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New patch is up - Page 52

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ALPINA
Profile Joined May 2010
3791 Posts
July 07 2010 16:25 GMT
#1021
I noticed strange thing. Lightning and Shadows in options menu are suggested Low for me, but I got pretty good system and they were always on Ultra.

anyone noticed something like that?
You should never underestimate the predictability of stupidity
cocosoft
Profile Joined May 2010
Sweden1068 Posts
July 07 2010 16:25 GMT
#1022
On July 08 2010 01:23 Computard wrote:
Show nested quote +
On July 08 2010 01:20 darksub wrote:
On July 08 2010 01:19 Computard wrote:
For the ninth time, sc2 tools data is not reliable right now.


why not?



It says 1 suppy for roach, 7 range for void ray, the data is from a previous patch, or they regressed a lot of changes.
I'm almost 100% positive that the application data from Starcraft II data files. As in such the sc2 tools is completely reliable, but not the patch we've gotten. In order words, there will be another patch.
¯\_(ツ)_/¯
Merua
Profile Joined June 2010
United States83 Posts
July 07 2010 16:25 GMT
#1023
apparantly they do jaso
Merua.265 Diamond -6xx
DocSnyder
Profile Joined June 2010
Germany137 Posts
July 07 2010 16:25 GMT
#1024
Anybody else notice sounds for the lurker and lurker den,strange considering no other units from sc1 are currently in the files???? What could that possibly mean ,have they reconsidered .
Damn i cant max this game:(
Schulzor
Profile Joined May 2010
Germany88 Posts
July 07 2010 16:25 GMT
#1025
On July 08 2010 01:25 Alpina wrote:
I noticed strange thing. Lightning and Shadows in options menu are suggested Low for me, but I got pretty good system and they were always on Ultra.

anyone noticed something like that?


Indeed, same for me. Most likely bugged.
Ceterum censeo Bavariam esse delendam
ejac
Profile Blog Joined January 2009
United States1195 Posts
July 07 2010 16:25 GMT
#1026
On July 08 2010 01:25 Alpina wrote:
I noticed strange thing. Lightning and Shadows in options menu are suggested Low for me, but I got pretty good system and they were always on Ultra.

anyone noticed something like that?

Yeah, same with me, I'd imagine just ignore it. They also no longer have an "extreme" shader option.
esq>n
cocosoft
Profile Joined May 2010
Sweden1068 Posts
July 07 2010 16:26 GMT
#1027
On July 08 2010 01:25 DocSnyder wrote:
Anybody else notice sounds for the lurker and lurker den,strange considering no other units from sc1 are currently in the files???? What could that possibly mean ,have they reconsidered .
Campaign I would say.
¯\_(ツ)_/¯
Diks
Profile Joined January 2010
Belgium1880 Posts
July 07 2010 16:26 GMT
#1028
jeez that update is sooo fat !
i hope i'll DL it without trouble
BETAAAAAAAAAA !!!!!!!!!!!!
spinal2k
Profile Joined June 2010
Portugal148 Posts
July 07 2010 16:26 GMT
#1029
gief patch notes!!!!
Wanna turn up the heat?
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 07 2010 16:27 GMT
#1030
On July 08 2010 01:20 darksub wrote:
Show nested quote +
On July 08 2010 01:19 Computard wrote:
For the ninth time, sc2 tools data is not reliable right now.


why not?


It shows old stats
heishe
Profile Blog Joined June 2009
Germany2284 Posts
July 07 2010 16:27 GMT
#1031
On July 08 2010 01:22 arb wrote:
Show nested quote +
On July 08 2010 01:21 SonKiE wrote:
18:00 Uhr: Der Ultralisk bleibt wohl im Spiel. Zwar sind leere Dateien drin, die Hauptdatei und sein Techgebäude sind aber nach wie vor vorhanden. Für den Schleicher gilt nach wie vor, daß zumindest wieder ein Modell vorhanden ist, ebenso mehrere Dateien, die Entwicklung aus dem Baneling allerdings beruht wahrscheinlich auf einer Fehlinterpretation im Eifer des Gefechts. Dateien wie z.B. Mods\Liberty.SC2Mod\Base.SC2Assets\Assets\Textures\banelinglurkeregg_diffuse.dds deuten weniger auf die Entwicklung des Schleichers aus dem Berstling hin, sondern unterstreichen nur, daß dieselbe Eigrafik für Schleicher- und Berstlingentwicklung erzeugt wird. Das Techgebäude Lurker Den (Schleicherbei) ist aber nicht als Modell vorhanden, so daß die Entwicklung zum Schleicher wohl kein Extragebäude, möglicherweise aber ein Upgrade benötigen wird.

