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Baishok: "There will be chat channels"

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McCain
Profile Blog Joined February 2010
United States187 Posts
June 15 2010 01:13 GMT
#1
In another episode of the mind-bogglingly convoluted antics of the Blizzard Entertainment® public relations team, Baishok bluntly states that there will be private chat channels in Battle.net 2.0 only a few weeks after Frank Pearce said the opposite.


We'll have private chat channels, they just aren't making it in for the release date.


He also answers some other miscellaneous questions in the same thread, explaining that the reason for the lack of communication between the community managers and the public is due to the company being globalized.

Source (Page 4, other responses scattered in the thread)
Backpack
Profile Blog Joined March 2010
United States1776 Posts
Last Edited: 2010-06-15 01:16:53
June 15 2010 01:15 GMT
#2
Hooray!

Now that blizzard listened to everyone, we wont have 8 million whine threads!
"You people need to just generally care a lot less about everything." -Zatic
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-15 01:18:00
June 15 2010 01:17 GMT
#3
Already known. The question is what and when.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
vlaric
Profile Blog Joined July 2007
United States412 Posts
June 15 2010 01:17 GMT
#4
One down. Time to bring back 12 unit selection and disable MBS...

Just kidding! I'm glad Blizz has responded to our demands. Definitely a good first step into bringing more Esports potential back to SC2.
Wannabe zerg player
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 15 2010 01:18 GMT
#5
It's all about priorities. They hinted at chat channels being implemented before and they even said it would be a patch. Still, the fact they added in Facebook integration before chat channels is baffling.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
June 15 2010 01:20 GMT
#6
Yea i think its more the fact that the prioritizing is all fucked up that is pissing off the fans.

Facebook integration > Chat channels.

CLEARLY MAKES SENSE.
"trash micro but win - its marine" MC commentary during HSC 4
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
June 15 2010 01:21 GMT
#7
On June 15 2010 10:18 StarStruck wrote:
It's all about priorities. They hinted at chat channels being implemented before and they even said it would be a patch. Still, the fact they added in Facebook integration before chat channels is baffling.


facebook will sell more games then chat channels, sad as it is
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
Morayfire73
Profile Joined April 2010
United States298 Posts
June 15 2010 01:21 GMT
#8
Chat channels, yay!

Now we can all focus on getting LAN, quick, somebody get some cute furry animals and make another video about it.
[Insert witty comment here]
SmoKim
Profile Joined March 2010
Denmark10305 Posts
June 15 2010 01:22 GMT
#9
On June 15 2010 10:15 Backpack wrote:
Hooray!

Now that blizzard listened to everyone, we wont have 8 million whine threads!


One could only hope

+ Show Spoiler +
but i doubt it
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Iwbhs
Profile Blog Joined May 2009
United States195 Posts
June 15 2010 01:23 GMT
#10
plus facebook integration was probably Very easy to implement, whereas chat channels are not.
Everyone loves Milano cookies.
SiN]
Profile Blog Joined February 2010
United States540 Posts
June 15 2010 01:25 GMT
#11
They said that Facebook integration was very easy to put into the game.
Myles
Profile Blog Joined March 2010
United States5162 Posts
Last Edited: 2010-06-15 01:39:18
June 15 2010 01:26 GMT
#12
On June 15 2010 10:23 Iwbhs wrote:
plus facebook integration was probably Very easy to implement, whereas chat channels are not.


Wait...what?

That's absurd. Chat channels have already been implemented, they've been implemented for over 10 years. They had to develop facebook integration from scratch, they already have chat channel code and any code monkey could write it in a couple hours. Hell, a UMS was made specifically as a chatroom - there's no way in hell that chat channels are more complicated than facebook integration.
Moderator
Sylvr
Profile Joined May 2010
United States524 Posts
June 15 2010 01:27 GMT
#13
On June 15 2010 10:15 Backpack wrote:
Hooray!

Now that blizzard listened to everyone, we wont have 8 million whine threads!


