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Heart of the Swarm beta coming soon! - Page 89

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Do not use this thread to beg users for beta access or trade access with others. Thanks.
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 04 2012 05:32 GMT
#1761
On September 04 2012 13:45 Cedstick wrote:
Show nested quote +
On September 04 2012 13:40 avilo wrote:
Wait what? I thought they wanted to do things to get rid of the deathball? Adding an idle army button is another way to dumb down the game further and encourages you to just gather up your units...

An FYI, command and conquer has "global select" all units, this is a command and conquer feature meant for "noobs." I doubt pros will use it very often, but still...it's going the wrong direction imo. We will see.

That hotkey is the least of my worries. In fact, it's just simply a welcome convenience to me. Newbs can base their play around it, but anyone Diamond and up won't be using it often.

I'm more worried about the Warhound. Eff that ish.


I disagree. I think Zerg will benefit from it the most/use it the most often, especially when using high numbers of Zerglings that are small and sometimes difficult to select.

Either way, it's quite disappointing to see a "feature" like that being included in the HOTS Beta. Things like that alone show the direction the expansion is headed.

Not to be a negative nancy too much, the game will change a lot of course, and I'm sure there will be more depth, but anything that makes the game "easier" usually is not a good thing.
Sup
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:32 GMT
#1762
On September 04 2012 14:31 neoghaleon55 wrote:
so did anyone else login their battle net account and get directed to downloading the HotS beta client?
I just want to make sure I'm not dreaming...

Do not use this thread to beg users for beta access or trade access with others. Thanks....
Stephano//HerO//TaeJa//Squirtle//Bomber
GWBuffalo
Profile Joined January 2011
United States234 Posts
September 04 2012 05:32 GMT
#1763
On September 04 2012 14:30 scChocolate wrote:
Not saying that I am going to do this, but just wondering, will it be possible to simply buy passes off of other people? Like will people sell them for $20 over paypal?


lol, yeah. But it won't be only $20. (I wish!)
Roe
Profile Blog Joined June 2010
Canada6002 Posts
September 04 2012 05:35 GMT
#1764
On September 04 2012 14:31 neoghaleon55 wrote:
so did anyone else login their battle net account and get directed to downloading the HotS beta client?
I just want to make sure I'm not dreaming...

thanks for rubbing it in my face neo
safjx
Profile Joined September 2010
United Kingdom51 Posts
September 04 2012 05:35 GMT
#1765
Instructions:
1.
Download the client from the following URLs:
https://us.battle.net/account/management/sc2/dashboard-hots-beta.html
https://eu.battle.net/account/management/sc2/dashboard-hots-beta.html

Some people saying that you need to clear the cache of the previous Arcade Beta before this will install. I cannot attest to this as I'm on a clean Windows install.

2.
The map editor will ask you to log in if you launch it directly... BUT. If you stat up the game client and click on the Editor button in there it will start for you.

3.
Make vs AI maps and share here ^^
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-09-04 05:39:41
September 04 2012 05:36 GMT
#1766
Everyone now can download semi-HotS beta client. Just download SC2 2012 beta from Arcade 1.5.0 Beta page and you will have menus from HotS. But nothing more - login not works for now
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 04 2012 05:37 GMT
#1767
On September 04 2012 14:31 neoghaleon55 wrote:
so did anyone else login their battle net account and get directed to downloading the HotS beta client?
I just want to make sure I'm not dreaming...

When you click this link https://eu.battle.net/account/management/sc2/dashboard-hots-beta.html you are given login page, but if you look at URL you'll see this: https://eu.battle.net/login/en/?ref=https://us.battle.net/account/management/sc2/dashboard-hots-beta.html&app=bam&cr=true
Nothing special here.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
goswser
Profile Blog Joined May 2009
United States3548 Posts
September 04 2012 05:37 GMT
#1768
On September 04 2012 14:32 avilo wrote:
Show nested quote +
On September 04 2012 13:45 Cedstick wrote:
On September 04 2012 13:40 avilo wrote:
Wait what? I thought they wanted to do things to get rid of the deathball? Adding an idle army button is another way to dumb down the game further and encourages you to just gather up your units...

An FYI, command and conquer has "global select" all units, this is a command and conquer feature meant for "noobs." I doubt pros will use it very often, but still...it's going the wrong direction imo. We will see.

