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On June 15 2010 10:13 McCain wrote:In another episode of the mind-bogglingly convoluted antics of the Blizzard Entertainment® public relations team, Baishok bluntly states that there will be private chat channels in Battle.net 2.0 only a few weeks after Frank Pearce said the opposite.Show nested quote + We'll have private chat channels, they just aren't making it in for the release date.
He also answers some other miscellaneous questions in the same thread, explaining that the reason for the lack of communication between the community managers and the public is due to the company being globalized. Source (Page 4, other responses scattered in the thread)
No one ever said there wouldnt be "private" chat channels. They have said there will be from the start with the integration of "groups" and "clans". What a waste of a post. Mod plz close this
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United States5162 Posts
On June 15 2010 10:54 Half wrote:Show nested quote + The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.
Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste? ... wow.
LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.
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I know Blizzard wouldn't want a huge monkey on their back. They'll add on whats necessary. Its unfortunate that certain things wouldn't make it for launch, but I am happy that the gameplay aspect of SC2 is everything we expect and probably more.
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On June 15 2010 11:05 Myles wrote:Show nested quote +On June 15 2010 10:54 Half wrote: The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.
Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste? ... wow. LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.
I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job) Of course, this would be illegal and against the eula, but still.
FFS any half decent programmer or hacker could just inject some code into the libraries or the exe itsself to integrate a freakin irc channel. this would take even less time.
GUYS THIS IS NOT A HARD THING TO DO. The fact that they have not added it seems to me to be a total disconnect from their customer base.
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I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)
loooool.
-no comment-
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United States5162 Posts
On June 15 2010 11:15 Prometheus2011 wrote:Show nested quote +On June 15 2010 11:05 Myles wrote:On June 15 2010 10:54 Half wrote: The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.
Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste? ... wow. LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen. I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job) Of course, this would be illegal and against the eula, but still. FFS any half decent programmer or hacker could just inject some code into the libraries or the exe itsself to integrate a freakin irc channel. this would take even less time. GUYS THIS IS NOT A HARD THING TO DO. The fact that they have not added it seems to me to be a total disconnect from their customer base.
Thank you. It'd be incredibly easy to just add chat channels from scratch, let alone port something that you've been using for over a decade.
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On June 15 2010 11:05 Myles wrote:Show nested quote +On June 15 2010 10:54 Half wrote: The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.
Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste? ... wow. LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.
It's somewhat close to copy paste. If the original chat channels were well programmed, which I assume they were since WC3 easily extended the old bnet from SC1, they can simply reuse their existing API for the back end. The functionality already exists. It's just a simple task of attaching the back end to the front end GUI. Chat channels are more complex, but they already exist; implementing it is easy.
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On June 15 2010 11:17 Half wrote:Show nested quote +
I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)
loooool. -no comment-
Are you a programmer?
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oh god, lol ,
Lets all sit back relax and smoke a bowl now that we atleast know there will be chat channels, it's not like any of us are goin to quit the first few weeks b/c of no chat channels =D
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On June 15 2010 11:17 Half wrote:Show nested quote +
I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)
loooool. -no comment-
seriously?
this is shit that can be done by morons in javascript with a java for dummies book.
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Any noob programmer can make chat channels in a few hours...
If they havent done yet its because they dont want.
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On June 15 2010 11:27 Prometheus2011 wrote:Show nested quote +On June 15 2010 11:17 Half wrote:
I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)
loooool. -no comment- seriously? this is shit that can be done by morons in javascript with a java for dummies book.
I can create a chatbox in a website too in two hours or a mock IIRC channel.
Realize there are so many other factors your blatantly ignoring.
I could list them out for you but please for once in your life try to think critically.
If you are unable to, please say so and I'll list them for you.
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