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New patch is up - Page 43

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Tray
Profile Joined March 2010
United States122 Posts
July 07 2010 15:23 GMT
#841
It's been proven in previous patches that the editor data is not accurate. Roaches were not reverted back to 1 food. The screenshots are not accurate or correct. Don't get too excited.
krell
Profile Joined July 2010
United States109 Posts
July 07 2010 15:24 GMT
#842
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available
"you've got to change the world and use this time to be heard"
Code_Zero
Profile Joined April 2010
United Kingdom21 Posts
July 07 2010 15:24 GMT
#843
On July 08 2010 00:23 arb wrote:
If roaches are really 1 food i see PvZ devolving into immortal timing pushes to kill newbs who think roaches rape at life

much like earlier in beta


get hydras and zerglings
I luv anime
MoMaN-
Profile Joined July 2009
France202 Posts
Last Edited: 2010-07-07 15:27:18
July 07 2010 15:25 GMT
#844
thx! :p
?_?
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 07 2010 15:25 GMT
#845
On July 08 2010 00:24 krell wrote:
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available

hydras have a melee too..roaches have had one iirc

hydras is sort of a headbutting animation though
Artillery spawned from the forges of Hell
CuttyFlam
Profile Joined April 2010
Belgium523 Posts
July 07 2010 15:25 GMT
#846
On July 08 2010 00:22 Juvator wrote:
Show nested quote +
On July 08 2010 00:16 CuttyFlam wrote:
OMG OMG OMG !!! 65 % atm!!

Btw anyone has the game working ? screenshot??

Thx!!


sigh, reading even the first post would tell u this .. seriously go annoy someone else with ur retarded questions


lol dude, just lol... dont add to the stereotypeness!
Leave it to ................... Luck!!
KnightOfNi
Profile Joined December 2007
United States1508 Posts
July 07 2010 15:25 GMT
#847
On July 08 2010 00:24 krell wrote:
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available


LOLWUT

So now roaches can headbutt lmao... that seems kinda absurd XD
RIP eSTRO :(
collective
Profile Joined February 2010
Canada138 Posts
Last Edited: 2010-07-07 15:30:43
July 07 2010 15:25 GMT
#848
On July 08 2010 00:20 KnightOfNi wrote:
Show nested quote +
On July 08 2010 00:19 Endorsed wrote:
The nicest thing is, that ''everything relevant'' you could sum up in 1 sentence.


Yep.

"New patch available, beta still down."

LMAO


nah, more like:

New patch available, beta still down

updates:
-roaches may or may not be 1 food now
-thor and corruptor may or may not have been changed
- there appears to be screenshot "proof", but its too hard to believe, people are still skeptical. alot of these "changes" seem to just be the reverted changes of previous patches, so we can't yet trust these "changes"
-some new settings in the sc2 options menus, new sounds and music
-map editor requires bnet login to use

To install patch:
create realmlist.stf in your Sc2/Support folder
write in it:
set patchlist eu-beta.patch.battle.net:1120/patch
;set patchlist us-beta.patch.battle.net:1120/patch

And then when you have it downloaded just switch it to (if in US):

;set patchlist eu-beta.patch.battle.net:1120/patch
set patchlist us-beta.patch.battle.net:1120/patch

you may need to reinstall SC2 for this to work.

FAQ:
Q: hmm one question plz! how can i make a realmlist.stf ? with what?
A: Open up wordpad (or notepad or whatever), copy paste "set patchlist eu-beta.patch.battle.net:1120/patch" in a new document, and then when you click "save as" make su
Psychopomp
Profile Joined April 2010
United States237 Posts
Last Edited: 2010-07-07 15:26:00
July 07 2010 15:25 GMT
#849
On July 08 2010 00:19 Tabbris wrote:
Show nested quote +
On July 08 2010 00:17 Psychopomp wrote:
The Engie Update comes out tomorrow too...

FUCKING DILEMMA

Holy shit i say your screen name when playing tf2 lastnight

The Gaga-GINEER?