That hotkey is the least of my worries. In fact, it's just simply a welcome convenience to me. Newbs can base their play around it, but anyone Diamond and up won't be using it often.

I'm more worried about the Warhound. Eff that ish.


I disagree. I think Zerg will benefit from it the most/use it the most often, especially when using high numbers of Zerglings that are small and sometimes difficult to select.

Either way, it's quite disappointing to see a "feature" like that being included in the HOTS Beta. Things like that alone show the direction the expansion is headed.

Not to be a negative nancy too much, the game will change a lot of course, and I'm sure there will be more depth, but anything that makes the game "easier" usually is not a good thing.

No, terran will benefit the most. Zerg can hotkey their larva anyways and protoss doesn't need it with warp ins. It really isn't hard to hotkey your units as zerg...
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
September 04 2012 05:42 GMT
#1769
Why is the select army bad o.o ?
Its for situations like the one where a zerg player can't rally to location x since he get attack and has to have all hatch rallying a little bit different and with this he can select everything and go not have to wait 5 sec to find every unit.
Could think of other uses such as separating army from workers more easily ( tho you are selecting the whole army so not sure how often it would come into play ) .

I find it silly that people who don't master the game mechanically complain about the game getting easier mechanics wise.
A good strategy means leaving your opponent room to make mistakes
ZwuckeL
Profile Blog Joined April 2010
Germany563 Posts
September 04 2012 05:43 GMT
#1770
this thread is the ultimate proof that people will bitch about ANYTHING. lol guys get over it.. things change. if you dont like change, then play broodwar, or live your life without a computer in a medieval camp.
stevarius
Profile Joined August 2010
United States1394 Posts
September 04 2012 05:44 GMT
#1771
On September 04 2012 14:31 Little-Chimp wrote:
Show nested quote +
On September 04 2012 14:24 stevarius wrote:
On September 04 2012 14:24 LuckyFool wrote:
feels like 2010 all over again, now just need a beta key.

can't wait for all the ridiculous contests to pop up again on TL and the desperate scramble for keys, good times.


I'll be one of the many bitching that I never get blizzard beta invites.


Anyone remember the contest where like 10 people entered, one won a beta key and the rest got a temp ban? Good times.
+ Show Spoiler +
I got banned


Omfg I laughed so fucking hard at that thread.

Nearly woke up my SO now just thinking about it.
¯\_(ツ)_/¯
AndAgain
Profile Joined November 2010
United States2621 Posts
September 04 2012 05:44 GMT
#1772
On September 04 2012 14:42 Aterons_toss wrote:
Why is the select army bad o.o ?
Its for situations like the one where a zerg player can't rally to location x since he get attack and has to have all hatch rallying a little bit different and with this he can select everything and go not have to wait 5 sec to find every unit.
Could think of other uses such as separating army from workers more easily ( tho you are selecting the whole army so not sure how often it would come into play ) .

I find it silly that people who don't master the game mechanically complain about the game getting easier mechanics wise.


It's the other way around. The people with bad mechanics are the ones who benefit from these sorts of things.
All your teeth should fall out and hair should grow in their place!
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2012-09-04 05:50:26
September 04 2012 05:48 GMT
#1773
On September 04 2012 14:37 goswser wrote:
Show nested quote +
On September 04 2012 14:32 avilo wrote:
On September 04 2012 13:45 Cedstick wrote:
On September 04 2012 13:40 avilo wrote:
Wait what? I thought they wanted to do things to get rid of the deathball? Adding an idle army button is another way to dumb down the game further and encourages you to just gather up your units...

An FYI, command and conquer has "global select" all units, this is a command and conquer feature meant for "noobs." I doubt pros will use it very often, but still...it's going the wrong direction imo. We will see.

That hotkey is the least of my worries. In fact, it's just simply a welcome convenience to me. Newbs can base their play around it, but anyone Diamond and up won't be using it often.

I'm more worried about the Warhound. Eff that ish.


I disagree. I think Zerg will benefit from it the most/use it the most often, especially when using high numbers of Zerglings that are small and sometimes difficult to select.

Either way, it's quite disappointing to see a "feature" like that being included in the HOTS Beta. Things like that alone show the direction the expansion is headed.

