Terran players need to look within :p
Terrans vanishing from the ladder. - Page 14
Forum Index > Closed |
MannerMan
371 Posts
Terran players need to look within :p | ||
aTnClouD
Italy2428 Posts
On December 14 2011 12:53 ZenithM wrote: Yeah but that's my point. How can you say for sure that you play "worse" players? I play Protoss. Do I have to convince myself that I play "better" players constantly? you just realize it, if a player is worse you can notice. they don't watch minimap as well as you, they can't multitask as well as you, they cant produce for a long time while attacking, they draw less often attention away from your expansions so they can deal eco damage. all things common to every race make you notice how good or bad another player is compared to you no matter what he plays. | ||
Son of Gnome
United States777 Posts
On December 14 2011 12:54 Mazer wrote: I find balance discussion by anyone not in the top tier of players for a given race to be a complete waste of time for the most part. Honestly, why focus on Blizzard balancing the game when there are loads of ways you could improve yourself. I agree, however this isnt mean to be a balance thread is is just a thread that is meant to address and find out why there is such a lack of terran players on ladder atm. It has turned into a balance thread but it was not meant to be one. | ||
Silentness
United States2821 Posts
On December 14 2011 12:47 Sapphire.lux wrote: The difference between gold/ platinum and diamond/ master Protoss is much in the BO and it's execution, similar for Zerg. Terran has to add to this a lot of improvement in things like micro and late game scouting. IMO, this makes Terran a lot harder to play at this particular level. TvP is complete BS to. I'm not going to lie... I try to abuse TvP because I play random. Whenever I get TvP I'm 90% of the time 1-1-1ing the Protoss to death. Playing late game against Protoss is annoying. Marine/tank/banshee + scvs pulled FTW! It works on the plat/diamond levels for me | ||
Bonkerz
United States831 Posts
On December 14 2011 10:48 Darpa wrote: Its easier to be good at lower levels with Protoss and to a lesser extent zerg, because micro is so much easier with those races. PVT is an awful matchup below masters. Zerg seems to be the flavor of the month (Terran was when the game released) But I think the simple most obvious reasons are two fold: 1. A ton of players played terran at launch, got bored and swithced. 2. You need to be relentlessly aggressive with terran at higher levels. Alot of players dont have the skills to do that and ,like to turtle to macro, which is far more effective for each of the other races. (i.e. you lose alot until you get good at being aggressive). PVT is still an aweful matchup even at masters, bc terran army not cost efficient lategame, 1 bad engage and it's gg. | ||
SweetNJoshSauce
United States468 Posts
On December 14 2011 10:13 m3rciless wrote: Terran is pretty boring. I switched to Z, way more fun. This. Now I hate terrans. OP race that was never really fixed User was warned for this post | ||
DoubleDouble
United States106 Posts
| ||
KalWarkov
Germany4126 Posts
Furthermore, Terran got nerfed in a lot of recent patches. Therefore, some people probably realized that they arent as good as they thought they are and switched? Just guessing here | ||
NoisyNinja
United States991 Posts
| ||
Kharnage
Australia920 Posts
On December 14 2011 12:59 Bonkerz wrote: PVT is still an aweful matchup even at masters, bc terran army not cost efficient lategame, 1 bad engage and it's gg. Yeah, protoss can recover from a bad engage lategame easily *rolls eyes* | ||
MrRicewife
Canada515 Posts
On December 14 2011 11:30 Jakkerr wrote: 100% true IMO My main race is Protoss in masters league and I love micro. Sometimes I play some terran for fun and yeh... You need to be fast and you need to have good micro as Terran. But when you can do that it really isn't all that difficult to win in any matchup since u can really outplay ur opponent as T. Yup. Kinda like how Puma can just kick the shit out of really really really great protoss players, or how Jjakji can come out of now where. A good player that can adapt to Terran play will be very good. But it's an extreme learning curve and understanding what you can get away with and what you can't. Flash is an example to further the point. We all know he isn't human, but that's beside the point; he is a monster macro and knows how to play standard terran better than anyone else. | ||
MannerMan
371 Posts
On December 14 2011 13:02 KalWarkov wrote: the majority of people play the race that is currently most successful @ prolevel. Although that doesnt make any sense for 99,9% of the players at all, people tend to do that. Furthermore, Terran got nerfed in a lot of recent patches. Therefore, some people probably realized that they arent as good as they thought they are and switched? Just guessing here people want to use the coolest BOs, and those are the ones winning at the pro level | ||
