• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:32
CET 12:32
KST 20:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Oceanic Brood War - Join and chat! Bot on ladder Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Mobile Legends: Bang Bang Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9273 users

Heart of the Swarm beta coming soon! - Page 87

Forum Index > Closed
Post a Reply
Prev 1 85 86 87 88 89 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
NATO
Profile Joined April 2010
United States459 Posts
September 04 2012 05:00 GMT
#1721
On September 04 2012 13:24 Bobo_XIII wrote:
Show nested quote +
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
September 04 2012 05:02 GMT
#1722
On September 04 2012 14:00 NATO wrote:
Show nested quote +
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

it does say " town hall " pretty bad troll T_T
www.root-gaming.com
Le BucheRON
Profile Joined May 2010
Canada619 Posts
September 04 2012 05:03 GMT
#1723
On September 04 2012 14:00 NATO wrote:
Show nested quote +
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

ah, it's a good thing... I mean it saves us from having to count...
Guess who`s special?!
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
September 04 2012 05:04 GMT
#1724
On September 04 2012 14:03 Le BucheRON wrote:
Show nested quote +
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

ah, it's a good thing... I mean it saves us from having to count...

Having earned my preschool degree in counting, I, for one, am insulted by this motion from Blizzard.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
September 04 2012 05:04 GMT
#1725
On September 04 2012 14:02 ROOTdrewbie wrote:
Show nested quote +
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

it does say " town hall " pretty bad troll T_T


Drewbie, it says "Town hall" in the client. The one downloaded from battle.net. It doesnt seem to be a troll. ಠ_ಠ
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:05 GMT
#1726
where's the streams??????????
Stephano//HerO//TaeJa//Squirtle//Bomber
lowercase
Profile Joined September 2010
Canada1047 Posts
September 04 2012 05:06 GMT
#1727
On September 04 2012 14:04 CrazyF1r3f0x wrote:
Show nested quote +
On September 04 2012 14:03 Le BucheRON wrote:
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

ah, it's a good thing... I mean it saves us from having to count...

Having earned my preschool degree in counting, I, for one, am insulted by this motion from Blizzard.


Nobody actually counts mining workers, you just look at them and get an idea. Maybe pros do with their first scouts, but after that you just go "huh, I'm over/under saturated."
That is not dead which can eternal lie...
SoraLimit
Profile Joined February 2011
Canada747 Posts
September 04 2012 05:06 GMT
#1728
On September 04 2012 14:05 Za7oX wrote:
where's the streams??????????

There isn't any, unless you want to watch people go through menu settings.
ELA
Profile Joined April 2010
Denmark4608 Posts
September 04 2012 05:07 GMT
#1729
On September 04 2012 14:02 ROOTdrewbie wrote:
Show nested quote +
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

it does say " town hall " pretty bad troll T_T


I assure you, this is directly from the controls menu

[image loading]

Guess I can't really do anything to prove it other than screenshotting though - You will have to click picture, as i didn't crop off the other monitor
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
GWBuffalo
Profile Joined January 2011
United States234 Posts
September 04 2012 05:07 GMT
#1730
On September 04 2012 13:25 CosmoK wrote:
In order to see if I am able to downlaod the beta client, I tried to log into my battle.net account. Well, logging in didn't work and got the following message:
Due to suspicious activity, this account has been locked. A message has been sent to this account’s email address containing details on how to resolve this issue. Visit http://eu.battle.net/account/locked.html for more information.

Did that happen for anyone else? I didn't do anything else but try to log into my account and the last time I've been in battle.net was two days ago.


Yes, this happened on 3 of my accounts over the last few days (I have 4). It's not a problem. You just have to verify secret question and you're good to go.
TT1
Profile Blog Joined December 2008
Canada10104 Posts
September 04 2012 05:08 GMT
#1731
town hall..
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:09 GMT
#1732
On September 04 2012 14:06 SoraLimit wrote:
Show nested quote +
On September 04 2012 14:05 Za7oX wrote:
where's the streams??????????

There isn't any, unless you want to watch people go through menu settings.

So the beta's live, but not live...
Stephano//HerO//TaeJa//Squirtle//Bomber
Protosnake
Profile Joined September 2011
France295 Posts
September 04 2012 05:10 GMT
#1733
On September 04 2012 14:07 GWBuffalo wrote:
Show nested quote +
On September 04 2012 13:25 CosmoK wrote:
In order to see if I am able to downlaod the beta client, I tried to log into my battle.net account. Well, logging in didn't work and got the following message:
Due to suspicious activity, this account has been locked. A message has been sent to this account’s email address containing details on how to resolve this issue. Visit http://eu.battle.net/account/locked.html for more information.

Did that happen for anyone else? I didn't do anything else but try to log into my account and the last time I've been in battle.net was two days ago.


Yes, this happened on 3 of my accounts over the last few days (I have 4). It's not a problem. You just have to verify secret question and you're good to go.


You was able to retrieve it ? I entered my email and name and they told me it was wrong, when I'm pretty sure i'm right
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2012-09-04 05:13:20
September 04 2012 05:11 GMT
#1734
On September 04 2012 14:06 lowercase wrote:
Show nested quote +
On September 04 2012 14:04 CrazyF1r3f0x wrote:
On September 04 2012 14:03 Le BucheRON wrote:
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

ah, it's a good thing... I mean it saves us from having to count...

