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On August 11 2011 20:12 ki11z0ne wrote: lol toss easy....good one.... you no how micro intensive Terran is guys? especially if its a TvT.... judt wastch TLO vs BratOk...lol 300+ the whole game just to keep up and TLO still lost... toss easy lolz... cant 1A with HT in your army....
What is this I don't even
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Well I would consider P as the easiest race to get fast results. Timing attacks with Toss are very easy to do, you just do a build by recipe and if the enemy didnt react accordingly he lost (which will happen very often in leagues until diamond even on high level but not that often). And in the worst case u can turtle up on 2 bases to 200/200 and overwhelm ure enemy.
This does only refer to lower level, where the reactions of the enemy isnt as appropriate. But this makes it easier to play Protoss until u reach a certain level
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protoss/terran are hardest imo
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Macro is easier, we all agree. But Micro, how can it be harder? Toss generaly has more dmg and more hp. Zealot beats Marauders unmicroed. Colosus range, dont even need to do anything. Siegetanks has to be in siegemode before they get longer range. Zerg is probably even or harder then Terran, but Toss is esier. But still, in prolvl this is even out more. If one can micro and macro like a god, terran and zerg is better.
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It may be because the warp in mechanic 'looks' imba and easy, as units are warped in automatically and every noob says "wow you get units instantly so easy!"
But in reality they are virtually all equally hard to master
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On August 11 2011 20:14 ZenithM wrote:Show nested quote +On August 11 2011 20:12 ki11z0ne wrote: lol toss easy....good one.... you no how micro intensive Terran is guys? especially if its a TvT.... judt wastch TLO vs BratOk...lol 300+ the whole game just to keep up and TLO still lost... toss easy lolz... cant 1A with HT in your army.... What is this I don't even y u no make sense??
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End game zerg can A move with their broodlord/roach army, oh and cast some spells with the infestor.
What do toss have to do to fight it? blinking to kill infestors (NP) and broodlords, spreading and microing voidrays to avoid fungal and kill broodlords, storm, focus firing with collossi (getting rid of infestors and NP).
What the fuck does zerg have to do in that situation?
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Russian Federation748 Posts
Fighting the lower ranked Terrans? Won some, lost some, but it was always either a close match or a solid win for one of the players. The "lucky win" bullshit that happened with the toss players was extremely rare.
Interesting. Back in my bronze days, the only defeats I thought were really undeserved were all against...Terran. I can"t recall how many games I lost to Terrans that clearly were far below me in skill. Which never happened against other races, except for cheeses of course.
Terran is also not the favourite race of bronze players/beginners for no reason.
I will probably explain my reasons later but it is clear to me that (at a low/average skill level) :
Terran is the easiest Protoss is quite harder Zerg is by far the hardest race ( and the least played, coincidentally).
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I'll just add my input.
I'm a random diamond player, and to my experience, Protoss is the easiest because macro is easy (only warp-gates, robotics and stargates basically), and less multitasking since you don't really do massive multipronged harasses so you can just attack with one large clump of units.
Zerg is in the middle, because you (at many levels and to a large extent) only focus on surviving and macroing. Sure, there is a lot to do at all times but you don't really have to harass until mutas are out and they are easy to control.
To my experience Terrans are the hardest to play. The macro is waay harder than with Protoss and you always need to pressure your opponent in EVERY matchup. The multitasking is insane and although less APM is needed than with Zerg (I average around 30 less with Terran), you need to have your focus on the entire map and really make sure to control your opponent while also macroing.
However, I do not believe Terrans are the worst race, Zerg second and Protoss overpowered. This is only how easy I find them to play.
TL:DR: I be diamond random player Protoss easiest Zerg middle Terran hardest
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On August 11 2011 20:38 Xahhk wrote: End game zerg can A move with their broodlord/roach army, oh and cast some spells with the infestor.
What do toss have to do to fight it? blinking to kill infestors (NP) and broodlords, spreading and microing voidrays to avoid fungal and kill broodlords, storm, focus firing with collossi (getting rid of infestors and NP).
What the fuck does zerg have to do in that situation?
Well endgame toss can get the carriers, best dps in game. =)
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On August 11 2011 17:37 aderum wrote: So.. does people realize that larvae stack up? While if you miss to warp in /build a unit that unit is forever gone? So yeah, missing an inject might be more bad than missing an chrono/mule, but missing to build your units for a while(as zerg) is not at all as severe av missing a warp in or terran equal..
More of Bob van Bronze and Hank Silverino commenting here .... please stop and close this thread already -.-
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It seems that every random player I've seen writing in this thread thinks that Terran is the hardest and protoss is the easiest. I can accept that, I've gotten a few valid reasons.
/Thread & lock
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protoss is easier cuz there is really no "need" for map pressence, just sit back, gogo 2 base timing attack easiest race by far... in high master ++ tho you can not say the same this IS the ez race sorry mac
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<Protoss> Why does people say I'm easy? <Terran> Because you're a slut. <Zerg> BOOM haha in your face, Aiur bi***! <Protoss> 
+ Show Spoiler +Sorry for the contentless post, I thought it was appropriate in such a contentless thread.
