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New patch is up - Page 42

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General-Gouda
Profile Joined June 2010
United States45 Posts
July 07 2010 15:20 GMT
#821
On July 08 2010 00:16 Canukian wrote:
Show nested quote +
On July 08 2010 00:14 General-Gouda wrote:
On July 08 2010 00:13 Canukian wrote:
Is everyone sure this isnt like a temp patch to confuse us? Servers come back up tomorrow with a small patch making roaches 3 supply?


die


Im just sayin.... I do expect a small patch after the big one, possibly before the beta re-releases


As a Zerg player I'd much rather have a Tier 1.5 unit with 1 food that I can mass easily than a 2 food unit that makes me have to build an overlord every 4 units built.

I'll gladly take a nerf to Roach damage or health so long as they keep the 1 armor and they make them 1 food again. I just want to feel as if I have the ability to make large numbers easily again. Right now I don't necessarily feel as if that is the case with the Zerg right now.

Although...I think I'd settle for a Zergling buff instead of 1 food Roaches now that I think about it.
The Duck goes, "Quack!" The Cow goes, "MOO!" The Ultralisk goes, "OMNOMNOMNOM!"
KnightOfNi
Profile Joined December 2007
United States1508 Posts
July 07 2010 15:20 GMT
#822
On July 08 2010 00:19 Endorsed wrote:
The nicest thing is, that ''everything relevant'' you could sum up in 1 sentence.


Yep.

"New patch available, beta still down."

LMAO
RIP eSTRO :(
Vinx
Profile Blog Joined May 2010
Canada259 Posts
Last Edited: 2010-07-07 15:22:11
July 07 2010 15:21 GMT
#823
omfg! ..........

I'm sorry carly but i'd like to take this post to let you know its time for us to breakup... i know we had a good thing going but with the beta returning i just really need to focus on whats important. have a nice life!

GO BETA!!! WOOT!
Starcraft 2 > RL ¯\_(ツ)_/¯
Silu
Profile Joined June 2010
Finland165 Posts
Last Edited: 2010-07-07 15:23:55
July 07 2010 15:21 GMT
#824
FWIW, I can confirm that those Roach / Thor "changes" are present in the data files of the new patch (Roach cost 75/25 there), also Tank siege damage seems to be at 60... So it could well be that this game data is simply reverted back to the pre-Roach-nerf patch (possibly the "retail 1.0" data as hinted by the leaked SC2 box thread) and only when the servers open there's an actual gameplay patch. *shrug*

EDIT: I'm not looking at it with SC2Tools, rather the raw XML data from the MPQ... I tried to pastebin it for all to see but it was so big (~600kb) that it crashed my browser
CowFu
Profile Joined June 2010
United States35 Posts
July 07 2010 15:21 GMT
#825
He're how we know the game is actually back up, the number of posts on teamliquid will drop to 1/20th of what they are now
Sumsi
Profile Joined April 2010
Germany593 Posts
July 07 2010 15:21 GMT
#826
common blizz, make my day
moin
KnightOfNi
Profile Joined December 2007
United States1508 Posts
July 07 2010 15:21 GMT
#827
On July 08 2010 00:20 STS17 wrote:
Patch Update: Siege Tanks now 2 food, can be produced from reactor vespane gas cost halved.

This was apparently done to counter roach food change

+ Show Spoiler +
not true


Go die.
RIP eSTRO :(
Juvator
Profile Joined July 2010
Netherlands199 Posts
July 07 2010 15:22 GMT
#828
On July 08 2010 00:16 CuttyFlam wrote:
OMG OMG OMG !!! 65 % atm!!

Btw anyone has the game working ? screenshot??

Thx!!


sigh, reading even the first post would tell u this .. seriously go annoy someone else with ur retarded questions
War does not determine who is right - only who is left.
Alg
Profile Joined July 2010
Hungary111 Posts
July 07 2010 15:22 GMT
#829
1 food roach is bullshit, that SC2Tools is not meant to work with this patch...
"What is the build order to 'roach ling all-in'? Build until you're max" - MrBitter
EvilSky
Profile Joined March 2006
Czech Republic548 Posts
July 07 2010 15:22 GMT
#830
Lol from checking out the thread to opening SC2 this thread grew like 10 pages :O
AeonStrife
Profile Blog Joined May 2010
United States918 Posts
July 07 2010 15:22 GMT
#831
I hate seeing these kind of threads. Nothing but spam and crap. Probably 20% of post here has decent information about whats going on. Please stop spamming useless comments.
Whats worse...US Poltics or SC2 Balance Talks...
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
July 07 2010 15:22 GMT
#832
On July 08 2010 00:19 HuK wrote:
and yea i have eu client and its not working for me either i go to login and it closes sc2 when i do so as if its going to update but nothing ever happens


Do you have the realmlist.stf in the support folder?
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
MoreVocals
Profile Joined July 2010
United States5 Posts
July 07 2010 15:22 GMT
#833
buh

User was temp banned for this post.
CuttyFlam
Profile Joined April 2010
Belgium523 Posts
July 07 2010 15:22 GMT
#834
AARGH!! im too excited !! Seikima II TIME!!!!

[image loading]



Leave it to ................... Luck!!
zephon
Profile Joined May 2010
France26 Posts
Last Edited: 2010-07-07 15:24:02
July 07 2010 15:22 GMT
#835
so ZvZ roach/hydra vs roach/hydra will finally come back?

i guess the 1 supply less per roach has been transfered to the zealot (3 food now) to carry on the never-ending-protoss-nerf tradition.
Code_Zero
Profile Joined April 2010
United Kingdom21 Posts
July 07 2010 15:22 GMT
#836
yes
I luv anime
KnightOfNi
Profile Joined December 2007
United States1508 Posts
July 07 2010 15:23 GMT
#837
On July 08 2010 00:21 Silu wrote:
FWIW, I can confirm that those Roach / Thor "changes" are present in the data files of the new patch (Roach cost 75/25 there), also Tank siege damage seems to be at 60... So it could well be that this game data is simply reverted back to the pre-Roach-nerf patch (possibly the "retail 1.0" data as hinted by the leaked SC2 box thread) and only when the servers open there's an actual gameplay patch. *shrug*


Hmm thats actually an interesting idea. It would seem kinda weird that they would revert back to the old patches on so many different units. Either that or the patch is somehow bugged, although that seems highly unlikely considering that it is blizzard we are talking about.
RIP eSTRO :(
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2010-07-07 15:24:29
July 07 2010 15:23 GMT
#838
If roaches are really 1 food i see PvZ devolving into immortal timing pushes to kill newbs who think roaches rape at life

Though the koreans went into discuss balance could this have something to do with the changes?

much like earlier in beta
Artillery spawned from the forges of Hell
RMAC
Profile Joined July 2010
United States1 Post
July 07 2010 15:23 GMT
#839
Im moving to Europe just so I can dl the patch :D
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
July 07 2010 15:23 GMT
#840
On July 08 2010 00:21 Silu wrote:
FWIW, I can confirm that those Roach / Thor "changes" are present in the data files of the new patch (Roach cost 75/25 there), also Tank siege damage seems to be at 60... So it could well be that this game data is simply reverted back to the pre-Roach-nerf patch (possibly the "retail 1.0" data as hinted by the leaked SC2 box thread) and only when the servers open there's an actual gameplay patch. *shrug*


This seems to me like the most likely explanation. I'm afraid this means this is just the "base" patch with sounds and stuff, with the content patch coming shortly after...
Bankai - Correlation does not imply causation
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