• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:11
CEST 02:11
KST 09:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2059 users

Stalker Attack Delay - The Protoss Fix - Page 3

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
iblink
Profile Joined September 2011
Netherlands36 Posts
September 23 2011 21:02 GMT
#41
i think this would be an awesome change to implement, protoss really needs that imo
just do it
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 23 2011 21:03 GMT
#42
Could someone please make a video, it's not hosted on EU...
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 23 2011 21:03 GMT
#43
If anything I would like more of a nerf to marines(make then have 1 less range but add an 50/50 upgrade a la concusive shell to get it back) so that they don't feel so godly early game XD.But oh well theres no point in discussing that because I am not making the game

I just tried it and yeah, they (Stalkers) obviously feel much better to control, but I fear what this would do in the hands of a competent progamer.
"Its easy, just trust your CPU".-Boxer on being good at games
axellerate
Profile Joined October 2010
Canada179 Posts
September 23 2011 21:04 GMT
#44
If someone could make a video (im at work) and send me a PM, I would gladly put it into the OP.

awu25
Profile Joined April 2010
United States2003 Posts
Last Edited: 2011-09-23 21:18:22
September 23 2011 21:04 GMT
#45
Suggestion threads are not allowed on TL. If you feel like this is worth discussing, go discuss it where it was originally posted

Also, we definitely need to see a video doing comparisons. It's one thing to read about the changes, it's another to actually see them
windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 23 2011 21:04 GMT
#46
On September 24 2011 06:00 axellerate wrote:
Show nested quote +
On September 24 2011 05:58 windsupernova wrote:
On September 24 2011 05:54 Whitewing wrote:
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.


Yeah, why buff the unit with the worst DPS/cost ratio in the entire game?


Because DPS/Cost Ratio don't tell everything about the unit?

Stalkers have a huge mobility advantage in early game, with Blink they even have a higher mobility. Not everything is about A moving shit into each other.

As I said Stalkers may not be the BEST UNIT OMG AWESOME, but they are pretty solid as a unit.



They lose to any composition of speed roaches, speedlings, marines or marauders every single time cost inefficiently.


What does that have to do with mobility?_?

I didn't claim that they were Cost effective in direct fights....
"Its easy, just trust your CPU".-Boxer on being good at games
link0
Profile Joined March 2010
United States1071 Posts
Last Edited: 2011-09-23 21:07:06
September 23 2011 21:05 GMT
#47
Stalkers would be ridiculously OP without an attack delay. Their combination of high speed, range, and shields already make them the best hit and run unit in the game. With basic micro, they can already kite marines and speedless lings very easily as is, taking minimal damage.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
Obaten
Profile Joined December 2010
United States730 Posts
September 23 2011 21:05 GMT
#48
On September 24 2011 06:01 bucckevin wrote:
I was experimenting with the galaxy editor and I decided to give marines grenade launchers to go along with their assault rifle and it felt natural and 100% better than normal marines. It was even better when I changed it to fire 2 grenades at the same time! You guys should test it out. I think blizzard should adopt this change so stalkers cant kite them.


I think you're missing the point of this thread. It's not like the OP added concussive shells to stalkers or anything like that, this is just a discussion on removing the attack delay on them. It's the same as if the attack delay was removed on hellions, they would feel much smoother to control.
Bagi
Profile Joined August 2010
Germany6799 Posts
September 23 2011 21:06 GMT
#49
Blink stalkers are possibly the most massable unit in the game, so its hard to justify buffing them.
axellerate
Profile Joined October 2010
Canada179 Posts
Last Edited: 2011-09-23 21:07:57
September 23 2011 21:07 GMT
#50
On September 24 2011 06:04 windsupernova wrote:
Show nested quote +
On September 24 2011 06:00 axellerate wrote:
On September 24 2011 05:58 windsupernova wrote:
On September 24 2011 05:54 Whitewing wrote:
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.


Yeah, why buff the unit with the worst DPS/cost ratio in the entire game?


Because DPS/Cost Ratio don't tell everything about the unit?

Stalkers have a huge mobility advantage in early game, with Blink they even have a higher mobility. Not everything is about A moving shit into each other.

As I said Stalkers may not be the BEST UNIT OMG AWESOME, but they are pretty solid as a unit.



They lose to any composition of speed roaches, speedlings, marines or marauders every single time cost inefficiently.


What does that have to do with mobility?_?

I didn't claim that they were Cost effective in direct fights....


I was just pointing out that they lose cost inefficiently even with their mobility. The unit has to attack sometime. And this wont change even after this alteration.

Also, I decided to post it on TL because the comments here are highly constructive and its the best community to help produce constructive feedback on such a change.
Sabu113
Profile Blog Joined August 2009
United States11080 Posts
Last Edited: 2011-09-23 21:08:29
September 23 2011 21:07 GMT
#51
On September 24 2011 06:00 axellerate wrote:
Show nested quote +
On September 24 2011 05:58 windsupernova wrote:
On September 24 2011 05:54 Whitewing wrote:
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.