You're right, I think we can get it down to 7.3 million.
avilo
Profile Blog Joined November 2007
United States4100 Posts
June 15 2010 01:27 GMT
#14
Here's an idea - implement these "private" chat channels during the beta. Another attempt to appease us at best this seems like...then it'd be hilarious+sad if after release they try to monetize chat channels (I would not put anything past ACTIVISION blizzard at this point).
Sup
Lysis
Profile Joined October 2009
United States147 Posts
June 15 2010 01:30 GMT
#15
Definitely good news to see that they're going to implement SOME form of social functions into this game besides Facebook. Interesting that this is the SC2 General Discussion forum, where a Blue post is like being visited by a god or something.
SC2: Tavyr#340 -- Razer Mamba user -- Don't trust anyone who says Terran is imba.
Spiffeh
Profile Joined May 2010
United States830 Posts
June 15 2010 01:36 GMT
#16
Not surprising. Blizzard knows what they're doing.
Ideas
Profile Blog Joined April 2008
United States8171 Posts
June 15 2010 01:36 GMT
#17
sad that they're still sticking to the "public chat channels are 100% just full of spam!" argument though :\
Free Palestine
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 15 2010 01:36 GMT
#18
On June 15 2010 10:30 Lysis wrote:
Definitely good news to see that they're going to implement SOME form of social functions into this game besides Facebook. Interesting that this is the SC2 General Discussion forum, where a Blue post is like being visited by a god or something.

Lol I know right, one thing that worries me is that they said "Private" chat channels so I'm wondering how those will pan out. If its simple an can be created without much trouble an little more then having to have a password it would be nice to have a TL channel for everyone to chitchat.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-15 01:43:38
June 15 2010 01:37 GMT
#19
We already KNEW this.

Its called group chat and FRANK PEARCE SAID IT HIMSELF.


I thought the reason people were mad was because it wasn't being delayed until far after release?

At least thats why I was mad.
Too Busy to Troll!
setzer
Profile Joined March 2010
United States3284 Posts
June 15 2010 01:37 GMT
#20
It is so hard to believe these guys when everything they say is contradictory.

Dustin Browder: "we are looking at ways to include LAN capabilities to those who buy the game."
Rob Pardo: "LAN is evil and will never be included; iccup is a pirate server."

DB: "we are hoping to include chat channels shortly after release"
Frank Pierce: "we have no plans to include chat channels"
Bashiok: "We'll have private chat channels, they just aren't making it in for the release date."

I will believe it when it see it.
Corrupt
Profile Joined August 2009
Bulgaria1312 Posts
June 15 2010 01:38 GMT
#21
Hehe, maybe you mean Bashiok?
Just a guy trying to enjoy living in the worst timeline and failing miserably since 1990.
Debarbie
Profile Joined May 2009
Sweden204 Posts
June 15 2010 01:39 GMT
#22
so hope that its true
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-06-15 01:40:21
June 15 2010 01:40 GMT
#23
Awesome now the SC2 forum won't be cluttered with more pointless boycott threads. Now you guys can spam each other when they have it setup. Rejoice!
There's no S in KT. :P
Myles
Profile Blog Joined March 2010
United States5162 Posts
June 15 2010 01:40 GMT
#24
On June 15 2010 10:37 setzer wrote:
It is so hard to believe these guys when everything they say is contradictory.

Dustin Browder: "we are looking at ways to include LAN capabilities to those who buy the game."
Rob Pardo: "LAN is evil and will never be included; iccup is a pirate server."

DB: "we are hoping to include chat channels shortly after release"
Frank Pierce: "we have no plans to include chat channels"
Bashiok: "We'll have private chat channels, they just aren't making it in for the release date."

I will believe it when it see it.


This is what scares me. Everyone is saying different things. There has been little to no consistency on answers to the many pertinent questions.
Moderator
byobong7
Profile Joined February 2010
United States207 Posts
June 15 2010 01:40 GMT
#25
They have said this from the beginning, there has just been a massive communication failure by blizzard during the beta. They delivered what most would consider a very polished game experience and I feel like people forget that blizzard is going to be working on SC2 related content for 4+ more years, that means improvements to the b.net experience for at least 4 years. They simply have left out some pretty big things for release that will hopefully come sooner rather than later.

