• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:17
CET 02:17
KST 10:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)1Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest
Strategy
Ride the Waves in Surf City: Why Surfing Lessons H
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together? [BSL21] Ro.16 Group Stage (C->B->A->D)
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2022 users

New patch is up - Page 80

Forum Index > Closed
Post a Reply
Prev 1 78 79 80 81 82 142 Next
RodrigoX
Profile Joined November 2009
United States645 Posts
July 07 2010 19:27 GMT
#1581
On July 08 2010 04:25 pencilcase wrote:
Can anyone access Balance changes from the patch?


Logically there should not be ANY balance changes with this first patch. Because its stupid to balance a game we have not played for a month. I mean blizzard is a moron if they patched any units, because they need like to give us some time before any patching goes on to try out ideas and other strats.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
j4vz
Profile Joined March 2010
Canada976 Posts
July 07 2010 19:28 GMT
#1582
On July 08 2010 04:27 surraymb wrote:
Show nested quote +
On July 08 2010 04:25 j4vz wrote:
so i bet people without beta key wont be able to play anymore unless they find a way to bypass that.



yeah...or they can just keep using the old version and play forever?


yea this is probably what theyll need to do. indeed
someone_elses_lies@live.fr
Slayem
Profile Joined July 2010
8 Posts
July 07 2010 19:29 GMT
#1583
Hmm, i had to reformat over the beta hiatus... And i reinstalled the 13891 version, but for some reason my game will not update, is there some way i can force it to update?
Canukian
Profile Joined March 2010
Canada69 Posts
July 07 2010 19:29 GMT
#1584
I hope this gets resolved in exactly 1 hour. When the soccer is over.
SC1 - Horrible, SC2beta - im less bad
Poyo
Profile Joined June 2010
Canada790 Posts
July 07 2010 19:29 GMT
#1585
On July 08 2010 04:29 Canukian wrote:
I hope this gets resolved in exactly 1 hour. When the soccer is over.



Amen ^^
Poyo! poyo! poyo! poyo! poyo!
pencilcase
Profile Joined September 2007
United States330 Posts
July 07 2010 19:30 GMT
#1586
On July 08 2010 04:27 RodrigoX wrote:
Show nested quote +
On July 08 2010 04:25 pencilcase wrote:
Can anyone access Balance changes from the patch?


Logically there should not be ANY balance changes with this first patch. Because its stupid to balance a game we have not played for a month. I mean blizzard is a moron if they patched any units, because they need like to give us some time before any patching goes on to try out ideas and other strats.

Well they did invite those programers and top foreigners for balance talk, and there have been ongoing discussions on the forums. I'm expecting that something will happen at least.
Jackle
Profile Joined January 2010
Canada859 Posts
July 07 2010 19:30 GMT
#1587
Auto-patch is working for US Clients.
You called down the thunder, now reap the whirlwind.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 07 2010 19:30 GMT
#1588
On July 08 2010 04:27 RodrigoX wrote:
Show nested quote +
On July 08 2010 04:25 pencilcase wrote:
Can anyone access Balance changes from the patch?


Logically there should not be ANY balance changes with this first patch. Because its stupid to balance a game we have not played for a month. I mean blizzard is a moron if they patched any units, because they need like to give us some time before any patching goes on to try out ideas and other strats.

They have data from before the beta went down and a lot of people who are doing not much besides in house testing. They would be stupid NOT to patch, especially seeing how they have often been behind the trends with their patches, now is the chance to close up on everyone else.
If you have a good reason to disagree with the above, please tell me. Thank you.
DTown
Profile Blog Joined April 2010
United States428 Posts
July 07 2010 19:30 GMT
#1589
Has anyone tried praying to the Blizzard gods for the return of Beta Servers?
Kletus
Profile Blog Joined March 2008
Canada580 Posts
Last Edited: 2010-07-07 19:36:33
July 07 2010 19:31 GMT
#1590
ugh my patcher automatically quits at ~65megs left. Ohh well, not like there is any hurry anyways.

edit: ran it several times and it works now. Server probably just bogged down.
Your resistance only serves to make my carapace harder.
Barnzy
Profile Joined June 2010
United Kingdom57 Posts
July 07 2010 19:31 GMT
#1591
i get batlle.net is down for maintanence try again later! How much later? HOW MUCH?
Bosu
Profile Blog Joined June 2008
United States3247 Posts
July 07 2010 19:31 GMT
#1592
My last 2 finals tomorrow and I SC2 might be coming up. And SC2 will probably take priority when it is up :p
#1 Kwanro Fan
anarkin
Profile Joined June 2010
Hungary16 Posts
July 07 2010 19:31 GMT
#1593
LSGamer wrote: In options Gameplay, under show health bars there is a new drop down menu for Flyer helpers. No idea what they are but I didn't see them in Phase 1


Flyer helper = Line below a flying unit which shows his relation to the ground, it was there already

Maybe not the "Always" option, but it was there
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
July 07 2010 19:32 GMT
#1594
Did anyone else notice that you can't choose extreme shader quality anymore? It only goes to ultra... I wonder what that's all about
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
July 07 2010 19:32 GMT
#1595
Now i am just waiting for blizzard to give a green light.

