• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:15
CEST 09:15
KST 16:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview10TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review 25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5506 users

[D] Destiny - Bomber, Overpool ling/infestor - Page 3

Forum Index > Closed
Post a Reply
Prev 1 2 3 All
Versioned
Profile Joined June 2011
United Kingdom73 Posts
July 04 2011 22:11 GMT
#41
On July 05 2011 01:35 Aterons_toss wrote:
Guess col is kinda sad that they didn't made the deal with Destiny.
I would like to say that Bomber is kind of a noob getting owned by someone who isn't even considered pro but you gotta hand it to Destiny as well... insane games.
He kinda overdid it with infestor imo Like 45 infestors was just... too much.



Theres never to much infestors, they need looking at for balance imo
There is a theory which states, that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly dissapear and be replaced by something even more inexplicable. There is another theory that this has already happened.
Ziggitz
Profile Joined September 2010
United States340 Posts
July 04 2011 22:12 GMT
#42
On July 05 2011 06:38 z00m wrote:
@GinDo Nice theory but the exitence of Banes still threat T and gosu Marine spreading also makes Infestors more useless but without it( watch the games) FG'd Marines are still
a nice Target for Banes...


2/2 lings utterly devastate spread out 0/1 marines. 2 Zerglings are very cost effective against one marine, as the numbers go up the available surface area goes down and marines become extremely cost effective. Infestors destroy clumped up marines but can't deal out the damage when they're spread out but that gives them too much surface area and the lings kill them.

That's why he didn't need banelings. Also going for banelings AND infestors would leave no gas for teching to hive and getting mass upgrades as well as having too much redundancy.
Lando
Profile Joined November 2010
Canada42 Posts
July 04 2011 22:18 GMT
#43
I love everything about Destiny's build, the fast upgrades, infestor play and the early hive for broodlords. However one thing that bugs me is the low economy style and cutting workers. Zerg has the ability to produce workers faster than any of the two other races, and not taking advantage of that makes me feel that it's the only thing holding Destiny back from being an even better player.

I feel like as zerg when you see no aggression from your opponent (with good scouting of course) you should only be making drones or teching to get ahead. I believe I've even seen Destiny play this same low econ style against a forge FE protoss, which I highly disagree with, even though his micro has won him those games.

My point is, you can play a ling/infestor style with high economy just as well when you take advantage of opportunities to drone up. I've seen Morrow and Dimaga do this very effectively combined with their sick infestor plays.

All points aside, this was a very well played series by Destiny, who continues to show steady improvement in his play .
Vaporized
Profile Joined July 2010
United States1471 Posts
July 04 2011 22:31 GMT
#44
On July 05 2011 07:18 Lando wrote:
I love everything about Destiny's build, the fast upgrades, infestor play and the early hive for broodlords. However one thing that bugs me is the low economy style and cutting workers. Zerg has the ability to produce workers faster than any of the two other races, and not taking advantage of that makes me feel that it's the only thing holding Destiny back from being an even better player.

I feel like as zerg when you see no aggression from your opponent (with good scouting of course) you should only be making drones or teching to get ahead. I believe I've even seen Destiny play this same low econ style against a forge FE protoss, which I highly disagree with, even though his micro has won him those games.

My point is, you can play a ling/infestor style with high economy just as well when you take advantage of opportunities to drone up. I've seen Morrow and Dimaga do this very effectively combined with their sick infestor plays.

All points aside, this was a very well played series by Destiny, who continues to show steady improvement in his play .

lol what?

he has obviously settled on a low drone count. and he obviously had more then enough units. you dont need 90 drones to win.
BinxyBrown
Profile Joined December 2010
United States230 Posts
July 04 2011 22:42 GMT
#45
I think the late game composition is good, but I feel like he sacrifices too much early game economy and cant prepare properly for drops and such with the 11 overpool.

I think a hatch first opener with a spine would set him up for a more solid mid game, I think his mid game drone cut is a smart move when going for infestor centric play since you don't need than many drones to support it, your limited by gas not minerals, and once he is safe he can double expand and saturate quickly because infestors are such a larva light unit.

I feel like the style is still weak against multi prong drops, and has some timing holes like we saw in game 2, although he was at a huge economic disadvantage in that game as well because he made 2 spines to deal with the rax play.

Game 3 his 1/1 finished and he had a good surround vs marines that were split to provide more surface area which put him in a huge lead so I personally just ignore the rest of the game cause bomber was so far behind.

That being said I am really looking forward to more top level zergs experimenting with this type of play and it becoming more refined and impressive as time goes on.
Banelings are like Ice Climbers if they grab you... your dead.
crocodile
Profile Joined February 2011
United States615 Posts
July 04 2011 22:57 GMT
#46
Terrans do not seem to have learned yet that any ling-infestor build is easy to scout and it dies to so many things. Watch fxotgun get raped in the gstl for an example of this.

Things that beat ling-infestor early-mid game:
-2 rax pressure to set Zerg behind, followed by a marine tank push sometime in the following 5 minutes which hits before infestors, and sometimes even ling speed if they delay gas, are out.

-blue flame hellion drops. Absolutely no way to handle this effectively with lings and it hits away before infestors are out.

-Hellion harass into banshee harass, or straight up 2 port banshee.

Muta/baneling openers shut all of these down, infestors do not.

As for mid-late game, ghosts are great in a straight up fight, and multi-pronged 16-marine drops completely dismantle any zvt style that doesn't involve mutas.

Terrans will figure this out soon enough. The trick to beating powerful but slow units like infestors, colossus, or mech is and always has been to not engage them directly.
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Saracen
Profile Blog Joined December 2007
United States5139 Posts
July 04 2011 22:58 GMT
#47
What made you think this was an acceptable OP? When was the last time we let a four line OP with a link to a VOD fly here?
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech95
Nina 85
StarCraft: Brood War
Rain 2700
Hyuk 1735
Tasteless 255
Leta 104
Sharp 44
Mind 41
Bale 21
soO 13
Movie 13
yabsab 8
Dota 2
canceldota154
League of Legends
JimRising 660
Other Games
summit1g11460
PiGStarcraft521
C9.Mang0501
WinterStarcraft478
Happy222
XaKoH 208
Mew2King73
RuFF_SC245
Organizations
Other Games
gamesdonequick700
BasetradeTV239
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH285
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2822
• Rush1820
• Jankos789
Upcoming Events
Sparkling Tuna Cup
2h 46m
PiGosaur Cup
16h 46m
Replay Cast
1d 1h
Kung Fu Cup
1d 3h
Maestros of the Game
1d 7h
Classic vs Lambo
Clem vs Maru
Replay Cast
1d 16h
The PondCast
2 days
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
2 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
3 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
OSC
5 days
Replay Cast
6 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.