The Frank interview was the anomaly instead of the rule to their rhetoric over time. They have said there will be private chat channels since I can even remember the subject coming up.
CEVO SC2 Official
voltik
Profile Joined April 2010
United States42 Posts
June 15 2010 01:41 GMT
#26
I just want LAN play...thats all I want for SC2.
Uhh Negative
Profile Joined May 2010
United States1090 Posts
June 15 2010 01:41 GMT
#27
On June 15 2010 10:26 Myles wrote:
Show nested quote +
On June 15 2010 10:23 Iwbhs wrote:
plus facebook integration was probably Very easy to implement, whereas chat channels are not.


Wait...what?

That's absurd. Chat channels have already been implemented, they've been implemented for over 10 years. They had to develop facebook integration from scratch, they already have chat channel code and any coding monkey could write it in a couple hours. Hell, a UMS was made specifically as a chatroom - there's no way in hell that chat channels are more complicated than facebook integration.

I'm pretty sure you are wrong. Chat channels are far more complex than "Facebook integration". And by "Facebook integration" I mean that b.net can search your facebook for people on b.net. Know what that means? It just checks the emails of people on facebook and sees if it matches up to any on b.net. People go really overboard on this whole "Facebook integration" thing. It's not like you have FB chat on b.net or something. It's a simple little app that some people will find useful.

Public chat channels, on the other hand, are more complex, albeit probably not too complex for the guys making the games. I'm sure they could implement chat channels pretty easily, but to say that the so called "Facebook integration" is more complex is a bit absurd
Takkara
Profile Blog Joined April 2010
United States2503 Posts
June 15 2010 01:42 GMT
#28
So what part of this was a surprise?

1) There will be chat channels
2) Still won't be many public chat channels
3) Blizzard chose not to support chat channels because of spam and lack of moderators/money to hire moderators.

We talked about this weeks ago...
Gee gee gee gee baby baby baby
goswser
Profile Blog Joined May 2009
United States3548 Posts
June 15 2010 01:46 GMT
#29
Good to see that blizzard is getting their public relations act together ! I guess Day[9] was correct after all.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Myles
Profile Blog Joined March 2010
United States5162 Posts
June 15 2010 01:47 GMT
#30
On June 15 2010 10:41 Uhh Negative wrote:
Show nested quote +
On June 15 2010 10:26 Myles wrote:
On June 15 2010 10:23 Iwbhs wrote:
plus facebook integration was probably Very easy to implement, whereas chat channels are not.


Wait...what?

That's absurd. Chat channels have already been implemented, they've been implemented for over 10 years. They had to develop facebook integration from scratch, they already have chat channel code and any coding monkey could write it in a couple hours. Hell, a UMS was made specifically as a chatroom - there's no way in hell that chat channels are more complicated than facebook integration.

I'm pretty sure you are wrong. Chat channels are far more complex than "Facebook integration". And by "Facebook integration" I mean that b.net can search your facebook for people on b.net. Know what that means? It just checks the emails of people on facebook and sees if it matches up to any on b.net. People go really overboard on this whole "Facebook integration" thing. It's not like you have FB chat on b.net or something. It's a simple little app that some people will find useful.

Public chat channels, on the other hand, are more complex, albeit probably not too complex for the guys making the games. I'm sure they could implement chat channels pretty easily, but to say that the so called "Facebook integration" is more complex is a bit absurd


The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.
Moderator
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
June 15 2010 01:48 GMT
#31
Frank Pearce, as someone else pointed out, made reference to group and clan chat, which is what Bashiok is probably referring to as private chat channels.
http://en.wikipedia.org/wiki/Lysenkoism
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 15 2010 01:49 GMT
#32
This is lame. I don't want half-assed answers from some official forum moderator.