Not to be a negative nancy too much, the game will change a lot of course, and I'm sure there will be more depth, but anything that makes the game "easier" usually is not a good thing.

No, terran will benefit the most. Zerg can hotkey their larva anyways and protoss doesn't need it with warp ins. It really isn't hard to hotkey your units as zerg...


There are situations with Zerg more often than with P/T where you'll have stray lings in mineral lines and you want to just select the lings to get out of your mineral line and not the drones...things like that it'll be useful for Zerg the most because lings are the tiniest tier 1 unit and most difficult to select.

Or the situations where you just made 50-100 zerglings and they are hatching and you either did not hotkey the eggs or have time to and you desperately need to control/double click your lings + box/shift select the rest that are rallying from 4 different hatcheries...it will 100% benefit Zerg the most. Obviously every race will benefit slightly.
Sup
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 05:50 GMT
#1774
On September 04 2012 14:48 avilo wrote:
Show nested quote +
On September 04 2012 14:37 goswser wrote:
On September 04 2012 14:32 avilo wrote:
On September 04 2012 13:45 Cedstick wrote:
On September 04 2012 13:40 avilo wrote:
Wait what? I thought they wanted to do things to get rid of the deathball? Adding an idle army button is another way to dumb down the game further and encourages you to just gather up your units...

An FYI, command and conquer has "global select" all units, this is a command and conquer feature meant for "noobs." I doubt pros will use it very often, but still...it's going the wrong direction imo. We will see.

That hotkey is the least of my worries. In fact, it's just simply a welcome convenience to me. Newbs can base their play around it, but anyone Diamond and up won't be using it often.

I'm more worried about the Warhound. Eff that ish.


I disagree. I think Zerg will benefit from it the most/use it the most often, especially when using high numbers of Zerglings that are small and sometimes difficult to select.

Either way, it's quite disappointing to see a "feature" like that being included in the HOTS Beta. Things like that alone show the direction the expansion is headed.

Not to be a negative nancy too much, the game will change a lot of course, and I'm sure there will be more depth, but anything that makes the game "easier" usually is not a good thing.

No, terran will benefit the most. Zerg can hotkey their larva anyways and protoss doesn't need it with warp ins. It really isn't hard to hotkey your units as zerg...


There are situations with Zerg more often than with P/T where you'll have stray lings in mineral lines and you want to just select the lings to get out of your mineral line and not the drones...things like that it'll be useful for Zerg the most because lings are the tiniest tier 1 unit and most difficult to select.

any good zerg uses more than 1 ctrl group for units after a certain point in the game. This will select all your units and fuck up your hotkeys
Stephano//HerO//TaeJa//Squirtle//Bomber
simmeh
Profile Joined March 2011
Canada2511 Posts
September 04 2012 05:50 GMT
#1775
its a beautiful log in screen.
byah!
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 04 2012 05:53 GMT
#1776
On September 04 2012 14:50 Za7oX wrote:
Show nested quote +
On September 04 2012 14:48 avilo wrote:
On September 04 2012 14:37 goswser wrote:
On September 04 2012 14:32 avilo wrote:
On September 04 2012 13:45 Cedstick wrote:
On September 04 2012 13:40 avilo wrote:
Wait what? I thought they wanted to do things to get rid of the deathball? Adding an idle army button is another way to dumb down the game further and encourages you to just gather up your units...

An FYI, command and conquer has "global select" all units, this is a command and conquer feature meant for "noobs." I doubt pros will use it very often, but still...it's going the wrong direction imo. We will see.

That hotkey is the least of my worries. In fact, it's just simply a welcome convenience to me. Newbs can base their play around it, but anyone Diamond and up won't be using it often.

I'm more worried about the Warhound. Eff that ish.


I disagree. I think Zerg will benefit from it the most/use it the most often, especially when using high numbers of Zerglings that are small and sometimes difficult to select.

Either way, it's quite disappointing to see a "feature" like that being included in the HOTS Beta. Things like that alone show the direction the expansion is headed.

Not to be a negative nancy too much, the game will change a lot of course, and I'm sure there will be more depth, but anything that makes the game "easier" usually is not a good thing.

No, terran will benefit the most. Zerg can hotkey their larva anyways and protoss doesn't need it with warp ins. It really isn't hard to hotkey your units as zerg...


