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Active: 1499 users

Heart of the Swarm beta coming soon! - Page 88

Forum Index > Closed
Post a Reply
Prev 1 86 87 88 89 90 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
September 04 2012 05:14 GMT
#1741
On September 04 2012 14:13 wrj wrote:
did someone downloaded the beta client??? send us photo if you wana us beleive it

Lots of people did and theres about 30 pictures of it in here.
GWBuffalo
Profile Joined January 2011
United States234 Posts
September 04 2012 05:14 GMT
#1742
On September 04 2012 14:00 NATO wrote:
Show nested quote +
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?



No. The # worker/ideal workers was even in the battle reports. As silly as it is, that will definitely be in HotS.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
September 04 2012 05:16 GMT
#1743
On September 04 2012 14:14 GWBuffalo wrote:
Show nested quote +
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?



No. The # worker/ideal workers was even in the battle reports. As silly as it is, that will definitely be in HotS.


I dont think that option in particular is silly really. It simplifies the game a bit, but really, the people who will be gaining new information from this are NOT the type that would benefit from knowing if they have 16 workers or 18 on minerals at a quick glance.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
wrj
Profile Joined August 2012
219 Posts
September 04 2012 05:19 GMT
#1744
when i try install the beta its says to me:an unexpected file manegent error has occured
stevarius
Profile Joined August 2010
United States1394 Posts
September 04 2012 05:19 GMT
#1745
On September 04 2012 14:16 Cyro wrote:
Show nested quote +
On September 04 2012 14:14 GWBuffalo wrote:
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?



No. The # worker/ideal workers was even in the battle reports. As silly as it is, that will definitely be in HotS.


I dont think that option in particular is silly really. It simplifies the game a bit, but really, the people who will be gaining new information from this are NOT the type that would benefit from knowing if they have 16 workers or 18 on minerals at a quick glance.


It may not give people new information, but it will sure as hell simplify the worker counting and will make it almost instantaneous to determine if you're fully saturated.
¯\_(ツ)_/¯
ELA
Profile Joined April 2010
Denmark4608 Posts
Last Edited: 2012-09-04 05:22:34
September 04 2012 05:20 GMT
#1746
On September 04 2012 14:02 ROOTdrewbie wrote:
Show nested quote +
On September 04 2012 14:00 NATO wrote:
On September 04 2012 13:24 Bobo_XIII wrote:
On September 04 2012 13:09 Cyro wrote:
On September 04 2012 12:57 lowercase wrote:
On September 04 2012 11:53 ELA wrote:
Erhm.. I honestly don't remember seeing this option in the gameplay options menu:

[image loading]


Hmm... smells like Bobby Kotick. Blizzard is really pushing the "approachable" aspect, methinks to increase sales. I don't really see this as particularly bad, but it does tell us they are still quite focused (or aware of) the casual player who makes up the bulk of the sales.

I'd like to see the Tempest's rate of fire get reduced while increasing its damage. It would be very interesting if, say, four shots took down a tank, or three with a +1 damage upgrade, or something along those lines. There could at least be some micro involved by allowing careful targeting and attack/withdraw tactics, something like using viking volleys to take down colossi.

That said, I don't feel great about the Swarm Host, mostly. Two locusts, slow as hell, with ranged attack? Make them faster, tough, and melee, which would make them more "tank line breaky" as they rush forward forcing tank splash on your opponents' own units.

That said, with the Warhound completely owning Protoss (since most of their army is mechanical) and with Blinding Cloud devastating bio balls, I wouldn't expect Terran players to go anything but mech in HotS.


What the fuck? Are they seriously doing this? If this option goes live a lot of people will be REALLY upset


Even worse: http://i.imgur.com/uL3o6.jpg

= \ . I really hope this isn't the case when HOTS comes out


This is a joke right?

it does say " town hall " pretty bad troll T_T


Ok, so maybe a video is a little more credible...

I uploaded this in 720p but youtube isn't done doing whatever it is that they do to videos, change quality to 480p and you will be able to see the different options nameplates



So basicly just to point out that im not a troll for pointing this out, and also show that there is none of the bnet 2.0 global play features in the battle.net section as of yet
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
Last Edited: 2012-09-04 05:23:00
September 04 2012 05:22 GMT
#1747
On September 04 2012 14:02 ROOTdrewbie wrote:
it does say " town hall " pretty bad troll T_T

Ehm, how else do you call them? 'Main building'? That's not appropriate for ingame option explanation, is it?
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
lowercase
Profile Joined September 2010
Canada1047 Posts
September 04 2012 05:22 GMT
#1748
On September 04 2012 14:20 ELA wrote:

Ok, so maybe a video is a little more credible...