Give us a proper, public response from people who matter. Like they said they would.
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
Last Edited: 2010-06-15 01:53:24
June 15 2010 01:53 GMT
#33
On June 15 2010 10:47 Myles wrote:
Show nested quote +
On June 15 2010 10:41 Uhh Negative wrote:
On June 15 2010 10:26 Myles wrote:
On June 15 2010 10:23 Iwbhs wrote:
plus facebook integration was probably Very easy to implement, whereas chat channels are not.


Wait...what?

That's absurd. Chat channels have already been implemented, they've been implemented for over 10 years. They had to develop facebook integration from scratch, they already have chat channel code and any coding monkey could write it in a couple hours. Hell, a UMS was made specifically as a chatroom - there's no way in hell that chat channels are more complicated than facebook integration.

I'm pretty sure you are wrong. Chat channels are far more complex than "Facebook integration". And by "Facebook integration" I mean that b.net can search your facebook for people on b.net. Know what that means? It just checks the emails of people on facebook and sees if it matches up to any on b.net. People go really overboard on this whole "Facebook integration" thing. It's not like you have FB chat on b.net or something. It's a simple little app that some people will find useful.

Public chat channels, on the other hand, are more complex, albeit probably not too complex for the guys making the games. I'm sure they could implement chat channels pretty easily, but to say that the so called "Facebook integration" is more complex is a bit absurd


The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.

Yeah this is what pissed me off the most they had the ability to implement it but decided not to bother but still found the time to throw in Facebook. First thing that comes to mind is one of those "FUUUUUU" pictures lol
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Half
Profile Joined March 2010
United States2554 Posts
June 15 2010 01:54 GMT
#34

The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.


Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste?


...

wow.
Too Busy to Troll!
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
June 15 2010 01:57 GMT
#35
Poll: ok now remove region lock?

yes (33)
 
85%

i dont care (3)
 
8%

whats region lock?? (2)
 
5%

no (1)
 
3%

39 total votes

Your vote: ok now remove region lock?

(Vote): yes
(Vote): no
(Vote): i dont care
(Vote): whats region lock??


Baarn
Profile Joined April 2010
United States2702 Posts
June 15 2010 02:00 GMT
#36
Region lock will get removed through a patch. Another pointless poll.
There's no S in KT. :P
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
June 15 2010 02:01 GMT
#37
What? This is news to you guys? Blizz has been saying that Private Chat Channels will exist for ages. Everyone blew a fit when they said that Public Chat Channels weren't going to be implemented...
This appeases you guys?
So let me get this straight...
All this whining, and crying and screaming and such over chat channels has only been because people can't tell the difference between Private and Public?
I thought you guys wanted Public Chat rooms... you know the ones full of guild recruitment spam and chat bots, with very little actual meaningful communication ever going on... Maybe this is why I have been so confused about the demand for chat channels. I thought you guys all wanted Public Chat channels, and I couldn't understand why... they are old news, a thing of the past, a place for spam and for people to abuse anonymity. But in Reality you guys wanted Private chat channels... Which Blizz has been saying they will have, and never denied they will have...

Ugh hopefully this is the end of the chat channel debacle...
The meaning of life is to fight.
Jovian
Profile Joined June 2010
United States39 Posts
Last Edited: 2010-06-15 02:02:46
June 15 2010 02:01 GMT
#38
You guys have GOT to realize... SC2 will NOT be perfect from launch.

As someone who has played Starcraft since release (And I am sure that all others that have will back this up) SC1 was horribly broken from launch. It wasn't until patch 1.07 IIRC that it started to resemble the perfect game that it is today. Bnet slowly evolved and they fixed and perfected the game. Anyone else remember when you just auto-quit a game when your opponent was Zerg and they 4-pooled? It was unstoppable just about. But it was fixed, and now its the model of a perfect RTS but it took YEARS to balance it out to be like that.