English?


ultra will stay in the game. there are empty ultra files in the new patch, yes, but the main file and the ultras tech buildings are still there. there's a model for the lurker in the files (there always was one), but the theory that it developes from the baneling (because of the file banelinglurkeregg_diffuse.dds) was just overexcited speculation, it probaly just means that the morphing graphic (the egg) for baneling and lurker are the same (remember lurker will probably be in single player somewhere). the tech building "lurker den"' 's model file is missing, so if there's a lurker he will probably not need a tech building, but maybe an upgrade.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 07 2010 16:27 GMT
#1032
On July 08 2010 01:26 spinal2k wrote:
gief patch notes!!!!

Patch notes arent out yet..
Artillery spawned from the forges of Hell
theonlyrio
Profile Joined May 2010
United Kingdom200 Posts
July 07 2010 16:28 GMT
#1033
On July 08 2010 01:20 Windblade wrote:
Beta will be up soon

www.wowwiki.com/Soon

so that'll be between

The Present---------------Soon--------------End of Time


if by "the end of time" u mean later today, then yes :D
I am the only rio
DocSnyder
Profile Joined June 2010
Germany137 Posts
July 07 2010 16:28 GMT
#1034
On July 08 2010 01:25 ejac wrote:
Show nested quote +
On July 08 2010 01:25 Alpina wrote:
I noticed strange thing. Lightning and Shadows in options menu are suggested Low for me, but I got pretty good system and they were always on Ultra.

anyone noticed something like that?

Yeah, same with me, I'd imagine just ignore it. They also no longer have an "extreme" shader option.


Well for my PC it use to recommend something like 1330x1200 and every setting on low to medium,witch was completely off now its 1920x1080 with everything on ultra recommended as it shouds.

Still those are low as well for me = always been screwy doesnt mean anything.
Damn i cant max this game:(
DocSnyder
Profile Joined June 2010
Germany137 Posts
July 07 2010 16:30 GMT
#1035
On July 08 2010 01:26 cocosoft wrote:
Show nested quote +
On July 08 2010 01:25 DocSnyder wrote:
Anybody else notice sounds for the lurker and lurker den,strange considering no other units from sc1 are currently in the files???? What could that possibly mean ,have they reconsidered .
Campaign I would say.


Nope there s no other campaign units for protoss and terran,only lurker for zerg for unit sounds,no goliaths or firebats or anything and we know those are in SP.
Damn i cant max this game:(
koppik
Profile Joined April 2010
United States676 Posts
Last Edited: 2010-07-07 16:34:17
July 07 2010 16:33 GMT
#1036
While it would be amazing if they put the lurker back into the game, Blizzard has said they only intend to make minor balance changes before release.

Probably the biggest change will be to PvP, since that was the one match up that the Korean pros singled-out as needing serious change.
Schulzor
Profile Joined May 2010
Germany88 Posts
July 07 2010 16:33 GMT
#1037
Wasn't the lurker in the game back in alpha and all files that are in there now are just 'fossils'?
Ceterum censeo Bavariam esse delendam
Aikin
Profile Joined April 2010
Austria532 Posts
July 07 2010 16:33 GMT
#1038
The archon deals splash I'm sure they didin't since now.Also I think they weren't 4 food ?And I believe a little boost from 300 shield to 350 not sure about this too.


Well actually nothing has changed here. Archon food = 2 temps = 4. They had 350 shields since bw and also spalsh(although not very big and not very much dps )

Ah beta coming back its like water after a journey trough the desert.
[A]dmiral Bulldog | Naniwa | [A]lliance
Sergeras
Profile Joined May 2010
Bulgaria185 Posts
July 07 2010 16:34 GMT
#1039
On July 08 2010 01:33 007Kain wrote:
Show nested quote +
The archon deals splash I'm sure they didin't since now.Also I think they weren't 4 food ?And I believe a little boost from 300 shield to 350 not sure about this too.


Well actually nothing has changed here. Archon food = 2 temps = 4. They had 350 shields since bw and also spalsh(although not very big and not very much dps )

Ah beta coming back its like water after a journey trough the desert.
I think they had 300 shields in SC2 not sure though w/e.
Diks
Profile Joined January 2010
Belgium1880 Posts
July 07 2010 16:35 GMT
#1040
I truly don't believe the Lurker will do an apparence even though that would be sooo coool
I'm very curious to see the patch note, it should come very soon !
Too bad Blizzard staff is so mute
Prev 1 50 51 52 53 54 142 Next
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