There are situations with Zerg more often than with P/T where you'll have stray lings in mineral lines and you want to just select the lings to get out of your mineral line and not the drones...things like that it'll be useful for Zerg the most because lings are the tiniest tier 1 unit and most difficult to select.

any good zerg uses more than 1 ctrl group for units after a certain point in the game. This will select all your units and fuck up your hotkeys


Yeah Idk who it will be more "beneficial" for but it won't be for pro's at all.
When I think of something else, something will go here
DrF33lg00d
Profile Joined August 2010
Germany15 Posts
September 04 2012 05:54 GMT
#1777
Just two comments regarding the additions that seem to make the game "too easy":

1) If you don't like it, disable it. But whining about such options because it makes things less complex for people with less skill / ability is somewhat elitist.

2) Remember the uproar when the in-game clock was introduced? Anyone out there who is not using it nowadays?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 04 2012 05:56 GMT
#1778
What will be funny is waking up tomorrow and waking up to see if beta is out. I mean with having the client seems like tomorrow's the day. Swear to god though tomorrow's going to suck if it does come out, it will be a slow school day T_T
When I think of something else, something will go here
goswser
Profile Blog Joined May 2009
United States3548 Posts
September 04 2012 05:58 GMT
#1779
On September 04 2012 14:48 avilo wrote:
Show nested quote +
On September 04 2012 14:37 goswser wrote:
On September 04 2012 14:32 avilo wrote:
On September 04 2012 13:45 Cedstick wrote:
On September 04 2012 13:40 avilo wrote:
Wait what? I thought they wanted to do things to get rid of the deathball? Adding an idle army button is another way to dumb down the game further and encourages you to just gather up your units...

An FYI, command and conquer has "global select" all units, this is a command and conquer feature meant for "noobs." I doubt pros will use it very often, but still...it's going the wrong direction imo. We will see.

That hotkey is the least of my worries. In fact, it's just simply a welcome convenience to me. Newbs can base their play around it, but anyone Diamond and up won't be using it often.

I'm more worried about the Warhound. Eff that ish.


I disagree. I think Zerg will benefit from it the most/use it the most often, especially when using high numbers of Zerglings that are small and sometimes difficult to select.

Either way, it's quite disappointing to see a "feature" like that being included in the HOTS Beta. Things like that alone show the direction the expansion is headed.

Not to be a negative nancy too much, the game will change a lot of course, and I'm sure there will be more depth, but anything that makes the game "easier" usually is not a good thing.

No, terran will benefit the most. Zerg can hotkey their larva anyways and protoss doesn't need it with warp ins. It really isn't hard to hotkey your units as zerg...


There are situations with Zerg more often than with P/T where you'll have stray lings in mineral lines and you want to just select the lings to get out of your mineral line and not the drones...things like that it'll be useful for Zerg the most because lings are the tiniest tier 1 unit and most difficult to select.

Or the situations where you just made 50-100 zerglings and they are hatching and you either did not hotkey the eggs or have time to and you desperately need to control/double click your lings + box/shift select the rest that are rallying from 4 different hatcheries...it will 100% benefit Zerg the most. Obviously every race will benefit slightly.

No, it will benefit terran more. There is pretty much never a situation where a good zerg has an unhotkeyed ling in their mineral line because whenever they have stray lings in their mineral line they will always be hotkeyed. If you made 50-100 lings and you didn't hotkey the eggs then you're bad. You always have time. As terran it will be far more helpful because you can't hotkey eggs - when units pop out of the barracks, factory, or starport, you normally have to hotkey them all, now you never need to do that.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
XilDarkz
Profile Blog Joined April 2010
United States563 Posts
September 04 2012 06:04 GMT
#1780
On September 04 2012 14:06 lowercase wrote:
Nobody actually counts mining workers, you just look at them and get an idea. Maybe pros do with their first scouts, but after that you just go "huh, I'm over/under saturated."


This is one of the most ignorant statements I've ever read. I'm currently a high Diamond zerg and I have ALWAYS been boxing my workers, counting, and only doing optimal saturations... and all the people I know do this as well. Its such an ingrained part of my macro that I'll probably keep selecting by habit and just looking at the number.
aka Mathies! twitch.tv/Mathies if you want to watch me fail. esfiworld.com/author/mathies/
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