• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:34
CEST 06:34
KST 13:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
[BSL20] Non-Korean Championship 4x BSL + 4x China2Flash Announces Hiatus From ASL63Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event22Esports World Cup 2025 - Final Player Roster16
StarCraft 2
General
Program: SC2 / XSplit / OBS Scene Switcher The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Weekly Cups (June 23-29): Reynor in world title form? PiG Sty Festival #5: Playoffs Preview + Groups Recap
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
SC uni coach streams logging into betting site Player “Jedi” cheat on CSL Flash Announces Hiatus From ASL BW General Discussion Practice Partners (Official)
Tourneys
CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China The Casual Games of the Week Thread [BSL20] Grand Finals - Sunday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 643 users

Stalker Attack Delay - The Protoss Fix - Page 3

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
iblink
Profile Joined September 2011
Netherlands36 Posts
September 23 2011 21:02 GMT
#41
i think this would be an awesome change to implement, protoss really needs that imo
just do it
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 23 2011 21:03 GMT
#42
Could someone please make a video, it's not hosted on EU...
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 23 2011 21:03 GMT
#43
If anything I would like more of a nerf to marines(make then have 1 less range but add an 50/50 upgrade a la concusive shell to get it back) so that they don't feel so godly early game XD.But oh well theres no point in discussing that because I am not making the game

I just tried it and yeah, they (Stalkers) obviously feel much better to control, but I fear what this would do in the hands of a competent progamer.
"Its easy, just trust your CPU".-Boxer on being good at games
axellerate
Profile Joined October 2010
Canada179 Posts
September 23 2011 21:04 GMT
#44
If someone could make a video (im at work) and send me a PM, I would gladly put it into the OP.

awu25
Profile Joined April 2010
United States2003 Posts
Last Edited: 2011-09-23 21:18:22
September 23 2011 21:04 GMT
#45
Suggestion threads are not allowed on TL. If you feel like this is worth discussing, go discuss it where it was originally posted

Also, we definitely need to see a video doing comparisons. It's one thing to read about the changes, it's another to actually see them
windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 23 2011 21:04 GMT
#46
On September 24 2011 06:00 axellerate wrote:
Show nested quote +
On September 24 2011 05:58 windsupernova wrote:
On September 24 2011 05:54 Whitewing wrote:
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.


Yeah, why buff the unit with the worst DPS/cost ratio in the entire game?


Because DPS/Cost Ratio don't tell everything about the unit?

Stalkers have a huge mobility advantage in early game, with Blink they even have a higher mobility. Not everything is about A moving shit into each other.

As I said Stalkers may not be the BEST UNIT OMG AWESOME, but they are pretty solid as a unit.



They lose to any composition of speed roaches, speedlings, marines or marauders every single time cost inefficiently.


What does that have to do with mobility?_?

I didn't claim that they were Cost effective in direct fights....
"Its easy, just trust your CPU".-Boxer on being good at games
link0
Profile Joined March 2010
United States1071 Posts
Last Edited: 2011-09-23 21:07:06
September 23 2011 21:05 GMT
#47
Stalkers would be ridiculously OP without an attack delay. Their combination of high speed, range, and shields already make them the best hit and run unit in the game. With basic micro, they can already kite marines and speedless lings very easily as is, taking minimal damage.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
Obaten
Profile Joined December 2010
United States730 Posts
September 23 2011 21:05 GMT
#48
On September 24 2011 06:01 bucckevin wrote:
I was experimenting with the galaxy editor and I decided to give marines grenade launchers to go along with their assault rifle and it felt natural and 100% better than normal marines. It was even better when I changed it to fire 2 grenades at the same time! You guys should test it out. I think blizzard should adopt this change so stalkers cant kite them.


I think you're missing the point of this thread. It's not like the OP added concussive shells to stalkers or anything like that, this is just a discussion on removing the attack delay on them. It's the same as if the attack delay was removed on hellions, they would feel much smoother to control.
Bagi
Profile Joined August 2010
Germany6799 Posts
September 23 2011 21:06 GMT
#49
Blink stalkers are possibly the most massable unit in the game, so its hard to justify buffing them.
axellerate
Profile Joined October 2010
Canada179 Posts
Last Edited: 2011-09-23 21:07:57
September 23 2011 21:07 GMT
#50
On September 24 2011 06:04 windsupernova wrote:
Show nested quote +
On September 24 2011 06:00 axellerate wrote:
On September 24 2011 05:58 windsupernova wrote:
On September 24 2011 05:54 Whitewing wrote:
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.


Yeah, why buff the unit with the worst DPS/cost ratio in the entire game?


Because DPS/Cost Ratio don't tell everything about the unit?

Stalkers have a huge mobility advantage in early game, with Blink they even have a higher mobility. Not everything is about A moving shit into each other.

As I said Stalkers may not be the BEST UNIT OMG AWESOME, but they are pretty solid as a unit.



They lose to any composition of speed roaches, speedlings, marines or marauders every single time cost inefficiently.


What does that have to do with mobility?_?

