• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:40
CEST 08:40
KST 15:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)3Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!37Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2
StarCraft 2
General
Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion XUN appreciation thread Pros React To: Calm's Big Brain Play Vs Mini Which box art did your first copy of StarCraft 1 have? New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6644 users

Patch 1.4 PTR Notes (updated 9/8) - Page 178

Forum Index > Closed
9040 CommentsPost a Reply
Prev 1 176 177 178 179 180 453 Next
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 26 2011 05:07 GMT
#3541
On August 26 2011 14:02 doomed wrote:
But that makes no sense? fungal vs marines has absolutely NO changes from now to patch 1.4.


Well, I am just saying how I felt. I am aware that it still takes 2 Fungals to kill Marines.
"Its easy, just trust your CPU".-Boxer on being good at games
doomed
Profile Joined May 2010
Australia420 Posts
August 26 2011 05:08 GMT
#3542
On August 26 2011 14:05 Kambing wrote:
Show nested quote +
On August 26 2011 14:02 doomed wrote:
But that makes no sense? fungal vs marines has absolutely NO changes from now to patch 1.4.


"Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored)."

The overall damage was lowered, not just towards armored targets. As a result, now there's a smaller window to land the second fungal to kill a pack of fungaled marines before they get loose.



Oh shit! you are right! My appologies! I so read that as being changes to Armor alone.

Interesting, well yes, that will make a huge difference in overall. like someone pointed out, it now takes 4 fungals instead of 3 to kill vikings..
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
August 26 2011 05:16 GMT
#3543
I'd like to see a new helion/marine/raven TvZ style come out of the woodwork now (in pro play) with this new seeker missile buff. It's about time zerg was forced to do some micro splitting as well.
calvincible
Profile Joined August 2010
United States19 Posts
August 26 2011 05:30 GMT
#3544
that blink nerf is going to make PvP even more boring...
sokjin
Profile Joined October 2010
7 Posts
August 26 2011 05:30 GMT
#3545
Repeated control group and selection commands will no longer count as unique actions for APM calculation purposes.


does this mean if u bind something to control group 1 and something else to control group 2 and you spam 1 and 2 it doesnt count as apm?
mooshoo
Profile Joined January 2011
United States37 Posts
August 26 2011 05:31 GMT
#3546
hey alex i really hope to you see this
you are a god damn fruit cake alex
just making sure you know

User was warned for this post
Esjihn
Profile Joined April 2010
United States164 Posts
August 26 2011 05:31 GMT
#3547
i have had upwards of 200 apm + for 30 min games. after a recent 25 min game on PTR my apm was roughly... 105. lol!
Moar Tanks, Less Skanks!
Shade_FR
Profile Joined June 2010
France378 Posts
August 26 2011 05:34 GMT
#3548
On August 26 2011 14:07 windsupernova wrote:
Show nested quote +
On August 26 2011 14:02 doomed wrote:
But that makes no sense? fungal vs marines has absolutely NO changes from now to patch 1.4.


Well, I am just saying how I felt. I am aware that it still takes 2 Fungals to kill Marines.


Why don't you guys consider that there are Medivacs also healing marines ? The fungal nerf is less powerfull against that. And the Medivac will be able to save some marines that would be killed with the actual Fungal.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
JediGamer
Profile Joined August 2010
United States656 Posts
August 26 2011 05:35 GMT
#3549
On August 26 2011 14:31 Esjihn wrote:
i have had upwards of 200 apm + for 30 min games. after a recent 25 min game on PTR my apm was roughly... 105. lol!


Hah, now we can see which players are faking being really quick. Like those who mention their apm any chance they can...
http://www.z33k.com/starcraft2/coach/sc2coaching Tastosis Approved Coaching
doomed
Profile Joined May 2010
Australia420 Posts
August 26 2011 05:36 GMT
#3550
I just can't wait to watch destiny's stream after patch 1.4 :D see how he adaps with his mass infestor style.
dbddbddb
Profile Joined April 2010
Singapore969 Posts
August 26 2011 05:37 GMT
#3551
On August 26 2011 14:30 sokjin wrote:
Repeated control group and selection commands will no longer count as unique actions for APM calculation purposes.


does this mean if u bind something to control group 1 and something else to control group 2 and you spam 1 and 2 it doesnt count as apm?


yeah but it still doesnt make too much sense. what if you spam like 123 123 123 instead or rotate 12 21 12 21. no idea how the new apm calculation works
doomed
Profile Joined May 2010
Australia420 Posts
August 26 2011 05:39 GMT
#3552
who cares about what the APM counter says? People have the same apm as before no matter what that thing says....
Pyre
Profile Joined July 2010
United States1940 Posts
August 26 2011 05:41 GMT
#3553
I found a nice little trick with HSM where you don't have to risk your ravin

1. Target a medivac at max range
2. Run the medivac into mutas or ground units
3. It goes boom even if the medivac dies
4, Less risk involved so ravin smiles
MilesTeg
Profile Joined September 2010
France1271 Posts
August 26 2011 05:43 GMT
#3554
On August 26 2011 13:48 Cryogenic wrote:
Hey guys, I have some screenshots of the current patch:

This first one gives you your rank (doesn't name the rank though), your wins, bonus pool and ladder. Aesthetically, is looks great. Ignore me blocking out my name...it's pretty public anyways:
[image loading]

To the left is a tab called "career". I assume it goes through all the seasons and gives you info on that. In our next screenshot, we have that tab opened:
[image loading]

[image loading]

Whenever you win, it shows your ranking, your opponents, and the bars look shinier (for lack of a better term). This essentially means no more going to the Match History tab to find out your opponents rank:
[image loading]

I spam my APM by continuously scrolling though control groups, and as a result, my APM is around 100-130. Here is my APM now:
[image loading]
This made me laugh! Current APM is pretty constant but there is a lot in patch 1.3 that will not be counted for 1.4.

I got a couple screenshots for when you cancel a building. This is a nice change IMO and here is what it looks like:
[image loading]

[image loading]

Feedback is welcome and I couldn't find pics like this using search. If this could make it's way to the OP it would be great!


Thanks a lot for the screens! Really like that I won't have to spend 3 million years charging my opponent's profile after each game anymore. Now I can instantly rage for having lost against a platinum player :p
Loodah
Profile Blog Joined December 2010
335 Posts
August 26 2011 05:47 GMT
#3555
On August 26 2011 12:45 Trealador wrote:
Show nested quote +
On August 26 2011 12:42 windsupernova wrote:
On August 26 2011 12:37 Trealador wrote:
On August 26 2011 12:34 windsupernova wrote:
On August 26 2011 12:18 momonami5 wrote:
Why do ppl think the blue flame nerf gonna change anything lol if hellions get in your mineral line and your workers line up they gonna still die even after the patch.


Because people see a nerf and think that means the thing in question will be useless.

Things TL experts have told had become useless:

-Zealots
-4 gate
-High Templars
-Tanks
-Thors
-Void Rays
-Bunker Rushes


and now BFH will join the ranks of those useless units. The only unti I have seen become useless through a nerf is the reaper and that is debatable.


Most of those are Protoss units...other 3 are terran but anyone with a brain sees they were just crying. Notice 0 zerg units. Zerg never cry.


Except when they do. I just threw down the first ones that came to my mind. But Zergs have done their fair share of crying


These kind of comments always make me laugh is all. If they nerf a unit and it actually does suck like everyone says it would, people literally forget they are there. 4 gate really should be more of an all in though


LMAO 4 gate is ridiculously all in and 3 gate pressure is a joke in every matchup now - it's sad
Shade_FR
Profile Joined June 2010
France378 Posts
August 26 2011 05:50 GMT
#3556
Very nice screenshots. thanks
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Dommk
Profile Joined May 2010
Australia4865 Posts
August 26 2011 05:56 GMT
#3557
On August 26 2011 12:37 Trealador wrote:
Show nested quote +
On August 26 2011 12:34 windsupernova wrote:
On August 26 2011 12:18 momonami5 wrote:
Why do ppl think the blue flame nerf gonna change anything lol if hellions get in your mineral line and your workers line up they gonna still die even after the patch.


Because people see a nerf and think that means the thing in question will be useless.

Things TL experts have told had become useless:

-Zealots
-4 gate
-High Templars
-Tanks
-Thors
-Void Rays
-Bunker Rushes


and now BFH will join the ranks of those useless units. The only unti I have seen become useless through a nerf is the reaper and that is debatable.


Most of those are Protoss units...other 3 are terran but anyone with a brain sees they were just crying. Notice 0 zerg units. Zerg never cry.

Zerg already think every unit they have sucks, there doesn't have to be a patch to bring out the tears
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
August 26 2011 05:56 GMT
#3558
ultralisk buff?

omfg!
Aiyeeeee
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
August 26 2011 05:59 GMT
#3559
is there PTR on EU server?
Its grack
TechnoZerg
Profile Joined May 2011
Australia75 Posts
August 26 2011 06:07 GMT
#3560
a lot of my ego comes from my high apm, now i have nothing

other than that, nice patch
Power overwhelming!
Prev 1 176 177 178 179 180 453 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft653
StarCraft: Brood War
Rain 2265
GuemChi 1241
Mong 581
Bale 37
Noble 26
ajuk12(nOOB) 17
ZergMaN 14
Icarus 10
League of Legends
JimRising 888
Super Smash Bros
Mew2King93
Other Games
summit1g5576
Coldzera 1094
Happy230
ceh9221
C9.Mang0206
KnowMe131
Livibee128
NeuroSwarm104
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH249
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 24
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1038
• Rush824
Upcoming Events
GSL
4h 20m
OSC
6h 20m
PiGosaur Cup
17h 20m
Kung Fu Cup
1d 4h
Replay Cast
1d 17h
The PondCast
2 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
OSC
5 days
[ Show More ]
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.