MannerMan
371 Posts
On December 14 2011 13:03 Kharnage wrote: Yeah, protoss can recover from a bad engage lategame easily *rolls eyes* In my opinion Terran is the hardest race to kill after a successful battle, and therefore has the best comeback potential. | ||
Roxy
Canada753 Posts
On December 14 2011 12:53 ZenithM wrote: Yeah but that's my point. How can you say for sure that you play "worse" players? I play Protoss. Do I have to convince myself that I play "better" players constantly? Zenith logic makes a lot of sense to me. going into any match, i'd put the odds at about 50% to each player if it was set up by the ladder. It seems a little narcissistic to me that everyone thinks that their race is the hardest and that the only reason they ever lose is because of factors out side of their control. I know that if I lose a game, it is because I am bad... and my oponent either tricked me (good job denying scouting?), or he just played less bad Someone who i get matched up against is probably not substnatially better or worse than me. if we played a BO7, it is unlikely there wouild be a sweep | ||
FeyFey
Germany10114 Posts
On December 14 2011 12:53 Kharnage wrote: PvT has changed. more drop play, more HT with storms since emp is less effective. Less stalkers, better understanding of what composition to get than ever before. Double forge play is normal instead of rare. Protoss gained their confidence in going into the late game. Just a short point on the double forge play, it became popular for a time, because terrans where lazy in upgrades. They quickly started to conter the double forge with double ebay to break the gateway heavy army. Now it seems terrans have forgotten that you go double ebay against double forge. And suddenly are 2/0 against 3/3. While everyone knows that a difference of 1/1 in tvp with even armies is a run over for the weaker upgraded side. I was really curious why everyone said that the cost change wouldn't be a huge deal for toss. It basically meant you can go double upgrades + tech a little. So you aren't forced onto the gateway heavy play with double forge and can transition a bit faster, which is hard for the terran to keep up when they double upgrade themself. | ||
Ubenn
Canada114 Posts
On December 14 2011 12:55 MannerMan wrote: I don't think terran micro is nearly as difficult as people think it is. Protoss and zergs have been playing against a really strong terran for a long time now though, so they are super adapted to the standard style of kiting and splitting, so now that terran is back in line the middle levels are seeing a huge shift. Terran players need to look within :p Because Z or P have anything like splitting marines against banes. You're dumb. User was warned for this post | ||
Son of Gnome
United States777 Posts
On December 14 2011 13:03 Kharnage wrote: Yeah, protoss can recover from a bad engage lategame easily *rolls eyes* ever heard of zealots yeah you can warp 20 in at a time late game and they dont like to die.... terran you have to wait for every single unit and pray that they toss doesnt attack while you are making them... | ||
SnipedSoul
Canada2158 Posts
Mech is atrocious against protoss outside of timing attacks because chargelots destroy tanks, warp prisms can get 20 units in your main extremely quickly, and blink stalkers can easily avoid your army. Mech is okay against zerg, but it takes so long to max out and get all the upgrades that zerg usually has the entire map with a perfect counter composition if they're playing properly. Also, maps are so huge that if you have a battle in the middle the zerg can remax 4 times before you actually reach his base. A 200/200 bio army is generally a lot weaker than the T and P counterparts so there's no real incentive for terran to sit in their base and macro. Terran needs to be all over the place doing damage where he can to get his opponent out of position. This requires a lot of multitasking to be effective. Multitasking is not the strong suit of a lot of players. Terran requires a different play style than zerg or protoss. A lot of players probably aren't comfortable being as aggressive as terran needs to be so they don't play it anymore since 1 and 2 base attacks are mostly figured out at this point. Edit: TvP is particularly frustrating because if you miss 1 or 2 emps then your entire army is blanketed with storm and you get rolled. Conversely, if you land perfect emps the protoss army evaporates. The fact that battles usually end in a landslide victory for one side is kind of dumb. | ||
PhiliBiRD
United States2643 Posts
| ||
Ubenn
Canada114 Posts
On December 14 2011 13:03 Kharnage wrote: Yeah, protoss can recover from a bad engage lategame easily *rolls eyes* Warp in 10 Zealots after big engagement, rader's either die or end up kiting for 3 minutes. | ||
| ||