Having earned my preschool degree in counting, I, for one, am insulted by this motion from Blizzard.


Nobody actually counts mining workers, you just look at them and get an idea. Maybe pros do with their first scouts, but after that you just go "huh, I'm over/under saturated."


People actuly count workers all the time. Its very relevant if you are doing anything >1base, where you can mentally just be aware of how much supply you have in non-scv units until specific cuts, but with FFE into any kind of timing, its very used. Camera hotkeys and boxing to check exact worker counts is pretty much an every-game thing, and very useful, because workers 1-16 on minerals add so much more income than 17-24, there is almost never a reason not to f1 box f2 box f3 box and re-assign workers around so you only have 2/3 on each gas, up to 16 on each set of minerals. You can make a difference of >10% economy by simple transfers and worker rallying in specific ways to avoid downtime or diminishing returns from saturation.

Not many people at all do all of that, its mainly an OCD and obsession over stupid shit thing that some have, but simple worker counting/boxing? That is really really common, and P/ZvT if you get into the base and see no barracks and do NOT count workers, you are in serious serious trouble. Counting scvs on minerals can tell you FOR CERTAIN that he cannot have started 2 proxy rax at a specific time, and without that information, you are playing completely blind, unawares if you have proxy 9-9 / 11-11 rax with massive worker cuts or if he went cc first somewhere without cutting workers at all
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SoraLimit
Profile Joined February 2011
Canada747 Posts
September 04 2012 05:11 GMT
#1735
On September 04 2012 14:09 Za7oX wrote:
Show nested quote +
On September 04 2012 14:06 SoraLimit wrote:
On September 04 2012 14:05 Za7oX wrote:
where's the streams??????????

There isn't any, unless you want to watch people go through menu settings.

So the beta's live, but not live...

The client is out, most likely from the F&F closed beta. The client is live, but the most you can do is browse through the settings, since no one has a beta key yet.
AndAgain
Profile Joined November 2010
United States2621 Posts
September 04 2012 05:11 GMT
#1736
On September 04 2012 14:09 Za7oX wrote:
Show nested quote +
On September 04 2012 14:06 SoraLimit wrote:
On September 04 2012 14:05 Za7oX wrote:
where's the streams??????????

There isn't any, unless you want to watch people go through menu settings.

So the beta's live, but not live...


It's Not Live.
All your teeth should fall out and hair should grow in their place!
wrj
Profile Joined August 2012
219 Posts
September 04 2012 05:13 GMT
#1737
did someone downloaded the beta client??? send us photo if you wana us beleive it
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:13 GMT
#1738
On September 04 2012 14:11 SoraLimit wrote:
Show nested quote +
On September 04 2012 14:09 Za7oX wrote:
On September 04 2012 14:06 SoraLimit wrote:
On September 04 2012 14:05 Za7oX wrote:
where's the streams??????????

There isn't any, unless you want to watch people go through menu settings.

So the beta's live, but not live...

The client is out, most likely from the F&F closed beta. The client is live, but the most you can do is browse through the settings, since no one has a beta key yet.

kk, ty
Stephano//HerO//TaeJa//Squirtle//Bomber
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:13 GMT
#1739
On September 04 2012 14:13 wrj wrote:
did someone downloaded the beta client??? send us photo if you wana us beleive it

https://us.battle.net/account/management/sc2/dashboard-hots-beta.html
Stephano//HerO//TaeJa//Squirtle//Bomber
wrj
Profile Joined August 2012
219 Posts
September 04 2012 05:14 GMT
#1740
sending us the client download site would be also good
Prev 1 85 86 87 88 89 144 Next
Please log in or register to reply.
Live Events Refresh
Next event in 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko238
Rex 7
StarCraft: Brood War
Calm 6779
Shuttle 5883
firebathero 2583
Rain 2488
Horang2 793
Larva 299
BeSt 289
Hyuk 265
Soulkey 250
EffOrt 226
[ Show more ]
Soma 203
Mini 167
Light 167
Rush 158
Mind 106
Pusan 105
Zeus 100
Snow 98
JYJ 97
ggaemo 71
ZerO 65
sorry 44
Killer 43
ToSsGirL 32
Movie 30
Shinee 27
Sharp 23
Sacsri 21
Creator 21
Mong 19
Hm[arnc] 18
ZergMaN 18
Bishop 15
Terrorterran 15
yabsab 13
Aegong 12
zelot 11
Noble 10
Dota 2
Gorgc15642
XcaliburYe106
Counter-Strike
dupreeh833
gobbtv119
x6flipin111
Other Games
B2W.Neo714
Pyrionflax325
crisheroes265
Livibee240
ZerO(Twitch)8
Organizations
Counter-Strike
PGL19995
Other Games
gamesdonequick890
StarCraft: Brood War
lovetv 8
[ Show 10 non-featured ]
StarCraft 2
• LUISG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV332
Upcoming Events
WardiTV Weekly
29m
IntoTheiNu 566
Rex7
IntoTheTV X SOOP
23h 29m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d 12h
The PondCast
1d 22h
Kung Fu Cup
1d 23h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.