Everything on ULTRA settings gotta love my new pc!
Zerg all the wayz
j4vz
Profile Joined March 2010
Canada976 Posts
July 07 2010 19:32 GMT
#1596
i dont have the old version folder anymore since blizzard cleaned everything, so i cannot compare but from what i see in this spoiler tag, i cant find any changes that arent already applied.


+ Show Spoiler +
<?xml version="1.0" encoding="us-ascii"?>
<Catalog>
<CAbilEffectTarget id="250mmStrikeCannons">
<Cost index="0">
<Vital index="Energy" value="150"/>
</Cost>
<CmdButtonArray index="Execute" Requirements="UseStrikeCannons"/>
</CAbilEffectTarget>
<CAbilMerge id="ArchonWarp">
<Flags index="IgnoreUnitCost" value="1"/>
<Info Time="12">
<Resource index="Minerals" value="0"/>
<Resource index="Vespene" value="0"/>
</Info>
</CAbilMerge>
<CAbilResearch id="BarracksTechLabResearch">
<InfoArray index="Research1">
<Resource index="Minerals" value="100"/>
<Resource index="Vespene" value="100"/>
</InfoArray>
<InfoArray index="Research2">
<Resource index="Minerals" value="100"/>
<Resource index="Vespene" value="100"/>
</InfoArray>
<InfoArray index="Research3" Time="60">
<Resource index="Minerals" value="50"/>
<Resource index="Vespene" value="50"/>
</InfoArray>
</CAbilResearch>
<CAbilTrain id="BarracksTrain">
<InfoArray index="Train2" Time="45"/>
</CAbilTrain>
<CAbilEffectTarget id="Corruption">
<TargetFilters index="0" value="Visible;Player,Ally,Neutral,Structure,Missile,Stasis,Dead,Invulnerable"/>
<Range index="0" value="6"/>
</CAbilEffectTarget>
<CAbilResearch id="FactoryTechLabResearch">
<InfoArray index="Research3" Time="110" Upgrade="StrikeCannons">
<Resource index="Minerals" value="150"/>
<Resource index="Vespene" value="150"/>
<Button DefaultButtonFace="ResearchStrikeCannons" Requirements="LearnStrikeCannons"/>
</InfoArray>
</CAbilResearch>
<CAbilTrain id="FactoryTrain"/>
<CAbilEffectTarget id="Frenzy">
<Cost index="0">
<Vital index="Energy" value="25"/>
</Cost>
</CAbilEffectTarget>
<CAbilTrain id="GatewayTrain">
<InfoArray index="Train1" Time="38"/>
</CAbilTrain>
<CAbilResearch id="InfestationPitResearch">
<InfoArray index="Research4" Time="110" Upgrade="NeuralParasite">
<Resource index="Minerals" value="150"/>
<Resource index="Vespene" value="150"/>
<Button DefaultButtonFace="ResearchNeuralParasite" Requirements="LearnNeuralParasite"/>
</InfoArray>
</CAbilResearch>
<CAbilResearch id="LairResearch">
<InfoArray index="Research2">
<Resource index="Minerals" value="100"/>
<Resource index="Vespene" value="100"/>
</InfoArray>
</CAbilResearch>
<CAbilTrain id="LarvaTrain"/>
<CAbilResearch id="MercCompoundResearch">
<InfoArray index="Research4">
<Resource index="Minerals" value="50"/>
<Resource index="Vespene" value="50"/>
</InfoArray>
</CAbilResearch>
<CAbilEffectTarget id="NeuralParasite">
<Range index="0" value="9"/>
<Cost index="0">
<Vital index="Energy" value="100"/>
</Cost>
<TargetFilters index="0" value="Visible;Self,Player,Ally,Neutral,Structure,Heroic,Stasis,Invulnerable"/>
<CmdButtonArray index="Execute" Requirements="UseNeuralParasite"/>
</CAbilEffectTarget>
<CAbilBuild id="ProtossBuild">
<InfoArray index="Build5" Time="45"/>
</CAbilBuild>
<CAbilEffectTarget id="PsiStorm">
<Cost index="0">
<Cooldown TimeUse="2"/>
</Cost>
</CAbilEffectTarget>
<CAbilResearch id="RoboticsBayResearch">
<InfoArray index="Research1" Time="80" Upgrade="IncreasedRange">
<Resource index="Minerals" value="100"/>
<Resource index="Vespene" value="100"/>
<Button DefaultButtonFace="ResearchIncreasedRange" State="Restricted" Requirements="LearnIncreasedRange"/>
</InfoArray>
</CAbilResearch>
<CAbilTrain id="RoboticsFacilityTrain">
<InfoArray index="Train4" Time="55"/>
</CAbilTrain>
<CAbilEffectTarget id="SeekerMissile">
<Range index="0" value="6"/>
</CAbilEffectTarget>
<CAbilEffectInstant id="SpawnChangeling">
<Cost index="0">
<Vital index="Energy" value="50"/>
</Cost>
</CAbilEffectInstant>
<CAbilMorphPlacement id="SpineCrawlerRoot">
<InfoArray index="0">
<SectionArray index="Abils">
<DurationArray index="Delay" value="12"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Duration" value="12"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="12"/>
</SectionArray>
</InfoArray>
</CAbilMorphPlacement>
<CAbilMorphPlacement id="SporeCrawlerRoot">
<InfoArray index="0">
<SectionArray index="Abils">
<DurationArray index="Delay" value="12"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Duration" value="12"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="12"/>
</SectionArray>
</InfoArray>
</CAbilMorphPlacement>
<CAbilTrain id="StarportTrain">
<InfoArray index="Train4" Time="90"/>
</CAbilTrain>
<CAbilBuild id="TerranBuild">
<InfoArray index="Build7" Time="40"/>
<InfoArray index="Build16" Time="65"/>
</CAbilBuild>
<CAbilWarpTrain id="WarpGateTrain">
<InfoArray index="Train1">
<Cooldown TimeUse="28"/>
</InfoArray>
</CAbilWarpTrain>
<!-- <CAbilEffectTarget id="InfestedTerrans">
<Range index="0" value="3"/>
<Flags index="AllowMovement" value="1"/>
<Flags index="NoDeceleration" value="1"/>
</CAbilEffectTarget> -->
</Catalog>
someone_elses_lies@live.fr
BravoScripT.DK
Profile Joined July 2010
Denmark230 Posts
July 07 2010 19:33 GMT
#1597
On July 08 2010 04:32 Jenslyn87 wrote:
Did anyone else notice that you can't choose extreme shader quality anymore? It only goes to ultra... I wonder what that's all about


