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On July 08 2010 05:31 shalamadoooo wrote:Show nested quote +On July 08 2010 05:28 Smog wrote:Patch notes are up! StarCraft II Beta - Patch 16 (version 0.19.0.15976) StarCraft II Beta – Patch 16 (version 0.19.0.15976) The latest patch notes can always be found on the StarCraft II Beta General Discussion forum. General Rally points now behave as a move command, instead of an attack move command. Enabled the ability to manually add a StarCraft II character friend using the player's character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel. Battle.net Achievements & Rewards have been updated. All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All. All A.I. difficulties are now available for play. Cooperative matchmaking versus A.I. players is now available as a play mode. Enabled cross-game social features between World of Warcraft and StarCraft II. Balance Changes ZERG Infestor Frenzy spell removed. Infested Terran spell added.
Overseer Infested Terran spell removed.
Ultralisk Now immune to stuns and mind control.
link? The ultralisk change doesn't sound legit. Why doesnt it sound legit? They got rid of Frenzy which was designed to give Ultra immunity to that sort of thing, so they just gave it to them by default. They'll still suck because Ultras had their damage nerfed and frenzy gave +% to damage.. so yeah
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Those new avatars are pretty cool.
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the notes are legit, that is really interesting stuff!
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On July 08 2010 05:33 FarbrorAbavna wrote: man no infested terran, guess my 4 early overseer into mineral line harass is waving bye bye
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ultralisks cannot be stunned! Awesome!
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On July 08 2010 05:28 Smog wrote: Rally points now behave as a move command, instead of an attack move command. OMG what?!
On July 08 2010 05:34 ReachTheSky wrote:Those new avatars are pretty cool. HAHA tauren marine! Jim Raynor too!
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Oh my God. Brb changing pants.
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On July 08 2010 05:28 Smog wrote:Ultralisk Now immune to stuns and mind control.
Hahaha, the best is that the Mothership can be mind controlled, but they protect ultralisks from it
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On July 08 2010 05:34 ReachTheSky wrote:Those new avatars are pretty cool. totally gonna be that badass with the glasses
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i think i prefer having rally points behave as attack move rather than move
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On July 08 2010 05:33 ThePassingShadow wrote: What's with the rally points ? Kinda annoying change if you ask me.. I really liked how you could rally units to deal with scouting workers etcetera... attack move rallies were terrible for proxying... :/
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Rally points now behave as a move command, instead of an attack move command.
That's interesting - maybe they thought the interface was giving too much help to the player by making it auto-attack?
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On July 08 2010 05:34 floor exercise wrote: Why doesnt it sound legit? They got rid of Frenzy which was designed to give Ultra immunity to that sort of thing, so they just gave it to them by default. They'll still suck because Ultras had their damage nerfed and frenzy gave +% to damage.. so yeah
Now that I think about it its not so strange, for that unit. It is kind of weird that they made the mind control ability non-universally applicable but in this case because of all of the other stuff this may be the easiest option.
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United States7166 Posts
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why wouldn't those patch notes be on the official thread?
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At least they have figured how useless frenzy was.
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Oh glorious lurker den :O
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[QUOTE]On July 08 2010 05:35 arb wrote: [QUOTE]On July 08 2010 05:34 ReachTheSky wrote: [QUOTE]On July 08 2010 05:32 dondake wrote: new avatars + Show Spoiler +[/QUOTE] Those new avatars are pretty cool.[/QUOTE] totally gonna be that badass with the glasses[/QUOTE
wow Dustin Browder is now an avatar in the game check out the guy in the green
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I really don't understand what they mean by this
" Enabled the ability to manually add a StarCraft II character friend using the player's character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel."
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