Yeah, why buff the unit with the worst DPS/cost ratio in the entire game?


Because DPS/Cost Ratio don't tell everything about the unit?

Stalkers have a huge mobility advantage in early game, with Blink they even have a higher mobility. Not everything is about A moving shit into each other.

As I said Stalkers may not be the BEST UNIT OMG AWESOME, but they are pretty solid as a unit.



They lose to any composition of speed roaches, speedlings, marines or marauders every single time cost inefficiently.


God help us if Toss had more viable units or could put pressure on in the early game. MIght not be able to 1rax fe and a-move across the map. You would think that the most expensive "basic" unit would have some direct confrontation ability.

On September 24 2011 06:06 Bagi wrote:
Blink stalkers are possibly the most massable unit in the game, so its hard to justify buffing them.


This is all sorts of ironic.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 23 2011 21:07 GMT
#52
Okay why would you make all this stuff and then not make a 15 second video showing anyone who comes by here what its about???
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
0neder
Profile Joined July 2009
United States3733 Posts
September 23 2011 21:08 GMT
#53
On September 24 2011 05:38 coddan wrote:
Of all Protoss units, Stalkers is hardly the one that needs a buff. With 1.4 I doubt they're going to need anything for a foreseeable future.

Stalkers are horribly weak. They need to be since they have blink. That's why the Immortal is the real spiritual successor to the dragoon.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
September 23 2011 21:09 GMT
#54
I don't know about this. Yes it would be nice to have better control of stalkers but it would completely ruin pvt early game. The only viable opening for terran would be fast conc shell + marauder.
Jieun <3
blacklist_member
Profile Joined January 2011
Australia318 Posts
September 23 2011 21:09 GMT
#55
That seems pretty cool, wish that mod was on EU so i can test it out tho :/
MC and MKP fighting ^^
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
September 23 2011 21:09 GMT
#56
Eh tbh I didn't feel that much of a difference. I think if it was added in it wouldn't change too much, people worried over a small trivial change.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
September 23 2011 21:10 GMT
#57
On September 24 2011 05:40 Rachnar wrote:
it would make it so they can kite marines early game without even being hit ... on a map like taldarim that'd be pretty imba

no it would force terrans to experiment and do other stuff other than mass marine all ins
i think this would be an excellent change if this were to happen, but knowing blizzard it will remain unnoticed and unchanged
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
September 23 2011 21:10 GMT
#58
wow i have to test it out. sounds very promising!
FTD
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2011-09-23 21:14:27
September 23 2011 21:10 GMT
#59
On September 24 2011 06:09 PHILtheTANK wrote:
I don't know about this. Yes it would be nice to have better control of stalkers but it would completely ruin pvt early game. The only viable opening for terran would be fast conc shell + marauder.


Or you could get a bunker......

1rax FE stops a zealot stalker poke by getting a bunker. This doesn't actually do much to change that. Every time a stalker goes in to shoot at the bunker it will still get shot x4 by marines. What it will allow is for stalkers to very effectively punish gasless zerg and terran builds. I personally don't think that's a bad thing, zergs and terran have been getting a bit complacent about protoss early pressure because quite frankly it isn't scary.
Porouscloud - NA LoL
Bagi
Profile Joined August 2010
Germany6799 Posts
September 23 2011 21:11 GMT
#60
On September 24 2011 06:07 Sabu113 wrote:

Show nested quote +
On September 24 2011 06:06 Bagi wrote:
Blink stalkers are possibly the most massable unit in the game, so its hard to justify buffing them.


This is all sorts of ironic.

Please do elaborate.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ketroc 141
League of Legends
Doublelift4129
JimRising 384
Super Smash Bros
C9.Mang0637
AZ_Axe244
Heroes of the Storm
Khaldor296
Other Games
gofns16411
summit1g11448
tarik_tv9842
FrodaN1297
ViBE104
Organizations
Other Games
gamesdonequick1877
BasetradeTV124
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 76
• musti20045 43
• davetesta35
• mYiSmile123
• Airneanach10
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 97
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1290
• Scarra1049
• tFFMrPink 8
Upcoming Events
Sparkling Tuna Cup
9h 49m
WardiTV Map Contest Tou…
10h 49m
MaxPax vs SHIN
Clem vs Classic
Ladder Legends
14h 49m
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
BSL
18h 49m
CranKy Ducklings
23h 49m
Replay Cast
1d 8h
Wardi Open
1d 9h
Afreeca Starleague
1d 9h
Soma vs hero
Monday Night Weeklies
1d 15h
Replay Cast
1d 23h
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
Replay Cast
5 days
Escore
5 days
Replay Cast
5 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.