• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:13
CEST 13:13
KST 20:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202542Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced58
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
Google Play ASL (Season 20) Announced How do the new Battle.net ranks translate? BW General Discussion Nobody gona talk about this year crazy qualifiers? [G] Progamer Settings
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Total Annihilation Server - TAForever Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 639 users

[UMS] [D] Gem TD - Beating Extreme

Forum Index > Closed
Post a Reply
Splitintwo
Profile Blog Joined January 2011
35 Posts
October 09 2011 01:12 GMT
#1
Ok people. Time for some community spirit. How in gods name do we beat the new version of gem td on extreme?

I've had maze length ~ 1400. And in that game I died to air because I didn't get the red anti air aura tower. But I cannot kill the damage tests. That's my big focus at the moment because the money is so important. Anyone got any ideas how to kill the damage tests?

My tactic: Head for jade and dark emerald towers. In the TFT version, the stun was the only way you could win. So I try and get a couple early jades and then move towards a base for the emerald. I also get a blood ruby because it really helps with the ruby waves as I tend to have a lot of sapphires. Apart from that I just try to get all the big towers. I can upload the replay if anyone wants to check it out.
zer0thre3
Profile Joined April 2011
6 Posts
Last Edited: 2011-10-09 13:04:38
October 09 2011 12:00 GMT
#2
Replay: http://www.mediafire.com/file/i8u57la4t5lgmpr/Gem Tower Defense (16).SC2Replay

The basic strategy that I use is to alternate the waypoints inside and outside of your maze. This maximizes the number of times the creeps have to pass by the towers to get the most damage output. Every time a creep goes from inside of your maze to the outside or outside to the inside it multiplies the effectiveness of your towers. So for example, numbering the waypoints from the start it is something like:

>...[1].....[5]..<..[4]
......v........v.........^
.....[2]...>.....>...[3]
...............v
..............[6]..>..[7]

You want to get 1, 3, 5, 7 inside and 2, 4, 6 outside or vice versa. Ideally the waypoints would be at the end of the maze and your towers are concentrated in a spiral at the entry/exit to the maze. In the replay above I used 3 and 6 because the debuff zones were in the way. I would have liked to have had 7 inside the maze and 6 outside but it wasn't necessary. I eventually worked in 1 and 5. I've managed to kill the easy damage test with this strategy (2.5 million damage).

Easy 2.5 million damage: http://www.mediafire.com/file/o01x1vkxluog4cc/Gem Tower Defense (14).SC2Replay
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2011-10-09 15:18:16
October 09 2011 15:15 GMT
#3
Surround #1, #3 and #5 with rocks, and get a common choke where you maze it up back and forth 5 or so times. Then you just stack all your special combo turrets in the common choke which should be just a little towards the original spawn from the "x" where the air units pass twice. Then you just keep removing and replacing rocks and get more and more imba towers until you win. Overall maze length should be about 1300-ish, yet you have extremely concentrated dps vs both ground, air, and damage tests. It's a little harder without slates, like you had in the original, but it's still not very hard to beat extreme if you know how to properly maze... and don't have too much bad luck with the gems of course

Edit: As far as towers go, you should always try to rush for a blood ruby, partially because it's amazing in the early-mid game, but also you should get it at about the same time as you will be mazing beside the choke in the beginning anyway, so it will get in a good place. Late game, you should try to go for just about everything. Silver and Malachite you should never try to get unless you get them in one shot of course. Red Facet... is ok, but don't get it unless you really suck vs Air. Otherwise, just try to go for everything. Paraiba, Black Opal, Pink Diamond and Gold are all must haves.
Splitintwo
Profile Blog Joined January 2011
35 Posts
Last Edited: 2011-10-09 15:33:22
October 09 2011 15:32 GMT
#4
Ok so I'm doing all of that. My maze length is about 1600, and beautiful and im actually dying before level 50. What level has anyone got to on extreme? (Admittedly I did have super bad luck in this replay.)

http://www.mediafire.com/?i69peoju1m5hmiv

Also I totally forgot about slates. How I miss them.
Dullahan
Profile Blog Joined April 2009
United States248 Posts
Last Edited: 2011-10-10 02:51:24
October 10 2011 02:43 GMT
#5
Just finished Extreme for the first time - I use a 2-way spiral design centered around the intersection in the middle of the path. I believe this was considered the optimal design in the original WC3 Gem TD map, though I modified it a bit to that there are mini-arms extending to waypoints 1 and 7 instead of mazing the whole spiral out to those waypoints (the lack of transplantable slates makes me a bit iffy about the risk of good gems ending up on the outside edges of the spiral since you would build towards 7 and 3 about the time when you're starting to make the power towers)

The biggest headache is figuring out how to initialize the spiral at the intersection without dying before you can seal off one of the waypoints. It took me a few tries to figure out where to leave holes in the spiral framework so that creeps still path through the center of the spiral while it's under construction. I suppose theoretically you could start from one of the waypoints and build it from outside to inside (e.g. 7 -> 3 -> 5 -> finish spiraling inwards)?
Edit: oh hey I guess that's how most people do it, instead of wasting time like me trying to plan it out from the middle...