There's another Psychopomp. Frickin' stealin' my names >:[
koppik
Profile Joined April 2010
United States676 Posts
July 07 2010 15:26 GMT
#850
All of these "changes" are how the units were at previous patches . . .
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
July 07 2010 15:26 GMT
#851
This patch reverted the last few patches, expect to see more patches before it goes live.
krell
Profile Joined July 2010
United States109 Posts
Last Edited: 2010-07-07 15:27:13
July 07 2010 15:26 GMT
#852
Void Ray damage: 2 vs light, +4 vs armored

apparently these might be flawed, I'll stop updating.
"you've got to change the world and use this time to be heard"
ofcourse
Profile Joined May 2010
Poland67 Posts
July 07 2010 15:26 GMT
#853
On July 08 2010 00:22 CuttyFlam wrote:
AARGH!! im too excited !! Seikima II TIME!!!!

[image loading]





hahaha thats awesome
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
Last Edited: 2010-07-07 15:28:20
July 07 2010 15:27 GMT
#854
On July 08 2010 00:25 KnightOfNi wrote:
Show nested quote +
On July 08 2010 00:24 krell wrote:
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available


LOLWUT

So now roaches can headbutt lmao... that seems kinda absurd XD

roaches always had a melee attack animation afaik... :\

edit: and as people have said, all these 'notes' are units reverting back from previous balance changes, i wouldnt be surprised if they were completely false guys :\...
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
KnightOfNi
Profile Joined December 2007
United States1508 Posts
July 07 2010 15:27 GMT
#855
On July 08 2010 00:25 MoMaN- wrote:
hmm one question plz! how can i make a realmlist.stf ? with what?


Open up wordpad (or notepad or whatever), copy paste "set patchlist eu-beta.patch.battle.net:1120/patch" in a new document, and then when you click "save as" make sure that the "All Files" option is selected and then type in realmlist.stf, and it will save it as an stf file.
RIP eSTRO :(
STS17
Profile Joined April 2010
United States1817 Posts
July 07 2010 15:27 GMT
#856
On July 08 2010 00:21 KnightOfNi wrote:
Show nested quote +
On July 08 2010 00:20 STS17 wrote:
Patch Update: Siege Tanks now 2 food, can be produced from reactor vespane gas cost halved.

This was apparently done to counter roach food change

+ Show Spoiler +
not true


Go die.


Why so Serious? I even told you I wasn't being honest.

However my current theory with the patch is that this is designed to wipe out all of our old data, and that the actual unit stats aren't accurate to patch 15 (as indicated by roach damage, siege tank damage, and thor damage) and my guess is things like void ray range and terran bio upgrade costs will also be similarly effected.

Once the servers are close to going back up there will be a patch "restoring" everything to its patch 15 state or even having some other balance tweaks in it.
Platinum Level Terran - Take my advice from that perspective
Delvin
Profile Joined August 2007
Finland141 Posts
July 07 2010 15:27 GMT
#857
Roach definitely is 1 supply in the data files for the patch we just downloaded.

http://i50.tinypic.com/2n0o6qr.png

However, here's a good point:
On July 08 2010 00:21 Silu wrote:
FWIW, I can confirm that those Roach / Thor "changes" are present in the data files of the new patch (Roach cost 75/25 there), also Tank siege damage seems to be at 60... So it could well be that this game data is simply reverted back to the pre-Roach-nerf patch (possibly the "retail 1.0" data as hinted by the leaked SC2 box thread) and only when the servers open there's an actual gameplay patch. *shrug*

If all the other changes match the pre-roach-nerf patch, then we'll probably get a more recent patch later.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 07 2010 15:27 GMT
#858
On July 08 2010 00:27 Ftrunkz wrote:
Show nested quote +
On July 08 2010 00:25 KnightOfNi wrote:
On July 08 2010 00:24 krell wrote:
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available


LOLWUT

So now roaches can headbutt lmao... that seems kinda absurd XD

roaches always had a melee attack animation afaik... :\

hydras have also
Artillery spawned from the forges of Hell
StayFrosty
Profile Joined February 2010
Canada743 Posts
July 07 2010 15:27 GMT
#859
On July 08 2010 00:24 krell wrote:
The Thor Change is LEGIT. I just checked as well. Looking for more changes.

Air damage is now : 8 (Splash) +4 vs Light
Ground damage is now: 45 with 7 range and 1.93 speed.

Roach change is LEGIT as well. It seems they have a melee attack as well oO:
Melee : Damage 16, range 0.5, 2 sec cooldown. No mineral cost available


What were the thor stats before?
Liquid`TLO
Profile Blog Joined March 2010
Germany767 Posts
July 07 2010 15:28 GMT
#860
Roaches always had a melee attack^^
Team Liquidalea iacta est
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