User was warned for this post
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On August 11 2011 05:14 HentaiPrime wrote:![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171927d1305652662-protoss-strategies-replays-protosskeyboardsmul4.jpg) and ![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171928d1305652662-protoss-strategies-replays-forcefield.jpg) now you're set! optional: ![[image loading]](http://www.toyday.co.uk/shop/images/uploads/maracas1.jpg) for after you 1a, hands off keyboard and celebrate! that's why i play protoss, zerg is way too hard and u can't 1a seige tanks
What is the G key for?
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I think it is the easiest race to learn. No race is easy to master.
Think protoss needs a cheap harass unit (think what terran got: hellion, reaper, even a mediavec drop with marines. and what zerg got: zerlgins banelings, muta (not really cheap but great harass)). And what got protoss? None! DT is a guess and expensive. Drops arent really that cost effective.
Muta are in my honest opinion to strong, just because they are so fast and they just can kill with 2-0 upgrades cannons really easy (so what you gotta do? blink stalker are on some maps nowhere near enough, especially when you got 3 bases or more). Then zerg got infestors what can keep your army stuck on a place. And tier 1 versus tier 1 with terran they instant lose. Zealots even with charge can be out micro'd.
Also zerg can remax very easy so 200 supply versus 200 supply will make us lose with just one tiny mistake.
And lots of broord lords will kill us any day.
Course the HT and collusus are very powerful. We also need sentrys early game to stay alive, to stay alive! So dont tell me it is an easy race on higher lvl.
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On August 11 2011 18:23 kollin wrote: People think Protoss is easier, because a lot of the time they don't really have to harass (not saying they can't, but if they don't they won't lose). They also have very simple macro mechanics, I mean the game tells you when you need to make things out of your gateways.
I do agree that Protoss has hard micro mechanics in battles, but a lot of the time that's eradicated by the fact Protoss can instantly warp in reinforcements, whereas Zerg and Terran have to wait for their army to build.
If I have left anything out, or am brutally wrong about anything please say ^^
I never really understood this. It's not like we can just can spam in units all days long. Warpgates still have a cooldown. Yes, we can eliminate the distance time, but creep, medivacs and stim can shorten that time as well, but obviously not as well. And we still have to get that pylon down. Keep up scouting, take out rouge pylons, and on the attack, you may be able to snipe some warping in units. It's all good.
On August 11 2011 22:09 XiaoJoyce- wrote:Show nested quote +On August 11 2011 05:14 HentaiPrime wrote:![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171927d1305652662-protoss-strategies-replays-protosskeyboardsmul4.jpg) and ![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171928d1305652662-protoss-strategies-replays-forcefield.jpg) now you're set! optional: ![[image loading]](http://www.toyday.co.uk/shop/images/uploads/maracas1.jpg) for after you 1a, hands off keyboard and celebrate! that's why i play protoss, zerg is way too hard and u can't 1a seige tanks What is the G key for?
Gateways my friend! The best building!
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On August 11 2011 22:09 XiaoJoyce- wrote:Show nested quote +On August 11 2011 05:14 HentaiPrime wrote:![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171927d1305652662-protoss-strategies-replays-protosskeyboardsmul4.jpg) and ![[image loading]](http://www.fohguild.org/forums/attachments/starcraft-ii/171928d1305652662-protoss-strategies-replays-forcefield.jpg) now you're set! optional: ![[image loading]](http://www.toyday.co.uk/shop/images/uploads/maracas1.jpg) for after you 1a, hands off keyboard and celebrate! that's why i play protoss, zerg is way too hard and u can't 1a seige tanks What is the G key for?
Warpgate research, or guardian shields.
W seems more appropriate because it's a build in hotkey for a building, that always irked me a bit.
The F pedal is funny, but everyone disagrees on why Protoss is good, or bad.
EDIT: the dude above me might be right, but wouldn't that keyboard need a b then? Or have I just gone beyond anal about this?
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In my opinion, protoss are the easiest, you never stack minerals past like...silver level because you have a freaking button telling you when your gateways are ready. You dont need map control because if you get dropped, oh well, you can just warp in and loose no probes. You dont need to split your army because banelings arent chasing your marines, or youre not trying to make sure the guys doesn't focus fire your banes with seiges.
Protoss has a lot fo easy aspects, I cant think of anything hard thats in the protoss metagame.
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Terran on paper is hardest to play at the highest level of play because it requires the highest apm and also has the slowest army production. It's simple math.
But if you look at strategy, playstyle and such, Protoss is the hardest to master. (IMO) .You are weak early, can so easily lose to early aggression - one missed forcefield and it's over.
I play Terran in mid masters. I played protoss for the first 8 months of beta/early retail. I could never get out of low masters (well equivalent when there was no diamond etc) with protoss because I just could not adapt to the play style.
On a more 'balance' note, the games balance falls on how strongly a player can utilize race strengths and weaknesses. When you master a race, and play vs someone who has mastered their race, it doesn't really matter how easy either is to play in my book.
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