train alot more.. Not THAT big diffrence but still a little more to do. Time is a resource so.. I prefer dual tank. I actually really like to add a armory and grade tanks aswell, especially if I can secure a second gas exp..

When I play SK I cant really finish him of so easy becouse It's hard to attack but often I manage to cripple him and secure 1-2 expo above my natural one.. Then I sometimes go for battlecruisers as a finish=] Maybe it's retarded but I just add 2-4 more starports and maybe even grade and scan to yamato defilers/irraditate and just attack with bc and 24m&m+
IdrA
Profile Blog Joined July 2004
United States11541 Posts
June 01 2006 05:45 GMT
#40
uh
overall unitcontrol IS micro
http://www.splitreason.com/product/1152 release the gracken tshirt now available
TT1_banned
Profile Joined March 2006
Canada1206 Posts
June 01 2006 06:27 GMT
#41
go 1 fact tank + 2 ports mass rack when you see zerg gets defiler switch to sk and some mines with fact
tKd_
Profile Joined February 2005
United States2916 Posts
June 01 2006 06:44 GMT
#42
On June 01 2006 04:55 aQ.bitchaRd wrote:
what is SK terran


no tanks usually 2 starport mass vessel style.
decafchicken
Profile Blog Joined January 2005
United States20090 Posts
June 01 2006 08:39 GMT
#43
SoulKey Terran
how reasonable is it to eat off wood instead of your tummy?
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
June 01 2006 09:11 GMT
#44
This topic isn't that bad, but it gave me the idea....


Can we start having nominations for best and worst topics of the year or month or something

Because that would be pretty sweet =D
ok dont not so good something is something ok ok ok gogogo
Flamboyant
Profile Joined January 2009
United States57 Posts
February 08 2009 01:51 GMT
#45
SKTerran is the best build for multi command. Just my opinion...
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 08 2009 01:58 GMT
#46
On February 08 2009 10:51 Flamboyant wrote:
SKTerran is the best build for multi command. Just my opinion...

2 year old bump.

nice.
Artillery spawned from the forges of Hell
ramen247
Profile Blog Joined June 2008
United States1256 Posts
February 08 2009 02:34 GMT
#47
WTF!
i hate this ugly firebat. i want a marine.
Vasoline73
Profile Blog Joined February 2008
United States7817 Posts
February 08 2009 02:36 GMT
#48
lllllllllllllol bump
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