Anyhow, the 2-way spiral design easily took out Tassadar on Easy/Normal/Hard. The rep below, I had terrible, terrible da- I mean, luck and had almost no DPS towers at all (2 Pink Diamonds + 1 Mystic Black Opal; no Gold, no Paraiba -_-). Ended up having to waste money on 2 dedicated anti-air towers because of how bad it was. But even with all that mineral sink in useless AA, I still manage to take out 40% of Tassadar's HP. Only leaks were the Thor damage test (3x because I didn't have a single decent tower at the time...) and air units (...stupid Perfect Aquamarines denying me Paraibas and forcing me to waste money on Red Facets as;dlkfjsaldkfj). I think if I had had half-decent luck, it might have been possible to clear Tassadar on Extreme.

http://www.mediafire.com/?dcredf6bdpcfcfa

Blood ruby saved my life that game (stupid RNG...). Also that was possibly the most efficient Uranium-235 tower I've ever had (sitting right in the very center spot of the spiral) - it managed to overtake the blood ruby in overall damage despite being created much later.

It would be so much easier if Tassadar was stunnable *grumble grumble*


Edit: The purpose of the spiral is so that you can dump all your power towers in the very middle and thus maximize their firepower. If you set up the maze correctly, the creeps have to pass through the middle of the spiral 8 times, which makes burning towers like blood ruby and uranium ridiculously cost-effective. Of course it works better if the game decides to give you the gems you need to build DPS towers...
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
October 10 2011 03:07 GMT
#6
Why do we have another thread for this? Use the search function: http://www.teamliquid.net/forum/viewmessage.php?topic_id=272756
Everyone needs a nemesis.
Empyrean
Profile Blog Joined September 2004
16987 Posts
October 10 2011 04:15 GMT
#7
Please use the existing thread.
Moderator
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Open Qualifier #1
WardiTV176
Liquipedia
OSC
10:00
Elite Rising Star #16 - Day 1
CranKy Ducklings116
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 205
ProTech24
StarCraft: Brood War
Bisu 1704
Flash 713
ggaemo 453
Pusan 448
hero 404
firebathero 403
Larva 356
Killer 352
EffOrt 312
Hyuk 227
[ Show more ]
Soma 184
Soulkey 179
Zeus 134
ZerO 129
Nal_rA 95
Dewaltoss 89
TY 79
Rush 73
ToSsGirL 68
SilentControl 68
PianO 58
Snow 58
JYJ48
sorry 33
Backho 32
sSak 27
Sharp 20
Movie 20
[sc1f]eonzerg 9
JulyZerg 9
Bale 7
Sea.KH 7
ajuk12(nOOB) 7
Icarus 7
Dota 2
XaKoH 423
BananaSlamJamma331
XcaliburYe276
Counter-Strike
olofmeister2056
shoxiejesuss761
x6flipin453
byalli242
edward71
Other Games
singsing1630
B2W.Neo236
crisheroes201
Pyrionflax187
RotterdaM186
DeMusliM177
rGuardiaN153
Fuzer 145
SortOf120
ArmadaUGS93
Lowko85
ToD53
PartinGtheBigBoy32
ZerO(Twitch)16
Organizations
Other Games
gamesdonequick981
StarCraft: Brood War
UltimateBattle 23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 35
• davetesta23
• LUISG 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV34
League of Legends
• HappyZerGling136
Upcoming Events
WardiTV Summer Champion…
3h 47m
PiGosaur Monday
12h 47m
WardiTV Summer Champion…
23h 47m
Stormgate Nexus
1d 2h
uThermal 2v2 Circuit
1d 4h
The PondCast
1d 22h
WardiTV Summer Champion…
1d 23h
Replay Cast
2 days
LiuLi Cup
2 days
uThermal 2v2 Circuit
3 days
[ Show More ]
RSL Revival
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
4 days
CSO Cup
4 days
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
5 days
Wardi Open
5 days
RotterdaM Event
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.