Same thing did I, i guess they just changed extreme setting into ultra, and made the difference beetwen low - mid - high - ultra larger.
Zerg all the wayz
FulltimeNerd
Profile Joined May 2010
United States6 Posts
July 07 2010 19:33 GMT
#1598
Does Blizzard not understand that there are some of us who may actually prefer death to an undetermined wait time?
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
July 07 2010 19:33 GMT
#1599
Wow, I just tried logging in to battlenet even though I knew that it's impossible! LOL at the addiction.

Good thing no patch problems here
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 07 2010 19:34 GMT
#1600
On July 08 2010 04:31 Kletus wrote:
ugh my patcher automatically quits at ~65megs left. Ohh well, not like there is any hurry anyways.


Try turning the peer to peer off
Prev 1 78 79 80 81 82 142 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#59
CranKy Ducklings61
SteadfastSC54
davetesta36
rockletztv 6
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 234
Nathanias 112
SteadfastSC 54
CosmosSc2 48
StarCraft: Brood War
Artosis 643
ggaemo 112
NaDa 10
Dota 2
syndereN277
Super Smash Bros
PPMD41
Other Games
summit1g11186
Day[9].tv593
C9.Mang0222
ViBE175
Maynarde138
Trikslyr65
taco 1
Organizations
Other Games
gamesdonequick700
Dota 2
PGL Dota 2 - Main Stream205
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 98
• musti20045 29
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4304
Other Games
• Scarra2688
• imaqtpie1166
• Day9tv593
Upcoming Events
Replay Cast
7h 43m
Wardi Open
10h 43m
OSC
11h 43m
Tenacious Turtle Tussle
22h 43m
The PondCast
1d 8h
Replay Cast
1d 21h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Korean Royale
3 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.