Every time I see posts about how this is crap and that is crap... #1 It is BETA so Yes please do voice your opinions - but try to take a stance similar to Day9 and TLO. The game has not been out long enough to truly assess if something is truly OP or UP - people just have not had enough time to figure out a way to work with what they have to the greatest potential. Yes sometimes seem to be obviously OP but you don't do a mass nerf, you do exactly what Blizz is doing and do it gradually.

Same thing with the chat channels. At first they thought that they would NOT need them. It may seem obvious to others that they would but ok so they messed up. It will be fixed because of the massive feedback from the community, but just try to be a little more grown up about it. Name one time that Blizz let the SC community down and did not correct it? It may take longer than YOU want it to - but just have a little patience. I have full faith in Blizz because of how they have handled things in the past.

Think about it - would you really want to have SC2's launch delayed a few months - or have Chat enabled in a post-launch patch? I know that I would prefer the latter.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-15 02:03:23
June 15 2010 02:03 GMT
#39
On June 15 2010 11:01 Jovian wrote:
You guys have GOT to realize... SC2 will NOT be perfect from launch.
.



I think people are more mad about BNET 2.0 not being as good as BNET 1.0 at launch.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Baarn
Profile Joined April 2010
United States2702 Posts
June 15 2010 02:03 GMT
#40
On June 15 2010 11:01 Zanez.smarty wrote:
What? This is news to you guys? Blizz has been saying that Private Chat Channels will exist for ages. Everyone blew a fit when they said that Public Chat Channels weren't going to be implemented...
This appeases you guys?
So let me get this straight...
All this whining, and crying and screaming and such over chat channels has only been because people can't tell the difference between Private and Public?
I thought you guys wanted Public Chat rooms... you know the ones full of guild recruitment spam and chat bots, with very little actual meaningful communication ever going on... Maybe this is why I have been so confused about the demand for chat channels. I thought you guys all wanted Public Chat channels, and I couldn't understand why... they are old news, a thing of the past, a place for spam and for people to abuse anonymity. But in Reality you guys wanted Private chat channels... Which Blizz has been saying they will have, and never denied they will have...

Ugh hopefully this is the end of the chat channel debacle...


It won't. Should make a poll asking people if they cry just to cry. This seems to be the case again.
There's no S in KT. :P
MyLife
Profile Blog Joined April 2010
179 Posts
June 15 2010 02:03 GMT
#41
On June 15 2010 10:13 McCain wrote:
In another episode of the mind-bogglingly convoluted antics of the Blizzard Entertainment® public relations team, Baishok bluntly states that there will be private chat channels in Battle.net 2.0 only a few weeks after Frank Pearce said the opposite.

Show nested quote +

We'll have private chat channels, they just aren't making it in for the release date.


He also answers some other miscellaneous questions in the same thread, explaining that the reason for the lack of communication between the community managers and the public is due to the company being globalized.

Source (Page 4, other responses scattered in the thread)


No one ever said there wouldnt be "private" chat channels. They have said there will be from the start with the integration of "groups" and "clans". What a waste of a post. Mod plz close this
Myles
Profile Blog Joined March 2010
United States5162 Posts
June 15 2010 02:05 GMT
#42
On June 15 2010 10:54 Half wrote:
Show nested quote +

The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.


Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste?


...

wow.


LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.
Moderator
AeonStrife
Profile Blog Joined May 2010
United States918 Posts
June 15 2010 02:09 GMT
#43
I know Blizzard wouldn't want a huge monkey on their back. They'll add on whats necessary. Its unfortunate that certain things wouldn't make it for launch, but I am happy that the gameplay aspect of SC2 is everything we expect and probably more.
Whats worse...US Poltics or SC2 Balance Talks...
Prometheus2011
Profile Joined March 2010
Kazakhstan76 Posts
June 15 2010 02:15 GMT
#44
On June 15 2010 11:05 Myles wrote:
Show nested quote +
On June 15 2010 10:54 Half wrote:

The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.


Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste?


...

wow.


LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.



I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)
Of course, this would be illegal and against the eula, but still.

FFS any half decent programmer or hacker could just inject some code into the libraries or the exe itsself to integrate a freakin irc channel. this would take even less time.