I uploaded this in 720p but youtube isn't done doing whatever it is that they do to videos, change quality to 480p and you will be able to see the different options nameplates

http://www.youtube.com/watch?v=hM76yWw2ivI&feature=youtu.be


Woohoo, game menus! This is what I've been waiting for. Screw gameplay, I want sliders!
That is not dead which can eternal lie...
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 04 2012 05:23 GMT
#1749
town Hall thing is real WarCraft III ftw
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
September 04 2012 05:24 GMT
#1750
feels like 2010 all over again, now just need a beta key.

can't wait for all the ridiculous contests to pop up again on TL and the desperate scramble for keys, good times.
stevarius
Profile Joined August 2010
United States1394 Posts
September 04 2012 05:24 GMT
#1751
On September 04 2012 14:24 LuckyFool wrote:
feels like 2010 all over again, now just need a beta key.

can't wait for all the ridiculous contests to pop up again on TL and the desperate scramble for keys, good times.


I'll be one of the many bitching that I never get blizzard beta invites.
¯\_(ツ)_/¯
SuperYo1000
Profile Joined July 2008
United States880 Posts
September 04 2012 05:25 GMT
#1752
you know......Blizzard is just going to troll us all for another week before releasing any keys or putting up the servers....sigh



.........Im going to be worthless at work
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:25 GMT
#1753
On September 04 2012 14:24 stevarius wrote:
Show nested quote +
On September 04 2012 14:24 LuckyFool wrote:
feels like 2010 all over again, now just need a beta key.

can't wait for all the ridiculous contests to pop up again on TL and the desperate scramble for keys, good times.


I'll be one of the many bitching that I never get blizzard beta invites.

i got a panda's one T_T
Stephano//HerO//TaeJa//Squirtle//Bomber
stevarius
Profile Joined August 2010
United States1394 Posts
September 04 2012 05:27 GMT
#1754
On September 04 2012 14:25 Za7oX wrote:
Show nested quote +
On September 04 2012 14:24 stevarius wrote:
On September 04 2012 14:24 LuckyFool wrote:
feels like 2010 all over again, now just need a beta key.

can't wait for all the ridiculous contests to pop up again on TL and the desperate scramble for keys, good times.


I'll be one of the many bitching that I never get blizzard beta invites.

i got a panda's one T_T


I only got one because I was a sucker for the annual pass.

Fuckers.
¯\_(ツ)_/¯
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-09-04 05:29:17
September 04 2012 05:28 GMT
#1755
I don't quite understand who these changes such as select whole army and auto-rally to minerals are for, I mean even bronze/silver league players know how to box select their army and attack move. I think the only people who would benefit from these changes are probably the bottom 1% of bronze league players, but even then I'm sure if they put in a bit of effort they could learn these simple concepts. Moreover I think concepts such as building a base, getting production facilities, expanding and transferring workers are more difficult than these, yet they aren't being simplified, and can still be grasped by 95%+ of the player base. Perhaps they are just experimenting with user friendly features? I really can't think of a tangible reason for these changes.
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
September 04 2012 05:28 GMT
#1756
Blizzard has some of the cruelest community managers ever. They keep teasing us with this "soon" shit and then they go ahead and remove the custom HOTS maps and then they accidentally leak the beta client so we can just stare in agony at the log-in screen, knowing that we still don't have access to the beta but we are so close.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:30 GMT
#1757
On September 04 2012 14:28 BlackPanther wrote:
Blizzard has some of the cruelest community managers ever. They keep teasing us with this "soon" shit and then they go ahead and remove the custom HOTS maps and then they accidentally leak the beta client so we can just stare in agony at the log-in screen, knowing that we still don't have access to the beta but we are so close.

yeh tt
Stephano//HerO//TaeJa//Squirtle//Bomber
scChocolate
Profile Joined May 2012
United States3 Posts
September 04 2012 05:30 GMT
#1758
Not saying that I am going to do this, but just wondering, will it be possible to simply buy passes off of other people? Like will people sell them for $20 over paypal?
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
September 04 2012 05:31 GMT
#1759
so did anyone else login their battle net account and get directed to downloading the HotS beta client?
I just want to make sure I'm not dreaming...
moo...for DRG
Little-Chimp
Profile Joined February 2008
Canada948 Posts
September 04 2012 05:31 GMT
#1760
On September 04 2012 14:24 stevarius wrote:
Show nested quote +
On September 04 2012 14:24 LuckyFool wrote:
feels like 2010 all over again, now just need a beta key.

can't wait for all the ridiculous contests to pop up again on TL and the desperate scramble for keys, good times.


I'll be one of the many bitching that I never get blizzard beta invites.


Anyone remember the contest where like 10 people entered, one won a beta key and the rest got a temp ban? Good times.
+ Show Spoiler +
I got banned
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