I didn't claim that they were Cost effective in direct fights....


I was just pointing out that they lose cost inefficiently even with their mobility. The unit has to attack sometime. And this wont change even after this alteration.

Also, I decided to post it on TL because the comments here are highly constructive and its the best community to help produce constructive feedback on such a change.
Sabu113
Profile Blog Joined August 2009
United States11047 Posts
Last Edited: 2011-09-23 21:08:29
September 23 2011 21:07 GMT
#51
On September 24 2011 06:00 axellerate wrote:
Show nested quote +
On September 24 2011 05:58 windsupernova wrote:
On September 24 2011 05:54 Whitewing wrote:
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.


Yeah, why buff the unit with the worst DPS/cost ratio in the entire game?


Because DPS/Cost Ratio don't tell everything about the unit?

Stalkers have a huge mobility advantage in early game, with Blink they even have a higher mobility. Not everything is about A moving shit into each other.

As I said Stalkers may not be the BEST UNIT OMG AWESOME, but they are pretty solid as a unit.



They lose to any composition of speed roaches, speedlings, marines or marauders every single time cost inefficiently.


God help us if Toss had more viable units or could put pressure on in the early game. MIght not be able to 1rax fe and a-move across the map. You would think that the most expensive "basic" unit would have some direct confrontation ability.

On September 24 2011 06:06 Bagi wrote:
Blink stalkers are possibly the most massable unit in the game, so its hard to justify buffing them.


This is all sorts of ironic.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 23 2011 21:07 GMT
#52
Okay why would you make all this stuff and then not make a 15 second video showing anyone who comes by here what its about???
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
0neder
Profile Joined July 2009
United States3733 Posts
September 23 2011 21:08 GMT
#53
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.

Stalkers are horribly weak. They need to be since they have blink. That's why the Immortal is the real spiritual successor to the dragoon.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
September 23 2011 21:09 GMT
#54
I don't know about this. Yes it would be nice to have better control of stalkers but it would completely ruin pvt early game. The only viable opening for terran would be fast conc shell + marauder.
Jieun <3
blacklist_member
Profile Joined January 2011
Australia318 Posts
September 23 2011 21:09 GMT
#55
That seems pretty cool, wish that mod was on EU so i can test it out tho :/
MC and MKP fighting ^^
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
September 23 2011 21:09 GMT
#56
Eh tbh I didn't feel that much of a difference. I think if it was added in it wouldn't change too much, people worried over a small trivial change.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
September 23 2011 21:10 GMT
#57
On September 24 2011 05:40 Rachnar wrote:
it would make it so they can kite marines early game without even being hit ... on a map like taldarim that'd be pretty imba

no it would force terrans to experiment and do other stuff other than mass marine all ins
i think this would be an excellent change if this were to happen, but knowing blizzard it will remain unnoticed and unchanged
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
September 23 2011 21:10 GMT
#58
wow i have to test it out. sounds very promising!
FTD
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2011-09-23 21:14:27
September 23 2011 21:10 GMT
#59
On September 24 2011 06:09 PHILtheTANK wrote:
I don't know about this. Yes it would be nice to have better control of stalkers but it would completely ruin pvt early game. The only viable opening for terran would be fast conc shell + marauder.


Or you could get a bunker......

1rax FE stops a zealot stalker poke by getting a bunker. This doesn't actually do much to change that. Every time a stalker goes in to shoot at the bunker it will still get shot x4 by marines. What it will allow is for stalkers to very effectively punish gasless zerg and terran builds. I personally don't think that's a bad thing, zergs and terran have been getting a bit complacent about protoss early pressure because quite frankly it isn't scary.
Porouscloud - NA LoL
Bagi
Profile Joined August 2010
Germany6799 Posts
September 23 2011 21:11 GMT
#60
On September 24 2011 06:07 Sabu113 wrote:

Show nested quote +
On September 24 2011 06:06 Bagi wrote:
Blink stalkers are possibly the most massable unit in the game, so its hard to justify buffing them.


This is all sorts of ironic.

Please do elaborate.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 288
ProTech63
Ketroc 29
StarCraft: Brood War
Leta 503
Shine 97
Noble 45
Mind 31
ajuk12(nOOB) 13
Bale 4
Dota 2
monkeys_forever1201
Counter-Strike
Stewie2K1312
Super Smash Bros
Mew2King197
Other Games
summit1g8665
ViBE236
Maynarde151
Organizations
Other Games
gamesdonequick38964
BasetradeTV90
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH303
• Hupsaiya 56
• practicex 30
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki37
• Diggity4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2636
League of Legends
• Lourlo1206
• Rush678
Upcoming Events
Wardi Open
6h 26m
Replay Cast
19h 26m
Sparkling Tuna Cup
1d 5h
WardiTV European League
1d 11h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 19h
The PondCast
2 days
WardiTV European League
2 days
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
RSL Revival
3 days
ByuN vs SHIN
Clem vs Reynor
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Classic vs Cure
FEL
4 days
RSL Revival
5 days
FEL
5 days
FEL
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
FEL
6 days
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.