Should a Mothership be immune to Neural Parasite?
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undyinglight
United States611 Posts
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Daria
Australia500 Posts
EDIT: also, I think the infestors would die before getting in range of the mothership, because the ground army would usually be infront of the slow mothership | ||
undyinglight
United States611 Posts
On December 27 2010 20:40 LyRa wrote: Wow, never thought of this. But Motherships are hardly ever seen anyway, so I don't think it'll be used much. That is true, but perhaps they would be used more vs. z if they were immune to Neural Parasite? | ||
Bluedraqy
Denmark496 Posts
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undyinglight
United States611 Posts
On December 27 2010 20:40 LyRa wrote: Wow, never thought of this. But Motherships are hardly ever seen anyway, so I don't think it'll be used much. EDIT: also, I think the infestors would die before getting in range of the mothership, because the ground army would usually be infront of the slow mothership As to your edit, Neural Parasite has decent range, an Infestor may still be able to get the Mothership, depends what phase the battle is in, of course you don't want to kamikaze a ton of Infestors into a Collosi force just to Neural Parasite a Mothership for one second. If the Zerg ever get an oppurtunity to take a Mothership, it would be most advantageous to do so. | ||
coko
United Kingdom570 Posts
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MythicalMage
1360 Posts
On December 27 2010 20:45 Bluedraqy wrote: I support the idea of making the mothership immune to Neutral Parasite, they're already rarely seen, and claimed to not be worth their cost, so I don't think this will do anything but increasing the chance of motherships in PvZ I think it'd be a nice patch change. Whenever something is buffed or changed, people always start using it as if it was an entirely new thing. So we'd get more sweet mothership games. =]. Plus it makes sense lore wise for it to be immune. | ||
regulator_mk
United States127 Posts
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GizmoPT
Portugal3040 Posts
most of the time it fails | ||
freeto
United States122 Posts
also you have to think about it from the spectator/fan perspective. even if theres an imbalance wouldnt it be worth a tiny imbalance just to see someone neural parasite his opponents mothership and vortex the enemy army? thats the kind of thing that we as spectators hope for in tournaments and as fans in our own games. | ||
DougJDempsey
747 Posts
On December 27 2010 20:36 undyinglight wrote: Zerg have quite a bit of threat potential poised against Protoss players when they have Infestors with Neural Parasite researched. A Protoss player would have to be extremely careful because if the Mothership is Neural Parasited that changes many dynamics of the battlefield. All of the Protoss units that were previously cloaked become visible, all of the Zerg units within range of the cloaking field become cloaked, and the Zerg gain quite a hefty unit onto their side, that does pretty decent damage and can take a sizable amount of damage. Also to factor into the equation is how much energy did the Mothership have when it was Neural Parasited? The Protoss player could be facing a Vortex, Mass Recall wouldn't make much sense. Sure the Neural Parasite only lasts 15 seconds but the Mothership seems like such a large asset to the Zerg that the Protoss would have to focus down either the Infestor, or if the Infestor is out of range the Protoss would probably retreat unless the Mothership is low on health, in which case it can be focused directly. Even if the Protoss do free their Mothership it can just be re-Neural Parasited. It just seems as though Infestors with Neural Parasite researched are a ridiculously strong deterrent against Protoss going for a Mothership vs Zerg. I am curious, what do you guys think about this? Mass recall makes more sense than you think. Recall roachling on top of their army. | ||
undyinglight
United States611 Posts
On December 27 2010 21:06 Digamma wrote: Mass recall makes more sense than you think. Recall roachling on top of their army. ...Or perhaps the greatest Baneling bomb of all time? | ||
nubcak3
United States104 Posts
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undyinglight
United States611 Posts
On December 27 2010 21:10 nubcak3 wrote: Vortex + Banelings That is pretty awesome to...Mothership with Banelings is quite interesting, seems like some serious hilarity could ensue. | ||
Jesushooves
Canada553 Posts
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WarSong
Canada126 Posts
On December 27 2010 21:05 regulator_mk wrote: Mothership should really be immune to everything: emp, feedback, neural... It's a freaking mothership. It should be awesome. cause protoss dont have enough units that are crazy strong. sure, lets add a mass-cloaking, crowd controlling, un-EMPable and mind control immune unit to collosi with forcefields and guardian shield, void rays and stalkers, charge zealots and high templar. yep, they need to be more powerful. + Show Spoiler + i'm sure you were being sarcastic, as am i (veeeeeeeery slightly) | ||
WarSong
Canada126 Posts
On December 27 2010 21:52 Jesushooves wrote: Mothership should fire carriers hahaha, holy fuck i find that a bit too funny, for some reason. maybe cause of my mental image of carriers moving as fast as interceptors. /shudderinfear | ||
FeyFey
Germany10114 Posts
Mothership makes the toss army already 3 times more effectiv then before, i guess there must be some weakspots hehe. And if a zerg manages to get infestors close to a ms to np it and manages to throw down a vortex then his opponent got the mothership because the zerg wanted him to get it. fungal helps alot against motherships cloak though. But i personally would use my mothership to recall my shield weakened army to a save base, after destroying one wave of zerg units. So MS is a nice to get once you reach the 190 supply and have a few minutes left before the opponent is attacking | ||
pezit
Sweden302 Posts
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Belisarius
Australia6232 Posts
On December 27 2010 21:54 WarSong wrote: cause protoss dont have enough units that are crazy strong. sure, lets add a mass-cloaking, crowd controlling, un-EMPable and mind control immune unit to collosi with forcefields and guardian shield, void rays and stalkers, charge zealots and high templar. yep, they need to be more powerful. + Show Spoiler + i'm sure you were being sarcastic, as am i (veeeeeeeery slightly) EVERY SINGLE PROTOSS UNIT IS OP Well done. Regarding the actual thread, I'm not sure. On one hand, it makes a lot of sense; such a keystone unit really shouldn't be parasite-able. But on the other, if a Zerg was ever ballsy enough to tag my ship, kill my stuff with his suddenly-invisible army, and then vortex the rest of my gear into baneling-sponsored oblivion, I'd respect that. Once I was done raging. It's always nice to keep the pimpest-play material around. I think the mothership needs something else to make it a bit more viable, first. If and when they're actually a real unit showing up in real matches a real proportion of the time, it might be worth it to make them immune. | ||
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