GUYS THIS IS NOT A HARD THING TO DO. The fact that they have not added it seems to me to be a total disconnect from their customer base.
I intend to live forever... so far so good.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-15 02:18:10
June 15 2010 02:17 GMT
#45


I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)

loooool.

-no comment-
Too Busy to Troll!
Myles
Profile Blog Joined March 2010
United States5162 Posts
June 15 2010 02:17 GMT
#46
On June 15 2010 11:15 Prometheus2011 wrote:
Show nested quote +
On June 15 2010 11:05 Myles wrote:
On June 15 2010 10:54 Half wrote:

The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.


Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste?


...

wow.


LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.



I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)
Of course, this would be illegal and against the eula, but still.

FFS any half decent programmer or hacker could just inject some code into the libraries or the exe itsself to integrate a freakin irc channel. this would take even less time.

GUYS THIS IS NOT A HARD THING TO DO. The fact that they have not added it seems to me to be a total disconnect from their customer base.


Thank you. It'd be incredibly easy to just add chat channels from scratch, let alone port something that you've been using for over a decade.
Moderator
buhhy
Profile Joined October 2009
United States1113 Posts
June 15 2010 02:19 GMT
#47
On June 15 2010 11:05 Myles wrote:
Show nested quote +
On June 15 2010 10:54 Half wrote:

The point is that they've had the code for chat channels for 13 years. You're right that it's probably not difficult to implement either one. But I can't see how creating something from scratch can be easier then using something that has been around as long as chat channels have.


Are you serious? Are you seriously suggesting that in order to make Chat channels work in b-net 2.0 you just copy paste?


...

wow.


LOL, no. I know enough about programming that it doesn't work like that. However, you also don't have to rewrite everything to make it work. Unless they completely changed how BNET 2.0 is programmed in relation to BNET 1.0, the only thing they should have to change is the interaction with BNET, not the fundamental code of having users type something and having it appear on the screen.


It's somewhat close to copy paste. If the original chat channels were well programmed, which I assume they were since WC3 easily extended the old bnet from SC1, they can simply reuse their existing API for the back end. The functionality already exists. It's just a simple task of attaching the back end to the front end GUI. Chat channels are more complex, but they already exist; implementing it is easy.
buhhy
Profile Joined October 2009
United States1113 Posts
June 15 2010 02:20 GMT
#48
On June 15 2010 11:17 Half wrote:
Show nested quote +


I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)

loooool.

-no comment-


Are you a programmer?
TelecoM
Profile Blog Joined January 2010
United States10746 Posts
June 15 2010 02:22 GMT
#49
oh god, lol ,

Lets all sit back relax and smoke a bowl now that we atleast know there will be chat channels, it's not like any of us are goin to quit the first few weeks b/c of no chat channels =D
AKA: TelecoM[WHITE] Protoss fighting
Prometheus2011
Profile Joined March 2010
Kazakhstan76 Posts
June 15 2010 02:27 GMT
#50
On June 15 2010 11:17 Half wrote:
Show nested quote +


I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)

loooool.

-no comment-



seriously?

this is shit that can be done by morons in javascript with a java for dummies book.
I intend to live forever... so far so good.
haitike
Profile Joined June 2009
Spain2731 Posts
June 15 2010 02:32 GMT
#51
Any noob programmer can make chat channels in a few hours...

If they havent done yet its because they dont want.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-15 02:34:34
June 15 2010 02:32 GMT
#52
On June 15 2010 11:27 Prometheus2011 wrote:
Show nested quote +
On June 15 2010 11:17 Half wrote:


I could write code to add chat channels into Bnet BY MYSELF and have it done in ~2-3 days. (while still working my day job)

loooool.

-no comment-



seriously?

this is shit that can be done by morons in javascript with a java for dummies book.


I can create a chatbox in a website too in two hours or a mock IIRC channel.

Realize there are so many other factors your blatantly ignoring.

I could list them out for you but please for once in your life try to think critically.

If you are unable to, please say so and I'll list them for you.
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